/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifdef SDL_TIMER_RISCOS
#include <stdio.h>
#include <time.h>
#include <sys/time.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>
#include "SDL_timer.h"
#include "../SDL_timer_c.h"
#if SDL_THREADS_DISABLED
/* Timer SDL_arraysize(Timer ),start/reset time */
static Uint32 timerStart;
/* Timer running function */
void RISCOS_CheckTimer();
#else
#include <pthread.h>
extern Uint32 riscos_main_thread;
extern int riscos_using_threads;
extern Uint32 SDL_ThreadID();
extern Uint32 SDL_EventThreadID(void);
#endif
extern void RISCOS_BackgroundTasks(void);
/* The first ticks value of the application */
clock_t start;
void SDL_StartTicks(void)
{
/* Set first ticks value */
start = clock();
}
Uint32 SDL_GetTicks (void)
{
clock_t ticks;
ticks=clock()-start;
#if CLOCKS_PER_SEC == 1000
return(ticks);
#elif CLOCKS_PER_SEC == 100
return (ticks * 10);
#else
return ticks*(1000/CLOCKS_PER_SEC);
#endif
}
void SDL_Delay (Uint32 ms)
{
Uint32 now,then,elapsed;
#if !SDL_THREADS_DISABLED
int is_event_thread;
if (riscos_using_threads)
{
is_event_thread = 0;
if (SDL_EventThreadID())
{
if (SDL_EventThreadID() == SDL_ThreadID()) is_event_thread = 1;
} else if (SDL_ThreadID() == riscos_main_thread) is_event_thread = 1;
} else is_event_thread = 1;
#endif
/*TODO: Next version of Unixlib may allow us to use usleep here */
/* for non event threads */
/* Set the timeout interval - Linux only needs to do this once */
then = SDL_GetTicks();
do {
/* Do background tasks required while sleeping as we are not multithreaded */
#if SDL_THREADS_DISABLED
RISCOS_BackgroundTasks();
#else
/* For threaded build only run background tasks in event thread */
if (is_event_thread) RISCOS_BackgroundTasks();
#endif
/* Calculate the time interval left (in case of interrupt) */
now = SDL_GetTicks();
elapsed = (now-then);
then = now;
if ( elapsed >= ms ) {
break;
}
ms -= elapsed;
#if !SDL_THREADS_DISABLED
/* Need to yield to let other threads have a go */
if (riscos_using_threads) pthread_yield();
#endif
} while ( 1 );
}
#if SDL_THREADS_DISABLED
/* Non-threaded version of timer */
int SDL_SYS_TimerInit(void)
{
return(0);
}
void SDL_SYS_TimerQuit(void)
{
SDL_SetTimer(0, NULL);
}
int SDL_SYS_StartTimer(void)
{
timerStart = SDL_GetTicks();
return(0);
}
void SDL_SYS_StopTimer(void)
{
/* Don't need to do anything as we use SDL_timer_running
to detect if we need to check the timer */
}
void RISCOS_CheckTimer()
{
if (SDL_timer_running && SDL_GetTicks() - timerStart >= SDL_alarm_interval)
{
Uint32 ms;
ms = SDL_alarm_callback(SDL_alarm_interval);
if ( ms != SDL_alarm_interval )
{
if ( ms )
{
SDL_alarm_interval = ROUND_RESOLUTION(ms);
} else
{
SDL_alarm_interval = 0;
SDL_timer_running = 0;
}
}
if (SDL_alarm_interval) timerStart = SDL_GetTicks();
}
}
#else
/* Threaded version of timer - based on code for linux */
#include "SDL_thread.h"
/* Data to handle a single periodic alarm */
static int timer_alive = 0;
static SDL_Thread *timer = NULL;
static int RunTimer(void *unused)
{
while ( timer_alive ) {
if ( SDL_timer_running ) {
SDL_ThreadedTimerCheck();
}
SDL_Delay(1);
}
return(0);
}
/* This is only called if the event thread is not running */
int SDL_SYS_TimerInit(void)
{
timer_alive = 1;
timer = SDL_CreateThread(RunTimer, NULL);
if ( timer == NULL )
return(-1);
return(SDL_SetTimerThreaded(1));
}
void SDL_SYS_TimerQuit(void)
{
timer_alive = 0;
if ( timer ) {
SDL_WaitThread(timer, NULL);
timer = NULL;
}
}
int SDL_SYS_StartTimer(void)
{
SDL_SetError("Internal logic error: RISC OS uses threaded timer");
return(-1);
}
void SDL_SYS_StopTimer(void)
{
return;
}
#endif /* SDL_THREADS_DISABLED */
#endif /* SDL_TIMER_RISCOS */