/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* Utilities for getting and setting the X display mode */
#include "SDL_cgxvideo.h"
/* Define this if you want to grab the keyboard in fullscreen mode.
If you do not define this, SDL will return from SDL_SetVideoMode()
immediately, but will not actually go fullscreen until the window
manager is idle.
*/
#define GRAB_FULLSCREEN
extern int CGX_GetVideoModes(_THIS);
extern SDL_Rect **CGX_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
extern void CGX_FreeVideoModes(_THIS);
extern int CGX_ResizeFullScreen(_THIS);
/*
extern void CGX_WaitMapped(_THIS, Window win);
extern void CGX_WaitUnmapped(_THIS, Window win);
extern void CGX_QueueEnterFullScreen(_THIS);
*/
extern int CGX_EnterFullScreen(_THIS);
extern int CGX_LeaveFullScreen(_THIS);