/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifndef _SDL_lowvideo_h
#define _SDL_lowvideo_h
#if defined(__APPLE__) && defined(__MACH__)
#include <Carbon/Carbon.h>
#elif TARGET_API_MAC_CARBON && (UNIVERSAL_INTERFACES_VERSION > 0x0335)
#include <Carbon.h>
#else
#include <Quickdraw.h>
#include <Palettes.h>
#include <Menus.h>
#include <DrawSprocket.h>
#endif
#if SDL_VIDEO_OPENGL
typedef struct __AGLContextRec *AGLContext;
#endif
#include "SDL_video.h"
#include "../SDL_sysvideo.h"
/* Hidden "this" pointer for the video functions */
#define _THIS SDL_VideoDevice *this
#if !TARGET_API_MAC_CARBON /* not available in OS X (or more accurately, Carbon) */
/* Global QuickDraw data */
extern QDGlobals *theQD;
#endif
/* Private display data */
struct SDL_PrivateVideoData {
GDevice **SDL_Display;
WindowRef SDL_Window;
SDL_Rect **SDL_modelist;
CTabHandle SDL_CTab;
PaletteHandle SDL_CPal;
#if TARGET_API_MAC_CARBON
/* For entering and leaving fullscreen mode */
Ptr fullscreen_ctx;
#endif
/* The current window document style */
int current_style;
/* Information about the last cursor position */
Point last_where;
/* Information about the last keys down */
EventModifiers last_mods;
KeyMap last_keys;
/* A handle to the Apple Menu */
MenuRef apple_menu;
/* Information used by DrawSprocket driver */
struct DSpInfo *dspinfo;
#if SDL_VIDEO_OPENGL
AGLContext appleGLContext;
void *libraryHandle;
#endif
};
/* Old variable names */
#define SDL_Display (this->hidden->SDL_Display)
#define SDL_Window (this->hidden->SDL_Window)
#define SDL_modelist (this->hidden->SDL_modelist)
#define SDL_CTab (this->hidden->SDL_CTab)
#define SDL_CPal (this->hidden->SDL_CPal)
#define fullscreen_ctx (this->hidden->fullscreen_ctx)
#define current_style (this->hidden->current_style)
#define last_where (this->hidden->last_where)
#define last_mods (this->hidden->last_mods)
#define last_keys (this->hidden->last_keys)
#define apple_menu (this->hidden->apple_menu)
#define glContext (this->hidden->appleGLContext)
#endif /* _SDL_lowvideo_h */