/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkDiscretePathEffect_DEFINED
#define SkDiscretePathEffect_DEFINED
#include "SkPathEffect.h"
/** \class SkDiscretePathEffect
This path effect chops a path into discrete segments, and randomly displaces them.
*/
class SkDiscretePathEffect : public SkPathEffect {
public:
/** Break the path into segments of segLength length, and randomly move the endpoints
away from the original path by a maximum of deviation.
Note: works on filled or framed paths
*/
SkDiscretePathEffect(SkScalar segLength, SkScalar deviation);
// overrides for SkPathEffect
// This method is not exported to java.
virtual bool filterPath(SkPath* dst, const SkPath& src, SkScalar* width);
// overrides for SkFlattenable
// This method is not exported to java.
virtual Factory getFactory();
// This method is not exported to java.
virtual void flatten(SkFlattenableWriteBuffer&);
static SkFlattenable* CreateProc(SkFlattenableReadBuffer&);
SK_DECLARE_FLATTENABLE_REGISTRAR()
protected:
SkDiscretePathEffect(SkFlattenableReadBuffer&);
private:
SkScalar fSegLength, fPerterb;
typedef SkPathEffect INHERITED;
};
#endif