// Copyright 2012 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef V8_HEAP_INL_H_ #define V8_HEAP_INL_H_ #include "heap.h" #include "isolate.h" #include "list-inl.h" #include "objects.h" #include "platform.h" #include "v8-counters.h" #include "store-buffer.h" #include "store-buffer-inl.h" namespace v8 { namespace internal { void PromotionQueue::insert(HeapObject* target, int size) { if (emergency_stack_ != NULL) { emergency_stack_->Add(Entry(target, size)); return; } if (NewSpacePage::IsAtStart(reinterpret_cast<Address>(rear_))) { NewSpacePage* rear_page = NewSpacePage::FromAddress(reinterpret_cast<Address>(rear_)); ASSERT(!rear_page->prev_page()->is_anchor()); rear_ = reinterpret_cast<intptr_t*>(rear_page->prev_page()->area_end()); ActivateGuardIfOnTheSamePage(); } if (guard_) { ASSERT(GetHeadPage() == Page::FromAllocationTop(reinterpret_cast<Address>(limit_))); if ((rear_ - 2) < limit_) { RelocateQueueHead(); emergency_stack_->Add(Entry(target, size)); return; } } *(--rear_) = reinterpret_cast<intptr_t>(target); *(--rear_) = size; // Assert no overflow into live objects. #ifdef DEBUG SemiSpace::AssertValidRange(HEAP->new_space()->top(), reinterpret_cast<Address>(rear_)); #endif } void PromotionQueue::ActivateGuardIfOnTheSamePage() { guard_ = guard_ || heap_->new_space()->active_space()->current_page()->address() == GetHeadPage()->address(); } MaybeObject* Heap::AllocateStringFromUtf8(Vector<const char> str, PretenureFlag pretenure) { // Check for ASCII first since this is the common case. if (String::IsAscii(str.start(), str.length())) { // If the string is ASCII, we do not need to convert the characters // since UTF8 is backwards compatible with ASCII. return AllocateStringFromAscii(str, pretenure); } // Non-ASCII and we need to decode. return AllocateStringFromUtf8Slow(str, pretenure); } MaybeObject* Heap::AllocateSymbol(Vector<const char> str, int chars, uint32_t hash_field) { unibrow::Utf8InputBuffer<> buffer(str.start(), static_cast<unsigned>(str.length())); return AllocateInternalSymbol(&buffer, chars, hash_field); } MaybeObject* Heap::AllocateAsciiSymbol(Vector<const char> str, uint32_t hash_field) { if (str.length() > SeqAsciiString::kMaxLength) { return Failure::OutOfMemoryException(); } // Compute map and object size. Map* map = ascii_symbol_map(); int size = SeqAsciiString::SizeFor(str.length()); // Allocate string. Object* result; { MaybeObject* maybe_result = (size > Page::kMaxNonCodeHeapObjectSize) ? lo_space_->AllocateRaw(size, NOT_EXECUTABLE) : old_data_space_->AllocateRaw(size); if (!maybe_result->ToObject(&result)) return maybe_result; } // String maps are all immortal immovable objects. reinterpret_cast<HeapObject*>(result)->set_map_no_write_barrier(map); // Set length and hash fields of the allocated string. String* answer = String::cast(result); answer->set_length(str.length()); answer->set_hash_field(hash_field); ASSERT_EQ(size, answer->Size()); // Fill in the characters. memcpy(answer->address() + SeqAsciiString::kHeaderSize, str.start(), str.length()); return answer; } MaybeObject* Heap::AllocateTwoByteSymbol(Vector<const uc16> str, uint32_t hash_field) { if (str.length() > SeqTwoByteString::kMaxLength) { return Failure::OutOfMemoryException(); } // Compute map and object size. Map* map = symbol_map(); int size = SeqTwoByteString::SizeFor(str.length()); // Allocate string. Object* result; { MaybeObject* maybe_result = (size > Page::kMaxNonCodeHeapObjectSize) ? lo_space_->AllocateRaw(size, NOT_EXECUTABLE) : old_data_space_->AllocateRaw(size); if (!maybe_result->ToObject(&result)) return maybe_result; } reinterpret_cast<HeapObject*>(result)->set_map(map); // Set length and hash fields of the allocated string. String* answer = String::cast(result); answer->set_length(str.length()); answer->set_hash_field(hash_field); ASSERT_EQ(size, answer->Size()); // Fill in the characters. memcpy(answer->address() + SeqTwoByteString::kHeaderSize, str.start(), str.length() * kUC16Size); return answer; } MaybeObject* Heap::CopyFixedArray(FixedArray* src) { return CopyFixedArrayWithMap(src, src->map()); } MaybeObject* Heap::CopyFixedDoubleArray(FixedDoubleArray* src) { return CopyFixedDoubleArrayWithMap(src, src->map()); } MaybeObject* Heap::AllocateRaw(int size_in_bytes, AllocationSpace space, AllocationSpace retry_space) { ASSERT(allocation_allowed_ && gc_state_ == NOT_IN_GC); ASSERT(space != NEW_SPACE || retry_space == OLD_POINTER_SPACE || retry_space == OLD_DATA_SPACE || retry_space == LO_SPACE); #ifdef DEBUG if (FLAG_gc_interval >= 0 && !disallow_allocation_failure_ && Heap::allocation_timeout_-- <= 0) { return Failure::RetryAfterGC(space); } isolate_->counters()->objs_since_last_full()->Increment(); isolate_->counters()->objs_since_last_young()->Increment(); #endif MaybeObject* result; if (NEW_SPACE == space) { result = new_space_.AllocateRaw(size_in_bytes); if (always_allocate() && result->IsFailure()) { space = retry_space; } else { return result; } } if (OLD_POINTER_SPACE == space) { result = old_pointer_space_->AllocateRaw(size_in_bytes); } else if (OLD_DATA_SPACE == space) { result = old_data_space_->AllocateRaw(size_in_bytes); } else if (CODE_SPACE == space) { result = code_space_->AllocateRaw(size_in_bytes); } else if (LO_SPACE == space) { result = lo_space_->AllocateRaw(size_in_bytes, NOT_EXECUTABLE); } else if (CELL_SPACE == space) { result = cell_space_->AllocateRaw(size_in_bytes); } else { ASSERT(MAP_SPACE == space); result = map_space_->AllocateRaw(size_in_bytes); } if (result->IsFailure()) old_gen_exhausted_ = true; return result; } MaybeObject* Heap::NumberFromInt32( int32_t value, PretenureFlag pretenure) { if (Smi::IsValid(value)) return Smi::FromInt(value); // Bypass NumberFromDouble to avoid various redundant checks. return AllocateHeapNumber(FastI2D(value), pretenure); } MaybeObject* Heap::NumberFromUint32( uint32_t value, PretenureFlag pretenure) { if ((int32_t)value >= 0 && Smi::IsValid((int32_t)value)) { return Smi::FromInt((int32_t)value); } // Bypass NumberFromDouble to avoid various redundant checks. return AllocateHeapNumber(FastUI2D(value), pretenure); } void Heap::FinalizeExternalString(String* string) { ASSERT(string->IsExternalString()); v8::String::ExternalStringResourceBase** resource_addr = reinterpret_cast<v8::String::ExternalStringResourceBase**>( reinterpret_cast<byte*>(string) + ExternalString::kResourceOffset - kHeapObjectTag); // Dispose of the C++ object if it has not already been disposed. if (*resource_addr != NULL) { (*resource_addr)->Dispose(); *resource_addr = NULL; } } MaybeObject* Heap::AllocateRawMap() { #ifdef DEBUG isolate_->counters()->objs_since_last_full()->Increment(); isolate_->counters()->objs_since_last_young()->Increment(); #endif MaybeObject* result = map_space_->AllocateRaw(Map::kSize); if (result->IsFailure()) old_gen_exhausted_ = true; #ifdef DEBUG if (!result->IsFailure()) { // Maps have their own alignment. CHECK((reinterpret_cast<intptr_t>(result) & kMapAlignmentMask) == static_cast<intptr_t>(kHeapObjectTag)); } #endif return result; } MaybeObject* Heap::AllocateRawCell() { #ifdef DEBUG isolate_->counters()->objs_since_last_full()->Increment(); isolate_->counters()->objs_since_last_young()->Increment(); #endif MaybeObject* result = cell_space_->AllocateRaw(JSGlobalPropertyCell::kSize); if (result->IsFailure()) old_gen_exhausted_ = true; return result; } bool Heap::InNewSpace(Object* object) { bool result = new_space_.Contains(object); ASSERT(!result || // Either not in new space gc_state_ != NOT_IN_GC || // ... or in the middle of GC InToSpace(object)); // ... or in to-space (where we allocate). return result; } bool Heap::InNewSpace(Address addr) { return new_space_.Contains(addr); } bool Heap::InFromSpace(Object* object) { return new_space_.FromSpaceContains(object); } bool Heap::InToSpace(Object* object) { return new_space_.ToSpaceContains(object); } bool Heap::OldGenerationAllocationLimitReached() { if (!incremental_marking()->IsStopped()) return false; return OldGenerationSpaceAvailable() < 0; } bool Heap::ShouldBePromoted(Address old_address, int object_size) { // An object should be promoted if: // - the object has survived a scavenge operation or // - to space is already 25% full. NewSpacePage* page = NewSpacePage::FromAddress(old_address); Address age_mark = new_space_.age_mark(); bool below_mark = page->IsFlagSet(MemoryChunk::NEW_SPACE_BELOW_AGE_MARK) && (!page->ContainsLimit(age_mark) || old_address < age_mark); return below_mark || (new_space_.Size() + object_size) >= (new_space_.EffectiveCapacity() >> 2); } void Heap::RecordWrite(Address address, int offset) { if (!InNewSpace(address)) store_buffer_.Mark(address + offset); } void Heap::RecordWrites(Address address, int start, int len) { if (!InNewSpace(address)) { for (int i = 0; i < len; i++) { store_buffer_.Mark(address + start + i * kPointerSize); } } } OldSpace* Heap::TargetSpace(HeapObject* object) { InstanceType type = object->map()->instance_type(); AllocationSpace space = TargetSpaceId(type); return (space == OLD_POINTER_SPACE) ? old_pointer_space_ : old_data_space_; } AllocationSpace Heap::TargetSpaceId(InstanceType type) { // Heap numbers and sequential strings are promoted to old data space, all // other object types are promoted to old pointer space. We do not use // object->IsHeapNumber() and object->IsSeqString() because we already // know that object has the heap object tag. // These objects are never allocated in new space. ASSERT(type != MAP_TYPE); ASSERT(type != CODE_TYPE); ASSERT(type != ODDBALL_TYPE); ASSERT(type != JS_GLOBAL_PROPERTY_CELL_TYPE); if (type < FIRST_NONSTRING_TYPE) { // There are four string representations: sequential strings, external // strings, cons strings, and sliced strings. // Only the latter two contain non-map-word pointers to heap objects. return ((type & kIsIndirectStringMask) == kIsIndirectStringTag) ? OLD_POINTER_SPACE : OLD_DATA_SPACE; } else { return (type <= LAST_DATA_TYPE) ? OLD_DATA_SPACE : OLD_POINTER_SPACE; } } void Heap::CopyBlock(Address dst, Address src, int byte_size) { CopyWords(reinterpret_cast<Object**>(dst), reinterpret_cast<Object**>(src), byte_size / kPointerSize); } void Heap::MoveBlock(Address dst, Address src, int byte_size) { ASSERT(IsAligned(byte_size, kPointerSize)); int size_in_words = byte_size / kPointerSize; if ((dst < src) || (dst >= (src + byte_size))) { Object** src_slot = reinterpret_cast<Object**>(src); Object** dst_slot = reinterpret_cast<Object**>(dst); Object** end_slot = src_slot + size_in_words; while (src_slot != end_slot) { *dst_slot++ = *src_slot++; } } else { memmove(dst, src, byte_size); } } void Heap::ScavengePointer(HeapObject** p) { ScavengeObject(p, *p); } void Heap::ScavengeObject(HeapObject** p, HeapObject* object) { ASSERT(HEAP->InFromSpace(object)); // We use the first word (where the map pointer usually is) of a heap // object to record the forwarding pointer. A forwarding pointer can // point to an old space, the code space, or the to space of the new // generation. MapWord first_word = object->map_word(); // If the first word is a forwarding address, the object has already been // copied. if (first_word.IsForwardingAddress()) { HeapObject* dest = first_word.ToForwardingAddress(); ASSERT(HEAP->InFromSpace(*p)); *p = dest; return; } // Call the slow part of scavenge object. return ScavengeObjectSlow(p, object); } bool Heap::CollectGarbage(AllocationSpace space, const char* gc_reason) { const char* collector_reason = NULL; GarbageCollector collector = SelectGarbageCollector(space, &collector_reason); return CollectGarbage(space, collector, gc_reason, collector_reason); } MaybeObject* Heap::PrepareForCompare(String* str) { // Always flatten small strings and force flattening of long strings // after we have accumulated a certain amount we failed to flatten. static const int kMaxAlwaysFlattenLength = 32; static const int kFlattenLongThreshold = 16*KB; const int length = str->length(); MaybeObject* obj = str->TryFlatten(); if (length <= kMaxAlwaysFlattenLength || unflattened_strings_length_ >= kFlattenLongThreshold) { return obj; } if (obj->IsFailure()) { unflattened_strings_length_ += length; } return str; } int Heap::AdjustAmountOfExternalAllocatedMemory(int change_in_bytes) { ASSERT(HasBeenSetUp()); int amount = amount_of_external_allocated_memory_ + change_in_bytes; if (change_in_bytes >= 0) { // Avoid overflow. if (amount > amount_of_external_allocated_memory_) { amount_of_external_allocated_memory_ = amount; } int amount_since_last_global_gc = amount_of_external_allocated_memory_ - amount_of_external_allocated_memory_at_last_global_gc_; if (amount_since_last_global_gc > external_allocation_limit_) { CollectAllGarbage(kNoGCFlags, "external memory allocation limit reached"); } } else { // Avoid underflow. if (amount >= 0) { amount_of_external_allocated_memory_ = amount; } } ASSERT(amount_of_external_allocated_memory_ >= 0); return amount_of_external_allocated_memory_; } void Heap::SetLastScriptId(Object* last_script_id) { roots_[kLastScriptIdRootIndex] = last_script_id; } Isolate* Heap::isolate() { return reinterpret_cast<Isolate*>(reinterpret_cast<intptr_t>(this) - reinterpret_cast<size_t>(reinterpret_cast<Isolate*>(4)->heap()) + 4); } #ifdef DEBUG #define GC_GREEDY_CHECK() \ if (FLAG_gc_greedy) HEAP->GarbageCollectionGreedyCheck() #else #define GC_GREEDY_CHECK() { } #endif // Calls the FUNCTION_CALL function and retries it up to three times // to guarantee that any allocations performed during the call will // succeed if there's enough memory. // Warning: Do not use the identifiers __object__, __maybe_object__ or // __scope__ in a call to this macro. #define CALL_AND_RETRY(ISOLATE, FUNCTION_CALL, RETURN_VALUE, RETURN_EMPTY)\ do { \ GC_GREEDY_CHECK(); \ MaybeObject* __maybe_object__ = FUNCTION_CALL; \ Object* __object__ = NULL; \ if (__maybe_object__->ToObject(&__object__)) RETURN_VALUE; \ if (__maybe_object__->IsOutOfMemory()) { \ v8::internal::V8::FatalProcessOutOfMemory("CALL_AND_RETRY_0", true);\ } \ if (!__maybe_object__->IsRetryAfterGC()) RETURN_EMPTY; \ ISOLATE->heap()->CollectGarbage(Failure::cast(__maybe_object__)-> \ allocation_space(), \ "allocation failure"); \ __maybe_object__ = FUNCTION_CALL; \ if (__maybe_object__->ToObject(&__object__)) RETURN_VALUE; \ if (__maybe_object__->IsOutOfMemory()) { \ v8::internal::V8::FatalProcessOutOfMemory("CALL_AND_RETRY_1", true);\ } \ if (!__maybe_object__->IsRetryAfterGC()) RETURN_EMPTY; \ ISOLATE->counters()->gc_last_resort_from_handles()->Increment(); \ ISOLATE->heap()->CollectAllAvailableGarbage("last resort gc"); \ { \ AlwaysAllocateScope __scope__; \ __maybe_object__ = FUNCTION_CALL; \ } \ if (__maybe_object__->ToObject(&__object__)) RETURN_VALUE; \ if (__maybe_object__->IsOutOfMemory() || \ __maybe_object__->IsRetryAfterGC()) { \ /* TODO(1181417): Fix this. */ \ v8::internal::V8::FatalProcessOutOfMemory("CALL_AND_RETRY_2", true);\ } \ RETURN_EMPTY; \ } while (false) #define CALL_HEAP_FUNCTION(ISOLATE, FUNCTION_CALL, TYPE) \ CALL_AND_RETRY(ISOLATE, \ FUNCTION_CALL, \ return Handle<TYPE>(TYPE::cast(__object__), ISOLATE), \ return Handle<TYPE>()) #define CALL_HEAP_FUNCTION_VOID(ISOLATE, FUNCTION_CALL) \ CALL_AND_RETRY(ISOLATE, FUNCTION_CALL, return, return) #ifdef DEBUG inline bool Heap::allow_allocation(bool new_state) { bool old = allocation_allowed_; allocation_allowed_ = new_state; return old; } #endif void ExternalStringTable::AddString(String* string) { ASSERT(string->IsExternalString()); if (heap_->InNewSpace(string)) { new_space_strings_.Add(string); } else { old_space_strings_.Add(string); } } void ExternalStringTable::Iterate(ObjectVisitor* v) { if (!new_space_strings_.is_empty()) { Object** start = &new_space_strings_[0]; v->VisitPointers(start, start + new_space_strings_.length()); } if (!old_space_strings_.is_empty()) { Object** start = &old_space_strings_[0]; v->VisitPointers(start, start + old_space_strings_.length()); } } // Verify() is inline to avoid ifdef-s around its calls in release // mode. void ExternalStringTable::Verify() { #ifdef DEBUG for (int i = 0; i < new_space_strings_.length(); ++i) { ASSERT(heap_->InNewSpace(new_space_strings_[i])); ASSERT(new_space_strings_[i] != HEAP->raw_unchecked_the_hole_value()); } for (int i = 0; i < old_space_strings_.length(); ++i) { ASSERT(!heap_->InNewSpace(old_space_strings_[i])); ASSERT(old_space_strings_[i] != HEAP->raw_unchecked_the_hole_value()); } #endif } void ExternalStringTable::AddOldString(String* string) { ASSERT(string->IsExternalString()); ASSERT(!heap_->InNewSpace(string)); old_space_strings_.Add(string); } void ExternalStringTable::ShrinkNewStrings(int position) { new_space_strings_.Rewind(position); if (FLAG_verify_heap) { Verify(); } } void Heap::ClearInstanceofCache() { set_instanceof_cache_function(the_hole_value()); } Object* Heap::ToBoolean(bool condition) { return condition ? true_value() : false_value(); } void Heap::CompletelyClearInstanceofCache() { set_instanceof_cache_map(the_hole_value()); set_instanceof_cache_function(the_hole_value()); } MaybeObject* TranscendentalCache::Get(Type type, double input) { SubCache* cache = caches_[type]; if (cache == NULL) { caches_[type] = cache = new SubCache(type); } return cache->Get(input); } Address TranscendentalCache::cache_array_address() { return reinterpret_cast<Address>(caches_); } double TranscendentalCache::SubCache::Calculate(double input) { switch (type_) { case ACOS: return acos(input); case ASIN: return asin(input); case ATAN: return atan(input); case COS: return fast_cos(input); case EXP: return exp(input); case LOG: return fast_log(input); case SIN: return fast_sin(input); case TAN: return fast_tan(input); default: return 0.0; // Never happens. } } MaybeObject* TranscendentalCache::SubCache::Get(double input) { Converter c; c.dbl = input; int hash = Hash(c); Element e = elements_[hash]; if (e.in[0] == c.integers[0] && e.in[1] == c.integers[1]) { ASSERT(e.output != NULL); isolate_->counters()->transcendental_cache_hit()->Increment(); return e.output; } double answer = Calculate(input); isolate_->counters()->transcendental_cache_miss()->Increment(); Object* heap_number; { MaybeObject* maybe_heap_number = isolate_->heap()->AllocateHeapNumber(answer); if (!maybe_heap_number->ToObject(&heap_number)) return maybe_heap_number; } elements_[hash].in[0] = c.integers[0]; elements_[hash].in[1] = c.integers[1]; elements_[hash].output = heap_number; return heap_number; } AlwaysAllocateScope::AlwaysAllocateScope() { // We shouldn't hit any nested scopes, because that requires // non-handle code to call handle code. The code still works but // performance will degrade, so we want to catch this situation // in debug mode. ASSERT(HEAP->always_allocate_scope_depth_ == 0); HEAP->always_allocate_scope_depth_++; } AlwaysAllocateScope::~AlwaysAllocateScope() { HEAP->always_allocate_scope_depth_--; ASSERT(HEAP->always_allocate_scope_depth_ == 0); } LinearAllocationScope::LinearAllocationScope() { HEAP->linear_allocation_scope_depth_++; } LinearAllocationScope::~LinearAllocationScope() { HEAP->linear_allocation_scope_depth_--; ASSERT(HEAP->linear_allocation_scope_depth_ >= 0); } #ifdef DEBUG void VerifyPointersVisitor::VisitPointers(Object** start, Object** end) { for (Object** current = start; current < end; current++) { if ((*current)->IsHeapObject()) { HeapObject* object = HeapObject::cast(*current); ASSERT(HEAP->Contains(object)); ASSERT(object->map()->IsMap()); } } } #endif double GCTracer::SizeOfHeapObjects() { return (static_cast<double>(HEAP->SizeOfObjects())) / MB; } #ifdef DEBUG DisallowAllocationFailure::DisallowAllocationFailure() { old_state_ = HEAP->disallow_allocation_failure_; HEAP->disallow_allocation_failure_ = true; } DisallowAllocationFailure::~DisallowAllocationFailure() { HEAP->disallow_allocation_failure_ = old_state_; } #endif #ifdef DEBUG AssertNoAllocation::AssertNoAllocation() { old_state_ = HEAP->allow_allocation(false); } AssertNoAllocation::~AssertNoAllocation() { HEAP->allow_allocation(old_state_); } DisableAssertNoAllocation::DisableAssertNoAllocation() { old_state_ = HEAP->allow_allocation(true); } DisableAssertNoAllocation::~DisableAssertNoAllocation() { HEAP->allow_allocation(old_state_); } #else AssertNoAllocation::AssertNoAllocation() { } AssertNoAllocation::~AssertNoAllocation() { } DisableAssertNoAllocation::DisableAssertNoAllocation() { } DisableAssertNoAllocation::~DisableAssertNoAllocation() { } #endif } } // namespace v8::internal #endif // V8_HEAP_INL_H_