/* * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef WebMediaPlayer_h #define WebMediaPlayer_h #include "WebCanvas.h" #include "WebVector.h" #include "WebVideoFrame.h" namespace WebKit { class WebMediaPlayerClient; class WebURL; struct WebRect; struct WebSize; struct WebTimeRange { WebTimeRange() : start(0), end(0) {} WebTimeRange(float s, float e) : start(s), end(e) {} float start; float end; }; typedef WebVector<WebTimeRange> WebTimeRanges; class WebMediaPlayer { public: enum NetworkState { Empty, Idle, Loading, Loaded, FormatError, NetworkError, DecodeError, }; enum ReadyState { HaveNothing, HaveMetadata, HaveCurrentData, HaveFutureData, HaveEnoughData, }; enum MovieLoadType { Unknown, Download, StoredStream, LiveStream, }; enum Preload { None, MetaData, Auto, }; virtual ~WebMediaPlayer() {} virtual void load(const WebURL&) = 0; virtual void cancelLoad() = 0; // Playback controls. virtual void play() = 0; virtual void pause() = 0; virtual bool supportsFullscreen() const = 0; virtual bool supportsSave() const = 0; virtual void seek(float seconds) = 0; virtual void setEndTime(float seconds) = 0; virtual void setRate(float) = 0; virtual void setVolume(float) = 0; virtual void setVisible(bool) = 0; virtual void setPreload(Preload) { }; virtual bool totalBytesKnown() = 0; virtual const WebTimeRanges& buffered() = 0; virtual float maxTimeSeekable() const = 0; virtual void setSize(const WebSize&) = 0; virtual void paint(WebCanvas*, const WebRect&) = 0; // True if the loaded media has a playable video/audio track. virtual bool hasVideo() const = 0; virtual bool hasAudio() const = 0; // Dimension of the video. virtual WebSize naturalSize() const = 0; // Getters of playback state. virtual bool paused() const = 0; virtual bool seeking() const = 0; virtual float duration() const = 0; virtual float currentTime() const = 0; // Get rate of loading the resource. virtual int dataRate() const = 0; // Internal states of loading and network. virtual NetworkState networkState() const = 0; virtual ReadyState readyState() const = 0; virtual unsigned long long bytesLoaded() const = 0; virtual unsigned long long totalBytes() const = 0; virtual bool hasSingleSecurityOrigin() const = 0; virtual MovieLoadType movieLoadType() const = 0; virtual unsigned decodedFrameCount() const = 0; virtual unsigned droppedFrameCount() const = 0; virtual unsigned audioDecodedByteCount() const = 0; virtual unsigned videoDecodedByteCount() const = 0; // This function returns a pointer to a WebVideoFrame, which is // a WebKit wrapper for a video frame in chromium. This places a lock // on the frame in chromium, and calls to this method should always be // followed with a call to putCurrentFrame(). The ownership of this object // is not transferred to the caller, and the caller should not free the // returned object. virtual WebVideoFrame* getCurrentFrame() { return 0; } // This function releases the lock on the current video frame in Chromium. // It should always be called after getCurrentFrame(). Frame passed to this // method should no longer be referenced after the call is made. virtual void putCurrentFrame(WebVideoFrame*) { } }; } // namespace WebKit #endif