/* * Copyright 2012, The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "bcc/ExecutionEngine/BCCRuntimeSymbolResolver.h" // int_lib.h included by BCCRuntimeStub.h has the following line: // // typedef int si_int; // // However, there's already a macro also named "si_int" defined in siginfo.h // bionic/libc/kernel/common/asm-generic/. This is #undef is a hack to avoid // compiler mistakenly recognize the identifier "si_int" as a macro and abort // the compilation. // // This line of hack should put in the header file since it invalidate a // "system" scope macro definition. #undef si_int #include "BCCRuntimeStub.h" using namespace bcc; #if defined(__arm__) || defined(__mips__) #define DEF_GENERIC_RUNTIME(func) \ extern void *func; #define DEF_VFP_RUNTIME(func) \ extern void *func ## vfp; #define DEF_LLVM_RUNTIME(func) #define DEF_BCC_RUNTIME(func) #include "BCCRuntime.def" #endif const BCCRuntimeSymbolResolver::SymbolMap BCCRuntimeSymbolResolver::SymbolArray[] = { #if defined(__arm__) || defined(__mips__) #define DEF_GENERIC_RUNTIME(func) \ { #func, (void*) &func }, // TODO: enable only when target support VFP #define DEF_VFP_RUNTIME(func) \ { #func, (void*) &func ## vfp }, #else // host compiler library must contain generic runtime #define DEF_GENERIC_RUNTIME(func) #define DEF_VFP_RUNTIME(func) #endif #define DEF_LLVM_RUNTIME(func) \ { #func, (void*) &func }, #define DEF_BCC_RUNTIME(func) \ { #func, &func ## _bcc }, #include "BCCRuntime.def" }; const size_t BCCRuntimeSymbolResolver::NumSymbols = sizeof(BCCRuntimeSymbolResolver::SymbolArray) / sizeof(BCCRuntimeSymbolResolver::SymbolArray[0]);