<?xml version="1.0" encoding="utf-8"?> <!-- Copyright (C) 2012 The Android Open Source Project Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --> <!-- In-call onscreen touch UI elements, used on some platforms. This layout is a fullscreen overlay, drawn on top of the non-touch-sensitive parts of the in-call UI (i.e. the call card). The top-level View here is a InCallTouchUi (FrameLayout) with 2 children: (1) inCallControls: the widgets visible while a regular call (or calls) is in progress (2) incomingCallWidget: the UI displayed while an incoming call is ringing In usual cases, one of these is visible at any given moment. One exception is when incomingCallWidget is fading-out. At that moment, we show inCallControls beneath incomingCallWidget for smoother transition. --> <com.android.phone.InCallTouchUi xmlns:android="http://schemas.android.com/apk/res/android" xmlns:prvandroid="http://schemas.android.com/apk/prv/res/android" android:id="@+id/inCallTouchUi" android:layout_width="match_parent" android:layout_height="match_parent"> <!-- (1) inCallControls: the widgets visible while a regular call (or calls) is in progress --> <LinearLayout android:id="@+id/inCallControls" android:layout_width="match_parent" android:layout_height="match_parent" android:visibility="gone"> <!-- DTMF dialpad shown in the left part of the screen. This is wrapped in a FrameLayout because otherwise the ViewStub has no width, causing the other buttons to span the full width of the screen --> <FrameLayout android:layout_width="0dp" android:layout_weight="3" android:layout_height="match_parent"> <ViewStub android:id="@+id/dtmf_twelve_key_dialer_stub" android:layout="@layout/dtmf_twelve_key_dialer_view" android:layout_width="match_parent" android:layout_height="match_parent" /> <!-- The "extra button row": Rare button used for statues such as conference calls (GSM). Refer to layout(portrait)/incall_touch_ui for more details. When shown, this extra button row hovers over the call card, just above the primary_call_banner of layout-land/primary_call_info. --> <ViewStub android:id="@+id/extraButtonRow" android:layout_gravity="bottom" android:layout_marginBottom="@dimen/call_banner_height" android:layout="@layout/extra_button_row" android:layout_width="match_parent" android:layout_height="wrap_content" /> </FrameLayout> <!-- Note: This center margin is repeated in layout-land/incall_screen --> <View android:layout_width="@dimen/dialpad_center_margin" android:layout_height="match_parent" android:background="#66000000" /> <!-- Cluster of buttons on the right part of the screen. It is named id/bottomButtons from the naming when in portrait layout. --> <LinearLayout android:id="@+id/bottomButtons" android:background="@drawable/dialpad_background" android:orientation="vertical" android:layout_width="0dp" android:layout_weight="2" android:layout_height="match_parent"> <!-- "Audio mode" --> <!-- This is a multi-mode button that can behave either like a simple "compound button" with two states *or* like an action button that brings up a popup menu; see btn_compound_audio.xml and InCallTouchUi.updateAudioButton() for the full details. --> <ToggleButton android:id="@+id/audioButton" android:layout_height="0dp" android:layout_weight="1" android:layout_width="match_parent" style="@style/InCallCompoundButton" android:background="@drawable/btn_compound_audio" android:contentDescription="@string/onscreenAudioText" /> <View android:layout_height="@dimen/dialpad_button_margin" android:layout_width="match_parent" android:background="#66000000" /> <LinearLayout android:layout_height="0dp" android:layout_weight="1" android:layout_width="match_parent"> <ToggleButton android:id="@+id/muteButton" android:layout_width="0dp" android:layout_weight="1" android:layout_height="match_parent" style="@style/InCallCompoundButton" android:background="@drawable/btn_compound_mute" android:contentDescription="@string/onscreenMuteText" /> <View android:layout_width="@dimen/dialpad_button_margin" android:layout_height="match_parent" android:background="#66000000" /> <!-- This slot is either "Hold" or "Swap", depending on the state of the call. One or the other of these must always be set to GONE. --> <!-- "Hold" --> <!-- This is a "compound button": it has checked and unchecked states. --> <ToggleButton android:id="@+id/holdButton" android:layout_width="0dp" android:layout_weight="1" android:layout_height="match_parent" style="@style/InCallCompoundButton" android:background="@drawable/btn_compound_hold" android:contentDescription="@string/onscreenHoldText" /> <!-- "Swap" (or "Manage calls" in some CDMA states) --> <ImageButton android:id="@+id/swapButton" android:layout_width="0dp" android:layout_weight="1" android:layout_height="match_parent" style="@style/InCallButton" android:src="@drawable/ic_incall_switch_holo_dark" android:contentDescription="@string/onscreenSwapCallsText" /> </LinearLayout> <View android:layout_height="@dimen/dialpad_button_margin" android:layout_width="match_parent" android:background="#66000000" /> <LinearLayout android:layout_height="0dp" android:layout_weight="1" android:layout_width="match_parent"> <ToggleButton android:id="@+id/dialpadButton" android:layout_width="0dp" android:layout_weight="1" android:layout_height="match_parent" style="@style/InCallCompoundButton" android:background="@drawable/btn_compound_dialpad" android:contentDescription="@string/onscreenShowDialpadText" /> <View android:layout_width="@dimen/dialpad_button_margin" android:layout_height="match_parent" android:background="#66000000" /> <!-- This slot is either "Add" or "Merge", depending on the state of the call. One or the other of these must always be set to GONE. --> <!-- "Add Call" --> <ImageButton android:id="@+id/addButton" android:layout_width="0dp" android:layout_weight="1" android:layout_height="match_parent" style="@style/InCallButton" android:src="@drawable/ic_add_contact_holo_dark" android:contentDescription="@string/onscreenAddCallText" /> <!-- "Merge calls" --> <!-- This button is used only on GSM devices, where we know that "Add" and "Merge" are never available at the same time. The "Merge" button for CDMA devices is "cdmaMergeButton" above. --> <ImageButton android:id="@+id/mergeButton" android:layout_width="0dp" android:layout_weight="1" android:layout_height="match_parent" style="@style/InCallButton" android:src="@drawable/ic_merge_holo_dark" android:contentDescription="@string/onscreenMergeCallsText" /> </LinearLayout> <!-- This spacer is not used in GSM, so it has 0 width and height. The CDMA incall_touch_ui_cdma uses it as a spacer when a 5th button is shown. --> <View android:id="@+id/holdSwapSpacer" android:layout_width="0dp" android:layout_height="0dp" /> <View android:layout_height="@dimen/dialpad_button_margin" android:layout_width="match_parent" android:background="#66000000" /> <ImageButton android:id="@+id/endButton" android:layout_height="@dimen/in_call_end_button_height" android:layout_width="match_parent" android:src="@drawable/ic_dial_end_call" android:background="@drawable/end_call_background" android:contentDescription="@string/onscreenEndCallText" /> </LinearLayout> </LinearLayout> <!-- (2) incomingCallWidget: the UI displayed while an incoming call is ringing. See InCallTouchUi.showIncomingCallWidget(). Layout notes: - Use an opaque black background since we need to cover up a bit of the bottom of the contact photo - The verticalOffset value gets us a little extra space above the topmost "Respond by SMS" icon - The negative layout_marginBottom shifts us slightly downward; we're already aligned with the bottom of the screen, but we don't have an icon in the downward direction so the whole bottom area of this widget is just wasted space. --> <com.android.internal.widget.multiwaveview.GlowPadView android:id="@+id/incomingCallWidget" android:layout_width="wrap_content" android:layout_height="match_parent" android:layout_gravity="right" android:background="@android:color/black" android:visibility="gone" android:gravity="top" prvandroid:targetDrawables="@array/incoming_call_widget_3way_targets" prvandroid:targetDescriptions="@array/incoming_call_widget_3way_target_descriptions" prvandroid:directionDescriptions="@array/incoming_call_widget_3way_direction_descriptions" prvandroid:handleDrawable="@drawable/ic_in_call_touch_handle" prvandroid:innerRadius="@*android:dimen/glowpadview_inner_radius" prvandroid:outerRadius="@*android:dimen/glowpadview_target_placement_radius" prvandroid:outerRingDrawable="@*android:drawable/ic_lockscreen_outerring" prvandroid:snapMargin="@*android:dimen/glowpadview_snap_margin" prvandroid:vibrationDuration="20" prvandroid:feedbackCount="1" prvandroid:glowRadius="@*android:dimen/glowpadview_glow_radius" prvandroid:pointDrawable="@*android:drawable/ic_lockscreen_glowdot" /> </com.android.phone.InCallTouchUi>