LOCAL_PATH:=$(call my-dir) # host renderer process ########################### $(call emugl-begin-host-executable,emulator_renderer) $(call emugl-import,libOpenglRender) LOCAL_SRC_FILES := main.cpp LOCAL_CFLAGS += -O0 -g #ifeq ($(HOST_OS),windows) #LOCAL_LDLIBS += -lws2_32 #endif $(call emugl-end-module)