/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * Stacks and their uses (e.g. native --> interpreted method calls). * * See the majestic ASCII art in Stack.h. */ #include "Dalvik.h" #include "jni.h" #include <stdlib.h> #include <stdarg.h> #ifdef HAVE_ANDROID_OS #include <corkscrew/backtrace.h> #endif /* * Initialize the interpreter stack in a new thread. * * Currently this doesn't do much, since we don't need to zero out the * stack (and we really don't want to if it was created with mmap). */ bool dvmInitInterpStack(Thread* thread, int stackSize) { assert(thread->interpStackStart != NULL); assert(thread->interpSave.curFrame == NULL); return true; } /* * We're calling an interpreted method from an internal VM function or * via reflection. * * Push a frame for an interpreted method onto the stack. This is only * used when calling into interpreted code from native code. (The * interpreter does its own stack frame manipulation for interp-->interp * calls.) * * The size we need to reserve is the sum of parameters, local variables, * saved goodies, and outbound parameters. * * We start by inserting a "break" frame, which ensures that the interpreter * hands control back to us after the function we call returns or an * uncaught exception is thrown. */ static bool dvmPushInterpFrame(Thread* self, const Method* method) { StackSaveArea* saveBlock; StackSaveArea* breakSaveBlock; int stackReq; u1* stackPtr; assert(!dvmIsNativeMethod(method)); assert(!dvmIsAbstractMethod(method)); stackReq = method->registersSize * 4 // params + locals + sizeof(StackSaveArea) * 2 // break frame + regular frame + method->outsSize * 4; // args to other methods if (self->interpSave.curFrame != NULL) stackPtr = (u1*) SAVEAREA_FROM_FP(self->interpSave.curFrame); else stackPtr = self->interpStackStart; if (stackPtr - stackReq < self->interpStackEnd) { /* not enough space */ ALOGW("Stack overflow on call to interp " "(req=%d top=%p cur=%p size=%d %s.%s)", stackReq, self->interpStackStart, self->interpSave.curFrame, self->interpStackSize, method->clazz->descriptor, method->name); dvmHandleStackOverflow(self, method); assert(dvmCheckException(self)); return false; } /* * Shift the stack pointer down, leaving space for the function's * args/registers and save area. */ stackPtr -= sizeof(StackSaveArea); breakSaveBlock = (StackSaveArea*)stackPtr; stackPtr -= method->registersSize * 4 + sizeof(StackSaveArea); saveBlock = (StackSaveArea*) stackPtr; #if !defined(NDEBUG) && !defined(PAD_SAVE_AREA) /* debug -- memset the new stack, unless we want valgrind's help */ memset(stackPtr - (method->outsSize*4), 0xaf, stackReq); #endif #ifdef EASY_GDB breakSaveBlock->prevSave = (StackSaveArea*)FP_FROM_SAVEAREA(self->interpSave.curFrame); saveBlock->prevSave = breakSaveBlock; #endif breakSaveBlock->prevFrame = self->interpSave.curFrame; breakSaveBlock->savedPc = NULL; // not required breakSaveBlock->xtra.localRefCookie = 0; // not required breakSaveBlock->method = NULL; saveBlock->prevFrame = FP_FROM_SAVEAREA(breakSaveBlock); saveBlock->savedPc = NULL; // not required saveBlock->xtra.currentPc = NULL; // not required? saveBlock->method = method; LOGVV("PUSH frame: old=%p new=%p (size=%d)", self->interpSave.curFrame, FP_FROM_SAVEAREA(saveBlock), (u1*)self->interpSave.curFrame - (u1*)FP_FROM_SAVEAREA(saveBlock)); self->interpSave.curFrame = FP_FROM_SAVEAREA(saveBlock); return true; } /* * We're calling a JNI native method from an internal VM fuction or * via reflection. This is also used to create the "fake" native-method * frames at the top of the interpreted stack. * * This actually pushes two frames; the first is a "break" frame. * * The top frame has additional space for JNI local reference tracking. */ bool dvmPushJNIFrame(Thread* self, const Method* method) { StackSaveArea* saveBlock; StackSaveArea* breakSaveBlock; int stackReq; u1* stackPtr; assert(dvmIsNativeMethod(method)); stackReq = method->registersSize * 4 // params only + sizeof(StackSaveArea) * 2; // break frame + regular frame if (self->interpSave.curFrame != NULL) stackPtr = (u1*) SAVEAREA_FROM_FP(self->interpSave.curFrame); else stackPtr = self->interpStackStart; if (stackPtr - stackReq < self->interpStackEnd) { /* not enough space */ ALOGW("Stack overflow on call to native " "(req=%d top=%p cur=%p size=%d '%s')", stackReq, self->interpStackStart, self->interpSave.curFrame, self->interpStackSize, method->name); dvmHandleStackOverflow(self, method); assert(dvmCheckException(self)); return false; } /* * Shift the stack pointer down, leaving space for just the stack save * area for the break frame, then shift down farther for the full frame. * We leave space for the method args, which are copied in later. */ stackPtr -= sizeof(StackSaveArea); breakSaveBlock = (StackSaveArea*)stackPtr; stackPtr -= method->registersSize * 4 + sizeof(StackSaveArea); saveBlock = (StackSaveArea*) stackPtr; #if !defined(NDEBUG) && !defined(PAD_SAVE_AREA) /* debug -- memset the new stack */ memset(stackPtr, 0xaf, stackReq); #endif #ifdef EASY_GDB if (self->interpSave.curFrame == NULL) breakSaveBlock->prevSave = NULL; else { void* fp = FP_FROM_SAVEAREA(self->interpSave.curFrame); breakSaveBlock->prevSave = (StackSaveArea*)fp; } saveBlock->prevSave = breakSaveBlock; #endif breakSaveBlock->prevFrame = self->interpSave.curFrame; breakSaveBlock->savedPc = NULL; // not required breakSaveBlock->xtra.localRefCookie = 0; // not required breakSaveBlock->method = NULL; saveBlock->prevFrame = FP_FROM_SAVEAREA(breakSaveBlock); saveBlock->savedPc = NULL; // not required saveBlock->xtra.localRefCookie = self->jniLocalRefTable.segmentState.all; saveBlock->method = method; LOGVV("PUSH JNI frame: old=%p new=%p (size=%d)", self->interpSave.curFrame, FP_FROM_SAVEAREA(saveBlock), (u1*)self->interpSave.curFrame - (u1*)FP_FROM_SAVEAREA(saveBlock)); self->interpSave.curFrame = FP_FROM_SAVEAREA(saveBlock); return true; } /* * This is used by the JNI PushLocalFrame call. We push a new frame onto * the stack that has no ins, outs, or locals, and no break frame above it. * It's strictly used for tracking JNI local refs, and will be popped off * by dvmPopFrame if it's not removed explicitly. */ bool dvmPushLocalFrame(Thread* self, const Method* method) { StackSaveArea* saveBlock; int stackReq; u1* stackPtr; assert(dvmIsNativeMethod(method)); stackReq = sizeof(StackSaveArea); // regular frame assert(self->interpSave.curFrame != NULL); stackPtr = (u1*) SAVEAREA_FROM_FP(self->interpSave.curFrame); if (stackPtr - stackReq < self->interpStackEnd) { /* not enough space; let JNI throw the exception */ ALOGW("Stack overflow on PushLocal " "(req=%d top=%p cur=%p size=%d '%s')", stackReq, self->interpStackStart, self->interpSave.curFrame, self->interpStackSize, method->name); dvmHandleStackOverflow(self, method); assert(dvmCheckException(self)); return false; } /* * Shift the stack pointer down, leaving space for just the stack save * area for the break frame, then shift down farther for the full frame. */ stackPtr -= sizeof(StackSaveArea); saveBlock = (StackSaveArea*) stackPtr; #if !defined(NDEBUG) && !defined(PAD_SAVE_AREA) /* debug -- memset the new stack */ memset(stackPtr, 0xaf, stackReq); #endif #ifdef EASY_GDB saveBlock->prevSave = (StackSaveArea*)FP_FROM_SAVEAREA(self->interpSave.curFrame); #endif saveBlock->prevFrame = self->interpSave.curFrame; saveBlock->savedPc = NULL; // not required saveBlock->xtra.localRefCookie = self->jniLocalRefTable.segmentState.all; saveBlock->method = method; LOGVV("PUSH JNI local frame: old=%p new=%p (size=%d)", self->interpSave.curFrame, FP_FROM_SAVEAREA(saveBlock), (u1*)self->interpSave.curFrame - (u1*)FP_FROM_SAVEAREA(saveBlock)); self->interpSave.curFrame = FP_FROM_SAVEAREA(saveBlock); return true; } /* * Pop one frame pushed on by JNI PushLocalFrame. * * If we've gone too far, the previous frame is either a break frame or * an interpreted frame. Either way, the method pointer won't match. */ bool dvmPopLocalFrame(Thread* self) { StackSaveArea* saveBlock = SAVEAREA_FROM_FP(self->interpSave.curFrame); assert(!dvmIsBreakFrame((u4*)self->interpSave.curFrame)); if (saveBlock->method != SAVEAREA_FROM_FP(saveBlock->prevFrame)->method) { /* * The previous frame doesn't have the same method pointer -- we've * been asked to pop too much. */ assert(dvmIsBreakFrame((u4*)saveBlock->prevFrame) || !dvmIsNativeMethod( SAVEAREA_FROM_FP(saveBlock->prevFrame)->method)); return false; } LOGVV("POP JNI local frame: removing %s, now %s", saveBlock->method->name, SAVEAREA_FROM_FP(saveBlock->prevFrame)->method->name); dvmPopJniLocals(self, saveBlock); self->interpSave.curFrame = saveBlock->prevFrame; return true; } /* * Pop a frame we added. There should be one method frame and one break * frame. * * If JNI Push/PopLocalFrame calls were mismatched, we might end up * popping multiple method frames before we find the break. * * Returns "false" if there was no frame to pop. */ static bool dvmPopFrame(Thread* self) { StackSaveArea* saveBlock; if (self->interpSave.curFrame == NULL) return false; saveBlock = SAVEAREA_FROM_FP(self->interpSave.curFrame); assert(!dvmIsBreakFrame((u4*)self->interpSave.curFrame)); /* * Remove everything up to the break frame. If this was a call into * native code, pop the JNI local references table. */ while (saveBlock->prevFrame != NULL && saveBlock->method != NULL) { /* probably a native->native JNI call */ if (dvmIsNativeMethod(saveBlock->method)) { LOGVV("Popping JNI stack frame for %s.%s%s", saveBlock->method->clazz->descriptor, saveBlock->method->name, (SAVEAREA_FROM_FP(saveBlock->prevFrame)->method == NULL) ? "" : " (JNI local)"); dvmPopJniLocals(self, saveBlock); } saveBlock = SAVEAREA_FROM_FP(saveBlock->prevFrame); } if (saveBlock->method != NULL) { ALOGE("PopFrame missed the break"); assert(false); dvmAbort(); // stack trashed -- nowhere to go in this thread } LOGVV("POP frame: cur=%p new=%p", self->interpSave.curFrame, saveBlock->prevFrame); self->interpSave.curFrame = saveBlock->prevFrame; return true; } /* * Common code for dvmCallMethodV/A and dvmInvokeMethod. * * Pushes a call frame on, advancing self->interpSave.curFrame. */ static ClassObject* callPrep(Thread* self, const Method* method, Object* obj, bool checkAccess) { ClassObject* clazz; #ifndef NDEBUG if (self->status != THREAD_RUNNING) { ALOGW("threadid=%d: status=%d on call to %s.%s -", self->threadId, self->status, method->clazz->descriptor, method->name); } #endif assert(self != NULL); assert(method != NULL); if (obj != NULL) clazz = obj->clazz; else clazz = method->clazz; IF_LOGVV() { char* desc = dexProtoCopyMethodDescriptor(&method->prototype); LOGVV("thread=%d native code calling %s.%s %s", self->threadId, clazz->descriptor, method->name, desc); free(desc); } if (checkAccess) { /* needed for java.lang.reflect.Method.invoke */ if (!dvmCheckMethodAccess(dvmGetCaller2Class(self->interpSave.curFrame), method)) { /* note this throws IAException, not IAError */ dvmThrowIllegalAccessException("access to method denied"); return NULL; } } /* * Push a call frame on. If there isn't enough room for ins, locals, * outs, and the saved state, it will throw an exception. * * This updates self->interpSave.curFrame. */ if (dvmIsNativeMethod(method)) { /* native code calling native code the hard way */ if (!dvmPushJNIFrame(self, method)) { assert(dvmCheckException(self)); return NULL; } } else { /* native code calling interpreted code */ if (!dvmPushInterpFrame(self, method)) { assert(dvmCheckException(self)); return NULL; } } return clazz; } /* * Issue a method call. * * Pass in NULL for "obj" on calls to static methods. * * (Note this can't be inlined because it takes a variable number of args.) */ void dvmCallMethod(Thread* self, const Method* method, Object* obj, JValue* pResult, ...) { va_list args; va_start(args, pResult); dvmCallMethodV(self, method, obj, false, pResult, args); va_end(args); } /* * Issue a method call with a variable number of arguments. We process * the contents of "args" by scanning the method signature. * * Pass in NULL for "obj" on calls to static methods. * * We don't need to take the class as an argument because, in Dalvik, * we don't need to worry about static synchronized methods. */ void dvmCallMethodV(Thread* self, const Method* method, Object* obj, bool fromJni, JValue* pResult, va_list args) { const char* desc = &(method->shorty[1]); // [0] is the return type. int verifyCount = 0; ClassObject* clazz; u4* ins; clazz = callPrep(self, method, obj, false); if (clazz == NULL) return; /* "ins" for new frame start at frame pointer plus locals */ ins = ((u4*)self->interpSave.curFrame) + (method->registersSize - method->insSize); //ALOGD(" FP is %p, INs live at >= %p", self->interpSave.curFrame, ins); /* put "this" pointer into in0 if appropriate */ if (!dvmIsStaticMethod(method)) { #ifdef WITH_EXTRA_OBJECT_VALIDATION assert(obj != NULL && dvmIsHeapAddress(obj)); #endif *ins++ = (u4) obj; verifyCount++; } while (*desc != '\0') { switch (*(desc++)) { case 'D': case 'J': { u8 val = va_arg(args, u8); memcpy(ins, &val, 8); // EABI prevents direct store ins += 2; verifyCount += 2; break; } case 'F': { /* floats were normalized to doubles; convert back */ float f = (float) va_arg(args, double); *ins++ = dvmFloatToU4(f); verifyCount++; break; } case 'L': { /* 'shorty' descr uses L for all refs, incl array */ void* arg = va_arg(args, void*); assert(obj == NULL || dvmIsHeapAddress(obj)); jobject argObj = reinterpret_cast<jobject>(arg); if (fromJni) *ins++ = (u4) dvmDecodeIndirectRef(self, argObj); else *ins++ = (u4) argObj; verifyCount++; break; } default: { /* Z B C S I -- all passed as 32-bit integers */ *ins++ = va_arg(args, u4); verifyCount++; break; } } } #ifndef NDEBUG if (verifyCount != method->insSize) { ALOGE("Got vfycount=%d insSize=%d for %s.%s", verifyCount, method->insSize, clazz->descriptor, method->name); assert(false); goto bail; } #endif //dvmDumpThreadStack(dvmThreadSelf()); if (dvmIsNativeMethod(method)) { TRACE_METHOD_ENTER(self, method); /* * Because we leave no space for local variables, "curFrame" points * directly at the method arguments. */ (*method->nativeFunc)((u4*)self->interpSave.curFrame, pResult, method, self); TRACE_METHOD_EXIT(self, method); } else { dvmInterpret(self, method, pResult); } #ifndef NDEBUG bail: #endif dvmPopFrame(self); } /* * Issue a method call with arguments provided in an array. We process * the contents of "args" by scanning the method signature. * * The values were likely placed into an uninitialized jvalue array using * the field specifiers, which means that sub-32-bit fields (e.g. short, * boolean) may not have 32 or 64 bits of valid data. This is different * from the varargs invocation where the C compiler does a widening * conversion when calling a function. As a result, we have to be a * little more precise when pulling stuff out. * * "args" may be NULL if the method has no arguments. */ void dvmCallMethodA(Thread* self, const Method* method, Object* obj, bool fromJni, JValue* pResult, const jvalue* args) { const char* desc = &(method->shorty[1]); // [0] is the return type. int verifyCount = 0; ClassObject* clazz; u4* ins; clazz = callPrep(self, method, obj, false); if (clazz == NULL) return; /* "ins" for new frame start at frame pointer plus locals */ ins = ((u4*)self->interpSave.curFrame) + (method->registersSize - method->insSize); /* put "this" pointer into in0 if appropriate */ if (!dvmIsStaticMethod(method)) { assert(obj != NULL); *ins++ = (u4) obj; /* obj is a "real" ref */ verifyCount++; } while (*desc != '\0') { switch (*desc++) { case 'D': /* 64-bit quantity; have to use */ case 'J': /* memcpy() in case of mis-alignment */ memcpy(ins, &args->j, 8); ins += 2; verifyCount++; /* this needs an extra push */ break; case 'L': /* includes array refs */ if (fromJni) *ins++ = (u4) dvmDecodeIndirectRef(self, args->l); else *ins++ = (u4) args->l; break; case 'F': case 'I': *ins++ = args->i; /* full 32 bits */ break; case 'S': *ins++ = args->s; /* 16 bits, sign-extended */ break; case 'C': *ins++ = args->c; /* 16 bits, unsigned */ break; case 'B': *ins++ = args->b; /* 8 bits, sign-extended */ break; case 'Z': *ins++ = args->z; /* 8 bits, zero or non-zero */ break; default: ALOGE("Invalid char %c in short signature of %s.%s", *(desc-1), clazz->descriptor, method->name); assert(false); goto bail; } verifyCount++; args++; } #ifndef NDEBUG if (verifyCount != method->insSize) { ALOGE("Got vfycount=%d insSize=%d for %s.%s", verifyCount, method->insSize, clazz->descriptor, method->name); assert(false); goto bail; } #endif if (dvmIsNativeMethod(method)) { TRACE_METHOD_ENTER(self, method); /* * Because we leave no space for local variables, "curFrame" points * directly at the method arguments. */ (*method->nativeFunc)((u4*)self->interpSave.curFrame, pResult, method, self); TRACE_METHOD_EXIT(self, method); } else { dvmInterpret(self, method, pResult); } bail: dvmPopFrame(self); } static void throwArgumentTypeMismatch(int argIndex, ClassObject* expected, DataObject* arg) { std::string expectedClassName(dvmHumanReadableDescriptor(expected->descriptor)); std::string actualClassName = dvmHumanReadableType(arg); dvmThrowExceptionFmt(gDvm.exIllegalArgumentException, "argument %d should have type %s, got %s", argIndex + 1, expectedClassName.c_str(), actualClassName.c_str()); } /* * Invoke a method, using the specified arguments and return type, through * one of the reflection interfaces. Could be a virtual or direct method * (including constructors). Used for reflection. * * Deals with boxing/unboxing primitives and performs widening conversions. * * "invokeObj" will be null for a static method. * * If the invocation returns with an exception raised, we have to wrap it. */ Object* dvmInvokeMethod(Object* obj, const Method* method, ArrayObject* argList, ArrayObject* params, ClassObject* returnType, bool noAccessCheck) { ClassObject* clazz; Object* retObj = NULL; Thread* self = dvmThreadSelf(); s4* ins; int verifyCount, argListLength; JValue retval; bool needPop = false; /* verify arg count */ if (argList != NULL) argListLength = argList->length; else argListLength = 0; if (argListLength != (int) params->length) { dvmThrowExceptionFmt(gDvm.exIllegalArgumentException, "wrong number of arguments; expected %d, got %d", params->length, argListLength); return NULL; } clazz = callPrep(self, method, obj, !noAccessCheck); if (clazz == NULL) return NULL; needPop = true; /* "ins" for new frame start at frame pointer plus locals */ ins = ((s4*)self->interpSave.curFrame) + (method->registersSize - method->insSize); verifyCount = 0; //ALOGD(" FP is %p, INs live at >= %p", self->interpSave.curFrame, ins); /* put "this" pointer into in0 if appropriate */ if (!dvmIsStaticMethod(method)) { assert(obj != NULL); *ins++ = (s4) obj; verifyCount++; } /* * Copy the args onto the stack. Primitive types are converted when * necessary, and object types are verified. */ DataObject** args = (DataObject**)(void*)argList->contents; ClassObject** types = (ClassObject**)(void*)params->contents; for (int i = 0; i < argListLength; i++) { int width = dvmConvertArgument(*args++, *types++, ins); if (width < 0) { dvmPopFrame(self); // throw wants to pull PC out of stack needPop = false; throwArgumentTypeMismatch(i, *(types-1), *(args-1)); goto bail; } ins += width; verifyCount += width; } #ifndef NDEBUG if (verifyCount != method->insSize) { ALOGE("Got vfycount=%d insSize=%d for %s.%s", verifyCount, method->insSize, clazz->descriptor, method->name); assert(false); goto bail; } #endif if (dvmIsNativeMethod(method)) { TRACE_METHOD_ENTER(self, method); /* * Because we leave no space for local variables, "curFrame" points * directly at the method arguments. */ (*method->nativeFunc)((u4*)self->interpSave.curFrame, &retval, method, self); TRACE_METHOD_EXIT(self, method); } else { dvmInterpret(self, method, &retval); } /* * Pop the frame immediately. The "wrap" calls below can cause * allocations, and we don't want the GC to walk the now-dead frame. */ dvmPopFrame(self); needPop = false; /* * If an exception is raised, wrap and replace. This is necessary * because the invoked method could have thrown a checked exception * that the caller wasn't prepared for. * * We might be able to do this up in the interpreted code, but that will * leave us with a shortened stack trace in the top-level exception. */ if (dvmCheckException(self)) { dvmWrapException("Ljava/lang/reflect/InvocationTargetException;"); } else { /* * If this isn't a void method or constructor, convert the return type * to an appropriate object. * * We don't do this when an exception is raised because the value * in "retval" is undefined. */ if (returnType != NULL) { retObj = (Object*)dvmBoxPrimitive(retval, returnType); dvmReleaseTrackedAlloc(retObj, NULL); } } bail: if (needPop) { dvmPopFrame(self); } return retObj; } struct LineNumFromPcContext { u4 address; u4 lineNum; }; static int lineNumForPcCb(void *cnxt, u4 address, u4 lineNum) { LineNumFromPcContext *pContext = (LineNumFromPcContext *)cnxt; // We know that this callback will be called in // ascending address order, so keep going until we find // a match or we've just gone past it. if (address > pContext->address) { // The line number from the previous positions callback // wil be the final result. return 1; } pContext->lineNum = lineNum; return (address == pContext->address) ? 1 : 0; } /* * Determine the source file line number based on the program counter. * "pc" is an offset, in 16-bit units, from the start of the method's code. * * Returns -1 if no match was found (possibly because the source files were * compiled without "-g", so no line number information is present). * Returns -2 for native methods (as expected in exception traces). */ int dvmLineNumFromPC(const Method* method, u4 relPc) { const DexCode* pDexCode = dvmGetMethodCode(method); if (pDexCode == NULL) { if (dvmIsNativeMethod(method) && !dvmIsAbstractMethod(method)) return -2; return -1; /* can happen for abstract method stub */ } LineNumFromPcContext context; memset(&context, 0, sizeof(context)); context.address = relPc; // A method with no line number info should return -1 context.lineNum = -1; dexDecodeDebugInfo(method->clazz->pDvmDex->pDexFile, pDexCode, method->clazz->descriptor, method->prototype.protoIdx, method->accessFlags, lineNumForPcCb, NULL, &context); return context.lineNum; } /* * Compute the frame depth. * * Excludes "break" frames. */ int dvmComputeExactFrameDepth(const void* fp) { int count = 0; for ( ; fp != NULL; fp = SAVEAREA_FROM_FP(fp)->prevFrame) { if (!dvmIsBreakFrame((u4*)fp)) count++; } return count; } /* * Compute the "vague" frame depth, which is just a pointer subtraction. * The result is NOT an overly generous assessment of the number of * frames; the only meaningful use is to compare against the result of * an earlier invocation. * * Useful for implementing single-step debugger modes, which may need to * call this for every instruction. */ int dvmComputeVagueFrameDepth(Thread* thread, const void* fp) { const u1* interpStackStart = thread->interpStackStart; assert((u1*) fp >= interpStackStart - thread->interpStackSize); assert((u1*) fp < interpStackStart); return interpStackStart - (u1*) fp; } /* * Get the calling frame. Pass in the current fp. * * Skip "break" frames and reflection invoke frames. */ void* dvmGetCallerFP(const void* curFrame) { void* caller = SAVEAREA_FROM_FP(curFrame)->prevFrame; StackSaveArea* saveArea; retry: if (dvmIsBreakFrame((u4*)caller)) { /* pop up one more */ caller = SAVEAREA_FROM_FP(caller)->prevFrame; if (caller == NULL) return NULL; /* hit the top */ /* * If we got here by java.lang.reflect.Method.invoke(), we don't * want to return Method's class loader. Shift up one and try * again. */ saveArea = SAVEAREA_FROM_FP(caller); if (dvmIsReflectionMethod(saveArea->method)) { caller = saveArea->prevFrame; assert(caller != NULL); goto retry; } } return caller; } /* * Get the caller's class. Pass in the current fp. * * This is used by e.g. java.lang.Class. */ ClassObject* dvmGetCallerClass(const void* curFrame) { void* caller; caller = dvmGetCallerFP(curFrame); if (caller == NULL) return NULL; return SAVEAREA_FROM_FP(caller)->method->clazz; } /* * Get the caller's caller's class. Pass in the current fp. * * This is used by e.g. java.lang.Class, which wants to know about the * class loader of the method that called it. */ ClassObject* dvmGetCaller2Class(const void* curFrame) { void* caller = SAVEAREA_FROM_FP(curFrame)->prevFrame; void* callerCaller; /* at the top? */ if (dvmIsBreakFrame((u4*)caller) && SAVEAREA_FROM_FP(caller)->prevFrame == NULL) return NULL; /* go one more */ callerCaller = dvmGetCallerFP(caller); if (callerCaller == NULL) return NULL; return SAVEAREA_FROM_FP(callerCaller)->method->clazz; } /* * Get the caller's caller's caller's class. Pass in the current fp. * * This is used by e.g. java.lang.Class, which wants to know about the * class loader of the method that called it. */ ClassObject* dvmGetCaller3Class(const void* curFrame) { void* caller = SAVEAREA_FROM_FP(curFrame)->prevFrame; int i; /* at the top? */ if (dvmIsBreakFrame((u4*)caller) && SAVEAREA_FROM_FP(caller)->prevFrame == NULL) return NULL; /* Walk up two frames if possible. */ for (i = 0; i < 2; i++) { caller = dvmGetCallerFP(caller); if (caller == NULL) return NULL; } return SAVEAREA_FROM_FP(caller)->method->clazz; } /* * Fill a flat array of methods that comprise the current interpreter * stack trace. Pass in the current frame ptr. Break frames are * skipped, but reflection invocations are not. * * The current frame will be in element 0. */ void dvmFillStackTraceArray(const void* fp, const Method** array, size_t length) { assert(fp != NULL); assert(array != NULL); size_t i = 0; while (fp != NULL) { if (!dvmIsBreakFrame((u4*)fp)) { assert(i < length); array[i++] = SAVEAREA_FROM_FP(fp)->method; } fp = SAVEAREA_FROM_FP(fp)->prevFrame; } } /* * Open up the reserved area and throw an exception. The reserved area * should only be needed to create and initialize the exception itself. * * If we already opened it and we're continuing to overflow, abort the VM. * * We have to leave the "reserved" area open until the "catch" handler has * finished doing its processing. This is because the catch handler may * need to resolve classes, which requires calling into the class loader if * the classes aren't already in the "initiating loader" list. */ void dvmHandleStackOverflow(Thread* self, const Method* method) { /* * Can we make the reserved area available? */ if (self->stackOverflowed) { /* * Already did, nothing to do but bail. */ ALOGE("DalvikVM: double-overflow of stack in threadid=%d; aborting", self->threadId); dvmDumpThread(self, false); dvmAbort(); } /* open it up to the full range */ ALOGI("threadid=%d: stack overflow on call to %s.%s:%s", self->threadId, method->clazz->descriptor, method->name, method->shorty); StackSaveArea* saveArea = SAVEAREA_FROM_FP(self->interpSave.curFrame); ALOGI(" method requires %d+%d+%d=%d bytes, fp is %p (%d left)", method->registersSize * 4, sizeof(StackSaveArea), method->outsSize * 4, (method->registersSize + method->outsSize) * 4 + sizeof(StackSaveArea), saveArea, (u1*) saveArea - self->interpStackEnd); ALOGI(" expanding stack end (%p to %p)", self->interpStackEnd, self->interpStackStart - self->interpStackSize); //dvmDumpThread(self, false); self->interpStackEnd = self->interpStackStart - self->interpStackSize; self->stackOverflowed = true; /* * If we were trying to throw an exception when the stack overflowed, * we will blow up when doing the class lookup on StackOverflowError * because of the pending exception. So, we clear it and make it * the cause of the SOE. */ Object* excep = dvmGetException(self); if (excep != NULL) { ALOGW("Stack overflow while throwing exception"); dvmClearException(self); } dvmThrowChainedException(gDvm.exStackOverflowError, NULL, excep); } /* * Reduce the available stack size. By this point we should have finished * our overflow processing. */ void dvmCleanupStackOverflow(Thread* self, const Object* exception) { const u1* newStackEnd; assert(self->stackOverflowed); if (exception->clazz != gDvm.exStackOverflowError) { /* exception caused during SOE, not the SOE itself */ return; } newStackEnd = (self->interpStackStart - self->interpStackSize) + STACK_OVERFLOW_RESERVE; if ((u1*)self->interpSave.curFrame <= newStackEnd) { ALOGE("Can't shrink stack: curFrame is in reserved area (%p %p)", self->interpStackEnd, self->interpSave.curFrame); dvmDumpThread(self, false); dvmAbort(); } self->interpStackEnd = newStackEnd; self->stackOverflowed = false; ALOGI("Shrank stack (to %p, curFrame is %p)", self->interpStackEnd, self->interpSave.curFrame); } /* * Extract the object that is the target of a monitor-enter instruction * in the top stack frame of "thread". * * The other thread might be alive, so this has to work carefully. * * The thread list lock must be held. * * Returns "true" if we successfully recover the object. "*pOwner" will * be NULL if we can't determine the owner for some reason (e.g. race * condition on ownership transfer). */ static bool extractMonitorEnterObject(Thread* thread, Object** pLockObj, Thread** pOwner) { void* framePtr = thread->interpSave.curFrame; if (framePtr == NULL || dvmIsBreakFrame((u4*)framePtr)) return false; const StackSaveArea* saveArea = SAVEAREA_FROM_FP(framePtr); const Method* method = saveArea->method; const u2* currentPc = saveArea->xtra.currentPc; /* check Method* */ if (!dvmLinearAllocContains(method, sizeof(Method))) { ALOGD("ExtrMon: method %p not valid", method); return false; } /* check currentPc */ u4 insnsSize = dvmGetMethodInsnsSize(method); if (currentPc < method->insns || currentPc >= method->insns + insnsSize) { ALOGD("ExtrMon: insns %p not valid (%p - %p)", currentPc, method->insns, method->insns + insnsSize); return false; } /* check the instruction */ if ((*currentPc & 0xff) != OP_MONITOR_ENTER) { ALOGD("ExtrMon: insn at %p is not monitor-enter (0x%02x)", currentPc, *currentPc & 0xff); return false; } /* get and check the register index */ unsigned int reg = *currentPc >> 8; if (reg >= method->registersSize) { ALOGD("ExtrMon: invalid register %d (max %d)", reg, method->registersSize); return false; } /* get and check the object in that register */ u4* fp = (u4*) framePtr; Object* obj = (Object*) fp[reg]; if (obj != NULL && !dvmIsHeapAddress(obj)) { ALOGD("ExtrMon: invalid object %p at %p[%d]", obj, fp, reg); return false; } *pLockObj = obj; /* * Try to determine the object's lock holder; it's okay if this fails. * * We're assuming the thread list lock is already held by this thread. * If it's not, we may be living dangerously if we have to scan through * the thread list to find a match. (The VM will generally be in a * suspended state when executing here, so this is a minor concern * unless we're dumping while threads are running, in which case there's * a good chance of stuff blowing up anyway.) */ *pOwner = dvmGetObjectLockHolder(obj); return true; } static void printWaitMessage(const DebugOutputTarget* target, const char* detail, Object* obj, Thread* thread) { std::string msg(StringPrintf(" - waiting %s <%p> ", detail, obj)); if (obj->clazz != gDvm.classJavaLangClass) { // I(16573) - waiting on <0xf5feda38> (a java.util.LinkedList) // I(16573) - waiting on <0xf5ed54f8> (a java.lang.Class<java.lang.ref.ReferenceQueue>) msg += "(a " + dvmHumanReadableType(obj) + ")"; } if (thread != NULL) { std::string threadName(dvmGetThreadName(thread)); StringAppendF(&msg, " held by tid=%d (%s)", thread->threadId, threadName.c_str()); } dvmPrintDebugMessage(target, "%s\n", msg.c_str()); } /* * Dump stack frames, starting from the specified frame and moving down. * * Each frame holds a pointer to the currently executing method, and the * saved program counter from the caller ("previous" frame). This means * we don't have the PC for the current method on the stack, which is * pretty reasonable since it's in the "PC register" for the VM. Because * exceptions need to show the correct line number we actually *do* have * an updated version in the fame's "xtra.currentPc", but it's unreliable. * * Note "framePtr" could be NULL in rare circumstances. */ static void dumpFrames(const DebugOutputTarget* target, void* framePtr, Thread* thread) { const StackSaveArea* saveArea; const Method* method; int checkCount = 0; const u2* currentPc = NULL; bool first = true; /* * We call functions that require us to be holding the thread list lock. * It's probable that the caller has already done so, but it's not * guaranteed. If it's not locked, lock it now. */ bool needThreadUnlock = dvmTryLockThreadList(); /* * The "currentPc" is updated whenever we execute an instruction that * might throw an exception. Show it here. */ if (framePtr != NULL && !dvmIsBreakFrame((u4*)framePtr)) { saveArea = SAVEAREA_FROM_FP(framePtr); if (saveArea->xtra.currentPc != NULL) currentPc = saveArea->xtra.currentPc; } while (framePtr != NULL) { saveArea = SAVEAREA_FROM_FP(framePtr); method = saveArea->method; if (dvmIsBreakFrame((u4*)framePtr)) { //dvmPrintDebugMessage(target, " (break frame)\n"); } else { int relPc; if (currentPc != NULL) relPc = currentPc - saveArea->method->insns; else relPc = -1; std::string methodName(dvmHumanReadableMethod(method, false)); if (dvmIsNativeMethod(method)) { dvmPrintDebugMessage(target, " at %s(Native Method)\n", methodName.c_str()); } else { dvmPrintDebugMessage(target, " at %s(%s:%s%d)\n", methodName.c_str(), dvmGetMethodSourceFile(method), (relPc >= 0 && first) ? "~" : "", relPc < 0 ? -1 : dvmLineNumFromPC(method, relPc)); } if (first) { /* * Decorate WAIT and MONITOR threads with some detail on * the first frame. * * warning: wait status not stable, even in suspend */ if (thread->status == THREAD_WAIT || thread->status == THREAD_TIMED_WAIT) { Monitor* mon = thread->waitMonitor; Object* obj = dvmGetMonitorObject(mon); if (obj != NULL) { Thread* joinThread = NULL; if (obj->clazz == gDvm.classJavaLangVMThread) { joinThread = dvmGetThreadFromThreadObject(obj); } if (joinThread == NULL) { joinThread = dvmGetObjectLockHolder(obj); } printWaitMessage(target, "on", obj, joinThread); } } else if (thread->status == THREAD_MONITOR) { Object* obj; Thread* owner; if (extractMonitorEnterObject(thread, &obj, &owner)) { printWaitMessage(target, "to lock", obj, owner); } } } } /* * Get saved PC for previous frame. There's no savedPc in a "break" * frame, because that represents native or interpreted code * invoked by the VM. The saved PC is sitting in the "PC register", * a local variable on the native stack. */ currentPc = saveArea->savedPc; first = false; if (saveArea->prevFrame != NULL && saveArea->prevFrame <= framePtr) { ALOGW("Warning: loop in stack trace at frame %d (%p -> %p)", checkCount, framePtr, saveArea->prevFrame); break; } framePtr = saveArea->prevFrame; checkCount++; if (checkCount > 300) { dvmPrintDebugMessage(target, " ***** printed %d frames, not showing any more\n", checkCount); break; } } if (needThreadUnlock) { dvmUnlockThreadList(); } } /* * Dump the stack for the specified thread. */ void dvmDumpThreadStack(const DebugOutputTarget* target, Thread* thread) { dumpFrames(target, thread->interpSave.curFrame, thread); } /* * Dump the stack for the specified thread, which is still running. * * This is very dangerous, because stack frames are being pushed on and * popped off, and if the thread exits we'll be looking at freed memory. * The plan here is to take a snapshot of the stack and then dump that * to try to minimize the chances of catching it mid-update. This should * work reasonably well on a single-CPU system. * * There is a small chance that calling here will crash the VM. */ void dvmDumpRunningThreadStack(const DebugOutputTarget* target, Thread* thread) { StackSaveArea* saveArea; const u1* origStack; u1* stackCopy = NULL; int origSize, fpOffset; void* fp; int depthLimit = 200; if (thread == NULL || thread->interpSave.curFrame == NULL) { dvmPrintDebugMessage(target, "DumpRunning: Thread at %p has no curFrame (threadid=%d)\n", thread, (thread != NULL) ? thread->threadId : 0); return; } /* wait for a full quantum */ sched_yield(); /* copy the info we need, then the stack itself */ origSize = thread->interpStackSize; origStack = (const u1*) thread->interpStackStart - origSize; stackCopy = (u1*) malloc(origSize); fpOffset = (u1*) thread->interpSave.curFrame - origStack; memcpy(stackCopy, origStack, origSize); /* * Run through the stack and rewrite the "prev" pointers. */ //ALOGI("DR: fpOff=%d (from %p %p)",fpOffset, origStack, // thread->interpSave.curFrame); fp = stackCopy + fpOffset; while (true) { int prevOffset; if (depthLimit-- < 0) { /* we're probably screwed */ dvmPrintDebugMessage(target, "DumpRunning: depth limit hit\n"); dvmAbort(); } saveArea = SAVEAREA_FROM_FP(fp); if (saveArea->prevFrame == NULL) break; prevOffset = (u1*) saveArea->prevFrame - origStack; if (prevOffset < 0 || prevOffset > origSize) { dvmPrintDebugMessage(target, "DumpRunning: bad offset found: %d (from %p %p)\n", prevOffset, origStack, saveArea->prevFrame); saveArea->prevFrame = NULL; break; } saveArea->prevFrame = (u4*)(stackCopy + prevOffset); fp = saveArea->prevFrame; } /* * We still need to pass the Thread for some monitor wait stuff. */ dumpFrames(target, stackCopy + fpOffset, thread); free(stackCopy); } /* * Dump the native stack for the specified thread. */ void dvmDumpNativeStack(const DebugOutputTarget* target, pid_t tid) { #ifdef HAVE_ANDROID_OS const size_t MAX_DEPTH = 32; backtrace_frame_t backtrace[MAX_DEPTH]; ssize_t frames = unwind_backtrace_thread(tid, backtrace, 0, MAX_DEPTH); if (frames > 0) { backtrace_symbol_t backtrace_symbols[MAX_DEPTH]; get_backtrace_symbols(backtrace, frames, backtrace_symbols); for (size_t i = 0; i < size_t(frames); i++) { char line[MAX_BACKTRACE_LINE_LENGTH]; format_backtrace_line(i, &backtrace[i], &backtrace_symbols[i], line, MAX_BACKTRACE_LINE_LENGTH); dvmPrintDebugMessage(target, " %s\n", line); } free_backtrace_symbols(backtrace_symbols, frames); } else { dvmPrintDebugMessage(target, " (native backtrace unavailable)\n"); } #endif }