// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_SOCKET_SSL_CLIENT_SOCKET_H_ #define NET_SOCKET_SSL_CLIENT_SOCKET_H_ #pragma once #include <string> #include "net/base/completion_callback.h" #include "net/base/load_flags.h" #include "net/base/net_errors.h" #include "net/socket/client_socket.h" namespace net { class SSLCertRequestInfo; class SSLHostInfo; class SSLInfo; struct RRResponse; // DNSSECProvider is an interface to an object that can return DNSSEC data. class DNSSECProvider { public: // GetDNSSECRecords will either: // 1) set |*out| to NULL and return OK. // 2) set |*out| to a pointer, which is owned by this object, and return OK. // 3) return IO_PENDING and call |callback| on the current MessageLoop at // some point in the future. Once the callback has been made, this // function will return OK if called again. virtual int GetDNSSECRecords(RRResponse** out, CompletionCallback* callback) = 0; private: ~DNSSECProvider() {} }; // A client socket that uses SSL as the transport layer. // // NOTE: The SSL handshake occurs within the Connect method after a TCP // connection is established. If a SSL error occurs during the handshake, // Connect will fail. // class SSLClientSocket : public ClientSocket { public: SSLClientSocket(); // Next Protocol Negotiation (NPN) allows a TLS client and server to come to // an agreement about the application level protocol to speak over a // connection. enum NextProtoStatus { // WARNING: These values are serialised to disk. Don't change them. kNextProtoUnsupported = 0, // The server doesn't support NPN. kNextProtoNegotiated = 1, // We agreed on a protocol. kNextProtoNoOverlap = 2, // No protocols in common. We requested // the first protocol in our list. }; // Next Protocol Negotiation (NPN), if successful, results in agreement on an // application-level string that specifies the application level protocol to // use over the TLS connection. NextProto enumerates the application level // protocols that we recognise. enum NextProto { kProtoUnknown = 0, kProtoHTTP11 = 1, kProtoSPDY1 = 2, kProtoSPDY2 = 3, }; // Gets the SSL connection information of the socket. virtual void GetSSLInfo(SSLInfo* ssl_info) = 0; // Gets the SSL CertificateRequest info of the socket after Connect failed // with ERR_SSL_CLIENT_AUTH_CERT_NEEDED. virtual void GetSSLCertRequestInfo( SSLCertRequestInfo* cert_request_info) = 0; // Get the application level protocol that we negotiated with the server. // *proto is set to the resulting protocol (n.b. that the string may have // embedded NULs). // kNextProtoUnsupported: *proto is cleared. // kNextProtoNegotiated: *proto is set to the negotiated protocol. // kNextProtoNoOverlap: *proto is set to the first protocol in the // supported list. virtual NextProtoStatus GetNextProto(std::string* proto) = 0; static NextProto NextProtoFromString(const std::string& proto_string); static bool IgnoreCertError(int error, int load_flags); virtual bool was_npn_negotiated() const; virtual bool set_was_npn_negotiated(bool negotiated); virtual void UseDNSSEC(DNSSECProvider*) { } virtual bool was_spdy_negotiated() const; virtual bool set_was_spdy_negotiated(bool negotiated); private: // True if NPN was responded to, independent of selecting SPDY or HTTP. bool was_npn_negotiated_; // True if NPN successfully negotiated SPDY. bool was_spdy_negotiated_; }; } // namespace net #endif // NET_SOCKET_SSL_CLIENT_SOCKET_H_