// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_SOCKET_SSL_SERVER_SOCKET_H_ #define NET_SOCKET_SSL_SERVER_SOCKET_H_ #include "base/basictypes.h" #include "net/base/completion_callback.h" #include "net/socket/socket.h" namespace crypto { class RSAPrivateKey; } // namespace base namespace net { class IOBuffer; struct SSLConfig; class X509Certificate; // SSLServerSocket takes an already connected socket and performs SSL on top of // it. // // This class is designed to work in a peer-to-peer connection and is not // intended to be used as a standalone SSL server. class SSLServerSocket : public Socket { public: virtual ~SSLServerSocket() {} // Performs an SSL server handshake on the existing socket. The given socket // must have already been connected. // // Accept either returns ERR_IO_PENDING, in which case the given callback // will be called in the future with the real result, or it completes // synchronously, returning the result immediately. virtual int Accept(CompletionCallback* callback) = 0; }; // Creates an SSL server socket using an already connected socket. A certificate // and private key needs to be provided. // // This created server socket will take ownership of |socket|. However |key| // is copied. // TODO(hclam): Defines ServerSocketFactory to create SSLServerSocket. This will // make mocking easier. SSLServerSocket* CreateSSLServerSocket( Socket* socket, X509Certificate* certificate, crypto::RSAPrivateKey* key, const SSLConfig& ssl_config); } // namespace net #endif // NET_SOCKET_SSL_SERVER_SOCKET_NSS_H_