/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkRegionPriv.h" #include "SkTemplates.h" #include "SkThread.h" SkDEBUGCODE(int32_t gRgnAllocCounter;) ///////////////////////////////////////////////////////////////////////////////////////////////// /* Pass in a scanline, beginning with the Left value of the pair (i.e. not the Y beginning) */ static SkRegion::RunType* skip_scanline(const SkRegion::RunType runs[]) { while (runs[0] != SkRegion::kRunTypeSentinel) { SkASSERT(runs[0] < runs[1]); // valid span runs += 2; } return (SkRegion::RunType*)(runs + 1); // return past the X-sentinel } // returns true if runs are just a rect bool SkRegion::ComputeRunBounds(const SkRegion::RunType runs[], int count, SkIRect* bounds) { assert_sentinel(runs[0], false); // top if (count == kRectRegionRuns) { assert_sentinel(runs[1], false); // bottom assert_sentinel(runs[2], false); // left assert_sentinel(runs[3], false); // right assert_sentinel(runs[4], true); assert_sentinel(runs[5], true); SkASSERT(runs[0] < runs[1]); // valid height SkASSERT(runs[2] < runs[3]); // valid width bounds->set(runs[2], runs[0], runs[3], runs[1]); return true; } int left = SK_MaxS32; int rite = SK_MinS32; int bot; bounds->fTop = *runs++; do { bot = *runs++; if (*runs < SkRegion::kRunTypeSentinel) { if (left > *runs) left = *runs; runs = skip_scanline(runs); if (rite < runs[-2]) rite = runs[-2]; } else runs += 1; // skip X-sentinel } while (runs[0] < SkRegion::kRunTypeSentinel); bounds->fLeft = left; bounds->fRight = rite; bounds->fBottom = bot; return false; } ////////////////////////////////////////////////////////////////////////// SkRegion::SkRegion() { fBounds.set(0, 0, 0, 0); fRunHead = SkRegion_gEmptyRunHeadPtr; } SkRegion::SkRegion(const SkRegion& src) { fRunHead = SkRegion_gEmptyRunHeadPtr; // just need a value that won't trigger sk_free(fRunHead) this->setRegion(src); } SkRegion::SkRegion(const SkIRect& rect) { fRunHead = SkRegion_gEmptyRunHeadPtr; // just need a value that won't trigger sk_free(fRunHead) this->setRect(rect); } SkRegion::~SkRegion() { this->freeRuns(); } void SkRegion::freeRuns() { if (fRunHead->isComplex()) { SkASSERT(fRunHead->fRefCnt >= 1); if (sk_atomic_dec(&fRunHead->fRefCnt) == 1) { //SkASSERT(gRgnAllocCounter > 0); //SkDEBUGCODE(sk_atomic_dec(&gRgnAllocCounter)); //SkDEBUGF(("************** gRgnAllocCounter::free %d\n", gRgnAllocCounter)); sk_free(fRunHead); } } } void SkRegion::allocateRuns(int count) { fRunHead = RunHead::Alloc(count); } SkRegion& SkRegion::operator=(const SkRegion& src) { (void)this->setRegion(src); return *this; } void SkRegion::swap(SkRegion& other) { SkTSwap<SkIRect>(fBounds, other.fBounds); SkTSwap<RunHead*>(fRunHead, other.fRunHead); } bool SkRegion::setEmpty() { this->freeRuns(); fBounds.set(0, 0, 0, 0); fRunHead = SkRegion_gEmptyRunHeadPtr; return false; } bool SkRegion::setRect(int32_t left, int32_t top, int32_t right, int32_t bottom) { if (left >= right || top >= bottom) { return this->setEmpty(); } this->freeRuns(); fBounds.set(left, top, right, bottom); fRunHead = SkRegion_gRectRunHeadPtr; return true; } bool SkRegion::setRect(const SkIRect& r) { return this->setRect(r.fLeft, r.fTop, r.fRight, r.fBottom); } bool SkRegion::setRegion(const SkRegion& src) { if (this != &src) { this->freeRuns(); fBounds = src.fBounds; fRunHead = src.fRunHead; if (fRunHead->isComplex()) { sk_atomic_inc(&fRunHead->fRefCnt); } } return fRunHead != SkRegion_gEmptyRunHeadPtr; } bool SkRegion::op(const SkIRect& rect, const SkRegion& rgn, Op op) { SkRegion tmp(rect); return this->op(tmp, rgn, op); } bool SkRegion::op(const SkRegion& rgn, const SkIRect& rect, Op op) { SkRegion tmp(rect); return this->op(rgn, tmp, op); } /////////////////////////////////////////////////////////////////////////////// #ifdef SK_BUILD_FOR_ANDROID char* SkRegion::toString() { Iterator iter(*this); int count = 0; while (!iter.done()) { count++; iter.next(); } // 4 ints, up to 10 digits each plus sign, 3 commas, '(', ')', SkRegion() and '\0' const int max = (count*((11*4)+5))+11+1; char* result = (char*)malloc(max); if (result == NULL) { return NULL; } count = sprintf(result, "SkRegion("); iter.reset(*this); while (!iter.done()) { const SkIRect& r = iter.rect(); count += sprintf(result+count, "(%d,%d,%d,%d)", r.fLeft, r.fTop, r.fRight, r.fBottom); iter.next(); } count += sprintf(result+count, ")"); return result; } #endif ////////////////////////////////////////////////////////////////////////////////////// int SkRegion::count_runtype_values(int* itop, int* ibot) const { if (this == NULL) { *itop = SK_MinS32; *ibot = SK_MaxS32; return 0; } int maxT; if (this->isRect()) maxT = 2; else { SkASSERT(this->isComplex()); // skip the top const RunType* runs = fRunHead->readonly_runs() + 1; maxT = 0; do { const RunType* next = skip_scanline(runs + 1); SkASSERT(next > runs); int T = (int)(next - runs - 1); if (maxT < T) maxT = T; runs = next; } while (runs[0] < SkRegion::kRunTypeSentinel); } *itop = fBounds.fTop; *ibot = fBounds.fBottom; return maxT; } bool SkRegion::setRuns(RunType runs[], int count) { SkDEBUGCODE(this->validate();) SkASSERT(count > 0); if (count <= 2) { // SkDEBUGF(("setRuns: empty\n")); assert_sentinel(runs[count-1], true); return this->setEmpty(); } // trim off any empty spans from the top and bottom // weird I should need this, perhaps op() could be smarter... if (count > kRectRegionRuns) { RunType* stop = runs + count; assert_sentinel(runs[0], false); // top assert_sentinel(runs[1], false); // bottom if (runs[2] == SkRegion::kRunTypeSentinel) // should be first left... { runs += 2; // skip empty initial span runs[0] = runs[-1]; // set new top to prev bottom assert_sentinel(runs[1], false); // bot: a sentinal would mean two in a row assert_sentinel(runs[2], false); // left assert_sentinel(runs[3], false); // right } // now check for a trailing empty span assert_sentinel(stop[-1], true); assert_sentinel(stop[-2], true); assert_sentinel(stop[-3], false); // should be last right if (stop[-4] == SkRegion::kRunTypeSentinel) // eek, stop[-3] was a bottom with no x-runs { stop[-3] = SkRegion::kRunTypeSentinel; // kill empty last span stop -= 2; assert_sentinel(stop[-1], true); assert_sentinel(stop[-2], true); assert_sentinel(stop[-3], false); assert_sentinel(stop[-4], false); assert_sentinel(stop[-5], false); } count = (int)(stop - runs); } SkASSERT(count >= kRectRegionRuns); if (ComputeRunBounds(runs, count, &fBounds)) { // SkDEBUGF(("setRuns: rect[%d %d %d %d]\n", fBounds.fLeft, fBounds.fTop, fBounds.fRight, fBounds.fBottom)); return this->setRect(fBounds); } // if we get here, we need to become a complex region if (!fRunHead->isComplex() || fRunHead->fRunCount != count) { #ifdef SK_DEBUGx SkDebugf("setRuns: rgn ["); { const RunType* r = runs; SkDebugf(" top: %d\n", *r++); while (*r < SkRegion::kRunTypeSentinel) { SkDebugf(" bottom: %d", *r++); while (*r < SkRegion::kRunTypeSentinel) { SkDebugf(" [%d %d]", r[0], r[1]); r += 2; } SkDebugf("\n"); } } #endif this->freeRuns(); this->allocateRuns(count); } // must call this before we can write directly into runs() // in case we are sharing the buffer with another region (copy on write) fRunHead = fRunHead->ensureWritable(); memcpy(fRunHead->writable_runs(), runs, count * sizeof(RunType)); SkDEBUGCODE(this->validate();) return true; } void SkRegion::BuildRectRuns(const SkIRect& bounds, RunType runs[kRectRegionRuns]) { runs[0] = bounds.fTop; runs[1] = bounds.fBottom; runs[2] = bounds.fLeft; runs[3] = bounds.fRight; runs[4] = kRunTypeSentinel; runs[5] = kRunTypeSentinel; } static SkRegion::RunType* find_scanline(const SkRegion::RunType runs[], int y) { SkASSERT(y >= runs[0]); // if this fails, we didn't do a quick check on the boudns runs += 1; // skip top-Y for (;;) { if (runs[0] == SkRegion::kRunTypeSentinel) break; if (y < runs[0]) return (SkRegion::RunType*)&runs[1]; runs = skip_scanline(runs + 1); // skip the Y value before calling } return NULL; } bool SkRegion::contains(int32_t x, int32_t y) const { if (!fBounds.contains(x, y)) return false; if (this->isRect()) return true; SkASSERT(this->isComplex()); const RunType* runs = find_scanline(fRunHead->readonly_runs(), y); if (runs) { for (;;) { if (x < runs[0]) break; if (x < runs[1]) return true; runs += 2; } } return false; } bool SkRegion::contains(const SkIRect& r) const { SkRegion tmp(r); return this->contains(tmp); } bool SkRegion::contains(const SkRegion& rgn) const { if (this->isEmpty() || rgn.isEmpty() || !fBounds.contains(rgn.fBounds)) return false; if (this->isRect()) return true; SkRegion tmp; tmp.op(*this, rgn, kUnion_Op); return tmp == *this; } const SkRegion::RunType* SkRegion::getRuns(RunType tmpStorage[], int* count) const { SkASSERT(tmpStorage && count); const RunType* runs = tmpStorage; if (this->isEmpty()) { tmpStorage[0] = kRunTypeSentinel; *count = 1; } else if (this->isRect()) { BuildRectRuns(fBounds, tmpStorage); *count = kRectRegionRuns; } else { *count = fRunHead->fRunCount; runs = fRunHead->readonly_runs(); } return runs; } ///////////////////////////////////////////////////////////////////////////////////// bool SkRegion::intersects(const SkIRect& r) const { if (this->isEmpty() || r.isEmpty()) { return false; } if (!SkIRect::Intersects(fBounds, r)) { return false; } if (this->isRect()) { return true; } // we are complex SkRegion tmp; return tmp.op(*this, r, kIntersect_Op); } bool SkRegion::intersects(const SkRegion& rgn) const { if (this->isEmpty() || rgn.isEmpty()) { return false; } if (!SkIRect::Intersects(fBounds, rgn.fBounds)) { return false; } if (this->isRect() && rgn.isRect()) { return true; } // one or both of us is complex // TODO: write a faster version that aborts as soon as we write the first // non-empty span, to avoid build the entire result SkRegion tmp; return tmp.op(*this, rgn, kIntersect_Op); } ///////////////////////////////////////////////////////////////////////////////////// bool SkRegion::operator==(const SkRegion& b) const { SkDEBUGCODE(validate();) SkDEBUGCODE(b.validate();) if (this == &b) { return true; } if (fBounds != b.fBounds) { return false; } const SkRegion::RunHead* ah = fRunHead; const SkRegion::RunHead* bh = b.fRunHead; // this catches empties and rects being equal if (ah == bh) { return true; } // now we insist that both are complex (but different ptrs) if (!ah->isComplex() || !bh->isComplex()) { return false; } return ah->fRunCount == bh->fRunCount && !memcmp(ah->readonly_runs(), bh->readonly_runs(), ah->fRunCount * sizeof(SkRegion::RunType)); } void SkRegion::translate(int dx, int dy, SkRegion* dst) const { SkDEBUGCODE(this->validate();) if (NULL == dst) { return; } if (this->isEmpty()) { dst->setEmpty(); } else if (this->isRect()) { dst->setRect(fBounds.fLeft + dx, fBounds.fTop + dy, fBounds.fRight + dx, fBounds.fBottom + dy); } else { if (this == dst) { dst->fRunHead = dst->fRunHead->ensureWritable(); } else { SkRegion tmp; tmp.allocateRuns(fRunHead->fRunCount); tmp.fBounds = fBounds; dst->swap(tmp); } dst->fBounds.offset(dx, dy); const RunType* sruns = fRunHead->readonly_runs(); RunType* druns = dst->fRunHead->writable_runs(); *druns++ = (SkRegion::RunType)(*sruns++ + dy); // top for (;;) { int bottom = *sruns++; if (bottom == kRunTypeSentinel) { break; } *druns++ = (SkRegion::RunType)(bottom + dy); // bottom; for (;;) { int x = *sruns++; if (x == kRunTypeSentinel) { break; } *druns++ = (SkRegion::RunType)(x + dx); *druns++ = (SkRegion::RunType)(*sruns++ + dx); } *druns++ = kRunTypeSentinel; // x sentinel } *druns++ = kRunTypeSentinel; // y sentinel SkASSERT(sruns - fRunHead->readonly_runs() == fRunHead->fRunCount); SkASSERT(druns - dst->fRunHead->readonly_runs() == dst->fRunHead->fRunCount); } SkDEBUGCODE(this->validate();) } /////////////////////////////////////////////////////////////////////////////// bool SkRegion::setRects(const SkIRect rects[], int count) { if (0 == count) { this->setEmpty(); } else { this->setRect(rects[0]); for (int i = 1; i < count; i++) { this->op(rects[i], kUnion_Op); } } return !this->isEmpty(); } /////////////////////////////////////////////////////////////////////////////// #if defined _WIN32 && _MSC_VER >= 1300 // disable warning : local variable used without having been initialized #pragma warning ( push ) #pragma warning ( disable : 4701 ) #endif #ifdef SK_DEBUG static void assert_valid_pair(int left, int rite) { SkASSERT(left == SkRegion::kRunTypeSentinel || left < rite); } #else #define assert_valid_pair(left, rite) #endif struct spanRec { const SkRegion::RunType* fA_runs; const SkRegion::RunType* fB_runs; int fA_left, fA_rite, fB_left, fB_rite; int fLeft, fRite, fInside; void init(const SkRegion::RunType a_runs[], const SkRegion::RunType b_runs[]) { fA_left = *a_runs++; fA_rite = *a_runs++; fB_left = *b_runs++; fB_rite = *b_runs++; fA_runs = a_runs; fB_runs = b_runs; } bool done() const { SkASSERT(fA_left <= SkRegion::kRunTypeSentinel); SkASSERT(fB_left <= SkRegion::kRunTypeSentinel); return fA_left == SkRegion::kRunTypeSentinel && fB_left == SkRegion::kRunTypeSentinel; } void next() { assert_valid_pair(fA_left, fA_rite); assert_valid_pair(fB_left, fB_rite); int inside, left, rite SK_INIT_TO_AVOID_WARNING; bool a_flush = false; bool b_flush = false; int a_left = fA_left; int a_rite = fA_rite; int b_left = fB_left; int b_rite = fB_rite; if (a_left < b_left) { inside = 1; left = a_left; if (a_rite <= b_left) // [...] <...> { rite = a_rite; a_flush = true; } else // [...<..]...> or [...<...>...] rite = a_left = b_left; } else if (b_left < a_left) { inside = 2; left = b_left; if (b_rite <= a_left) // [...] <...> { rite = b_rite; b_flush = true; } else // [...<..]...> or [...<...>...] rite = b_left = a_left; } else // a_left == b_left { inside = 3; left = a_left; // or b_left if (a_rite <= b_rite) { rite = b_left = a_rite; a_flush = true; } if (b_rite <= a_rite) { rite = a_left = b_rite; b_flush = true; } } if (a_flush) { a_left = *fA_runs++; a_rite = *fA_runs++; } if (b_flush) { b_left = *fB_runs++; b_rite = *fB_runs++; } SkASSERT(left <= rite); // now update our state fA_left = a_left; fA_rite = a_rite; fB_left = b_left; fB_rite = b_rite; fLeft = left; fRite = rite; fInside = inside; } }; static SkRegion::RunType* operate_on_span(const SkRegion::RunType a_runs[], const SkRegion::RunType b_runs[], SkRegion::RunType dst[], int min, int max) { spanRec rec; bool firstInterval = true; rec.init(a_runs, b_runs); while (!rec.done()) { rec.next(); int left = rec.fLeft; int rite = rec.fRite; // add left,rite to our dst buffer (checking for coincidence if ((unsigned)(rec.fInside - min) <= (unsigned)(max - min) && left < rite) // skip if equal { if (firstInterval || dst[-1] < left) { *dst++ = (SkRegion::RunType)(left); *dst++ = (SkRegion::RunType)(rite); firstInterval = false; } else // update the right edge dst[-1] = (SkRegion::RunType)(rite); } } *dst++ = SkRegion::kRunTypeSentinel; return dst; } #if defined _WIN32 && _MSC_VER >= 1300 #pragma warning ( pop ) #endif static const struct { uint8_t fMin; uint8_t fMax; } gOpMinMax[] = { { 1, 1 }, // Difference { 3, 3 }, // Intersection { 1, 3 }, // Union { 1, 2 } // XOR }; class RgnOper { public: RgnOper(int top, SkRegion::RunType dst[], SkRegion::Op op) { // need to ensure that the op enum lines up with our minmax array SkASSERT(SkRegion::kDifference_Op == 0); SkASSERT(SkRegion::kIntersect_Op == 1); SkASSERT(SkRegion::kUnion_Op == 2); SkASSERT(SkRegion::kXOR_Op == 3); SkASSERT((unsigned)op <= 3); fStartDst = dst; fPrevDst = dst + 1; fPrevLen = 0; // will never match a length from operate_on_span fTop = (SkRegion::RunType)(top); // just a first guess, we might update this fMin = gOpMinMax[op].fMin; fMax = gOpMinMax[op].fMax; } void addSpan(int bottom, const SkRegion::RunType a_runs[], const SkRegion::RunType b_runs[]) { SkRegion::RunType* start = fPrevDst + fPrevLen + 1; // skip X values and slot for the next Y SkRegion::RunType* stop = operate_on_span(a_runs, b_runs, start, fMin, fMax); size_t len = stop - start; if (fPrevLen == len && !memcmp(fPrevDst, start, len * sizeof(SkRegion::RunType))) // update Y value fPrevDst[-1] = (SkRegion::RunType)(bottom); else // accept the new span { if (len == 1 && fPrevLen == 0) { fTop = (SkRegion::RunType)(bottom); // just update our bottom } else { start[-1] = (SkRegion::RunType)(bottom); fPrevDst = start; fPrevLen = len; } } } int flush() { fStartDst[0] = fTop; fPrevDst[fPrevLen] = SkRegion::kRunTypeSentinel; return (int)(fPrevDst - fStartDst + fPrevLen + 1); } uint8_t fMin, fMax; private: SkRegion::RunType* fStartDst; SkRegion::RunType* fPrevDst; size_t fPrevLen; SkRegion::RunType fTop; }; static int operate(const SkRegion::RunType a_runs[], const SkRegion::RunType b_runs[], SkRegion::RunType dst[], SkRegion::Op op) { const SkRegion::RunType gSentinel[] = { SkRegion::kRunTypeSentinel, // just need a 2nd value, since spanRec.init() reads 2 values, even // though if the first value is the sentinel, it ignores the 2nd value. // w/o the 2nd value here, we might read uninitialized memory. 0, }; int a_top = *a_runs++; int a_bot = *a_runs++; int b_top = *b_runs++; int b_bot = *b_runs++; assert_sentinel(a_top, false); assert_sentinel(a_bot, false); assert_sentinel(b_top, false); assert_sentinel(b_bot, false); RgnOper oper(SkMin32(a_top, b_top), dst, op); bool firstInterval = true; int prevBot = SkRegion::kRunTypeSentinel; // so we fail the first test while (a_bot < SkRegion::kRunTypeSentinel || b_bot < SkRegion::kRunTypeSentinel) { int top, bot SK_INIT_TO_AVOID_WARNING; const SkRegion::RunType* run0 = gSentinel; const SkRegion::RunType* run1 = gSentinel; bool a_flush = false; bool b_flush = false; if (a_top < b_top) { top = a_top; run0 = a_runs; if (a_bot <= b_top) { // [...] <...> bot = a_bot; a_flush = true; } else { // [...<..]...> or [...<...>...] bot = a_top = b_top; } } else if (b_top < a_top) { top = b_top; run1 = b_runs; if (b_bot <= a_top) { // [...] <...> bot = b_bot; b_flush = true; } else { // [...<..]...> or [...<...>...] bot = b_top = a_top; } } else { // a_top == b_top top = a_top; // or b_top run0 = a_runs; run1 = b_runs; if (a_bot <= b_bot) { bot = b_top = a_bot; a_flush = true; } if (b_bot <= a_bot) { bot = a_top = b_bot; b_flush = true; } } if (top > prevBot) { oper.addSpan(top, gSentinel, gSentinel); } oper.addSpan(bot, run0, run1); firstInterval = false; if (a_flush) { a_runs = skip_scanline(a_runs); a_top = a_bot; a_bot = *a_runs++; if (a_bot == SkRegion::kRunTypeSentinel) { a_top = a_bot; } } if (b_flush) { b_runs = skip_scanline(b_runs); b_top = b_bot; b_bot = *b_runs++; if (b_bot == SkRegion::kRunTypeSentinel) { b_top = b_bot; } } prevBot = bot; } return oper.flush(); } /////////////////////////////////////////////////////////////////////////////// /* Given count RunTypes in a complex region, return the worst case number of logical intervals that represents (i.e. number of rects that would be returned from the iterator). We could just return count/2, since there must be at least 2 values per interval, but we can first trim off the const overhead of the initial TOP value, plus the final BOTTOM + 2 sentinels. */ static int count_to_intervals(int count) { SkASSERT(count >= 6); // a single rect is 6 values return (count - 4) >> 1; } /* Given a number of intervals, what is the worst case representation of that many intervals? Worst case (from a storage perspective), is a vertical stack of single intervals: TOP + N * (BOTTOM LEFT RIGHT SENTINEL) + SENTINEL */ static int intervals_to_count(int intervals) { return 1 + intervals * 4 + 1; } /* Given the counts of RunTypes in two regions, return the worst-case number of RunTypes need to store the result after a region-op. */ static int compute_worst_case_count(int a_count, int b_count) { int a_intervals = count_to_intervals(a_count); int b_intervals = count_to_intervals(b_count); // Our heuristic worst case is ai * (bi + 1) + bi * (ai + 1) int intervals = 2 * a_intervals * b_intervals + a_intervals + b_intervals; // convert back to number of RunType values return intervals_to_count(intervals); } bool SkRegion::op(const SkRegion& rgnaOrig, const SkRegion& rgnbOrig, Op op) { SkDEBUGCODE(this->validate();) SkASSERT((unsigned)op < kOpCount); if (kReplace_Op == op) return this->set(rgnbOrig); // swith to using pointers, so we can swap them as needed const SkRegion* rgna = &rgnaOrig; const SkRegion* rgnb = &rgnbOrig; // after this point, do not refer to rgnaOrig or rgnbOrig!!! // collaps difference and reverse-difference into just difference if (kReverseDifference_Op == op) { SkTSwap<const SkRegion*>(rgna, rgnb); op = kDifference_Op; } SkIRect bounds; bool a_empty = rgna->isEmpty(); bool b_empty = rgnb->isEmpty(); bool a_rect = rgna->isRect(); bool b_rect = rgnb->isRect(); switch (op) { case kDifference_Op: if (a_empty) return this->setEmpty(); if (b_empty || !SkIRect::Intersects(rgna->fBounds, rgnb->fBounds)) return this->setRegion(*rgna); break; case kIntersect_Op: if ((a_empty | b_empty) || !bounds.intersect(rgna->fBounds, rgnb->fBounds)) return this->setEmpty(); if (a_rect & b_rect) return this->setRect(bounds); break; case kUnion_Op: if (a_empty) return this->setRegion(*rgnb); if (b_empty) return this->setRegion(*rgna); if (a_rect && rgna->fBounds.contains(rgnb->fBounds)) return this->setRegion(*rgna); if (b_rect && rgnb->fBounds.contains(rgna->fBounds)) return this->setRegion(*rgnb); break; case kXOR_Op: if (a_empty) return this->setRegion(*rgnb); if (b_empty) return this->setRegion(*rgna); break; default: SkDEBUGFAIL("unknown region op"); return !this->isEmpty(); } RunType tmpA[kRectRegionRuns]; RunType tmpB[kRectRegionRuns]; int a_count, b_count; const RunType* a_runs = rgna->getRuns(tmpA, &a_count); const RunType* b_runs = rgnb->getRuns(tmpB, &b_count); int dstCount = compute_worst_case_count(a_count, b_count); SkAutoSTMalloc<32, RunType> array(dstCount); int count = operate(a_runs, b_runs, array.get(), op); SkASSERT(count <= dstCount); return this->setRuns(array.get(), count); } ////////////////////////////////////////////////////////////////////////////////////////////////////////// #include "SkBuffer.h" uint32_t SkRegion::flatten(void* storage) const { if (NULL == storage) { uint32_t size = sizeof(int32_t); // -1 (empty), 0 (rect), runCount if (!this->isEmpty()) { size += sizeof(fBounds); if (this->isComplex()) { size += fRunHead->fRunCount * sizeof(RunType); } } return size; } SkWBuffer buffer(storage); if (this->isEmpty()) { buffer.write32(-1); } else { bool isRect = this->isRect(); buffer.write32(isRect ? 0 : fRunHead->fRunCount); buffer.write(&fBounds, sizeof(fBounds)); if (!isRect) { buffer.write(fRunHead->readonly_runs(), fRunHead->fRunCount * sizeof(RunType)); } } return buffer.pos(); } uint32_t SkRegion::unflatten(const void* storage) { SkRBuffer buffer(storage); SkRegion tmp; int32_t count; count = buffer.readS32(); if (count >= 0) { buffer.read(&tmp.fBounds, sizeof(tmp.fBounds)); if (count == 0) { tmp.fRunHead = SkRegion_gRectRunHeadPtr; } else { tmp.allocateRuns(count); buffer.read(tmp.fRunHead->writable_runs(), count * sizeof(RunType)); } } this->swap(tmp); return buffer.pos(); } /////////////////////////////////////////////////////////////////////////////// const SkRegion& SkRegion::GetEmptyRegion() { static SkRegion gEmpty; return gEmpty; } /////////////////////////////////////////////////////////////////////////////// #ifdef SK_DEBUG static const SkRegion::RunType* validate_line(const SkRegion::RunType run[], const SkIRect& bounds) { // *run is the bottom of the current span SkASSERT(*run > bounds.fTop); SkASSERT(*run <= bounds.fBottom); run += 1; // check for empty span if (*run != SkRegion::kRunTypeSentinel) { int prevRite = bounds.fLeft - 1; do { int left = *run++; int rite = *run++; SkASSERT(left < rite); SkASSERT(left > prevRite); SkASSERT(rite <= bounds.fRight); prevRite = rite; } while (*run < SkRegion::kRunTypeSentinel); } return run + 1; // skip sentinel } void SkRegion::validate() const { if (this->isEmpty()) { // check for explicit empty (the zero rect), so we can compare rects to know when // two regions are equal (i.e. emptyRectA == emptyRectB) // this is stricter than just asserting fBounds.isEmpty() SkASSERT(fBounds.fLeft == 0 && fBounds.fTop == 0 && fBounds.fRight == 0 && fBounds.fBottom == 0); } else { SkASSERT(!fBounds.isEmpty()); if (!this->isRect()) { SkASSERT(fRunHead->fRefCnt >= 1); SkASSERT(fRunHead->fRunCount >= kRectRegionRuns); const RunType* run = fRunHead->readonly_runs(); const RunType* stop = run + fRunHead->fRunCount; // check that our bounds match our runs { SkIRect bounds; bool isARect = ComputeRunBounds(run, stop - run, &bounds); SkASSERT(!isARect); SkASSERT(bounds == fBounds); } SkASSERT(*run == fBounds.fTop); run++; do { run = validate_line(run, fBounds); } while (*run < kRunTypeSentinel); SkASSERT(run + 1 == stop); } } } void SkRegion::dump() const { if (this->isEmpty()) SkDebugf(" rgn: empty\n"); else { SkDebugf(" rgn: [%d %d %d %d]", fBounds.fLeft, fBounds.fTop, fBounds.fRight, fBounds.fBottom); if (this->isComplex()) { const RunType* runs = fRunHead->readonly_runs(); for (int i = 0; i < fRunHead->fRunCount; i++) SkDebugf(" %d", runs[i]); } SkDebugf("\n"); } } #endif ///////////////////////////////////////////////////////////////////////////////////// SkRegion::Iterator::Iterator(const SkRegion& rgn) { this->reset(rgn); } bool SkRegion::Iterator::rewind() { if (fRgn) { this->reset(*fRgn); return true; } return false; } void SkRegion::Iterator::reset(const SkRegion& rgn) { fRgn = &rgn; if (rgn.isEmpty()) { fDone = true; } else { fDone = false; if (rgn.isRect()) { fRect = rgn.fBounds; fRuns = NULL; } else { fRuns = rgn.fRunHead->readonly_runs(); fRect.set(fRuns[2], fRuns[0], fRuns[3], fRuns[1]); fRuns += 4; } } } void SkRegion::Iterator::next() { if (fDone) { return; } if (fRuns == NULL) { // rect case fDone = true; return; } const RunType* runs = fRuns; if (runs[0] < kRunTypeSentinel) { // valid X value fRect.fLeft = runs[0]; fRect.fRight = runs[1]; runs += 2; } else { // we're at the end of a line runs += 1; if (runs[0] < kRunTypeSentinel) { // valid Y value if (runs[1] == kRunTypeSentinel) { // empty line fRect.fTop = runs[0]; runs += 2; } else { fRect.fTop = fRect.fBottom; } fRect.fBottom = runs[0]; assert_sentinel(runs[1], false); fRect.fLeft = runs[1]; fRect.fRight = runs[2]; runs += 3; } else { // end of rgn fDone = true; } } fRuns = runs; } SkRegion::Cliperator::Cliperator(const SkRegion& rgn, const SkIRect& clip) : fIter(rgn), fClip(clip), fDone(true) { const SkIRect& r = fIter.rect(); while (!fIter.done()) { if (r.fTop >= clip.fBottom) { break; } if (fRect.intersect(clip, r)) { fDone = false; break; } fIter.next(); } } void SkRegion::Cliperator::next() { if (fDone) { return; } const SkIRect& r = fIter.rect(); fDone = true; fIter.next(); while (!fIter.done()) { if (r.fTop >= fClip.fBottom) { break; } if (fRect.intersect(fClip, r)) { fDone = false; break; } fIter.next(); } } /////////////////////////////////////////////////////////////////////////////// static SkRegion::RunType* find_y(const SkRegion::RunType runs[], int y) { int top = *runs++; if (top <= y) { for (;;) { int bot = *runs++; if (bot > y) { if (bot == SkRegion::kRunTypeSentinel || *runs == SkRegion::kRunTypeSentinel) { break; } return (SkRegion::RunType*)runs; } runs = skip_scanline(runs); } } return NULL; } SkRegion::Spanerator::Spanerator(const SkRegion& rgn, int y, int left, int right) { SkDEBUGCODE(rgn.validate();) const SkIRect& r = rgn.getBounds(); fDone = true; if (!rgn.isEmpty() && y >= r.fTop && y < r.fBottom && right > r.fLeft && left < r.fRight) { if (rgn.isRect()) { if (left < r.fLeft) { left = r.fLeft; } if (right > r.fRight) { right = r.fRight; } fLeft = left; fRight = right; fRuns = NULL; // means we're a rect, not a rgn fDone = false; } else { const SkRegion::RunType* runs = find_y( rgn.fRunHead->readonly_runs(), y); if (runs) { for (;;) { // runs[0..1] is to the right of the span, so we're done if (runs[0] >= right) { break; } // runs[0..1] is to the left of the span, so continue if (runs[1] <= left) { runs += 2; continue; } // runs[0..1] intersects the span fRuns = runs; fLeft = left; fRight = right; fDone = false; break; } } } } } bool SkRegion::Spanerator::next(int* left, int* right) { if (fDone) { return false; } if (fRuns == NULL) { // we're a rect fDone = true; // ok, now we're done if (left) { *left = fLeft; } if (right) { *right = fRight; } return true; // this interval is legal } const SkRegion::RunType* runs = fRuns; if (runs[0] >= fRight) { fDone = true; return false; } SkASSERT(runs[1] > fLeft); if (left) { *left = SkMax32(fLeft, runs[0]); } if (right) { *right = SkMin32(fRight, runs[1]); } fRuns = runs + 2; return true; } /////////////////////////////////////////////////////////////////////////////// #ifdef SK_DEBUG bool SkRegion::debugSetRuns(const RunType runs[], int count) { // we need to make a copy, since the real method may modify the array, and // so it cannot be const. SkAutoTArray<RunType> storage(count); memcpy(storage.get(), runs, count * sizeof(RunType)); return this->setRuns(storage.get(), count); } #endif