/* * Copyright 2008 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkImageDecoder.h" #include "SkImageEncoder.h" #include "SkMovie.h" #include "SkStream.h" #include "SkTemplates.h" #include "SkCGUtils.h" #ifdef SK_BUILD_FOR_MAC #include <ApplicationServices/ApplicationServices.h> #endif #ifdef SK_BUILD_FOR_IOS #include <CoreGraphics/CoreGraphics.h> #endif static void malloc_release_proc(void* info, const void* data, size_t size) { sk_free(info); } static CGDataProviderRef SkStreamToDataProvider(SkStream* stream) { // TODO: use callbacks, so we don't have to load all the data into RAM size_t len = stream->getLength(); void* data = sk_malloc_throw(len); stream->read(data, len); return CGDataProviderCreateWithData(data, data, len, malloc_release_proc); } static CGImageSourceRef SkStreamToCGImageSource(SkStream* stream) { CGDataProviderRef data = SkStreamToDataProvider(stream); CGImageSourceRef imageSrc = CGImageSourceCreateWithDataProvider(data, 0); CGDataProviderRelease(data); return imageSrc; } class SkImageDecoder_CG : public SkImageDecoder { protected: virtual bool onDecode(SkStream* stream, SkBitmap* bm, Mode); }; #define BITMAP_INFO (kCGBitmapByteOrder32Big | kCGImageAlphaPremultipliedLast) bool SkImageDecoder_CG::onDecode(SkStream* stream, SkBitmap* bm, Mode mode) { CGImageSourceRef imageSrc = SkStreamToCGImageSource(stream); if (NULL == imageSrc) { return false; } SkAutoTCallVProc<const void, CFRelease> arsrc(imageSrc); CGImageRef image = CGImageSourceCreateImageAtIndex(imageSrc, 0, NULL); if (NULL == image) { return false; } SkAutoTCallVProc<CGImage, CGImageRelease> arimage(image); const int width = CGImageGetWidth(image); const int height = CGImageGetHeight(image); bm->setConfig(SkBitmap::kARGB_8888_Config, width, height); if (SkImageDecoder::kDecodeBounds_Mode == mode) { return true; } if (!this->allocPixelRef(bm, NULL)) { return false; } bm->lockPixels(); bm->eraseColor(0); // use the same colorspace, so we don't change the pixels at all CGColorSpaceRef cs = CGImageGetColorSpace(image); CGContextRef cg = CGBitmapContextCreate(bm->getPixels(), width, height, 8, bm->rowBytes(), cs, BITMAP_INFO); CGContextDrawImage(cg, CGRectMake(0, 0, width, height), image); CGContextRelease(cg); bm->unlockPixels(); return true; } /////////////////////////////////////////////////////////////////////////////// SkImageDecoder* SkImageDecoder::Factory(SkStream* stream) { return SkNEW(SkImageDecoder_CG); } ///////////////////////////////////////////////////////////////////////// SkMovie* SkMovie::DecodeStream(SkStream* stream) { return NULL; } ///////////////////////////////////////////////////////////////////////// static size_t consumer_put(void* info, const void* buffer, size_t count) { SkWStream* stream = reinterpret_cast<SkWStream*>(info); return stream->write(buffer, count) ? count : 0; } static void consumer_release(void* info) { // we do nothing, since by design we don't "own" the stream (i.e. info) } static CGDataConsumerRef SkStreamToCGDataConsumer(SkWStream* stream) { CGDataConsumerCallbacks procs; procs.putBytes = consumer_put; procs.releaseConsumer = consumer_release; // we don't own/reference the stream, so it our consumer must not live // longer that our caller's ownership of the stream return CGDataConsumerCreate(stream, &procs); } static CGImageDestinationRef SkStreamToImageDestination(SkWStream* stream, CFStringRef type) { CGDataConsumerRef consumer = SkStreamToCGDataConsumer(stream); if (NULL == consumer) { return NULL; } SkAutoTCallVProc<const void, CFRelease> arconsumer(consumer); return CGImageDestinationCreateWithDataConsumer(consumer, type, 1, NULL); } class SkImageEncoder_CG : public SkImageEncoder { public: SkImageEncoder_CG(Type t) : fType(t) {} protected: virtual bool onEncode(SkWStream* stream, const SkBitmap& bm, int quality); private: Type fType; }; /* Encode bitmaps via CGImageDestination. We setup a DataConsumer which writes to our SkWStream. Since we don't reference/own the SkWStream, our consumer must only live for the duration of the onEncode() method. */ bool SkImageEncoder_CG::onEncode(SkWStream* stream, const SkBitmap& bm, int quality) { CFStringRef type; switch (fType) { case kJPEG_Type: type = kUTTypeJPEG; break; case kPNG_Type: type = kUTTypePNG; break; default: return false; } CGImageDestinationRef dst = SkStreamToImageDestination(stream, type); if (NULL == dst) { return false; } SkAutoTCallVProc<const void, CFRelease> ardst(dst); CGImageRef image = SkCreateCGImageRef(bm); if (NULL == image) { return false; } SkAutoTCallVProc<CGImage, CGImageRelease> agimage(image); CGImageDestinationAddImage(dst, image, NULL); return CGImageDestinationFinalize(dst); } SkImageEncoder* SkImageEncoder::Create(Type t) { switch (t) { case kJPEG_Type: case kPNG_Type: break; default: return NULL; } return SkNEW_ARGS(SkImageEncoder_CG, (t)); }