/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkAnimator.h" #include "SkAnimateMaker.h" #include "SkCanvas.h" #include "SkDisplayApply.h" #include "SkDisplayMovie.h" #include "SkDisplayTypes.h" #include "SkDisplayXMLParser.h" #include "SkStream.h" #include "SkScript.h" #include "SkScript2.h" // compiled script experiment #include "SkSystemEventTypes.h" #include "SkTypedArray.h" #ifdef SK_BUILD_FOR_ANDROID #include "SkDrawExtraPathEffect.h" #endif #ifdef SK_DEBUG #include "SkTime.h" #endif #if defined SK_BUILD_FOR_WIN32 && defined SK_DEBUG #define _static extern const char gMathPrimerText[]; extern const char gMathPrimerBinary[]; #else #define _static static #endif _static const char gMathPrimerText[] = "<screenplay>" "<Math id=\"Math\"/>" "<Number id=\"Number\"/>" "</screenplay>"; #define gMathPrimer gMathPrimerText SkAnimator::SkAnimator() : fMaker(NULL) { initialize(); } SkAnimator::~SkAnimator() { SkDELETE(fMaker); } void SkAnimator::addExtras(SkExtras* extras) { *fMaker->fExtras.append() = extras; } bool SkAnimator::appendStream(SkStream* stream) { return decodeStream(stream); } bool SkAnimator::decodeMemory(const void* buffer, size_t size) { fMaker->fFileName.reset(); SkDisplayXMLParser parser(*fMaker); return parser.parse((const char*)buffer, size); } bool SkAnimator::decodeStream(SkStream* stream) { SkDisplayXMLParser parser(*fMaker); bool result = parser.parse(*stream); fMaker->setErrorString(); return result; } bool SkAnimator::decodeDOM(const SkDOM& dom, const SkDOMNode* node) { fMaker->fFileName.reset(); SkDisplayXMLParser parser(*fMaker); return parser.parse(dom, node); } bool SkAnimator::decodeURI(const char uri[]) { // SkDebugf("animator decode %s\n", uri); // SkStream* stream = SkStream::GetURIStream(fMaker->fPrefix.c_str(), uri); SkStream* stream = new SkFILEStream(uri); SkAutoTDelete<SkStream> autoDel(stream); setURIBase(uri); return decodeStream(stream); } bool SkAnimator::doCharEvent(SkUnichar code) { if (code == 0) return false; struct SkEventState state; state.fCode = code; fMaker->fEnableTime = fMaker->getAppTime(); bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyChar, &state); fMaker->notifyInval(); return result; } bool SkAnimator::doClickEvent(int clickState, SkScalar x, SkScalar y) { SkASSERT(clickState >= 0 && clickState <= 2); struct SkEventState state; state.fX = x; state.fY = y; fMaker->fEnableTime = fMaker->getAppTime(); bool result = fMaker->fEvents.doEvent(*fMaker, clickState == 0 ? SkDisplayEvent::kMouseDown : clickState == 1 ? SkDisplayEvent::kMouseDrag : SkDisplayEvent::kMouseUp, &state); fMaker->notifyInval(); return result; } bool SkAnimator::doKeyEvent(SkKey code) { if (code == 0) return false; struct SkEventState state; state.fCode = code; fMaker->fEnableTime = fMaker->getAppTime(); bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPress, &state); fMaker->notifyInval(); return result; } bool SkAnimator::doKeyUpEvent(SkKey code) { if (code == 0) return false; struct SkEventState state; state.fCode = code; fMaker->fEnableTime = fMaker->getAppTime(); bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPressUp, &state); fMaker->notifyInval(); return result; } bool SkAnimator::doUserEvent(const SkEvent& evt) { fMaker->fEnableTime = fMaker->getAppTime(); return onEvent(evt); } SkAnimator::DifferenceType SkAnimator::draw(SkCanvas* canvas, SkPaint* paint, SkMSec time) { if (paint == NULL) return draw(canvas, time); fMaker->fScreenplay.time = time; fMaker->fCanvas = canvas; fMaker->fPaint = paint; fMaker->fDisplayList.fHasUnion = false; int result = fMaker->fDisplayList.draw(*fMaker, time); if (result) result += fMaker->fDisplayList.fHasUnion; return (DifferenceType) result; } SkAnimator::DifferenceType SkAnimator::draw(SkCanvas* canvas, SkMSec time) { SkPaint paint; return draw(canvas, &paint, time); } #ifdef SK_DEBUG void SkAnimator::eventDone(const SkEvent& ) { } #endif bool SkAnimator::findClickEvent(SkScalar x, SkScalar y) { struct SkEventState state; state.fDisable = true; state.fX = x; state.fY = y; fMaker->fEnableTime = fMaker->getAppTime(); bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kMouseDown, &state); fMaker->notifyInval(); return result; } const SkAnimator* SkAnimator::getAnimator(const SkDisplayable* displayable) const { if (displayable->getType() != SkType_Movie) return NULL; const SkDisplayMovie* movie = (const SkDisplayMovie*) displayable; return movie->getAnimator(); } const SkDisplayable* SkAnimator::getElement(const char* id) { SkDisplayable* element; if (fMaker->find(id, &element) == false) return NULL; return (const SkDisplayable*) element; } SkElementType SkAnimator::getElementType(const SkDisplayable* ae) { SkDisplayable* element = (SkDisplayable*) ae; const SkMemberInfo* info = SkDisplayType::GetMembers(fMaker, element->getType(), NULL); return (SkElementType) SkDisplayType::Find(fMaker, info); } SkElementType SkAnimator::getElementType(const char* id) { const SkDisplayable* element = getElement(id); return getElementType(element); } const SkMemberInfo* SkAnimator::getField(const SkDisplayable* ae, const char* field) { SkDisplayable* element = (SkDisplayable*) ae; const SkMemberInfo* info = element->getMember(field); return (const SkMemberInfo*) info; } const SkMemberInfo* SkAnimator::getField(const char* elementID, const char* field) { const SkDisplayable* element = getElement(elementID); return getField(element, field); } SkFieldType SkAnimator::getFieldType(const SkMemberInfo* ai) { const SkMemberInfo* info = (const SkMemberInfo*) ai; return (SkFieldType) info->getType(); } SkFieldType SkAnimator::getFieldType(const char* id, const char* fieldID) { const SkMemberInfo* field = getField(id, fieldID); return getFieldType(field); } static bool getArrayCommon(const SkDisplayable* ae, const SkMemberInfo* ai, int index, SkOperand* operand, SkDisplayTypes type) { const SkDisplayable* element = (const SkDisplayable*) ae; const SkMemberInfo* info = (const SkMemberInfo*) ai; SkASSERT(info->fType == SkType_Array); return info->getArrayValue(element, index, operand); } int32_t SkAnimator::getArrayInt(const SkDisplayable* ae, const SkMemberInfo* ai, int index) { SkOperand operand; bool result = getArrayCommon(ae, ai, index, &operand, SkType_Int); return result ? operand.fS32 : SK_NaN32; } int32_t SkAnimator::getArrayInt(const char* id, const char* fieldID, int index) { const SkDisplayable* element = getElement(id); if (element == NULL) return SK_NaN32; const SkMemberInfo* field = getField(element, fieldID); if (field == NULL) return SK_NaN32; return getArrayInt(element, field, index); } SkScalar SkAnimator::getArrayScalar(const SkDisplayable* ae, const SkMemberInfo* ai, int index) { SkOperand operand; bool result = getArrayCommon(ae, ai, index, &operand, SkType_Float); return result ? operand.fScalar : SK_ScalarNaN; } SkScalar SkAnimator::getArrayScalar(const char* id, const char* fieldID, int index) { const SkDisplayable* element = getElement(id); if (element == NULL) return SK_ScalarNaN; const SkMemberInfo* field = getField(element, fieldID); if (field == NULL) return SK_ScalarNaN; return getArrayScalar(element, field, index); } const char* SkAnimator::getArrayString(const SkDisplayable* ae, const SkMemberInfo* ai, int index) { SkOperand operand; bool result = getArrayCommon(ae, ai, index, &operand, SkType_String); return result ? operand.fString->c_str() : NULL; } const char* SkAnimator::getArrayString(const char* id, const char* fieldID, int index) { const SkDisplayable* element = getElement(id); if (element == NULL) return NULL; const SkMemberInfo* field = getField(element, fieldID); if (field == NULL) return NULL; return getArrayString(element, field, index); } SkMSec SkAnimator::getInterval() { return fMaker->fMinimumInterval == (SkMSec) -1 ? 0 : fMaker->fMinimumInterval; } void SkAnimator::getInvalBounds(SkRect* inval) { if (fMaker->fDisplayList.fHasUnion) { inval->fLeft = SkIntToScalar(fMaker->fDisplayList.fInvalBounds.fLeft); inval->fTop = SkIntToScalar(fMaker->fDisplayList.fInvalBounds.fTop); inval->fRight = SkIntToScalar(fMaker->fDisplayList.fInvalBounds.fRight); inval->fBottom = SkIntToScalar(fMaker->fDisplayList.fInvalBounds.fBottom); } else { inval->fLeft = inval->fTop = -SK_ScalarMax; inval->fRight = inval->fBottom = SK_ScalarMax; } } const SkXMLParserError* SkAnimator::getParserError() { return &fMaker->fError; } const char* SkAnimator::getParserErrorString() { if (fMaker->fErrorString.size() == 0 && fMaker->fError.hasError()) fMaker->setErrorString(); return fMaker->fErrorString.c_str(); } int32_t SkAnimator::getInt(const SkDisplayable* element, const SkMemberInfo* info) { if (info->fType != SkType_MemberProperty) { SkOperand operand; if (info->getType() == SkType_Int) { info->getValue(element, &operand, 1); return operand.fS32; } return SK_NaN32; } SkScriptValue scriptValue; bool success = element->getProperty(info->propertyIndex(), &scriptValue); if (success && scriptValue.fType == SkType_Int) return scriptValue.fOperand.fS32; return SK_NaN32; } int32_t SkAnimator::getInt(const char* id, const char* fieldID) { const SkDisplayable* element = getElement(id); if (element == NULL) return SK_NaN32; const SkMemberInfo* field = getField(element, fieldID); if (field == NULL) return SK_NaN32; return getInt(element, field); } SkScalar SkAnimator::getScalar(const SkDisplayable* element, const SkMemberInfo* info) { if (info->fType != SkType_MemberProperty) { SkOperand operand; if (info->getType() == SkType_Float) { info->getValue(element, &operand, 1); return operand.fScalar; } return SK_ScalarNaN; } SkScriptValue scriptValue; bool success = element->getProperty(info->propertyIndex(), &scriptValue); if (success && scriptValue.fType == SkType_Float) return scriptValue.fOperand.fScalar; return SK_ScalarNaN; } SkScalar SkAnimator::getScalar(const char* id, const char* fieldID) { const SkDisplayable* element = getElement(id); if (element == NULL) return SK_ScalarNaN; const SkMemberInfo* field = getField(element, fieldID); if (field == NULL) return SK_ScalarNaN; return getScalar(element, field); } const char* SkAnimator::getString(const SkDisplayable* ae, const SkMemberInfo* ai) { const SkDisplayable* element = (const SkDisplayable*) ae; const SkMemberInfo* info = (const SkMemberInfo*) ai; SkString* temp; info->getString(element, &temp); return temp->c_str(); } const char* SkAnimator::getString(const char* id, const char* fieldID) { const SkDisplayable* element = getElement(id); if (element == NULL) return NULL; const SkMemberInfo* field = getField(element, fieldID); if (field == NULL) return NULL; return getString(element, field); } const char* SkAnimator::getURIBase() { return fMaker->fPrefix.c_str(); } void SkAnimator::initialize() { SkDELETE(fMaker); fMaker = SkNEW_ARGS(SkAnimateMaker, (this, NULL, NULL)); decodeMemory(gMathPrimer, sizeof(gMathPrimer)-1); #ifdef SK_BUILD_FOR_ANDROID InitializeSkExtraPathEffects(this); #endif } #ifdef SK_DEBUG bool SkAnimator::isTrackingEvents() { return false; } #endif bool SkAnimator::onEvent(const SkEvent& evt) { #ifdef SK_DEBUG SkAnimator* root = fMaker->getRoot(); if (root == NULL) root = this; if (root->isTrackingEvents()) root->eventDone(evt); #endif if (evt.isType(SK_EventType_OnEnd)) { SkEventState eventState; bool success = evt.findPtr("anim", (void**) &eventState.fDisplayable); SkASSERT(success); success = evt.findS32("time", (int32_t*) &fMaker->fEnableTime); SkASSERT(success); fMaker->fAdjustedStart = fMaker->getAppTime() - fMaker->fEnableTime; fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kOnEnd, &eventState); fMaker->fAdjustedStart = 0; goto inval; } if (evt.isType(SK_EventType_Delay)) { fMaker->doDelayedEvent(); goto inval; } { const char* id = evt.findString("id"); if (id == NULL) return false; SkDisplayable** firstMovie = fMaker->fMovies.begin(); SkDisplayable** endMovie = fMaker->fMovies.end(); for (SkDisplayable** ptr = firstMovie; ptr < endMovie; ptr++) { SkDisplayMovie* movie = (SkDisplayMovie*) *ptr; movie->doEvent(evt); } { SkDisplayable* event; if (fMaker->find(id, &event) == false) return false; #if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING SkString debugOut; SkMSec realTime = fMaker->getAppTime(); debugOut.appendS32(realTime - fMaker->fDebugTimeBase); debugOut.append(" onEvent id="); debugOut.append(id); #endif SkMSec time = evt.getFast32(); if (time != 0) { SkMSec app = fMaker->getAppTime(); fMaker->setEnableTime(app, time); #if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING debugOut.append(" time="); debugOut.appendS32(time - fMaker->fDebugTimeBase); debugOut.append(" adjust="); debugOut.appendS32(fMaker->fAdjustedStart); #endif } #if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING SkDebugf("%s\n", debugOut.c_str()); #endif SkASSERT(event->isEvent()); SkDisplayEvent* displayEvent = (SkDisplayEvent*) event; displayEvent->populateInput(*fMaker, evt); displayEvent->enableEvent(*fMaker); } } inval: fMaker->notifyInval(); return true; } void SkAnimator::onEventPost(SkEvent* evt, SkEventSinkID sinkID) { #ifdef SK_DEBUG SkAnimator* root = fMaker->getRoot(); if (root) { root->onEventPost(evt, sinkID); return; } #else SkASSERT(sinkID == this->getSinkID() || this->getHostEventSinkID() == sinkID); #endif evt->setTargetID(sinkID)->post(); } void SkAnimator::onEventPostTime(SkEvent* evt, SkEventSinkID sinkID, SkMSec time) { #ifdef SK_DEBUG SkAnimator* root = fMaker->getRoot(); if (root) { root->onEventPostTime(evt, sinkID, time); return; } #else SkASSERT(sinkID == this->getSinkID() || this->getHostEventSinkID() == sinkID); #endif evt->setTargetID(sinkID)->postTime(time); } void SkAnimator::reset() { fMaker->fDisplayList.reset(); } SkEventSinkID SkAnimator::getHostEventSinkID() const { return fMaker->fHostEventSinkID; } void SkAnimator::setHostEventSinkID(SkEventSinkID target) { fMaker->fHostEventSinkID = target; } void SkAnimator::onSetHostHandler(Handler ) { } void SkAnimator::setJavaOwner(Handler ) { } bool SkAnimator::setArrayString(const char* id, const char* fieldID, const char** array, int num) { SkTypedArray tArray(SkType_String); tArray.setCount(num); for (int i = 0; i < num; i++) { SkOperand op; op.fString = new SkString(array[i]); tArray[i] = op; } return setArray(id, fieldID, tArray); } bool SkAnimator::setArrayInt(const char* id, const char* fieldID, const int* array, int num) { SkTypedArray tArray(SkType_Int); tArray.setCount(num); for (int i = 0; i < num; i++) { SkOperand op; op.fS32 = array[i]; tArray[i] = op; } return setArray(id, fieldID, tArray); } bool SkAnimator::setArray(SkDisplayable* element, const SkMemberInfo* info, SkTypedArray array) { if (info->fType != SkType_Array) return false; //the field is not an array //i think we can handle the case where the displayable itself is an array differently from the //case where it has an array - for one thing, if it is an array, i think we can change its type //if it's not, we cannot SkDisplayTypes type = element->getType(); if (type == SkType_Array) { SkDisplayArray* dispArray = (SkDisplayArray*) element; dispArray->values = array; return true; } else return false; //currently i don't care about this case } bool SkAnimator::setArray(const char* id, const char* fieldID, SkTypedArray array) { SkDisplayable* element = (SkDisplayable*) getElement(id); //should I go ahead and change all 'NULL's to 'NULL'? if (element == NULL) return false; const SkMemberInfo* field = getField(element, fieldID); if (field == NULL) return false; return setArray(element, field, array); } bool SkAnimator::setInt(SkDisplayable* element, const SkMemberInfo* info, int32_t s32) { if (info->fType != SkType_MemberProperty) { SkOperand operand; operand.fS32 = s32; SkASSERT(info->getType() == SkType_Int); info->setValue(element, &operand, 1); } else { SkScriptValue scriptValue; scriptValue.fType = SkType_Int; scriptValue.fOperand.fS32 = s32; element->setProperty(info->propertyIndex(), scriptValue); } return true; } bool SkAnimator::setInt(const char* id, const char* fieldID, int32_t s32) { SkDisplayable* element = (SkDisplayable*) getElement(id); if (element == NULL) return false; const SkMemberInfo* field = getField(element, fieldID); if (field == NULL) return false; return setInt(element, field, s32); } bool SkAnimator::setScalar(SkDisplayable* element, const SkMemberInfo* info, SkScalar scalar) { if (info->fType != SkType_MemberProperty) { SkOperand operand; operand.fScalar = scalar; SkASSERT(info->getType() == SkType_Float); info->setValue(element, &operand, 1); } else { SkScriptValue scriptValue; scriptValue.fType = SkType_Float; scriptValue.fOperand.fScalar = scalar; element->setProperty(info->propertyIndex(), scriptValue); } return true; } bool SkAnimator::setScalar(const char* id, const char* fieldID, SkScalar scalar) { SkDisplayable* element = (SkDisplayable*) getElement(id); if (element == NULL) return false; const SkMemberInfo* field = getField(element, fieldID); if (field == NULL) return false; return setScalar(element, field, scalar); } bool SkAnimator::setString(SkDisplayable* element, const SkMemberInfo* info, const char* str) { // !!! until this is fixed, can't call script with global references from here info->setValue(*fMaker, NULL, 0, info->fCount, element, info->getType(), str, strlen(str)); return true; } bool SkAnimator::setString(const char* id, const char* fieldID, const char* str) { SkDisplayable* element = (SkDisplayable*) getElement(id); if (element == NULL) return false; const SkMemberInfo* field = getField(element, fieldID); if (field == NULL) return false; return setString(element, field, str); } void SkAnimator::setTimeline(const Timeline& timeline) { fMaker->fTimeline = &timeline; } void SkAnimator::setURIBase(const char* uri) { if (uri) { const char* tail = strrchr(uri, '/'); if (tail) { SkString prefix(uri, tail - uri + 1); if (uri[0] != '.' /*SkStream::IsAbsoluteURI(uri)*/) fMaker->fPrefix.reset(); fMaker->fPrefix.append(prefix); fMaker->fFileName.set(tail + 1); } else fMaker->fFileName.set(uri); } } #ifdef SK_DEBUG bool SkAnimator::NoLeaks() { #ifdef SK_BUILD_FOR_MAC if (SkDisplayable::fAllocations.count() == 0) return true; // return SkDisplayable::fAllocationCount == 0; SkDebugf("!!! leaked %d displayables:\n", SkDisplayable::fAllocations.count()); for (SkDisplayable** leak = SkDisplayable::fAllocations.begin(); leak < SkDisplayable::fAllocations.end(); leak++) SkDebugf("%08x %s\n", *leak, (*leak)->id); #endif return false; } #endif #ifdef SK_SUPPORT_UNITTEST #include "SkAnimatorScript.h" #include "SkBase64.h" #include "SkParse.h" #include "SkMemberInfo.h" #define unittestline(type) { #type , type::UnitTest } #endif void SkAnimator::Init(bool runUnitTests) { #ifdef SK_SUPPORT_UNITTEST if (runUnitTests == false) return; static const struct { const char* fTypeName; void (*fUnitTest)( ); } gUnitTests[] = { unittestline(SkBase64), unittestline(SkDisplayType), unittestline(SkParse), unittestline(SkScriptEngine), // unittestline(SkScriptEngine2), // compiled script experiment unittestline(SkAnimatorScript) }; for (int i = 0; i < (int)SK_ARRAY_COUNT(gUnitTests); i++) { SkDebugf("SkAnimator: Running UnitTest for %s\n", gUnitTests[i].fTypeName); gUnitTests[i].fUnitTest(); SkDebugf("SkAnimator: End UnitTest for %s\n", gUnitTests[i].fTypeName); } #endif } void SkAnimator::Term() { }