/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrGLPath.h" #include "GrGpuGL.h" #define GPUGL static_cast<GrGpuGL*>(this->getGpu()) #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) #define GL_CALL_RET(R, X) GR_GL_CALL_RET(GPUGL->glInterface(), R, X) namespace { inline GrGLubyte verb_to_gl_path_cmd(const SkPath::Verb verb) { static const GrGLubyte gTable[] = { GR_GL_MOVE_TO, GR_GL_LINE_TO, GR_GL_QUADRATIC_CURVE_TO, GR_GL_CUBIC_CURVE_TO, GR_GL_CLOSE_PATH, }; GR_STATIC_ASSERT(0 == SkPath::kMove_Verb); GR_STATIC_ASSERT(1 == SkPath::kLine_Verb); GR_STATIC_ASSERT(2 == SkPath::kQuad_Verb); GR_STATIC_ASSERT(3 == SkPath::kCubic_Verb); GR_STATIC_ASSERT(4 == SkPath::kClose_Verb); GrAssert(verb >= 0 && (size_t)verb < GR_ARRAY_COUNT(gTable)); return gTable[verb]; } #ifdef SK_DEBUG inline int num_pts(const SkPath::Verb verb) { static const int gTable[] = { 1, // move 1, // line 2, // quad 3, // cubic 0, // close }; GR_STATIC_ASSERT(0 == SkPath::kMove_Verb); GR_STATIC_ASSERT(1 == SkPath::kLine_Verb); GR_STATIC_ASSERT(2 == SkPath::kQuad_Verb); GR_STATIC_ASSERT(3 == SkPath::kCubic_Verb); GR_STATIC_ASSERT(4 == SkPath::kClose_Verb); GrAssert(verb >= 0 && (size_t)verb < GR_ARRAY_COUNT(gTable)); return gTable[verb]; } #endif } static const bool kIsWrapped = false; // The constructor creates the GL path object. GrGLPath::GrGLPath(GrGpuGL* gpu, const SkPath& path) : INHERITED(gpu, kIsWrapped) { GL_CALL_RET(fPathID, GenPaths(1)); SkPath::Iter iter(path, true); SkSTArray<16, GrGLubyte, true> pathCommands; #ifndef SK_SCALAR_IS_FLOAT GrCrash("Assumes scalar is float."); #endif SkSTArray<16, SkPoint, true> pathPoints; int verbCnt = path.countVerbs(); int pointCnt = path.countPoints(); pathCommands.resize_back(verbCnt); pathPoints.resize_back(pointCnt); // TODO: Direct access to path points since we could pass them on directly. path.getPoints(&pathPoints[0], pointCnt); path.getVerbs(&pathCommands[0], verbCnt); GR_DEBUGCODE(int numPts = 0); for (int i = 0; i < verbCnt; ++i) { SkPath::Verb v = static_cast<SkPath::Verb>(pathCommands[i]); pathCommands[i] = verb_to_gl_path_cmd(v); GR_DEBUGCODE(numPts += num_pts(v)); } GrAssert(pathPoints.count() == numPts); GL_CALL(PathCommands(fPathID, verbCnt, &pathCommands[0], 2 * pointCnt, GR_GL_FLOAT, &pathPoints[0])); fBounds = path.getBounds(); } GrGLPath::~GrGLPath() { this->release(); } void GrGLPath::onRelease() { if (0 != fPathID && !this->isWrapped()) { GL_CALL(DeletePaths(fPathID, 1)); fPathID = 0; } INHERITED::onRelease(); } void GrGLPath::onAbandon() { fPathID = 0; INHERITED::onAbandon(); }