/* * Copyright 2009 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include <emmintrin.h> #include "SkBitmapProcState_opts_SSE2.h" #include "SkUtils.h" void S32_opaque_D32_filter_DX_SSE2(const SkBitmapProcState& s, const uint32_t* xy, int count, uint32_t* colors) { SkASSERT(count > 0 && colors != NULL); SkASSERT(s.fDoFilter); SkASSERT(s.fBitmap->config() == SkBitmap::kARGB_8888_Config); SkASSERT(s.fAlphaScale == 256); const char* srcAddr = static_cast<const char*>(s.fBitmap->getPixels()); unsigned rb = s.fBitmap->rowBytes(); uint32_t XY = *xy++; unsigned y0 = XY >> 14; const uint32_t* row0 = reinterpret_cast<const uint32_t*>(srcAddr + (y0 >> 4) * rb); const uint32_t* row1 = reinterpret_cast<const uint32_t*>(srcAddr + (XY & 0x3FFF) * rb); unsigned subY = y0 & 0xF; // ( 0, 0, 0, 0, 0, 0, 0, 16) __m128i sixteen = _mm_cvtsi32_si128(16); // ( 0, 0, 0, 0, 16, 16, 16, 16) sixteen = _mm_shufflelo_epi16(sixteen, 0); // ( 0, 0, 0, 0, 0, 0, 0, y) __m128i allY = _mm_cvtsi32_si128(subY); // ( 0, 0, 0, 0, y, y, y, y) allY = _mm_shufflelo_epi16(allY, 0); // ( 0, 0, 0, 0, 16-y, 16-y, 16-y, 16-y) __m128i negY = _mm_sub_epi16(sixteen, allY); // (16-y, 16-y, 16-y, 16-y, y, y, y, y) allY = _mm_unpacklo_epi64(allY, negY); // (16, 16, 16, 16, 16, 16, 16, 16 ) sixteen = _mm_shuffle_epi32(sixteen, 0); // ( 0, 0, 0, 0, 0, 0, 0, 0) __m128i zero = _mm_setzero_si128(); do { uint32_t XX = *xy++; // x0:14 | 4 | x1:14 unsigned x0 = XX >> 18; unsigned x1 = XX & 0x3FFF; // (0, 0, 0, 0, 0, 0, 0, x) __m128i allX = _mm_cvtsi32_si128((XX >> 14) & 0x0F); // (0, 0, 0, 0, x, x, x, x) allX = _mm_shufflelo_epi16(allX, 0); // (x, x, x, x, x, x, x, x) allX = _mm_shuffle_epi32(allX, 0); // (16-x, 16-x, 16-x, 16-x, 16-x, 16-x, 16-x) __m128i negX = _mm_sub_epi16(sixteen, allX); // Load 4 samples (pixels). __m128i a00 = _mm_cvtsi32_si128(row0[x0]); __m128i a01 = _mm_cvtsi32_si128(row0[x1]); __m128i a10 = _mm_cvtsi32_si128(row1[x0]); __m128i a11 = _mm_cvtsi32_si128(row1[x1]); // (0, 0, a00, a10) __m128i a00a10 = _mm_unpacklo_epi32(a10, a00); // Expand to 16 bits per component. a00a10 = _mm_unpacklo_epi8(a00a10, zero); // ((a00 * (16-y)), (a10 * y)). a00a10 = _mm_mullo_epi16(a00a10, allY); // (a00 * (16-y) * (16-x), a10 * y * (16-x)). a00a10 = _mm_mullo_epi16(a00a10, negX); // (0, 0, a01, a10) __m128i a01a11 = _mm_unpacklo_epi32(a11, a01); // Expand to 16 bits per component. a01a11 = _mm_unpacklo_epi8(a01a11, zero); // (a01 * (16-y)), (a11 * y) a01a11 = _mm_mullo_epi16(a01a11, allY); // (a01 * (16-y) * x), (a11 * y * x) a01a11 = _mm_mullo_epi16(a01a11, allX); // (a00*w00 + a01*w01, a10*w10 + a11*w11) __m128i sum = _mm_add_epi16(a00a10, a01a11); // (DC, a00*w00 + a01*w01) __m128i shifted = _mm_shuffle_epi32(sum, 0xEE); // (DC, a00*w00 + a01*w01 + a10*w10 + a11*w11) sum = _mm_add_epi16(sum, shifted); // Divide each 16 bit component by 256. sum = _mm_srli_epi16(sum, 8); // Pack lower 4 16 bit values of sum into lower 4 bytes. sum = _mm_packus_epi16(sum, zero); // Extract low int and store. *colors++ = _mm_cvtsi128_si32(sum); } while (--count > 0); } void S32_alpha_D32_filter_DX_SSE2(const SkBitmapProcState& s, const uint32_t* xy, int count, uint32_t* colors) { SkASSERT(count > 0 && colors != NULL); SkASSERT(s.fDoFilter); SkASSERT(s.fBitmap->config() == SkBitmap::kARGB_8888_Config); SkASSERT(s.fAlphaScale < 256); const char* srcAddr = static_cast<const char*>(s.fBitmap->getPixels()); unsigned rb = s.fBitmap->rowBytes(); uint32_t XY = *xy++; unsigned y0 = XY >> 14; const uint32_t* row0 = reinterpret_cast<const uint32_t*>(srcAddr + (y0 >> 4) * rb); const uint32_t* row1 = reinterpret_cast<const uint32_t*>(srcAddr + (XY & 0x3FFF) * rb); unsigned subY = y0 & 0xF; // ( 0, 0, 0, 0, 0, 0, 0, 16) __m128i sixteen = _mm_cvtsi32_si128(16); // ( 0, 0, 0, 0, 16, 16, 16, 16) sixteen = _mm_shufflelo_epi16(sixteen, 0); // ( 0, 0, 0, 0, 0, 0, 0, y) __m128i allY = _mm_cvtsi32_si128(subY); // ( 0, 0, 0, 0, y, y, y, y) allY = _mm_shufflelo_epi16(allY, 0); // ( 0, 0, 0, 0, 16-y, 16-y, 16-y, 16-y) __m128i negY = _mm_sub_epi16(sixteen, allY); // (16-y, 16-y, 16-y, 16-y, y, y, y, y) allY = _mm_unpacklo_epi64(allY, negY); // (16, 16, 16, 16, 16, 16, 16, 16 ) sixteen = _mm_shuffle_epi32(sixteen, 0); // ( 0, 0, 0, 0, 0, 0, 0, 0) __m128i zero = _mm_setzero_si128(); // ( alpha, alpha, alpha, alpha, alpha, alpha, alpha, alpha ) __m128i alpha = _mm_set1_epi16(s.fAlphaScale); do { uint32_t XX = *xy++; // x0:14 | 4 | x1:14 unsigned x0 = XX >> 18; unsigned x1 = XX & 0x3FFF; // (0, 0, 0, 0, 0, 0, 0, x) __m128i allX = _mm_cvtsi32_si128((XX >> 14) & 0x0F); // (0, 0, 0, 0, x, x, x, x) allX = _mm_shufflelo_epi16(allX, 0); // (x, x, x, x, x, x, x, x) allX = _mm_shuffle_epi32(allX, 0); // (16-x, 16-x, 16-x, 16-x, 16-x, 16-x, 16-x) __m128i negX = _mm_sub_epi16(sixteen, allX); // Load 4 samples (pixels). __m128i a00 = _mm_cvtsi32_si128(row0[x0]); __m128i a01 = _mm_cvtsi32_si128(row0[x1]); __m128i a10 = _mm_cvtsi32_si128(row1[x0]); __m128i a11 = _mm_cvtsi32_si128(row1[x1]); // (0, 0, a00, a10) __m128i a00a10 = _mm_unpacklo_epi32(a10, a00); // Expand to 16 bits per component. a00a10 = _mm_unpacklo_epi8(a00a10, zero); // ((a00 * (16-y)), (a10 * y)). a00a10 = _mm_mullo_epi16(a00a10, allY); // (a00 * (16-y) * (16-x), a10 * y * (16-x)). a00a10 = _mm_mullo_epi16(a00a10, negX); // (0, 0, a01, a10) __m128i a01a11 = _mm_unpacklo_epi32(a11, a01); // Expand to 16 bits per component. a01a11 = _mm_unpacklo_epi8(a01a11, zero); // (a01 * (16-y)), (a11 * y) a01a11 = _mm_mullo_epi16(a01a11, allY); // (a01 * (16-y) * x), (a11 * y * x) a01a11 = _mm_mullo_epi16(a01a11, allX); // (a00*w00 + a01*w01, a10*w10 + a11*w11) __m128i sum = _mm_add_epi16(a00a10, a01a11); // (DC, a00*w00 + a01*w01) __m128i shifted = _mm_shuffle_epi32(sum, 0xEE); // (DC, a00*w00 + a01*w01 + a10*w10 + a11*w11) sum = _mm_add_epi16(sum, shifted); // Divide each 16 bit component by 256. sum = _mm_srli_epi16(sum, 8); // Multiply by alpha. sum = _mm_mullo_epi16(sum, alpha); // Divide each 16 bit component by 256. sum = _mm_srli_epi16(sum, 8); // Pack lower 4 16 bit values of sum into lower 4 bytes. sum = _mm_packus_epi16(sum, zero); // Extract low int and store. *colors++ = _mm_cvtsi128_si32(sum); } while (--count > 0); } static inline uint32_t ClampX_ClampY_pack_filter(SkFixed f, unsigned max, SkFixed one) { unsigned i = SkClampMax(f >> 16, max); i = (i << 4) | ((f >> 12) & 0xF); return (i << 14) | SkClampMax((f + one) >> 16, max); } /* SSE version of ClampX_ClampY_filter_scale() * portable version is in core/SkBitmapProcState_matrix.h */ void ClampX_ClampY_filter_scale_SSE2(const SkBitmapProcState& s, uint32_t xy[], int count, int x, int y) { SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) == 0); SkASSERT(s.fInvKy == 0); const unsigned maxX = s.fBitmap->width() - 1; const SkFixed one = s.fFilterOneX; const SkFixed dx = s.fInvSx; SkFixed fx; SkPoint pt; s.fInvProc(*s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, SkIntToScalar(y) + SK_ScalarHalf, &pt); const SkFixed fy = SkScalarToFixed(pt.fY) - (s.fFilterOneY >> 1); const unsigned maxY = s.fBitmap->height() - 1; // compute our two Y values up front *xy++ = ClampX_ClampY_pack_filter(fy, maxY, s.fFilterOneY); // now initialize fx fx = SkScalarToFixed(pt.fX) - (one >> 1); // test if we don't need to apply the tile proc if (dx > 0 && (unsigned)(fx >> 16) <= maxX && (unsigned)((fx + dx * (count - 1)) >> 16) < maxX) { if (count >= 4) { // SSE version of decal_filter_scale while ((size_t(xy) & 0x0F) != 0) { SkASSERT((fx >> (16 + 14)) == 0); *xy++ = (fx >> 12 << 14) | ((fx >> 16) + 1); fx += dx; count--; } __m128i wide_1 = _mm_set1_epi32(1); __m128i wide_dx4 = _mm_set1_epi32(dx * 4); __m128i wide_fx = _mm_set_epi32(fx + dx * 3, fx + dx * 2, fx + dx, fx); while (count >= 4) { __m128i wide_out; wide_out = _mm_slli_epi32(_mm_srai_epi32(wide_fx, 12), 14); wide_out = _mm_or_si128(wide_out, _mm_add_epi32( _mm_srai_epi32(wide_fx, 16), wide_1)); _mm_store_si128(reinterpret_cast<__m128i*>(xy), wide_out); xy += 4; fx += dx * 4; wide_fx = _mm_add_epi32(wide_fx, wide_dx4); count -= 4; } // while count >= 4 } // if count >= 4 while (count-- > 0) { SkASSERT((fx >> (16 + 14)) == 0); *xy++ = (fx >> 12 << 14) | ((fx >> 16) + 1); fx += dx; } } else { // SSE2 only support 16bit interger max & min, so only process the case // maxX less than the max 16bit interger. Actually maxX is the bitmap's // height, there should be rare bitmap whose height will be greater // than max 16bit interger in the real world. if ((count >= 4) && (maxX <= 0xFFFF)) { while (((size_t)xy & 0x0F) != 0) { *xy++ = ClampX_ClampY_pack_filter(fx, maxX, one); fx += dx; count--; } __m128i wide_fx = _mm_set_epi32(fx + dx * 3, fx + dx * 2, fx + dx, fx); __m128i wide_dx4 = _mm_set1_epi32(dx * 4); __m128i wide_one = _mm_set1_epi32(one); __m128i wide_maxX = _mm_set1_epi32(maxX); __m128i wide_mask = _mm_set1_epi32(0xF); while (count >= 4) { __m128i wide_i; __m128i wide_lo; __m128i wide_fx1; // i = SkClampMax(f>>16,maxX) wide_i = _mm_max_epi16(_mm_srli_epi32(wide_fx, 16), _mm_setzero_si128()); wide_i = _mm_min_epi16(wide_i, wide_maxX); // i<<4 | TILEX_LOW_BITS(fx) wide_lo = _mm_srli_epi32(wide_fx, 12); wide_lo = _mm_and_si128(wide_lo, wide_mask); wide_i = _mm_slli_epi32(wide_i, 4); wide_i = _mm_or_si128(wide_i, wide_lo); // i<<14 wide_i = _mm_slli_epi32(wide_i, 14); // SkClampMax(((f+one))>>16,max) wide_fx1 = _mm_add_epi32(wide_fx, wide_one); wide_fx1 = _mm_max_epi16(_mm_srli_epi32(wide_fx1, 16), _mm_setzero_si128()); wide_fx1 = _mm_min_epi16(wide_fx1, wide_maxX); // final combination wide_i = _mm_or_si128(wide_i, wide_fx1); _mm_store_si128(reinterpret_cast<__m128i*>(xy), wide_i); wide_fx = _mm_add_epi32(wide_fx, wide_dx4); fx += dx * 4; xy += 4; count -= 4; } // while count >= 4 } // if count >= 4 while (count-- > 0) { *xy++ = ClampX_ClampY_pack_filter(fx, maxX, one); fx += dx; } } } /* SSE version of ClampX_ClampY_nofilter_scale() * portable version is in core/SkBitmapProcState_matrix.h */ void ClampX_ClampY_nofilter_scale_SSE2(const SkBitmapProcState& s, uint32_t xy[], int count, int x, int y) { SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) == 0); // we store y, x, x, x, x, x const unsigned maxX = s.fBitmap->width() - 1; SkFixed fx; SkPoint pt; s.fInvProc(*s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, SkIntToScalar(y) + SK_ScalarHalf, &pt); fx = SkScalarToFixed(pt.fY); const unsigned maxY = s.fBitmap->height() - 1; *xy++ = SkClampMax(fx >> 16, maxY); fx = SkScalarToFixed(pt.fX); if (0 == maxX) { // all of the following X values must be 0 memset(xy, 0, count * sizeof(uint16_t)); return; } const SkFixed dx = s.fInvSx; // test if we don't need to apply the tile proc if ((unsigned)(fx >> 16) <= maxX && (unsigned)((fx + dx * (count - 1)) >> 16) <= maxX) { // SSE version of decal_nofilter_scale if (count >= 8) { while (((size_t)xy & 0x0F) != 0) { *xy++ = pack_two_shorts(fx >> 16, (fx + dx) >> 16); fx += 2 * dx; count -= 2; } __m128i wide_dx4 = _mm_set1_epi32(dx * 4); __m128i wide_dx8 = _mm_add_epi32(wide_dx4, wide_dx4); __m128i wide_low = _mm_set_epi32(fx + dx * 3, fx + dx * 2, fx + dx, fx); __m128i wide_high = _mm_add_epi32(wide_low, wide_dx4); while (count >= 8) { __m128i wide_out_low = _mm_srli_epi32(wide_low, 16); __m128i wide_out_high = _mm_srli_epi32(wide_high, 16); __m128i wide_result = _mm_packs_epi32(wide_out_low, wide_out_high); _mm_store_si128(reinterpret_cast<__m128i*>(xy), wide_result); wide_low = _mm_add_epi32(wide_low, wide_dx8); wide_high = _mm_add_epi32(wide_high, wide_dx8); xy += 4; fx += dx * 8; count -= 8; } } // if count >= 8 uint16_t* xx = reinterpret_cast<uint16_t*>(xy); while (count-- > 0) { *xx++ = SkToU16(fx >> 16); fx += dx; } } else { // SSE2 only support 16bit interger max & min, so only process the case // maxX less than the max 16bit interger. Actually maxX is the bitmap's // height, there should be rare bitmap whose height will be greater // than max 16bit interger in the real world. if ((count >= 8) && (maxX <= 0xFFFF)) { while (((size_t)xy & 0x0F) != 0) { *xy++ = pack_two_shorts(SkClampMax((fx + dx) >> 16, maxX), SkClampMax(fx >> 16, maxX)); fx += 2 * dx; count -= 2; } __m128i wide_dx4 = _mm_set1_epi32(dx * 4); __m128i wide_dx8 = _mm_add_epi32(wide_dx4, wide_dx4); __m128i wide_low = _mm_set_epi32(fx + dx * 3, fx + dx * 2, fx + dx, fx); __m128i wide_high = _mm_add_epi32(wide_low, wide_dx4); __m128i wide_maxX = _mm_set1_epi32(maxX); while (count >= 8) { __m128i wide_out_low = _mm_srli_epi32(wide_low, 16); __m128i wide_out_high = _mm_srli_epi32(wide_high, 16); wide_out_low = _mm_max_epi16(wide_out_low, _mm_setzero_si128()); wide_out_low = _mm_min_epi16(wide_out_low, wide_maxX); wide_out_high = _mm_max_epi16(wide_out_high, _mm_setzero_si128()); wide_out_high = _mm_min_epi16(wide_out_high, wide_maxX); __m128i wide_result = _mm_packs_epi32(wide_out_low, wide_out_high); _mm_store_si128(reinterpret_cast<__m128i*>(xy), wide_result); wide_low = _mm_add_epi32(wide_low, wide_dx8); wide_high = _mm_add_epi32(wide_high, wide_dx8); xy += 4; fx += dx * 8; count -= 8; } } // if count >= 8 uint16_t* xx = reinterpret_cast<uint16_t*>(xy); while (count-- > 0) { *xx++ = SkClampMax(fx >> 16, maxX); fx += dx; } } } /* SSE version of ClampX_ClampY_filter_affine() * portable version is in core/SkBitmapProcState_matrix.h */ void ClampX_ClampY_filter_affine_SSE2(const SkBitmapProcState& s, uint32_t xy[], int count, int x, int y) { SkPoint srcPt; s.fInvProc(*s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, SkIntToScalar(y) + SK_ScalarHalf, &srcPt); SkFixed oneX = s.fFilterOneX; SkFixed oneY = s.fFilterOneY; SkFixed fx = SkScalarToFixed(srcPt.fX) - (oneX >> 1); SkFixed fy = SkScalarToFixed(srcPt.fY) - (oneY >> 1); SkFixed dx = s.fInvSx; SkFixed dy = s.fInvKy; unsigned maxX = s.fBitmap->width() - 1; unsigned maxY = s.fBitmap->height() - 1; if (count >= 2 && (maxX <= 0xFFFF)) { SkFixed dx2 = dx + dx; SkFixed dy2 = dy + dy; __m128i wide_f = _mm_set_epi32(fx + dx, fy + dy, fx, fy); __m128i wide_d2 = _mm_set_epi32(dx2, dy2, dx2, dy2); __m128i wide_one = _mm_set_epi32(oneX, oneY, oneX, oneY); __m128i wide_max = _mm_set_epi32(maxX, maxY, maxX, maxY); __m128i wide_mask = _mm_set1_epi32(0xF); while (count >= 2) { // i = SkClampMax(f>>16,maxX) __m128i wide_i = _mm_max_epi16(_mm_srli_epi32(wide_f, 16), _mm_setzero_si128()); wide_i = _mm_min_epi16(wide_i, wide_max); // i<<4 | TILEX_LOW_BITS(f) __m128i wide_lo = _mm_srli_epi32(wide_f, 12); wide_lo = _mm_and_si128(wide_lo, wide_mask); wide_i = _mm_slli_epi32(wide_i, 4); wide_i = _mm_or_si128(wide_i, wide_lo); // i<<14 wide_i = _mm_slli_epi32(wide_i, 14); // SkClampMax(((f+one))>>16,max) __m128i wide_f1 = _mm_add_epi32(wide_f, wide_one); wide_f1 = _mm_max_epi16(_mm_srli_epi32(wide_f1, 16), _mm_setzero_si128()); wide_f1 = _mm_min_epi16(wide_f1, wide_max); // final combination wide_i = _mm_or_si128(wide_i, wide_f1); _mm_storeu_si128(reinterpret_cast<__m128i*>(xy), wide_i); wide_f = _mm_add_epi32(wide_f, wide_d2); fx += dx2; fy += dy2; xy += 4; count -= 2; } // while count >= 2 } // if count >= 2 while (count-- > 0) { *xy++ = ClampX_ClampY_pack_filter(fy, maxY, oneY); fy += dy; *xy++ = ClampX_ClampY_pack_filter(fx, maxX, oneX); fx += dx; } } /* SSE version of ClampX_ClampY_nofilter_affine() * portable version is in core/SkBitmapProcState_matrix.h */ void ClampX_ClampY_nofilter_affine_SSE2(const SkBitmapProcState& s, uint32_t xy[], int count, int x, int y) { SkASSERT(s.fInvType & SkMatrix::kAffine_Mask); SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask | SkMatrix::kAffine_Mask)) == 0); SkPoint srcPt; s.fInvProc(*s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, SkIntToScalar(y) + SK_ScalarHalf, &srcPt); SkFixed fx = SkScalarToFixed(srcPt.fX); SkFixed fy = SkScalarToFixed(srcPt.fY); SkFixed dx = s.fInvSx; SkFixed dy = s.fInvKy; int maxX = s.fBitmap->width() - 1; int maxY = s.fBitmap->height() - 1; if (count >= 4 && (maxX <= 0xFFFF)) { while (((size_t)xy & 0x0F) != 0) { *xy++ = (SkClampMax(fy >> 16, maxY) << 16) | SkClampMax(fx >> 16, maxX); fx += dx; fy += dy; count--; } SkFixed dx4 = dx * 4; SkFixed dy4 = dy * 4; __m128i wide_fx = _mm_set_epi32(fx + dx * 3, fx + dx * 2, fx + dx, fx); __m128i wide_fy = _mm_set_epi32(fy + dy * 3, fy + dy * 2, fy + dy, fy); __m128i wide_dx4 = _mm_set1_epi32(dx4); __m128i wide_dy4 = _mm_set1_epi32(dy4); __m128i wide_maxX = _mm_set1_epi32(maxX); __m128i wide_maxY = _mm_set1_epi32(maxY); while (count >= 4) { // SkClampMax(fx>>16,maxX) __m128i wide_lo = _mm_max_epi16(_mm_srli_epi32(wide_fx, 16), _mm_setzero_si128()); wide_lo = _mm_min_epi16(wide_lo, wide_maxX); // SkClampMax(fy>>16,maxY) __m128i wide_hi = _mm_max_epi16(_mm_srli_epi32(wide_fy, 16), _mm_setzero_si128()); wide_hi = _mm_min_epi16(wide_hi, wide_maxY); // final combination __m128i wide_i = _mm_or_si128(_mm_slli_epi32(wide_hi, 16), wide_lo); _mm_store_si128(reinterpret_cast<__m128i*>(xy), wide_i); wide_fx = _mm_add_epi32(wide_fx, wide_dx4); wide_fy = _mm_add_epi32(wide_fy, wide_dy4); fx += dx4; fy += dy4; xy += 4; count -= 4; } // while count >= 4 } // if count >= 4 while (count-- > 0) { *xy++ = (SkClampMax(fy >> 16, maxY) << 16) | SkClampMax(fx >> 16, maxX); fx += dx; fy += dy; } } /* SSE version of S32_D16_filter_DX_SSE2 * Definition is in section of "D16 functions for SRC == 8888" in SkBitmapProcState.cpp * It combines S32_opaque_D32_filter_DX_SSE2 and SkPixel32ToPixel16 */ void S32_D16_filter_DX_SSE2(const SkBitmapProcState& s, const uint32_t* xy, int count, uint16_t* colors) { SkASSERT(count > 0 && colors != NULL); SkASSERT(s.fDoFilter); SkASSERT(s.fBitmap->config() == SkBitmap::kARGB_8888_Config); SkASSERT(s.fBitmap->isOpaque()); SkPMColor dstColor; const char* srcAddr = static_cast<const char*>(s.fBitmap->getPixels()); unsigned rb = s.fBitmap->rowBytes(); uint32_t XY = *xy++; unsigned y0 = XY >> 14; const uint32_t* row0 = reinterpret_cast<const uint32_t*>(srcAddr + (y0 >> 4) * rb); const uint32_t* row1 = reinterpret_cast<const uint32_t*>(srcAddr + (XY & 0x3FFF) * rb); unsigned subY = y0 & 0xF; // ( 0, 0, 0, 0, 0, 0, 0, 16) __m128i sixteen = _mm_cvtsi32_si128(16); // ( 0, 0, 0, 0, 16, 16, 16, 16) sixteen = _mm_shufflelo_epi16(sixteen, 0); // ( 0, 0, 0, 0, 0, 0, 0, y) __m128i allY = _mm_cvtsi32_si128(subY); // ( 0, 0, 0, 0, y, y, y, y) allY = _mm_shufflelo_epi16(allY, 0); // ( 0, 0, 0, 0, 16-y, 16-y, 16-y, 16-y) __m128i negY = _mm_sub_epi16(sixteen, allY); // (16-y, 16-y, 16-y, 16-y, y, y, y, y) allY = _mm_unpacklo_epi64(allY, negY); // (16, 16, 16, 16, 16, 16, 16, 16 ) sixteen = _mm_shuffle_epi32(sixteen, 0); // ( 0, 0, 0, 0, 0, 0, 0, 0) __m128i zero = _mm_setzero_si128(); do { uint32_t XX = *xy++; // x0:14 | 4 | x1:14 unsigned x0 = XX >> 18; unsigned x1 = XX & 0x3FFF; // (0, 0, 0, 0, 0, 0, 0, x) __m128i allX = _mm_cvtsi32_si128((XX >> 14) & 0x0F); // (0, 0, 0, 0, x, x, x, x) allX = _mm_shufflelo_epi16(allX, 0); // (x, x, x, x, x, x, x, x) allX = _mm_shuffle_epi32(allX, 0); // (16-x, 16-x, 16-x, 16-x, 16-x, 16-x, 16-x) __m128i negX = _mm_sub_epi16(sixteen, allX); // Load 4 samples (pixels). __m128i a00 = _mm_cvtsi32_si128(row0[x0]); __m128i a01 = _mm_cvtsi32_si128(row0[x1]); __m128i a10 = _mm_cvtsi32_si128(row1[x0]); __m128i a11 = _mm_cvtsi32_si128(row1[x1]); // (0, 0, a00, a10) __m128i a00a10 = _mm_unpacklo_epi32(a10, a00); // Expand to 16 bits per component. a00a10 = _mm_unpacklo_epi8(a00a10, zero); // ((a00 * (16-y)), (a10 * y)). a00a10 = _mm_mullo_epi16(a00a10, allY); // (a00 * (16-y) * (16-x), a10 * y * (16-x)). a00a10 = _mm_mullo_epi16(a00a10, negX); // (0, 0, a01, a10) __m128i a01a11 = _mm_unpacklo_epi32(a11, a01); // Expand to 16 bits per component. a01a11 = _mm_unpacklo_epi8(a01a11, zero); // (a01 * (16-y)), (a11 * y) a01a11 = _mm_mullo_epi16(a01a11, allY); // (a01 * (16-y) * x), (a11 * y * x) a01a11 = _mm_mullo_epi16(a01a11, allX); // (a00*w00 + a01*w01, a10*w10 + a11*w11) __m128i sum = _mm_add_epi16(a00a10, a01a11); // (DC, a00*w00 + a01*w01) __m128i shifted = _mm_shuffle_epi32(sum, 0xEE); // (DC, a00*w00 + a01*w01 + a10*w10 + a11*w11) sum = _mm_add_epi16(sum, shifted); // Divide each 16 bit component by 256. sum = _mm_srli_epi16(sum, 8); // Pack lower 4 16 bit values of sum into lower 4 bytes. sum = _mm_packus_epi16(sum, zero); // Extract low int and store. dstColor = _mm_cvtsi128_si32(sum); //*colors++ = SkPixel32ToPixel16(dstColor); // below is much faster than the above. It's tested for Android benchmark--Softweg __m128i _m_temp1 = _mm_set1_epi32(dstColor); __m128i _m_temp2 = _mm_srli_epi32(_m_temp1, 3); unsigned int r32 = _mm_cvtsi128_si32(_m_temp2); unsigned r = (r32 & ((1<<5) -1)) << 11; _m_temp2 = _mm_srli_epi32(_m_temp2, 7); unsigned int g32 = _mm_cvtsi128_si32(_m_temp2); unsigned g = (g32 & ((1<<6) -1)) << 5; _m_temp2 = _mm_srli_epi32(_m_temp2, 9); unsigned int b32 = _mm_cvtsi128_si32(_m_temp2); unsigned b = (b32 & ((1<<5) -1)); *colors++ = r | g | b; } while (--count > 0); }