/* * Copyright 2010 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkPDFFormXObject.h" #include "SkMatrix.h" #include "SkPDFCatalog.h" #include "SkPDFDevice.h" #include "SkPDFUtils.h" #include "SkStream.h" #include "SkTypes.h" SkPDFFormXObject::SkPDFFormXObject(SkPDFDevice* device) { // We don't want to keep around device because we'd have two copies // of content, so reference or copy everything we need (content and // resources). device->getResources(&fResources, false); // Fail fast if in the tree of resources a child references a parent. // If there is an issue, getResources will end up consuming all memory. // TODO: A better approach might be for all SkPDFObject to keep track // of possible cycles. #ifdef SK_DEBUG SkTDArray<SkPDFObject*> dummy_resourceList; getResources(&dummy_resourceList); #endif SkAutoTUnref<SkStream> content(device->content()); setData(content.get()); insertName("Type", "XObject"); insertName("Subtype", "Form"); SkSafeUnref(this->insert("BBox", device->copyMediaBox())); insert("Resources", device->getResourceDict()); // We invert the initial transform and apply that to the xobject so that // it doesn't get applied twice. We can't just undo it because it's // embedded in things like shaders and images. if (!device->initialTransform().isIdentity()) { SkMatrix inverse; if (!device->initialTransform().invert(&inverse)) { // The initial transform should be invertible. SkASSERT(false); inverse.reset(); } insert("Matrix", SkPDFUtils::MatrixToArray(inverse))->unref(); } // Right now SkPDFFormXObject is only used for saveLayer, which implies // isolated blending. Do this conditionally if that changes. SkAutoTUnref<SkPDFDict> group(new SkPDFDict("Group")); group->insertName("S", "Transparency"); group->insert("I", new SkPDFBool(true))->unref(); // Isolated. insert("Group", group.get()); } SkPDFFormXObject::~SkPDFFormXObject() { fResources.unrefAll(); } void SkPDFFormXObject::getResources(SkTDArray<SkPDFObject*>* resourceList) { GetResourcesHelper(&fResources, resourceList); }