/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkBitmap.h" #include "SkBitmapChecksummer.h" #include "SkBitmapTransformer.h" #include "SkCityHash.h" #include "SkEndian.h" /** * Write an integer value into a bytebuffer in little-endian order. */ static void write_int_to_buffer(int val, char* buf) { val = SkEndian_SwapLE32(val); for (int byte=0; byte<4; byte++) { *buf++ = (char)(val & 0xff); val = val >> 8; } } /*static*/ uint64_t SkBitmapChecksummer::Compute64Internal( const SkBitmap& bitmap, const SkBitmapTransformer& transformer) { int pixelBufferSize = transformer.bytesNeededTotal(); int totalBufferSize = pixelBufferSize + 8; // leave room for x/y dimensions SkAutoMalloc bufferManager(totalBufferSize); char *bufferStart = static_cast<char *>(bufferManager.get()); char *bufPtr = bufferStart; // start with the x/y dimensions write_int_to_buffer(bitmap.width(), bufPtr); bufPtr += 4; write_int_to_buffer(bitmap.height(), bufPtr); bufPtr += 4; // add all the pixel data if (!transformer.copyBitmapToPixelBuffer(bufPtr, pixelBufferSize)) { return 0; } return SkCityHash::Compute64(bufferStart, totalBufferSize); } /*static*/ uint64_t SkBitmapChecksummer::Compute64(const SkBitmap& bitmap) { const SkBitmapTransformer::PixelFormat kPixelFormat = SkBitmapTransformer::kARGB_8888_Premul_PixelFormat; // First, try to transform the existing bitmap. const SkBitmapTransformer transformer = SkBitmapTransformer(bitmap, kPixelFormat); if (transformer.isValid(false)) { return Compute64Internal(bitmap, transformer); } // Hmm, that didn't work. Maybe if we create a new // kARGB_8888_Config version of the bitmap it will work better? SkBitmap copyBitmap; bitmap.copyTo(©Bitmap, SkBitmap::kARGB_8888_Config); const SkBitmapTransformer copyTransformer = SkBitmapTransformer(copyBitmap, kPixelFormat); if (copyTransformer.isValid(true)) { return Compute64Internal(copyBitmap, copyTransformer); } else { return 0; } }