// Copyright 2012 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "v8.h" #include "api.h" #include "debug.h" #include "execution.h" #include "factory.h" #include "macro-assembler.h" #include "objects.h" #include "objects-visiting.h" #include "scopeinfo.h" namespace v8 { namespace internal { Handle<FixedArray> Factory::NewFixedArray(int size, PretenureFlag pretenure) { ASSERT(0 <= size); CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateFixedArray(size, pretenure), FixedArray); } Handle<FixedArray> Factory::NewFixedArrayWithHoles(int size, PretenureFlag pretenure) { ASSERT(0 <= size); CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateFixedArrayWithHoles(size, pretenure), FixedArray); } Handle<FixedDoubleArray> Factory::NewFixedDoubleArray(int size, PretenureFlag pretenure) { ASSERT(0 <= size); CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateUninitializedFixedDoubleArray(size, pretenure), FixedDoubleArray); } Handle<StringDictionary> Factory::NewStringDictionary(int at_least_space_for) { ASSERT(0 <= at_least_space_for); CALL_HEAP_FUNCTION(isolate(), StringDictionary::Allocate(at_least_space_for), StringDictionary); } Handle<SeededNumberDictionary> Factory::NewSeededNumberDictionary( int at_least_space_for) { ASSERT(0 <= at_least_space_for); CALL_HEAP_FUNCTION(isolate(), SeededNumberDictionary::Allocate(at_least_space_for), SeededNumberDictionary); } Handle<UnseededNumberDictionary> Factory::NewUnseededNumberDictionary( int at_least_space_for) { ASSERT(0 <= at_least_space_for); CALL_HEAP_FUNCTION(isolate(), UnseededNumberDictionary::Allocate(at_least_space_for), UnseededNumberDictionary); } Handle<ObjectHashSet> Factory::NewObjectHashSet(int at_least_space_for) { ASSERT(0 <= at_least_space_for); CALL_HEAP_FUNCTION(isolate(), ObjectHashSet::Allocate(at_least_space_for), ObjectHashSet); } Handle<ObjectHashTable> Factory::NewObjectHashTable(int at_least_space_for) { ASSERT(0 <= at_least_space_for); CALL_HEAP_FUNCTION(isolate(), ObjectHashTable::Allocate(at_least_space_for), ObjectHashTable); } Handle<DescriptorArray> Factory::NewDescriptorArray(int number_of_descriptors) { ASSERT(0 <= number_of_descriptors); CALL_HEAP_FUNCTION(isolate(), DescriptorArray::Allocate(number_of_descriptors), DescriptorArray); } Handle<DeoptimizationInputData> Factory::NewDeoptimizationInputData( int deopt_entry_count, PretenureFlag pretenure) { ASSERT(deopt_entry_count > 0); CALL_HEAP_FUNCTION(isolate(), DeoptimizationInputData::Allocate(deopt_entry_count, pretenure), DeoptimizationInputData); } Handle<DeoptimizationOutputData> Factory::NewDeoptimizationOutputData( int deopt_entry_count, PretenureFlag pretenure) { ASSERT(deopt_entry_count > 0); CALL_HEAP_FUNCTION(isolate(), DeoptimizationOutputData::Allocate(deopt_entry_count, pretenure), DeoptimizationOutputData); } Handle<AccessorPair> Factory::NewAccessorPair() { CALL_HEAP_FUNCTION(isolate(), isolate()->heap()->AllocateAccessorPair(), AccessorPair); } Handle<TypeFeedbackInfo> Factory::NewTypeFeedbackInfo() { CALL_HEAP_FUNCTION(isolate(), isolate()->heap()->AllocateTypeFeedbackInfo(), TypeFeedbackInfo); } // Symbols are created in the old generation (data space). Handle<String> Factory::LookupSymbol(Vector<const char> string) { CALL_HEAP_FUNCTION(isolate(), isolate()->heap()->LookupSymbol(string), String); } // Symbols are created in the old generation (data space). Handle<String> Factory::LookupSymbol(Handle<String> string) { CALL_HEAP_FUNCTION(isolate(), isolate()->heap()->LookupSymbol(*string), String); } Handle<String> Factory::LookupAsciiSymbol(Vector<const char> string) { CALL_HEAP_FUNCTION(isolate(), isolate()->heap()->LookupAsciiSymbol(string), String); } Handle<String> Factory::LookupAsciiSymbol(Handle<SeqAsciiString> string, int from, int length) { CALL_HEAP_FUNCTION(isolate(), isolate()->heap()->LookupAsciiSymbol(string, from, length), String); } Handle<String> Factory::LookupTwoByteSymbol(Vector<const uc16> string) { CALL_HEAP_FUNCTION(isolate(), isolate()->heap()->LookupTwoByteSymbol(string), String); } Handle<String> Factory::NewStringFromAscii(Vector<const char> string, PretenureFlag pretenure) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateStringFromAscii(string, pretenure), String); } Handle<String> Factory::NewStringFromUtf8(Vector<const char> string, PretenureFlag pretenure) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateStringFromUtf8(string, pretenure), String); } Handle<String> Factory::NewStringFromTwoByte(Vector<const uc16> string, PretenureFlag pretenure) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateStringFromTwoByte(string, pretenure), String); } Handle<SeqAsciiString> Factory::NewRawAsciiString(int length, PretenureFlag pretenure) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateRawAsciiString(length, pretenure), SeqAsciiString); } Handle<SeqTwoByteString> Factory::NewRawTwoByteString(int length, PretenureFlag pretenure) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateRawTwoByteString(length, pretenure), SeqTwoByteString); } Handle<String> Factory::NewConsString(Handle<String> first, Handle<String> second) { CALL_HEAP_FUNCTION(isolate(), isolate()->heap()->AllocateConsString(*first, *second), String); } Handle<String> Factory::NewSubString(Handle<String> str, int begin, int end) { CALL_HEAP_FUNCTION(isolate(), str->SubString(begin, end), String); } Handle<String> Factory::NewProperSubString(Handle<String> str, int begin, int end) { ASSERT(begin > 0 || end < str->length()); CALL_HEAP_FUNCTION(isolate(), isolate()->heap()->AllocateSubString(*str, begin, end), String); } Handle<String> Factory::NewExternalStringFromAscii( const ExternalAsciiString::Resource* resource) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateExternalStringFromAscii(resource), String); } Handle<String> Factory::NewExternalStringFromTwoByte( const ExternalTwoByteString::Resource* resource) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateExternalStringFromTwoByte(resource), String); } Handle<Context> Factory::NewGlobalContext() { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateGlobalContext(), Context); } Handle<Context> Factory::NewFunctionContext(int length, Handle<JSFunction> function) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateFunctionContext(length, *function), Context); } Handle<Context> Factory::NewCatchContext(Handle<JSFunction> function, Handle<Context> previous, Handle<String> name, Handle<Object> thrown_object) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateCatchContext(*function, *previous, *name, *thrown_object), Context); } Handle<Context> Factory::NewWithContext(Handle<JSFunction> function, Handle<Context> previous, Handle<JSObject> extension) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateWithContext(*function, *previous, *extension), Context); } Handle<Context> Factory::NewBlockContext( Handle<JSFunction> function, Handle<Context> previous, Handle<ScopeInfo> scope_info) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateBlockContext(*function, *previous, *scope_info), Context); } Handle<Struct> Factory::NewStruct(InstanceType type) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateStruct(type), Struct); } Handle<AccessorInfo> Factory::NewAccessorInfo() { Handle<AccessorInfo> info = Handle<AccessorInfo>::cast(NewStruct(ACCESSOR_INFO_TYPE)); info->set_flag(0); // Must clear the flag, it was initialized as undefined. return info; } Handle<Script> Factory::NewScript(Handle<String> source) { // Generate id for this script. int id; Heap* heap = isolate()->heap(); if (heap->last_script_id()->IsUndefined()) { // Script ids start from one. id = 1; } else { // Increment id, wrap when positive smi is exhausted. id = Smi::cast(heap->last_script_id())->value(); id++; if (!Smi::IsValid(id)) { id = 0; } } heap->SetLastScriptId(Smi::FromInt(id)); // Create and initialize script object. Handle<Foreign> wrapper = NewForeign(0, TENURED); Handle<Script> script = Handle<Script>::cast(NewStruct(SCRIPT_TYPE)); script->set_source(*source); script->set_name(heap->undefined_value()); script->set_id(heap->last_script_id()); script->set_line_offset(Smi::FromInt(0)); script->set_column_offset(Smi::FromInt(0)); script->set_data(heap->undefined_value()); script->set_context_data(heap->undefined_value()); script->set_type(Smi::FromInt(Script::TYPE_NORMAL)); script->set_compilation_type(Smi::FromInt(Script::COMPILATION_TYPE_HOST)); script->set_compilation_state( Smi::FromInt(Script::COMPILATION_STATE_INITIAL)); script->set_wrapper(*wrapper); script->set_line_ends(heap->undefined_value()); script->set_eval_from_shared(heap->undefined_value()); script->set_eval_from_instructions_offset(Smi::FromInt(0)); return script; } Handle<Foreign> Factory::NewForeign(Address addr, PretenureFlag pretenure) { CALL_HEAP_FUNCTION(isolate(), isolate()->heap()->AllocateForeign(addr, pretenure), Foreign); } Handle<Foreign> Factory::NewForeign(const AccessorDescriptor* desc) { return NewForeign((Address) desc, TENURED); } Handle<ByteArray> Factory::NewByteArray(int length, PretenureFlag pretenure) { ASSERT(0 <= length); CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateByteArray(length, pretenure), ByteArray); } Handle<ExternalArray> Factory::NewExternalArray(int length, ExternalArrayType array_type, void* external_pointer, PretenureFlag pretenure) { ASSERT(0 <= length); CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateExternalArray(length, array_type, external_pointer, pretenure), ExternalArray); } Handle<JSGlobalPropertyCell> Factory::NewJSGlobalPropertyCell( Handle<Object> value) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateJSGlobalPropertyCell(*value), JSGlobalPropertyCell); } Handle<Map> Factory::NewMap(InstanceType type, int instance_size, ElementsKind elements_kind) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateMap(type, instance_size, elements_kind), Map); } Handle<JSObject> Factory::NewFunctionPrototype(Handle<JSFunction> function) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateFunctionPrototype(*function), JSObject); } Handle<Map> Factory::CopyMapDropDescriptors(Handle<Map> src) { CALL_HEAP_FUNCTION(isolate(), src->CopyDropDescriptors(), Map); } Handle<Map> Factory::CopyMap(Handle<Map> src, int extra_inobject_properties) { Handle<Map> copy = CopyMapDropDescriptors(src); // Check that we do not overflow the instance size when adding the // extra inobject properties. int instance_size_delta = extra_inobject_properties * kPointerSize; int max_instance_size_delta = JSObject::kMaxInstanceSize - copy->instance_size(); if (instance_size_delta > max_instance_size_delta) { // If the instance size overflows, we allocate as many properties // as we can as inobject properties. instance_size_delta = max_instance_size_delta; extra_inobject_properties = max_instance_size_delta >> kPointerSizeLog2; } // Adjust the map with the extra inobject properties. int inobject_properties = copy->inobject_properties() + extra_inobject_properties; copy->set_inobject_properties(inobject_properties); copy->set_unused_property_fields(inobject_properties); copy->set_instance_size(copy->instance_size() + instance_size_delta); copy->set_visitor_id(StaticVisitorBase::GetVisitorId(*copy)); return copy; } Handle<Map> Factory::CopyMapDropTransitions(Handle<Map> src) { CALL_HEAP_FUNCTION(isolate(), src->CopyDropTransitions(), Map); } Handle<Map> Factory::GetElementsTransitionMap( Handle<JSObject> src, ElementsKind elements_kind) { Isolate* i = isolate(); CALL_HEAP_FUNCTION(i, src->GetElementsTransitionMap(i, elements_kind), Map); } Handle<FixedArray> Factory::CopyFixedArray(Handle<FixedArray> array) { CALL_HEAP_FUNCTION(isolate(), array->Copy(), FixedArray); } Handle<FixedDoubleArray> Factory::CopyFixedDoubleArray( Handle<FixedDoubleArray> array) { CALL_HEAP_FUNCTION(isolate(), array->Copy(), FixedDoubleArray); } Handle<JSFunction> Factory::BaseNewFunctionFromSharedFunctionInfo( Handle<SharedFunctionInfo> function_info, Handle<Map> function_map, PretenureFlag pretenure) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateFunction(*function_map, *function_info, isolate()->heap()->the_hole_value(), pretenure), JSFunction); } Handle<JSFunction> Factory::NewFunctionFromSharedFunctionInfo( Handle<SharedFunctionInfo> function_info, Handle<Context> context, PretenureFlag pretenure) { Handle<JSFunction> result = BaseNewFunctionFromSharedFunctionInfo( function_info, function_info->is_classic_mode() ? isolate()->function_map() : isolate()->strict_mode_function_map(), pretenure); if (function_info->ic_age() != isolate()->heap()->global_ic_age()) { function_info->ResetForNewContext(isolate()->heap()->global_ic_age()); } result->set_context(*context); if (!function_info->bound()) { int number_of_literals = function_info->num_literals(); Handle<FixedArray> literals = NewFixedArray(number_of_literals, pretenure); if (number_of_literals > 0) { // Store the object, regexp and array functions in the literals // array prefix. These functions will be used when creating // object, regexp and array literals in this function. literals->set(JSFunction::kLiteralGlobalContextIndex, context->global_context()); } result->set_literals(*literals); } if (V8::UseCrankshaft() && FLAG_always_opt && result->is_compiled() && !function_info->is_toplevel() && function_info->allows_lazy_compilation() && !function_info->optimization_disabled()) { result->MarkForLazyRecompilation(); } return result; } Handle<Object> Factory::NewNumber(double value, PretenureFlag pretenure) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->NumberFromDouble(value, pretenure), Object); } Handle<Object> Factory::NewNumberFromInt(int32_t value, PretenureFlag pretenure) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->NumberFromInt32(value, pretenure), Object); } Handle<Object> Factory::NewNumberFromUint(uint32_t value, PretenureFlag pretenure) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->NumberFromUint32(value, pretenure), Object); } Handle<JSObject> Factory::NewNeanderObject() { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateJSObjectFromMap( isolate()->heap()->neander_map()), JSObject); } Handle<Object> Factory::NewTypeError(const char* type, Vector< Handle<Object> > args) { return NewError("MakeTypeError", type, args); } Handle<Object> Factory::NewTypeError(Handle<String> message) { return NewError("$TypeError", message); } Handle<Object> Factory::NewRangeError(const char* type, Vector< Handle<Object> > args) { return NewError("MakeRangeError", type, args); } Handle<Object> Factory::NewRangeError(Handle<String> message) { return NewError("$RangeError", message); } Handle<Object> Factory::NewSyntaxError(const char* type, Handle<JSArray> args) { return NewError("MakeSyntaxError", type, args); } Handle<Object> Factory::NewSyntaxError(Handle<String> message) { return NewError("$SyntaxError", message); } Handle<Object> Factory::NewReferenceError(const char* type, Vector< Handle<Object> > args) { return NewError("MakeReferenceError", type, args); } Handle<Object> Factory::NewReferenceError(Handle<String> message) { return NewError("$ReferenceError", message); } Handle<Object> Factory::NewError(const char* maker, const char* type, Vector< Handle<Object> > args) { v8::HandleScope scope; // Instantiate a closeable HandleScope for EscapeFrom. Handle<FixedArray> array = NewFixedArray(args.length()); for (int i = 0; i < args.length(); i++) { array->set(i, *args[i]); } Handle<JSArray> object = NewJSArrayWithElements(array); Handle<Object> result = NewError(maker, type, object); return result.EscapeFrom(&scope); } Handle<Object> Factory::NewEvalError(const char* type, Vector< Handle<Object> > args) { return NewError("MakeEvalError", type, args); } Handle<Object> Factory::NewError(const char* type, Vector< Handle<Object> > args) { return NewError("MakeError", type, args); } Handle<Object> Factory::NewError(const char* maker, const char* type, Handle<JSArray> args) { Handle<String> make_str = LookupAsciiSymbol(maker); Handle<Object> fun_obj( isolate()->js_builtins_object()->GetPropertyNoExceptionThrown(*make_str)); // If the builtins haven't been properly configured yet this error // constructor may not have been defined. Bail out. if (!fun_obj->IsJSFunction()) return undefined_value(); Handle<JSFunction> fun = Handle<JSFunction>::cast(fun_obj); Handle<Object> type_obj = LookupAsciiSymbol(type); Handle<Object> argv[] = { type_obj, args }; // Invoke the JavaScript factory method. If an exception is thrown while // running the factory method, use the exception as the result. bool caught_exception; Handle<Object> result = Execution::TryCall(fun, isolate()->js_builtins_object(), ARRAY_SIZE(argv), argv, &caught_exception); return result; } Handle<Object> Factory::NewError(Handle<String> message) { return NewError("$Error", message); } Handle<Object> Factory::NewError(const char* constructor, Handle<String> message) { Handle<String> constr = LookupAsciiSymbol(constructor); Handle<JSFunction> fun = Handle<JSFunction>( JSFunction::cast(isolate()->js_builtins_object()-> GetPropertyNoExceptionThrown(*constr))); Handle<Object> argv[] = { message }; // Invoke the JavaScript factory method. If an exception is thrown while // running the factory method, use the exception as the result. bool caught_exception; Handle<Object> result = Execution::TryCall(fun, isolate()->js_builtins_object(), ARRAY_SIZE(argv), argv, &caught_exception); return result; } Handle<JSFunction> Factory::NewFunction(Handle<String> name, InstanceType type, int instance_size, Handle<Code> code, bool force_initial_map) { // Allocate the function Handle<JSFunction> function = NewFunction(name, the_hole_value()); // Set up the code pointer in both the shared function info and in // the function itself. function->shared()->set_code(*code); function->set_code(*code); if (force_initial_map || type != JS_OBJECT_TYPE || instance_size != JSObject::kHeaderSize) { Handle<Map> initial_map = NewMap(type, instance_size); Handle<JSObject> prototype = NewFunctionPrototype(function); initial_map->set_prototype(*prototype); function->set_initial_map(*initial_map); initial_map->set_constructor(*function); } else { ASSERT(!function->has_initial_map()); ASSERT(!function->has_prototype()); } return function; } Handle<JSFunction> Factory::NewFunctionWithPrototype(Handle<String> name, InstanceType type, int instance_size, Handle<JSObject> prototype, Handle<Code> code, bool force_initial_map) { // Allocate the function. Handle<JSFunction> function = NewFunction(name, prototype); // Set up the code pointer in both the shared function info and in // the function itself. function->shared()->set_code(*code); function->set_code(*code); if (force_initial_map || type != JS_OBJECT_TYPE || instance_size != JSObject::kHeaderSize) { Handle<Map> initial_map = NewMap(type, instance_size, FAST_SMI_ONLY_ELEMENTS); function->set_initial_map(*initial_map); initial_map->set_constructor(*function); } // Set function.prototype and give the prototype a constructor // property that refers to the function. SetPrototypeProperty(function, prototype); // Currently safe because it is only invoked from Genesis. CHECK_NOT_EMPTY_HANDLE(isolate(), JSObject::SetLocalPropertyIgnoreAttributes( prototype, constructor_symbol(), function, DONT_ENUM)); return function; } Handle<JSFunction> Factory::NewFunctionWithoutPrototype(Handle<String> name, Handle<Code> code) { Handle<JSFunction> function = NewFunctionWithoutPrototype(name, CLASSIC_MODE); function->shared()->set_code(*code); function->set_code(*code); ASSERT(!function->has_initial_map()); ASSERT(!function->has_prototype()); return function; } Handle<ScopeInfo> Factory::NewScopeInfo(int length) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateScopeInfo(length), ScopeInfo); } Handle<Code> Factory::NewCode(const CodeDesc& desc, Code::Flags flags, Handle<Object> self_ref, bool immovable) { CALL_HEAP_FUNCTION(isolate(), isolate()->heap()->CreateCode( desc, flags, self_ref, immovable), Code); } Handle<Code> Factory::CopyCode(Handle<Code> code) { CALL_HEAP_FUNCTION(isolate(), isolate()->heap()->CopyCode(*code), Code); } Handle<Code> Factory::CopyCode(Handle<Code> code, Vector<byte> reloc_info) { CALL_HEAP_FUNCTION(isolate(), isolate()->heap()->CopyCode(*code, reloc_info), Code); } MUST_USE_RESULT static inline MaybeObject* DoCopyInsert( DescriptorArray* array, String* key, Object* value, PropertyAttributes attributes) { CallbacksDescriptor desc(key, value, attributes); MaybeObject* obj = array->CopyInsert(&desc, REMOVE_TRANSITIONS); return obj; } // Allocate the new array. Handle<DescriptorArray> Factory::CopyAppendForeignDescriptor( Handle<DescriptorArray> array, Handle<String> key, Handle<Object> value, PropertyAttributes attributes) { CALL_HEAP_FUNCTION(isolate(), DoCopyInsert(*array, *key, *value, attributes), DescriptorArray); } Handle<String> Factory::SymbolFromString(Handle<String> value) { CALL_HEAP_FUNCTION(isolate(), isolate()->heap()->LookupSymbol(*value), String); } Handle<DescriptorArray> Factory::CopyAppendCallbackDescriptors( Handle<DescriptorArray> array, Handle<Object> descriptors) { v8::NeanderArray callbacks(descriptors); int nof_callbacks = callbacks.length(); Handle<DescriptorArray> result = NewDescriptorArray(array->number_of_descriptors() + nof_callbacks); // Number of descriptors added to the result so far. int descriptor_count = 0; // Ensure that marking will not progress and change color of objects. DescriptorArray::WhitenessWitness witness(*result); // Copy the descriptors from the array. for (int i = 0; i < array->number_of_descriptors(); i++) { if (!array->IsNullDescriptor(i)) { DescriptorArray::CopyFrom(result, descriptor_count++, array, i, witness); } } // Number of duplicates detected. int duplicates = 0; // Fill in new callback descriptors. Process the callbacks from // back to front so that the last callback with a given name takes // precedence over previously added callbacks with that name. for (int i = nof_callbacks - 1; i >= 0; i--) { Handle<AccessorInfo> entry = Handle<AccessorInfo>(AccessorInfo::cast(callbacks.get(i))); // Ensure the key is a symbol before writing into the instance descriptor. Handle<String> key = SymbolFromString(Handle<String>(String::cast(entry->name()))); // Check if a descriptor with this name already exists before writing. if (result->LinearSearch(*key, descriptor_count) == DescriptorArray::kNotFound) { CallbacksDescriptor desc(*key, *entry, entry->property_attributes()); result->Set(descriptor_count, &desc, witness); descriptor_count++; } else { duplicates++; } } // If duplicates were detected, allocate a result of the right size // and transfer the elements. if (duplicates > 0) { int number_of_descriptors = result->number_of_descriptors() - duplicates; Handle<DescriptorArray> new_result = NewDescriptorArray(number_of_descriptors); for (int i = 0; i < number_of_descriptors; i++) { DescriptorArray::CopyFrom(new_result, i, result, i, witness); } result = new_result; } // Sort the result before returning. result->Sort(witness); return result; } Handle<JSObject> Factory::NewJSObject(Handle<JSFunction> constructor, PretenureFlag pretenure) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateJSObject(*constructor, pretenure), JSObject); } Handle<GlobalObject> Factory::NewGlobalObject( Handle<JSFunction> constructor) { CALL_HEAP_FUNCTION(isolate(), isolate()->heap()->AllocateGlobalObject(*constructor), GlobalObject); } Handle<JSObject> Factory::NewJSObjectFromMap(Handle<Map> map) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateJSObjectFromMap(*map, NOT_TENURED), JSObject); } Handle<JSArray> Factory::NewJSArray(int capacity, ElementsKind elements_kind, PretenureFlag pretenure) { CALL_HEAP_FUNCTION(isolate(), isolate()->heap()->AllocateJSArrayAndStorage( elements_kind, 0, capacity, INITIALIZE_ARRAY_ELEMENTS_WITH_HOLE, pretenure), JSArray); } Handle<JSArray> Factory::NewJSArrayWithElements(Handle<FixedArrayBase> elements, ElementsKind elements_kind, PretenureFlag pretenure) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateJSArrayWithElements(*elements, elements_kind, pretenure), JSArray); } void Factory::SetElementsCapacityAndLength(Handle<JSArray> array, int capacity, int length) { ElementsAccessor* accessor = array->GetElementsAccessor(); CALL_HEAP_FUNCTION_VOID( isolate(), accessor->SetCapacityAndLength(*array, capacity, length)); } void Factory::SetContent(Handle<JSArray> array, Handle<FixedArrayBase> elements) { CALL_HEAP_FUNCTION_VOID( isolate(), array->SetContent(*elements)); } void Factory::EnsureCanContainHeapObjectElements(Handle<JSArray> array) { CALL_HEAP_FUNCTION_VOID( isolate(), array->EnsureCanContainHeapObjectElements()); } void Factory::EnsureCanContainElements(Handle<JSArray> array, Handle<FixedArrayBase> elements, EnsureElementsMode mode) { CALL_HEAP_FUNCTION_VOID( isolate(), array->EnsureCanContainElements(*elements, mode)); } Handle<JSProxy> Factory::NewJSProxy(Handle<Object> handler, Handle<Object> prototype) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateJSProxy(*handler, *prototype), JSProxy); } void Factory::BecomeJSObject(Handle<JSReceiver> object) { CALL_HEAP_FUNCTION_VOID( isolate(), isolate()->heap()->ReinitializeJSReceiver( *object, JS_OBJECT_TYPE, JSObject::kHeaderSize)); } void Factory::BecomeJSFunction(Handle<JSReceiver> object) { CALL_HEAP_FUNCTION_VOID( isolate(), isolate()->heap()->ReinitializeJSReceiver( *object, JS_FUNCTION_TYPE, JSFunction::kSize)); } void Factory::SetIdentityHash(Handle<JSObject> object, Object* hash) { CALL_HEAP_FUNCTION_VOID( isolate(), object->SetIdentityHash(hash, ALLOW_CREATION)); } Handle<SharedFunctionInfo> Factory::NewSharedFunctionInfo( Handle<String> name, int number_of_literals, Handle<Code> code, Handle<ScopeInfo> scope_info) { Handle<SharedFunctionInfo> shared = NewSharedFunctionInfo(name); shared->set_code(*code); shared->set_scope_info(*scope_info); int literals_array_size = number_of_literals; // If the function contains object, regexp or array literals, // allocate extra space for a literals array prefix containing the // context. if (number_of_literals > 0) { literals_array_size += JSFunction::kLiteralsPrefixSize; } shared->set_num_literals(literals_array_size); return shared; } Handle<JSMessageObject> Factory::NewJSMessageObject( Handle<String> type, Handle<JSArray> arguments, int start_position, int end_position, Handle<Object> script, Handle<Object> stack_trace, Handle<Object> stack_frames) { CALL_HEAP_FUNCTION(isolate(), isolate()->heap()->AllocateJSMessageObject(*type, *arguments, start_position, end_position, *script, *stack_trace, *stack_frames), JSMessageObject); } Handle<SharedFunctionInfo> Factory::NewSharedFunctionInfo(Handle<String> name) { CALL_HEAP_FUNCTION(isolate(), isolate()->heap()->AllocateSharedFunctionInfo(*name), SharedFunctionInfo); } Handle<String> Factory::NumberToString(Handle<Object> number) { CALL_HEAP_FUNCTION(isolate(), isolate()->heap()->NumberToString(*number), String); } Handle<String> Factory::Uint32ToString(uint32_t value) { CALL_HEAP_FUNCTION(isolate(), isolate()->heap()->Uint32ToString(value), String); } Handle<SeededNumberDictionary> Factory::DictionaryAtNumberPut( Handle<SeededNumberDictionary> dictionary, uint32_t key, Handle<Object> value) { CALL_HEAP_FUNCTION(isolate(), dictionary->AtNumberPut(key, *value), SeededNumberDictionary); } Handle<UnseededNumberDictionary> Factory::DictionaryAtNumberPut( Handle<UnseededNumberDictionary> dictionary, uint32_t key, Handle<Object> value) { CALL_HEAP_FUNCTION(isolate(), dictionary->AtNumberPut(key, *value), UnseededNumberDictionary); } Handle<JSFunction> Factory::NewFunctionHelper(Handle<String> name, Handle<Object> prototype) { Handle<SharedFunctionInfo> function_share = NewSharedFunctionInfo(name); CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateFunction(*isolate()->function_map(), *function_share, *prototype), JSFunction); } Handle<JSFunction> Factory::NewFunction(Handle<String> name, Handle<Object> prototype) { Handle<JSFunction> fun = NewFunctionHelper(name, prototype); fun->set_context(isolate()->context()->global_context()); return fun; } Handle<JSFunction> Factory::NewFunctionWithoutPrototypeHelper( Handle<String> name, LanguageMode language_mode) { Handle<SharedFunctionInfo> function_share = NewSharedFunctionInfo(name); Handle<Map> map = (language_mode == CLASSIC_MODE) ? isolate()->function_without_prototype_map() : isolate()->strict_mode_function_without_prototype_map(); CALL_HEAP_FUNCTION(isolate(), isolate()->heap()->AllocateFunction( *map, *function_share, *the_hole_value()), JSFunction); } Handle<JSFunction> Factory::NewFunctionWithoutPrototype( Handle<String> name, LanguageMode language_mode) { Handle<JSFunction> fun = NewFunctionWithoutPrototypeHelper(name, language_mode); fun->set_context(isolate()->context()->global_context()); return fun; } Handle<Object> Factory::ToObject(Handle<Object> object) { CALL_HEAP_FUNCTION(isolate(), object->ToObject(), Object); } Handle<Object> Factory::ToObject(Handle<Object> object, Handle<Context> global_context) { CALL_HEAP_FUNCTION(isolate(), object->ToObject(*global_context), Object); } #ifdef ENABLE_DEBUGGER_SUPPORT Handle<DebugInfo> Factory::NewDebugInfo(Handle<SharedFunctionInfo> shared) { // Get the original code of the function. Handle<Code> code(shared->code()); // Create a copy of the code before allocating the debug info object to avoid // allocation while setting up the debug info object. Handle<Code> original_code(*Factory::CopyCode(code)); // Allocate initial fixed array for active break points before allocating the // debug info object to avoid allocation while setting up the debug info // object. Handle<FixedArray> break_points( NewFixedArray(Debug::kEstimatedNofBreakPointsInFunction)); // Create and set up the debug info object. Debug info contains function, a // copy of the original code, the executing code and initial fixed array for // active break points. Handle<DebugInfo> debug_info = Handle<DebugInfo>::cast(NewStruct(DEBUG_INFO_TYPE)); debug_info->set_shared(*shared); debug_info->set_original_code(*original_code); debug_info->set_code(*code); debug_info->set_break_points(*break_points); // Link debug info to function. shared->set_debug_info(*debug_info); return debug_info; } #endif Handle<JSObject> Factory::NewArgumentsObject(Handle<Object> callee, int length) { CALL_HEAP_FUNCTION( isolate(), isolate()->heap()->AllocateArgumentsObject(*callee, length), JSObject); } Handle<JSFunction> Factory::CreateApiFunction( Handle<FunctionTemplateInfo> obj, ApiInstanceType instance_type) { Handle<Code> code = isolate()->builtins()->HandleApiCall(); Handle<Code> construct_stub = isolate()->builtins()->JSConstructStubApi(); int internal_field_count = 0; if (!obj->instance_template()->IsUndefined()) { Handle<ObjectTemplateInfo> instance_template = Handle<ObjectTemplateInfo>( ObjectTemplateInfo::cast(obj->instance_template())); internal_field_count = Smi::cast(instance_template->internal_field_count())->value(); } int instance_size = kPointerSize * internal_field_count; InstanceType type = INVALID_TYPE; switch (instance_type) { case JavaScriptObject: type = JS_OBJECT_TYPE; instance_size += JSObject::kHeaderSize; break; case InnerGlobalObject: type = JS_GLOBAL_OBJECT_TYPE; instance_size += JSGlobalObject::kSize; break; case OuterGlobalObject: type = JS_GLOBAL_PROXY_TYPE; instance_size += JSGlobalProxy::kSize; break; default: break; } ASSERT(type != INVALID_TYPE); Handle<JSFunction> result = NewFunction(Factory::empty_symbol(), type, instance_size, code, true); // Set class name. Handle<Object> class_name = Handle<Object>(obj->class_name()); if (class_name->IsString()) { result->shared()->set_instance_class_name(*class_name); result->shared()->set_name(*class_name); } Handle<Map> map = Handle<Map>(result->initial_map()); // Mark as undetectable if needed. if (obj->undetectable()) { map->set_is_undetectable(); } // Mark as hidden for the __proto__ accessor if needed. if (obj->hidden_prototype()) { map->set_is_hidden_prototype(); } // Mark as needs_access_check if needed. if (obj->needs_access_check()) { map->set_is_access_check_needed(true); } // Set interceptor information in the map. if (!obj->named_property_handler()->IsUndefined()) { map->set_has_named_interceptor(); } if (!obj->indexed_property_handler()->IsUndefined()) { map->set_has_indexed_interceptor(); } // Set instance call-as-function information in the map. if (!obj->instance_call_handler()->IsUndefined()) { map->set_has_instance_call_handler(); } result->shared()->set_function_data(*obj); result->shared()->set_construct_stub(*construct_stub); result->shared()->DontAdaptArguments(); // Recursively copy parent templates' accessors, 'data' may be modified. Handle<DescriptorArray> array = Handle<DescriptorArray>(map->instance_descriptors()); while (true) { Handle<Object> props = Handle<Object>(obj->property_accessors()); if (!props->IsUndefined()) { array = CopyAppendCallbackDescriptors(array, props); } Handle<Object> parent = Handle<Object>(obj->parent_template()); if (parent->IsUndefined()) break; obj = Handle<FunctionTemplateInfo>::cast(parent); } if (!array->IsEmpty()) { map->set_instance_descriptors(*array); } ASSERT(result->shared()->IsApiFunction()); return result; } Handle<MapCache> Factory::NewMapCache(int at_least_space_for) { CALL_HEAP_FUNCTION(isolate(), MapCache::Allocate(at_least_space_for), MapCache); } MUST_USE_RESULT static MaybeObject* UpdateMapCacheWith(Context* context, FixedArray* keys, Map* map) { Object* result; { MaybeObject* maybe_result = MapCache::cast(context->map_cache())->Put(keys, map); if (!maybe_result->ToObject(&result)) return maybe_result; } context->set_map_cache(MapCache::cast(result)); return result; } Handle<MapCache> Factory::AddToMapCache(Handle<Context> context, Handle<FixedArray> keys, Handle<Map> map) { CALL_HEAP_FUNCTION(isolate(), UpdateMapCacheWith(*context, *keys, *map), MapCache); } Handle<Map> Factory::ObjectLiteralMapFromCache(Handle<Context> context, Handle<FixedArray> keys) { if (context->map_cache()->IsUndefined()) { // Allocate the new map cache for the global context. Handle<MapCache> new_cache = NewMapCache(24); context->set_map_cache(*new_cache); } // Check to see whether there is a matching element in the cache. Handle<MapCache> cache = Handle<MapCache>(MapCache::cast(context->map_cache())); Handle<Object> result = Handle<Object>(cache->Lookup(*keys)); if (result->IsMap()) return Handle<Map>::cast(result); // Create a new map and add it to the cache. Handle<Map> map = CopyMap(Handle<Map>(context->object_function()->initial_map()), keys->length()); AddToMapCache(context, keys, map); return Handle<Map>(map); } void Factory::SetRegExpAtomData(Handle<JSRegExp> regexp, JSRegExp::Type type, Handle<String> source, JSRegExp::Flags flags, Handle<Object> data) { Handle<FixedArray> store = NewFixedArray(JSRegExp::kAtomDataSize); store->set(JSRegExp::kTagIndex, Smi::FromInt(type)); store->set(JSRegExp::kSourceIndex, *source); store->set(JSRegExp::kFlagsIndex, Smi::FromInt(flags.value())); store->set(JSRegExp::kAtomPatternIndex, *data); regexp->set_data(*store); } void Factory::SetRegExpIrregexpData(Handle<JSRegExp> regexp, JSRegExp::Type type, Handle<String> source, JSRegExp::Flags flags, int capture_count) { Handle<FixedArray> store = NewFixedArray(JSRegExp::kIrregexpDataSize); Smi* uninitialized = Smi::FromInt(JSRegExp::kUninitializedValue); store->set(JSRegExp::kTagIndex, Smi::FromInt(type)); store->set(JSRegExp::kSourceIndex, *source); store->set(JSRegExp::kFlagsIndex, Smi::FromInt(flags.value())); store->set(JSRegExp::kIrregexpASCIICodeIndex, uninitialized); store->set(JSRegExp::kIrregexpUC16CodeIndex, uninitialized); store->set(JSRegExp::kIrregexpASCIICodeSavedIndex, uninitialized); store->set(JSRegExp::kIrregexpUC16CodeSavedIndex, uninitialized); store->set(JSRegExp::kIrregexpMaxRegisterCountIndex, Smi::FromInt(0)); store->set(JSRegExp::kIrregexpCaptureCountIndex, Smi::FromInt(capture_count)); regexp->set_data(*store); } void Factory::ConfigureInstance(Handle<FunctionTemplateInfo> desc, Handle<JSObject> instance, bool* pending_exception) { // Configure the instance by adding the properties specified by the // instance template. Handle<Object> instance_template = Handle<Object>(desc->instance_template()); if (!instance_template->IsUndefined()) { Execution::ConfigureInstance(instance, instance_template, pending_exception); } else { *pending_exception = false; } } Handle<Object> Factory::GlobalConstantFor(Handle<String> name) { Heap* h = isolate()->heap(); if (name->Equals(h->undefined_symbol())) return undefined_value(); if (name->Equals(h->nan_symbol())) return nan_value(); if (name->Equals(h->infinity_symbol())) return infinity_value(); return Handle<Object>::null(); } Handle<Object> Factory::ToBoolean(bool value) { return Handle<Object>(value ? isolate()->heap()->true_value() : isolate()->heap()->false_value()); } } } // namespace v8::internal