// Copyright 2011 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // CPU specific code for ia32 independent of OS goes here. #ifdef __GNUC__ #include "third_party/valgrind/valgrind.h" #endif #include "v8.h" #if defined(V8_TARGET_ARCH_IA32) #include "cpu.h" #include "macro-assembler.h" namespace v8 { namespace internal { void CPU::SetUp() { CpuFeatures::Probe(); } bool CPU::SupportsCrankshaft() { return CpuFeatures::IsSupported(SSE2); } void CPU::FlushICache(void* start, size_t size) { // No need to flush the instruction cache on Intel. On Intel instruction // cache flushing is only necessary when multiple cores running the same // code simultaneously. V8 (and JavaScript) is single threaded and when code // is patched on an intel CPU the core performing the patching will have its // own instruction cache updated automatically. // If flushing of the instruction cache becomes necessary Windows has the // API function FlushInstructionCache. // By default, valgrind only checks the stack for writes that might need to // invalidate already cached translated code. This leads to random // instability when code patches or moves are sometimes unnoticed. One // solution is to run valgrind with --smc-check=all, but this comes at a big // performance cost. We can notify valgrind to invalidate its cache. #ifdef VALGRIND_DISCARD_TRANSLATIONS unsigned res = VALGRIND_DISCARD_TRANSLATIONS(start, size); USE(res); #endif } void CPU::DebugBreak() { #ifdef _MSC_VER // To avoid Visual Studio runtime support the following code can be used // instead // __asm { int 3 } __debugbreak(); #else asm("int $3"); #endif } } } // namespace v8::internal #endif // V8_TARGET_ARCH_IA32