// Copyright 2011 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "v8.h" #include "ast.h" #include "scopes.h" #include "variables.h" namespace v8 { namespace internal { // ---------------------------------------------------------------------------- // Implementation Variable. const char* Variable::Mode2String(VariableMode mode) { switch (mode) { case VAR: return "VAR"; case CONST: return "CONST"; case CONST_HARMONY: return "CONST"; case LET: return "LET"; case DYNAMIC: return "DYNAMIC"; case DYNAMIC_GLOBAL: return "DYNAMIC_GLOBAL"; case DYNAMIC_LOCAL: return "DYNAMIC_LOCAL"; case INTERNAL: return "INTERNAL"; case TEMPORARY: return "TEMPORARY"; } UNREACHABLE(); return NULL; } Variable::Variable(Scope* scope, Handle<String> name, VariableMode mode, bool is_valid_LHS, Kind kind, InitializationFlag initialization_flag, Interface* interface) : scope_(scope), name_(name), mode_(mode), kind_(kind), location_(UNALLOCATED), index_(-1), initializer_position_(RelocInfo::kNoPosition), local_if_not_shadowed_(NULL), is_valid_LHS_(is_valid_LHS), force_context_allocation_(false), is_used_(false), initialization_flag_(initialization_flag), interface_(interface) { // Names must be canonicalized for fast equality checks. ASSERT(name->IsSymbol()); // Var declared variables never need initialization. ASSERT(!(mode == VAR && initialization_flag == kNeedsInitialization)); } bool Variable::is_global() const { // Temporaries are never global, they must always be allocated in the // activation frame. return mode_ != TEMPORARY && scope_ != NULL && scope_->is_global_scope(); } int Variable::CompareIndex(Variable* const* v, Variable* const* w) { int x = (*v)->index(); int y = (*w)->index(); // Consider sorting them according to type as well? return x - y; } } } // namespace v8::internal