/*---------------------------------------------------------------*/ /*--- begin host_generic_regs.h ---*/ /*---------------------------------------------------------------*/ /* This file is part of Valgrind, a dynamic binary instrumentation framework. Copyright (C) 2004-2012 OpenWorks LLP info@open-works.net This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. The GNU General Public License is contained in the file COPYING. Neither the names of the U.S. Department of Energy nor the University of California nor the names of its contributors may be used to endorse or promote products derived from this software without prior written permission. */ #ifndef __VEX_HOST_GENERIC_REGS_H #define __VEX_HOST_GENERIC_REGS_H #include "libvex_basictypes.h" /*---------------------------------------------------------*/ /*--- Representing HOST REGISTERS ---*/ /*---------------------------------------------------------*/ /* Host registers. Stuff to represent: - The register number - The register class - Whether or not the register is a virtual reg. Registers are a 32-bit Int, thusly: bits 31-28 are the register class. bits 27-23 are 0000b for real register, 0001b for virtual register bits 23-0 register number Note (importantly) that by arranging that the class field is never 0000b, any valid register looks like an extremely large int -- at least 2^28 -- and so there is little chance of confusing it with an integer array index in the register allocator. Note further that since the class field is never 1111b, no valid register can have the value INVALID_HREG. There are currently 6 register classes: int32 int64 float32 float64 simd64 simd128 */ typedef UInt HReg; /* When extending this, do not use any value > 14 or < 0. */ /* HRegClass describes host register classes which the instruction selectors can speak about. We would not expect all of them to be available on any specific host. For example on x86, the available classes are: Int32, Flt64, Vec128 only. IMPORTANT NOTE: host_generic_reg_alloc2.c needs how much space is needed to spill each class of register. It allocates the following amount of space: HRcInt32 64 bits HRcInt64 64 bits HRcFlt32 64 bits HRcFlt64 128 bits (on x86 these are spilled by fstpt/fldt and so won't fit in a 64-bit slot) HRcVec64 64 bits HRcVec128 128 bits If you add another regclass, you must remember to update host_generic_reg_alloc2.c accordingly. */ typedef enum { HRcINVALID=1, /* NOT A VALID REGISTER CLASS */ HRcInt32=3, /* 32-bit int */ HRcInt64=4, /* 64-bit int */ HRcFlt32=5, /* 32-bit float */ HRcFlt64=6, /* 64-bit float */ HRcVec64=7, /* 64-bit SIMD */ HRcVec128=8 /* 128-bit SIMD */ } HRegClass; extern void ppHRegClass ( HRegClass ); /* Print an HReg in a generic (non-target-specific) way. */ extern void ppHReg ( HReg ); /* Construct/destruct. */ static inline HReg mkHReg ( UInt regno, HRegClass rc, Bool virtual ) { UInt r24 = regno & 0x00FFFFFF; /* This is critical. The register number field may only occupy 24 bits. */ if (r24 != regno) vpanic("mkHReg: regno exceeds 2^24"); return regno | (((UInt)rc) << 28) | (virtual ? (1<<24) : 0); } static inline HRegClass hregClass ( HReg r ) { UInt rc = r; rc = (rc >> 28) & 0x0F; vassert(rc >= HRcInt32 && rc <= HRcVec128); return (HRegClass)rc; } static inline UInt hregNumber ( HReg r ) { return ((UInt)r) & 0x00FFFFFF; } static inline Bool hregIsVirtual ( HReg r ) { return toBool(((UInt)r) & (1<<24)); } #define INVALID_HREG ((HReg)0xFFFFFFFF) /*---------------------------------------------------------*/ /*--- Recording register usage (for reg-alloc) ---*/ /*---------------------------------------------------------*/ typedef enum { HRmRead, HRmWrite, HRmModify } HRegMode; /* A struct for recording the usage of registers in instructions. This can get quite large, but we don't expect to allocate them dynamically, so there's no problem. */ #define N_HREG_USAGE 25 typedef struct { HReg hreg[N_HREG_USAGE]; HRegMode mode[N_HREG_USAGE]; Int n_used; } HRegUsage; extern void ppHRegUsage ( HRegUsage* ); static inline void initHRegUsage ( HRegUsage* tab ) { tab->n_used = 0; } /* Add a register to a usage table. Combine incoming read uses with existing write uses into a modify use, and vice versa. Do not create duplicate entries -- each reg should only be mentioned once. */ extern void addHRegUse ( HRegUsage*, HRegMode, HReg ); /*---------------------------------------------------------*/ /*--- Indicating register remappings (for reg-alloc) ---*/ /*---------------------------------------------------------*/ /* Note that such maps can only map virtual regs to real regs. addToHRegRenap will barf if given a pair not of that form. As a result, no valid HRegRemap will bind a real reg to anything, and so if lookupHRegMap is given a real reg, it returns it unchanged. This is precisely the behaviour that the register allocator needs to impose its decisions on the instructions it processes. */ #define N_HREG_REMAP 6 typedef struct { HReg orig [N_HREG_REMAP]; HReg replacement[N_HREG_REMAP]; Int n_used; } HRegRemap; extern void ppHRegRemap ( HRegRemap* ); extern void initHRegRemap ( HRegRemap* ); extern void addToHRegRemap ( HRegRemap*, HReg, HReg ); extern HReg lookupHRegRemap ( HRegRemap*, HReg ); /*---------------------------------------------------------*/ /*--- Abstract instructions ---*/ /*---------------------------------------------------------*/ /* A type is needed to refer to pointers to instructions of any target. Defining it like this means that HInstr* can stand in for X86Instr*, ArmInstr*, etc. */ typedef void HInstr; /* An expandable array of HInstr*'s. Handy for insn selection and register allocation. n_vregs indicates the number of virtual registers mentioned in the code, something that reg-alloc needs to know. These are required to be numbered 0 .. n_vregs-1. */ typedef struct { HInstr** arr; Int arr_size; Int arr_used; Int n_vregs; } HInstrArray; extern HInstrArray* newHInstrArray ( void ); extern void addHInstr ( HInstrArray*, HInstr* ); /*---------------------------------------------------------*/ /*--- Reg alloc: TODO: move somewhere else ---*/ /*---------------------------------------------------------*/ extern HInstrArray* doRegisterAllocation ( /* Incoming virtual-registerised code. */ HInstrArray* instrs_in, /* An array listing all the real registers the allocator may use, in no particular order. */ HReg* available_real_regs, Int n_available_real_regs, /* Return True iff the given insn is a reg-reg move, in which case also return the src and dst regs. */ Bool (*isMove) (HInstr*, HReg*, HReg*), /* Get info about register usage in this insn. */ void (*getRegUsage) (HRegUsage*, HInstr*, Bool), /* Apply a reg-reg mapping to an insn. */ void (*mapRegs) (HRegRemap*, HInstr*, Bool), /* Return insn(s) to spill/restore a real reg to a spill slot offset. And optionally a function to do direct reloads. */ void (*genSpill) ( HInstr**, HInstr**, HReg, Int, Bool ), void (*genReload) ( HInstr**, HInstr**, HReg, Int, Bool ), HInstr* (*directReload) ( HInstr*, HReg, Short ), Int guest_sizeB, /* For debug printing only. */ void (*ppInstr) ( HInstr*, Bool ), void (*ppReg) ( HReg ), /* 32/64bit mode */ Bool mode64 ); #endif /* ndef __VEX_HOST_GENERIC_REGS_H */ /*---------------------------------------------------------------*/ /*--- host_generic_regs.h ---*/ /*---------------------------------------------------------------*/