<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="9.00" Name="libEGL" ProjectGUID="{E746FCA9-64C3-433E-85E8-9A5A67AB7ED6}" RootNamespace="libEGL" Keyword="Win32Proj" TargetFrameworkVersion="131072" > <Platforms> <Platform Name="Win32" /> </Platforms> <ToolFiles> </ToolFiles> <Configurations> <Configuration Name="Debug|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)" IntermediateDirectory="$(ConfigurationName)" ConfigurationType="2" CharacterSet="1" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="$(ProjectDir)/..; $(ProjectDir)/../../include" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBEGL_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX" MinimalRebuild="true" BasicRuntimeChecks="3" RuntimeLibrary="1" UsePrecompiledHeader="0" WarningLevel="3" Detect64BitPortabilityProblems="false" DebugInformationFormat="4" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" AdditionalDependencies="dxguid.lib" LinkIncremental="2" ModuleDefinitionFile="libEGL.def" GenerateDebugInformation="true" SubSystem="2" RandomizedBaseAddress="1" DataExecutionPrevention="0" TargetMachine="1" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCPostBuildEventTool" CommandLine="@echo on
mkdir "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
copy "$(OutDir)\libEGL.dll" "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
copy "$(OutDir)\libEGL.lib" "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
@echo off
" /> </Configuration> <Configuration Name="Release|Win32" OutputDirectory="$(SolutionDir)$(ConfigurationName)" IntermediateDirectory="$(ConfigurationName)" ConfigurationType="2" CharacterSet="1" WholeProgramOptimization="1" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="2" AdditionalIncludeDirectories="$(ProjectDir)/..; $(ProjectDir)/../../include" PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBEGL_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0" RuntimeLibrary="0" UsePrecompiledHeader="0" WarningLevel="3" Detect64BitPortabilityProblems="false" DebugInformationFormat="3" /> <Tool Name="VCManagedResourceCompilerTool" /> <Tool Name="VCResourceCompilerTool" /> <Tool Name="VCPreLinkEventTool" /> <Tool Name="VCLinkerTool" AdditionalDependencies="dxguid.lib" LinkIncremental="1" ModuleDefinitionFile="libEGL.def" GenerateDebugInformation="true" SubSystem="2" OptimizeReferences="2" EnableCOMDATFolding="2" RandomizedBaseAddress="1" DataExecutionPrevention="0" TargetMachine="1" /> <Tool Name="VCALinkTool" /> <Tool Name="VCManifestTool" /> <Tool Name="VCXDCMakeTool" /> <Tool Name="VCBscMakeTool" /> <Tool Name="VCFxCopTool" /> <Tool Name="VCAppVerifierTool" /> <Tool Name="VCPostBuildEventTool" CommandLine="@echo on
mkdir "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
copy "$(OutDir)\libEGL.dll" "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
copy "$(OutDir)\libEGL.lib" "$(ProjectDir)..\..\lib\$(ConfigurationName)\"
@echo off
" /> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="Source Files" Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx" UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}" > <File RelativePath=".\Config.cpp" > </File> <File RelativePath="..\Common\debug.cpp" > </File> <File RelativePath=".\Display.cpp" > </File> <File RelativePath=".\libEGL.cpp" > </File> <File RelativePath=".\main.cpp" > </File> <File RelativePath=".\Surface.cpp" > </File> </Filter> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl;inc;xsd" UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}" > <File RelativePath=".\Config.h" > </File> <File RelativePath=".\Display.h" > </File> <File RelativePath="..\..\include\EGL\egl.h" > </File> <File RelativePath="..\..\include\EGL\eglext.h" > </File> <File RelativePath="..\..\include\EGL\eglplatform.h" > </File> <File RelativePath=".\main.h" > </File> <File RelativePath=".\Surface.h" > </File> </Filter> <File RelativePath=".\libEGL.def" > </File> </Files> <Globals> </Globals> </VisualStudioProject>