/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_SERVERS_CAMERA_CAMERA2_ZSLPROCESSOR_H #define ANDROID_SERVERS_CAMERA_CAMERA2_ZSLPROCESSOR_H #include <utils/Thread.h> #include <utils/String16.h> #include <utils/Vector.h> #include <utils/Mutex.h> #include <utils/Condition.h> #include <gui/BufferItemConsumer.h> #include "Parameters.h" #include "FrameProcessor.h" #include "camera/CameraMetadata.h" #include "Camera2Heap.h" #include "../CameraDeviceBase.h" #include "ZslProcessorInterface.h" namespace android { class Camera2Client; namespace camera2 { class CaptureSequencer; /*** * ZSL queue processing */ class ZslProcessor: virtual public Thread, virtual public BufferItemConsumer::FrameAvailableListener, virtual public FrameProcessor::FilteredListener, virtual public CameraDeviceBase::BufferReleasedListener, public ZslProcessorInterface { public: ZslProcessor(sp<Camera2Client> client, wp<CaptureSequencer> sequencer); ~ZslProcessor(); // From mZslConsumer virtual void onFrameAvailable(); // From FrameProcessor virtual void onFrameAvailable(int32_t frameId, const CameraMetadata &frame); virtual void onBufferReleased(buffer_handle_t *handle); /** **************************************** * ZslProcessorInterface implementation * **************************************** */ status_t updateStream(const Parameters ¶ms); status_t deleteStream(); int getStreamId() const; status_t pushToReprocess(int32_t requestId); status_t clearZslQueue(); void dump(int fd, const Vector<String16>& args) const; private: static const nsecs_t kWaitDuration = 10000000; // 10 ms enum { RUNNING, LOCKED } mState; wp<Camera2Client> mClient; wp<CameraDeviceBase> mDevice; wp<CaptureSequencer> mSequencer; int mId; mutable Mutex mInputMutex; bool mZslBufferAvailable; Condition mZslBufferAvailableSignal; enum { NO_STREAM = -1 }; int mZslStreamId; int mZslReprocessStreamId; sp<BufferItemConsumer> mZslConsumer; sp<ANativeWindow> mZslWindow; struct ZslPair { BufferItemConsumer::BufferItem buffer; CameraMetadata frame; }; static const size_t kZslBufferDepth = 4; static const size_t kFrameListDepth = kZslBufferDepth * 2; Vector<CameraMetadata> mFrameList; size_t mFrameListHead; ZslPair mNextPair; Vector<ZslPair> mZslQueue; size_t mZslQueueHead; size_t mZslQueueTail; CameraMetadata mLatestCapturedRequest; virtual bool threadLoop(); status_t processNewZslBuffer(); // Match up entries from frame list to buffers in ZSL queue void findMatchesLocked(); status_t clearZslQueueLocked(); void dumpZslQueue(int id) const; }; }; //namespace camera2 }; //namespace android #endif