/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_SERVERS_CAMERA_CAMERA2_ZSLPROCESSOR3_H #define ANDROID_SERVERS_CAMERA_CAMERA2_ZSLPROCESSOR3_H #include <utils/Thread.h> #include <utils/String16.h> #include <utils/Vector.h> #include <utils/Mutex.h> #include <utils/Condition.h> #include <gui/BufferItemConsumer.h> #include "Parameters.h" #include "FrameProcessor.h" #include "camera/CameraMetadata.h" #include "Camera2Heap.h" #include "../CameraDeviceBase.h" #include "ZslProcessorInterface.h" #include "../camera3/Camera3ZslStream.h" namespace android { class Camera2Client; namespace camera2 { class CaptureSequencer; /*** * ZSL queue processing */ class ZslProcessor3 : public ZslProcessorInterface, public camera3::Camera3StreamBufferListener, virtual public Thread, virtual public FrameProcessor::FilteredListener { public: ZslProcessor3(sp<Camera2Client> client, wp<CaptureSequencer> sequencer); ~ZslProcessor3(); // From FrameProcessor virtual void onFrameAvailable(int32_t frameId, const CameraMetadata &frame); /** **************************************** * ZslProcessorInterface implementation * **************************************** */ virtual status_t updateStream(const Parameters ¶ms); virtual status_t deleteStream(); virtual int getStreamId() const; virtual status_t pushToReprocess(int32_t requestId); virtual status_t clearZslQueue(); void dump(int fd, const Vector<String16>& args) const; protected: /** ********************************************** * Camera3StreamBufferListener implementation * ********************************************** */ typedef camera3::Camera3StreamBufferListener::BufferInfo BufferInfo; // Buffer was acquired by the HAL virtual void onBufferAcquired(const BufferInfo& bufferInfo); // Buffer was released by the HAL virtual void onBufferReleased(const BufferInfo& bufferInfo); private: static const nsecs_t kWaitDuration = 10000000; // 10 ms enum { RUNNING, LOCKED } mState; wp<Camera2Client> mClient; wp<CaptureSequencer> mSequencer; const int mId; mutable Mutex mInputMutex; enum { NO_STREAM = -1 }; int mZslStreamId; sp<camera3::Camera3ZslStream> mZslStream; struct ZslPair { BufferItemConsumer::BufferItem buffer; CameraMetadata frame; }; static const size_t kZslBufferDepth = 4; static const size_t kFrameListDepth = kZslBufferDepth * 2; Vector<CameraMetadata> mFrameList; size_t mFrameListHead; ZslPair mNextPair; Vector<ZslPair> mZslQueue; size_t mZslQueueHead; size_t mZslQueueTail; CameraMetadata mLatestCapturedRequest; virtual bool threadLoop(); status_t clearZslQueueLocked(); void dumpZslQueue(int id) const; nsecs_t getCandidateTimestampLocked(size_t* metadataIdx) const; }; }; //namespace camera2 }; //namespace android #endif