// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/ui/views/location_bar/star_view.h"
#include "base/utf_string_conversions.h"
#include "chrome/app/chrome_command_ids.h"
#include "chrome/browser/command_updater.h"
#include "chrome/browser/ui/view_ids.h"
#include "chrome/browser/ui/views/browser_dialogs.h"
#include "grit/generated_resources.h"
#include "grit/theme_resources.h"
#include "ui/base/accessibility/accessible_view_state.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/resource/resource_bundle.h"
StarView::StarView(CommandUpdater* command_updater)
: command_updater_(command_updater) {
SetID(VIEW_ID_STAR_BUTTON);
SetToggled(false);
set_accessibility_focusable(true);
}
StarView::~StarView() {
}
void StarView::SetToggled(bool on) {
SetTooltipText(UTF16ToWide(l10n_util::GetStringUTF16(
on ? IDS_TOOLTIP_STARRED : IDS_TOOLTIP_STAR)));
SetImage(ResourceBundle::GetSharedInstance().GetBitmapNamed(
on ? IDR_STAR_LIT : IDR_STAR));
}
void StarView::GetAccessibleState(ui::AccessibleViewState* state) {
state->name = l10n_util::GetStringUTF16(IDS_ACCNAME_STAR);
state->role = ui::AccessibilityTypes::ROLE_PUSHBUTTON;
}
bool StarView::GetTooltipText(const gfx::Point& p, std::wstring* tooltip) {
// Don't show tooltip to distract user if BookmarkBubbleView is showing.
if (browser::IsBookmarkBubbleViewShowing())
return false;
return ImageView::GetTooltipText(p, tooltip);
}
bool StarView::OnMousePressed(const views::MouseEvent& event) {
// We want to show the bubble on mouse release; that is the standard behavior
// for buttons.
return true;
}
void StarView::OnMouseReleased(const views::MouseEvent& event) {
if (HitTest(event.location()))
command_updater_->ExecuteCommand(IDC_BOOKMARK_PAGE);
}
bool StarView::OnKeyPressed(const views::KeyEvent& event) {
if (event.key_code() == ui::VKEY_SPACE ||
event.key_code() == ui::VKEY_RETURN) {
command_updater_->ExecuteCommand(IDC_BOOKMARK_PAGE);
return true;
}
return false;
}
void StarView::BubbleClosing(Bubble* bubble, bool closed_by_escape) {
}
bool StarView::CloseOnEscape() {
return true;
}
bool StarView::FadeInOnShow() {
return false;
}