// Copyright 2006 The RE2 Authors. All Rights Reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Test character class manipulations.
#include "util/test.h"
#include "re2/regexp.h"
namespace re2 {
struct CCTest {
struct {
Rune lo;
Rune hi;
} add[10];
int remove;
struct {
Rune lo;
Rune hi;
} final[10];
};
static CCTest tests[] = {
{ { { 10, 20 }, {-1} }, -1,
{ { 10, 20 }, {-1} } },
{ { { 10, 20 }, { 20, 30 }, {-1} }, -1,
{ { 10, 30 }, {-1} } },
{ { { 10, 20 }, { 30, 40 }, { 20, 30 }, {-1} }, -1,
{ { 10, 40 }, {-1} } },
{ { { 0, 50 }, { 20, 30 }, {-1} }, -1,
{ { 0, 50 }, {-1} } },
{ { { 10, 11 }, { 13, 14 }, { 16, 17 }, { 19, 20 }, { 22, 23 }, {-1} }, -1,
{ { 10, 11 }, { 13, 14 }, { 16, 17 }, { 19, 20 }, { 22, 23 }, {-1} } },
{ { { 13, 14 }, { 10, 11 }, { 22, 23 }, { 19, 20 }, { 16, 17 }, {-1} }, -1,
{ { 10, 11 }, { 13, 14 }, { 16, 17 }, { 19, 20 }, { 22, 23 }, {-1} } },
{ { { 13, 14 }, { 10, 11 }, { 22, 23 }, { 19, 20 }, { 16, 17 }, {-1} }, -1,
{ { 10, 11 }, { 13, 14 }, { 16, 17 }, { 19, 20 }, { 22, 23 }, {-1} } },
{ { { 13, 14 }, { 10, 11 }, { 22, 23 }, { 19, 20 }, { 16, 17 }, { 5, 25 }, {-1} }, -1,
{ { 5, 25 }, {-1} } },
{ { { 13, 14 }, { 10, 11 }, { 22, 23 }, { 19, 20 }, { 16, 17 }, { 12, 21 }, {-1} }, -1,
{ { 10, 23 }, {-1} } },
// These check boundary cases during negation.
{ { { 0, Runemax }, {-1} }, -1,
{ { 0, Runemax }, {-1} } },
{ { { 0, 50 }, {-1} }, -1,
{ { 0, 50 }, {-1} } },
{ { { 50, Runemax }, {-1} }, -1,
{ { 50, Runemax }, {-1} } },
// Check RemoveAbove.
{ { { 50, Runemax }, {-1} }, 255,
{ { 50, 255 }, {-1} } },
{ { { 50, Runemax }, {-1} }, 65535,
{ { 50, 65535 }, {-1} } },
{ { { 50, Runemax }, {-1} }, Runemax,
{ { 50, Runemax }, {-1} } },
{ { { 50, 60 }, { 250, 260 }, { 350, 360 }, {-1} }, 255,
{ { 50, 60 }, { 250, 255 }, {-1} } },
{ { { 50, 60 }, {-1} }, 255,
{ { 50, 60 }, {-1} } },
{ { { 350, 360 }, {-1} }, 255,
{ {-1} } },
{ { {-1} }, 255,
{ {-1} } },
};
template<class CharClass>
static void Broke(const char *desc, const CCTest* t, CharClass* cc) {
if (t == NULL) {
printf("\t%s:", desc);
} else {
printf("\n");
printf("CharClass added: [%s]", desc);
for (int k = 0; t->add[k].lo >= 0; k++)
printf(" %d-%d", t->add[k].lo, t->add[k].hi);
printf("\n");
if (t->remove >= 0)
printf("Removed > %d\n", t->remove);
printf("\twant:");
for (int k = 0; t->final[k].lo >= 0; k++)
printf(" %d-%d", t->final[k].lo, t->final[k].hi);
printf("\n");
printf("\thave:");
}
for (typename CharClass::iterator it = cc->begin(); it != cc->end(); ++it)
printf(" %d-%d", it->lo, it->hi);
printf("\n");
}
bool ShouldContain(CCTest *t, int x) {
for (int j = 0; t->final[j].lo >= 0; j++)
if (t->final[j].lo <= x && x <= t->final[j].hi)
return true;
return false;
}
// Helpers to make templated CorrectCC work with both CharClass and CharClassBuilder.
CharClass* Negate(CharClass *cc) {
return cc->Negate();
}
void Delete(CharClass* cc) {
cc->Delete();
}
CharClassBuilder* Negate(CharClassBuilder* cc) {
CharClassBuilder* ncc = cc->Copy();
ncc->Negate();
return ncc;
}
void Delete(CharClassBuilder* cc) {
delete cc;
}
template<class CharClass>
bool CorrectCC(CharClass *cc, CCTest *t, const char *desc) {
typename CharClass::iterator it = cc->begin();
int size = 0;
for (int j = 0; t->final[j].lo >= 0; j++, ++it) {
if (it == cc->end() ||
it->lo != t->final[j].lo ||
it->hi != t->final[j].hi) {
Broke(desc, t, cc);
return false;
}
size += it->hi - it->lo + 1;
}
if (it != cc->end()) {
Broke(desc, t, cc);
return false;
}
if (cc->size() != size) {
Broke(desc, t, cc);
printf("wrong size: want %d have %d\n", size, cc->size());
return false;
}
for (int j = 0; j < 101; j++) {
if (j == 100)
j = Runemax;
if (ShouldContain(t, j) != cc->Contains(j)) {
Broke(desc, t, cc);
printf("want contains(%d)=%d, got %d\n",
j, ShouldContain(t, j), cc->Contains(j));
return false;
}
}
CharClass* ncc = Negate(cc);
for (int j = 0; j < 101; j++) {
if (j == 100)
j = Runemax;
if (ShouldContain(t, j) == ncc->Contains(j)) {
Broke(desc, t, cc);
Broke("ncc", NULL, ncc);
printf("want ncc contains(%d)!=%d, got %d\n",
j, ShouldContain(t, j), ncc->Contains(j));
Delete(ncc);
return false;
}
if (ncc->size() != Runemax+1 - cc->size()) {
Broke(desc, t, cc);
Broke("ncc", NULL, ncc);
printf("ncc size should be %d is %d\n",
Runemax+1 - cc->size(), ncc->size());
Delete(ncc);
return false;
}
}
Delete(ncc);
return true;
}
TEST(TestCharClassBuilder, Adds) {
int nfail = 0;
for (int i = 0; i < arraysize(tests); i++) {
CharClassBuilder ccb;
CCTest* t = &tests[i];
for (int j = 0; t->add[j].lo >= 0; j++)
ccb.AddRange(t->add[j].lo, t->add[j].hi);
if (t->remove >= 0)
ccb.RemoveAbove(t->remove);
if (!CorrectCC(&ccb, t, "before copy (CharClassBuilder)"))
nfail++;
CharClass* cc = ccb.GetCharClass();
if (!CorrectCC(cc, t, "before copy (CharClass)"))
nfail++;
cc->Delete();
CharClassBuilder *ccb1 = ccb.Copy();
if (!CorrectCC(ccb1, t, "after copy (CharClassBuilder)"))
nfail++;
cc = ccb.GetCharClass();
if (!CorrectCC(cc, t, "after copy (CharClass)"))
nfail++;
cc->Delete();
delete ccb1;
}
EXPECT_EQ(nfail, 0);
}
} // namespace re2