/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkRandom.h"
#define W 400
#define H 400
#define N 50
static const SkScalar SW = SkIntToScalar(W);
static const SkScalar SH = SkIntToScalar(H);
static void rnd_rect(SkRect* r, SkPaint* paint, SkRandom& rand) {
SkScalar x = rand.nextUScalar1() * W;
SkScalar y = rand.nextUScalar1() * H;
SkScalar w = rand.nextUScalar1() * (W >> 2);
SkScalar h = rand.nextUScalar1() * (H >> 2);
SkScalar hoffset = rand.nextSScalar1();
SkScalar woffset = rand.nextSScalar1();
r->set(x, y, x + w, y + h);
r->offset(-w/2 + woffset, -h/2 + hoffset);
paint->setColor(rand.nextU());
paint->setAlpha(0xFF);
}
class StrokesGM : public skiagm::GM {
public:
StrokesGM() {}
protected:
virtual SkString onShortName() {
return SkString("strokes_round");
}
virtual SkISize onISize() {
return SkISize::Make(W, H*2);
}
virtual void onDraw(SkCanvas* canvas) {
SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(SkIntToScalar(9)/2);
for (int y = 0; y < 2; y++) {
paint.setAntiAlias(!!y);
SkAutoCanvasRestore acr(canvas, true);
canvas->translate(0, SH * y);
canvas->clipRect(SkRect::MakeLTRB(
SkIntToScalar(2), SkIntToScalar(2)
, SW - SkIntToScalar(2), SH - SkIntToScalar(2)
));
SkRandom rand;
for (int i = 0; i < N; i++) {
SkRect r;
rnd_rect(&r, &paint, rand);
canvas->drawOval(r, paint);
rnd_rect(&r, &paint, rand);
canvas->drawRoundRect(r, r.width()/4, r.height()/4, paint);
rnd_rect(&r, &paint, rand);
}
}
}
private:
typedef skiagm::GM INHERITED;
};
class Strokes2GM : public skiagm::GM {
SkPath fPath;
public:
Strokes2GM() {
SkRandom rand;
fPath.moveTo(0, 0);
for (int i = 0; i < 13; i++) {
SkScalar x = rand.nextUScalar1() * (W >> 1);
SkScalar y = rand.nextUScalar1() * (H >> 1);
fPath.lineTo(x, y);
}
}
protected:
virtual SkString onShortName() {
return SkString("strokes_poly");
}
virtual SkISize onISize() {
return SkISize::Make(W, H*2);
}
static void rotate(SkScalar angle, SkScalar px, SkScalar py, SkCanvas* canvas) {
SkMatrix matrix;
matrix.setRotate(angle, px, py);
canvas->concat(matrix);
}
virtual void onDraw(SkCanvas* canvas) {
canvas->drawColor(SK_ColorWHITE);
SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(SkIntToScalar(9)/2);
for (int y = 0; y < 2; y++) {
paint.setAntiAlias(!!y);
SkAutoCanvasRestore acr(canvas, true);
canvas->translate(0, SH * y);
canvas->clipRect(SkRect::MakeLTRB(SkIntToScalar(2),
SkIntToScalar(2),
SW - SkIntToScalar(2),
SH - SkIntToScalar(2)));
SkRandom rand;
for (int i = 0; i < N/2; i++) {
SkRect r;
rnd_rect(&r, &paint, rand);
rotate(SkIntToScalar(15), SW/2, SH/2, canvas);
canvas->drawPath(fPath, paint);
}
}
}
private:
typedef skiagm::GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static SkRect inset(const SkRect& r) {
SkRect rr(r);
rr.inset(r.width()/10, r.height()/10);
return rr;
}
class Strokes3GM : public skiagm::GM {
static void make0(SkPath* path, const SkRect& bounds, SkString* title) {
path->addRect(bounds, SkPath::kCW_Direction);
path->addRect(inset(bounds), SkPath::kCW_Direction);
title->set("CW CW");
}
static void make1(SkPath* path, const SkRect& bounds, SkString* title) {
path->addRect(bounds, SkPath::kCW_Direction);
path->addRect(inset(bounds), SkPath::kCCW_Direction);
title->set("CW CCW");
}
static void make2(SkPath* path, const SkRect& bounds, SkString* title) {
path->addOval(bounds, SkPath::kCW_Direction);
path->addOval(inset(bounds), SkPath::kCW_Direction);
title->set("CW CW");
}
static void make3(SkPath* path, const SkRect& bounds, SkString* title) {
path->addOval(bounds, SkPath::kCW_Direction);
path->addOval(inset(bounds), SkPath::kCCW_Direction);
title->set("CW CCW");
}
static void make4(SkPath* path, const SkRect& bounds, SkString* title) {
path->addRect(bounds, SkPath::kCW_Direction);
SkRect r = bounds;
r.inset(bounds.width() / 10, -bounds.height() / 10);
path->addOval(r, SkPath::kCW_Direction);
title->set("CW CW");
}
static void make5(SkPath* path, const SkRect& bounds, SkString* title) {
path->addRect(bounds, SkPath::kCW_Direction);
SkRect r = bounds;
r.inset(bounds.width() / 10, -bounds.height() / 10);
path->addOval(r, SkPath::kCCW_Direction);
title->set("CW CCW");
}
public:
Strokes3GM() {}
protected:
virtual SkString onShortName() {
return SkString("strokes3");
}
virtual SkISize onISize() {
return SkISize::Make(W, H*2);
}
virtual void onDraw(SkCanvas* canvas) {
SkPaint origPaint;
origPaint.setAntiAlias(true);
origPaint.setStyle(SkPaint::kStroke_Style);
SkPaint fillPaint(origPaint);
fillPaint.setColor(SK_ColorRED);
SkPaint strokePaint(origPaint);
strokePaint.setColor(0xFF4444FF);
void (*procs[])(SkPath*, const SkRect&, SkString*) = {
make0, make1, make2, make3, make4, make5
};
canvas->translate(SkIntToScalar(20), SkIntToScalar(20));
SkRect bounds = SkRect::MakeWH(SkIntToScalar(50), SkIntToScalar(50));
SkScalar dx = bounds.width() * 4/3;
SkScalar dy = bounds.height() * 5;
for (size_t i = 0; i < SK_ARRAY_COUNT(procs); ++i) {
SkPath orig;
SkString str;
procs[i](&orig, bounds, &str);
canvas->save();
for (int j = 0; j < 13; ++j) {
strokePaint.setStrokeWidth(SK_Scalar1 * j * j);
canvas->drawPath(orig, strokePaint);
canvas->drawPath(orig, origPaint);
SkPath fill;
strokePaint.getFillPath(orig, &fill);
canvas->drawPath(fill, fillPaint);
canvas->translate(dx + strokePaint.getStrokeWidth(), 0);
}
canvas->restore();
canvas->translate(0, dy);
}
}
private:
typedef skiagm::GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static skiagm::GM* F0(void*) { return new StrokesGM; }
static skiagm::GM* F1(void*) { return new Strokes2GM; }
static skiagm::GM* F2(void*) { return new Strokes3GM; }
static skiagm::GMRegistry R0(F0);
static skiagm::GMRegistry R1(F1);
static skiagm::GMRegistry R2(F2);