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4.3_r1
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external
skia
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src
core
SkPaint.cpp
/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include
#include "SkPaint.h" #include "SkColorFilter.h" #include "SkFontHost.h" #include "SkImageFilter.h" #include "SkMaskFilter.h" #include "SkPathEffect.h" #include "SkRasterizer.h" #include "SkShader.h" #include "SkScalar.h" #include "SkScalerContext.h" #include "SkStroke.h" #include "SkTextFormatParams.h" #include "SkTypeface.h" #include "SkXfermode.h" #include "SkAutoKern.h" #include "SkGlyphCache.h" #include "SkPaintDefaults.h" // define this to get a printf for out-of-range parameter in setters // e.g. setTextSize(-1) //#define SK_REPORT_API_RANGE_CHECK #ifdef SK_BUILD_FOR_ANDROID #include "SkLanguage.h" #define GEN_ID_INC fGenerationID++ #define GEN_ID_INC_EVAL(expression) if (expression) { fGenerationID++; } #else #define GEN_ID_INC #define GEN_ID_INC_EVAL(expression) #endif SkPaint::SkPaint() { // since we may have padding, we zero everything so that our memcmp() call // in operator== will work correctly. // with this, we can skip 0 and null individual initializations sk_bzero(this, sizeof(*this)); #if 0 // not needed with the bzero call above fTypeface = NULL; fTextSkewX = 0; fPathEffect = NULL; fShader = NULL; fXfermode = NULL; fMaskFilter = NULL; fColorFilter = NULL; fRasterizer = NULL; fLooper = NULL; fImageFilter = NULL; fWidth = 0; #endif fTextSize = SkPaintDefaults_TextSize; fTextScaleX = SK_Scalar1; fColor = SK_ColorBLACK; fMiterLimit = SkPaintDefaults_MiterLimit; fFlags = SkPaintDefaults_Flags; fCapType = kDefault_Cap; fJoinType = kDefault_Join; fTextAlign = kLeft_Align; fStyle = kFill_Style; fTextEncoding = kUTF8_TextEncoding; fHinting = SkPaintDefaults_Hinting; #ifdef SK_BUILD_FOR_ANDROID fLanguage = SkLanguage(); fFontVariant = kDefault_Variant; fGenerationID = 0; #endif } SkPaint::SkPaint(const SkPaint& src) { memcpy(this, &src, sizeof(src)); SkSafeRef(fTypeface); SkSafeRef(fPathEffect); SkSafeRef(fShader); SkSafeRef(fXfermode); SkSafeRef(fMaskFilter); SkSafeRef(fColorFilter); SkSafeRef(fRasterizer); SkSafeRef(fLooper); SkSafeRef(fImageFilter); } SkPaint::~SkPaint() { SkSafeUnref(fTypeface); SkSafeUnref(fPathEffect); SkSafeUnref(fShader); SkSafeUnref(fXfermode); SkSafeUnref(fMaskFilter); SkSafeUnref(fColorFilter); SkSafeUnref(fRasterizer); SkSafeUnref(fLooper); SkSafeUnref(fImageFilter); } SkPaint& SkPaint::operator=(const SkPaint& src) { SkASSERT(&src); SkSafeRef(src.fTypeface); SkSafeRef(src.fPathEffect); SkSafeRef(src.fShader); SkSafeRef(src.fXfermode); SkSafeRef(src.fMaskFilter); SkSafeRef(src.fColorFilter); SkSafeRef(src.fRasterizer); SkSafeRef(src.fLooper); SkSafeRef(src.fImageFilter); SkSafeUnref(fTypeface); SkSafeUnref(fPathEffect); SkSafeUnref(fShader); SkSafeUnref(fXfermode); SkSafeUnref(fMaskFilter); SkSafeUnref(fColorFilter); SkSafeUnref(fRasterizer); SkSafeUnref(fLooper); SkSafeUnref(fImageFilter); #ifdef SK_BUILD_FOR_ANDROID uint32_t oldGenerationID = fGenerationID; #endif memcpy(this, &src, sizeof(src)); #ifdef SK_BUILD_FOR_ANDROID fGenerationID = oldGenerationID + 1; #endif return *this; } bool operator==(const SkPaint& a, const SkPaint& b) { #ifdef SK_BUILD_FOR_ANDROID //assumes that fGenerationID is the last field in the struct return !memcmp(&a, &b, SK_OFFSETOF(SkPaint, fGenerationID)); #else return !memcmp(&a, &b, sizeof(a)); #endif } void SkPaint::reset() { SkPaint init; #ifdef SK_BUILD_FOR_ANDROID uint32_t oldGenerationID = fGenerationID; #endif *this = init; #ifdef SK_BUILD_FOR_ANDROID fGenerationID = oldGenerationID + 1; #endif } #ifdef SK_BUILD_FOR_ANDROID uint32_t SkPaint::getGenerationID() const { return fGenerationID; } #endif #ifdef SK_BUILD_FOR_ANDROID unsigned SkPaint::getBaseGlyphCount(SkUnichar text) const { SkAutoGlyphCache autoCache(*this, NULL); SkGlyphCache* cache = autoCache.getCache(); return cache->getBaseGlyphCount(text); } #endif void SkPaint::setHinting(Hinting hintingLevel) { GEN_ID_INC_EVAL((unsigned) hintingLevel != fHinting); fHinting = hintingLevel; } void SkPaint::setFlags(uint32_t flags) { GEN_ID_INC_EVAL(fFlags != flags); fFlags = flags; } void SkPaint::setAntiAlias(bool doAA) { GEN_ID_INC_EVAL(doAA != isAntiAlias()); this->setFlags(SkSetClearMask(fFlags, doAA, kAntiAlias_Flag)); } void SkPaint::setDither(bool doDither) { GEN_ID_INC_EVAL(doDither != isDither()); this->setFlags(SkSetClearMask(fFlags, doDither, kDither_Flag)); } void SkPaint::setSubpixelText(bool doSubpixel) { GEN_ID_INC_EVAL(doSubpixel != isSubpixelText()); this->setFlags(SkSetClearMask(fFlags, doSubpixel, kSubpixelText_Flag)); } void SkPaint::setLCDRenderText(bool doLCDRender) { GEN_ID_INC_EVAL(doLCDRender != isLCDRenderText()); this->setFlags(SkSetClearMask(fFlags, doLCDRender, kLCDRenderText_Flag)); } void SkPaint::setEmbeddedBitmapText(bool doEmbeddedBitmapText) { GEN_ID_INC_EVAL(doEmbeddedBitmapText != isEmbeddedBitmapText()); this->setFlags(SkSetClearMask(fFlags, doEmbeddedBitmapText, kEmbeddedBitmapText_Flag)); } void SkPaint::setAutohinted(bool useAutohinter) { GEN_ID_INC_EVAL(useAutohinter != isAutohinted()); this->setFlags(SkSetClearMask(fFlags, useAutohinter, kAutoHinting_Flag)); } void SkPaint::setLinearText(bool doLinearText) { GEN_ID_INC_EVAL(doLinearText != isLinearText()); this->setFlags(SkSetClearMask(fFlags, doLinearText, kLinearText_Flag)); } void SkPaint::setVerticalText(bool doVertical) { GEN_ID_INC_EVAL(doVertical != isVerticalText()); this->setFlags(SkSetClearMask(fFlags, doVertical, kVerticalText_Flag)); } void SkPaint::setUnderlineText(bool doUnderline) { GEN_ID_INC_EVAL(doUnderline != isUnderlineText()); this->setFlags(SkSetClearMask(fFlags, doUnderline, kUnderlineText_Flag)); } void SkPaint::setStrikeThruText(bool doStrikeThru) { GEN_ID_INC_EVAL(doStrikeThru != isStrikeThruText()); this->setFlags(SkSetClearMask(fFlags, doStrikeThru, kStrikeThruText_Flag)); } void SkPaint::setFakeBoldText(bool doFakeBold) { GEN_ID_INC_EVAL(doFakeBold != isFakeBoldText()); this->setFlags(SkSetClearMask(fFlags, doFakeBold, kFakeBoldText_Flag)); } void SkPaint::setDevKernText(bool doDevKern) { GEN_ID_INC_EVAL(doDevKern != isDevKernText()); this->setFlags(SkSetClearMask(fFlags, doDevKern, kDevKernText_Flag)); } void SkPaint::setFilterBitmap(bool doFilter) { GEN_ID_INC_EVAL(doFilter != isFilterBitmap()); this->setFlags(SkSetClearMask(fFlags, doFilter, kFilterBitmap_Flag)); } void SkPaint::setStyle(Style style) { if ((unsigned)style < kStyleCount) { GEN_ID_INC_EVAL((unsigned)style != fStyle); fStyle = style; } else { #ifdef SK_REPORT_API_RANGE_CHECK SkDebugf("SkPaint::setStyle(%d) out of range\n", style); #endif } } void SkPaint::setColor(SkColor color) { GEN_ID_INC_EVAL(color != fColor); fColor = color; } void SkPaint::setAlpha(U8CPU a) { this->setColor(SkColorSetARGB(a, SkColorGetR(fColor), SkColorGetG(fColor), SkColorGetB(fColor))); } void SkPaint::setARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) { this->setColor(SkColorSetARGB(a, r, g, b)); } void SkPaint::setStrokeWidth(SkScalar width) { if (width >= 0) { GEN_ID_INC_EVAL(width != fWidth); fWidth = width; } else { #ifdef SK_REPORT_API_RANGE_CHECK SkDebugf("SkPaint::setStrokeWidth() called with negative value\n"); #endif } } void SkPaint::setStrokeMiter(SkScalar limit) { if (limit >= 0) { GEN_ID_INC_EVAL(limit != fMiterLimit); fMiterLimit = limit; } else { #ifdef SK_REPORT_API_RANGE_CHECK SkDebugf("SkPaint::setStrokeMiter() called with negative value\n"); #endif } } void SkPaint::setStrokeCap(Cap ct) { if ((unsigned)ct < kCapCount) { GEN_ID_INC_EVAL((unsigned)ct != fCapType); fCapType = SkToU8(ct); } else { #ifdef SK_REPORT_API_RANGE_CHECK SkDebugf("SkPaint::setStrokeCap(%d) out of range\n", ct); #endif } } void SkPaint::setStrokeJoin(Join jt) { if ((unsigned)jt < kJoinCount) { GEN_ID_INC_EVAL((unsigned)jt != fJoinType); fJoinType = SkToU8(jt); } else { #ifdef SK_REPORT_API_RANGE_CHECK SkDebugf("SkPaint::setStrokeJoin(%d) out of range\n", jt); #endif } } /////////////////////////////////////////////////////////////////////////////// void SkPaint::setTextAlign(Align align) { if ((unsigned)align < kAlignCount) { GEN_ID_INC_EVAL((unsigned)align != fTextAlign); fTextAlign = SkToU8(align); } else { #ifdef SK_REPORT_API_RANGE_CHECK SkDebugf("SkPaint::setTextAlign(%d) out of range\n", align); #endif } } void SkPaint::setTextSize(SkScalar ts) { if (ts >= 0) { GEN_ID_INC_EVAL(ts != fTextSize); fTextSize = ts; } else { #ifdef SK_REPORT_API_RANGE_CHECK SkDebugf("SkPaint::setTextSize() called with negative value\n"); #endif } } void SkPaint::setTextScaleX(SkScalar scaleX) { GEN_ID_INC_EVAL(scaleX != fTextScaleX); fTextScaleX = scaleX; } void SkPaint::setTextSkewX(SkScalar skewX) { GEN_ID_INC_EVAL(skewX != fTextSkewX); fTextSkewX = skewX; } void SkPaint::setTextEncoding(TextEncoding encoding) { if ((unsigned)encoding <= kGlyphID_TextEncoding) { GEN_ID_INC_EVAL((unsigned)encoding != fTextEncoding); fTextEncoding = encoding; } else { #ifdef SK_REPORT_API_RANGE_CHECK SkDebugf("SkPaint::setTextEncoding(%d) out of range\n", encoding); #endif } } #ifdef SK_BUILD_FOR_ANDROID void SkPaint::setLanguage(const SkLanguage& language) { if(fLanguage != language) { fLanguage = language; GEN_ID_INC; } } void SkPaint::setFontVariant(FontVariant fontVariant) { if ((unsigned)fontVariant <= kLast_Variant) { GEN_ID_INC_EVAL((unsigned)fontVariant != fFontVariant); fFontVariant = fontVariant; } else { #ifdef SK_REPORT_API_RANGE_CHECK SkDebugf("SkPaint::setFontVariant(%d) out of range\n", fontVariant); #endif } } #endif /////////////////////////////////////////////////////////////////////////////// SkTypeface* SkPaint::setTypeface(SkTypeface* font) { SkRefCnt_SafeAssign(fTypeface, font); GEN_ID_INC; return font; } SkRasterizer* SkPaint::setRasterizer(SkRasterizer* r) { SkRefCnt_SafeAssign(fRasterizer, r); GEN_ID_INC; return r; } SkDrawLooper* SkPaint::setLooper(SkDrawLooper* looper) { SkRefCnt_SafeAssign(fLooper, looper); GEN_ID_INC; return looper; } SkImageFilter* SkPaint::setImageFilter(SkImageFilter* imageFilter) { SkRefCnt_SafeAssign(fImageFilter, imageFilter); GEN_ID_INC; return imageFilter; } /////////////////////////////////////////////////////////////////////////////// #include "SkGlyphCache.h" #include "SkUtils.h" static void DetachDescProc(const SkDescriptor* desc, void* context) { *((SkGlyphCache**)context) = SkGlyphCache::DetachCache(desc); } #ifdef SK_BUILD_FOR_ANDROID const SkGlyph& SkPaint::getUnicharMetrics(SkUnichar text, const SkMatrix* deviceMatrix) { SkGlyphCache* cache; descriptorProc(deviceMatrix, DetachDescProc, &cache, true); const SkGlyph& glyph = cache->getUnicharMetrics(text); SkGlyphCache::AttachCache(cache); return glyph; } const SkGlyph& SkPaint::getGlyphMetrics(uint16_t glyphId, const SkMatrix* deviceMatrix) { SkGlyphCache* cache; descriptorProc(deviceMatrix, DetachDescProc, &cache, true); const SkGlyph& glyph = cache->getGlyphIDMetrics(glyphId); SkGlyphCache::AttachCache(cache); return glyph; } const void* SkPaint::findImage(const SkGlyph& glyph, const SkMatrix* deviceMatrix) { // See ::detachCache() SkGlyphCache* cache; descriptorProc(deviceMatrix, DetachDescProc, &cache, true); const void* image = cache->findImage(glyph); SkGlyphCache::AttachCache(cache); return image; } int SkPaint::utfToGlyphs(const void* textData, TextEncoding encoding, size_t byteLength, uint16_t glyphs[]) const { SkAutoGlyphCache autoCache(*this, NULL); SkGlyphCache* cache = autoCache.getCache(); const char* text = (const char*) textData; const char* stop = text + byteLength; uint16_t* gptr = glyphs; switch (encoding) { case SkPaint::kUTF8_TextEncoding: while (text < stop) { *gptr++ = cache->unicharToGlyph(SkUTF8_NextUnichar(&text)); } break; case SkPaint::kUTF16_TextEncoding: { const uint16_t* text16 = (const uint16_t*)text; const uint16_t* stop16 = (const uint16_t*)stop; while (text16 < stop16) { *gptr++ = cache->unicharToGlyph(SkUTF16_NextUnichar(&text16)); } break; } default: SkDEBUGFAIL("unknown text encoding"); } return gptr - glyphs; } #endif int SkPaint::textToGlyphs(const void* textData, size_t byteLength, uint16_t glyphs[]) const { if (byteLength == 0) { return 0; } SkASSERT(textData != NULL); if (NULL == glyphs) { switch (this->getTextEncoding()) { case kUTF8_TextEncoding: return SkUTF8_CountUnichars((const char*)textData, byteLength); case kUTF16_TextEncoding: return SkUTF16_CountUnichars((const uint16_t*)textData, byteLength >> 1); case kGlyphID_TextEncoding: return byteLength >> 1; default: SkDEBUGFAIL("unknown text encoding"); } return 0; } // if we get here, we have a valid glyphs[] array, so time to fill it in // handle this encoding before the setup for the glyphcache if (this->getTextEncoding() == kGlyphID_TextEncoding) { // we want to ignore the low bit of byteLength memcpy(glyphs, textData, byteLength >> 1 << 1); return byteLength >> 1; } SkAutoGlyphCache autoCache(*this, NULL); SkGlyphCache* cache = autoCache.getCache(); const char* text = (const char*)textData; const char* stop = text + byteLength; uint16_t* gptr = glyphs; switch (this->getTextEncoding()) { case SkPaint::kUTF8_TextEncoding: while (text < stop) { *gptr++ = cache->unicharToGlyph(SkUTF8_NextUnichar(&text)); } break; case SkPaint::kUTF16_TextEncoding: { const uint16_t* text16 = (const uint16_t*)text; const uint16_t* stop16 = (const uint16_t*)stop; while (text16 < stop16) { *gptr++ = cache->unicharToGlyph(SkUTF16_NextUnichar(&text16)); } break; } default: SkDEBUGFAIL("unknown text encoding"); } return gptr - glyphs; } bool SkPaint::containsText(const void* textData, size_t byteLength) const { if (0 == byteLength) { return true; } SkASSERT(textData != NULL); // handle this encoding before the setup for the glyphcache if (this->getTextEncoding() == kGlyphID_TextEncoding) { const uint16_t* glyphID = static_cast
(textData); size_t count = byteLength >> 1; for (size_t i = 0; i < count; i++) { if (0 == glyphID[i]) { return false; } } return true; } SkAutoGlyphCache autoCache(*this, NULL); SkGlyphCache* cache = autoCache.getCache(); switch (this->getTextEncoding()) { case SkPaint::kUTF8_TextEncoding: { const char* text = static_cast
(textData); const char* stop = text + byteLength; while (text < stop) { if (0 == cache->unicharToGlyph(SkUTF8_NextUnichar(&text))) { return false; } } break; } case SkPaint::kUTF16_TextEncoding: { const uint16_t* text = static_cast
(textData); const uint16_t* stop = text + (byteLength >> 1); while (text < stop) { if (0 == cache->unicharToGlyph(SkUTF16_NextUnichar(&text))) { return false; } } break; } default: SkDEBUGFAIL("unknown text encoding"); return false; } return true; } void SkPaint::glyphsToUnichars(const uint16_t glyphs[], int count, SkUnichar textData[]) const { if (count <= 0) { return; } SkASSERT(glyphs != NULL); SkASSERT(textData != NULL); SkAutoGlyphCache autoCache(*this, NULL); SkGlyphCache* cache = autoCache.getCache(); for (int index = 0; index < count; index++) { textData[index] = cache->glyphToUnichar(glyphs[index]); } } /////////////////////////////////////////////////////////////////////////////// static const SkGlyph& sk_getMetrics_utf8_next(SkGlyphCache* cache, const char** text) { SkASSERT(cache != NULL); SkASSERT(text != NULL); return cache->getUnicharMetrics(SkUTF8_NextUnichar(text)); } static const SkGlyph& sk_getMetrics_utf8_prev(SkGlyphCache* cache, const char** text) { SkASSERT(cache != NULL); SkASSERT(text != NULL); return cache->getUnicharMetrics(SkUTF8_PrevUnichar(text)); } static const SkGlyph& sk_getMetrics_utf16_next(SkGlyphCache* cache, const char** text) { SkASSERT(cache != NULL); SkASSERT(text != NULL); return cache->getUnicharMetrics(SkUTF16_NextUnichar((const uint16_t**)text)); } static const SkGlyph& sk_getMetrics_utf16_prev(SkGlyphCache* cache, const char** text) { SkASSERT(cache != NULL); SkASSERT(text != NULL); return cache->getUnicharMetrics(SkUTF16_PrevUnichar((const uint16_t**)text)); } static const SkGlyph& sk_getMetrics_glyph_next(SkGlyphCache* cache, const char** text) { SkASSERT(cache != NULL); SkASSERT(text != NULL); const uint16_t* ptr = *(const uint16_t**)text; unsigned glyphID = *ptr; ptr += 1; *text = (const char*)ptr; return cache->getGlyphIDMetrics(glyphID); } static const SkGlyph& sk_getMetrics_glyph_prev(SkGlyphCache* cache, const char** text) { SkASSERT(cache != NULL); SkASSERT(text != NULL); const uint16_t* ptr = *(const uint16_t**)text; ptr -= 1; unsigned glyphID = *ptr; *text = (const char*)ptr; return cache->getGlyphIDMetrics(glyphID); } static const SkGlyph& sk_getAdvance_utf8_next(SkGlyphCache* cache, const char** text) { SkASSERT(cache != NULL); SkASSERT(text != NULL); return cache->getUnicharAdvance(SkUTF8_NextUnichar(text)); } static const SkGlyph& sk_getAdvance_utf8_prev(SkGlyphCache* cache, const char** text) { SkASSERT(cache != NULL); SkASSERT(text != NULL); return cache->getUnicharAdvance(SkUTF8_PrevUnichar(text)); } static const SkGlyph& sk_getAdvance_utf16_next(SkGlyphCache* cache, const char** text) { SkASSERT(cache != NULL); SkASSERT(text != NULL); return cache->getUnicharAdvance(SkUTF16_NextUnichar((const uint16_t**)text)); } static const SkGlyph& sk_getAdvance_utf16_prev(SkGlyphCache* cache, const char** text) { SkASSERT(cache != NULL); SkASSERT(text != NULL); return cache->getUnicharAdvance(SkUTF16_PrevUnichar((const uint16_t**)text)); } static const SkGlyph& sk_getAdvance_glyph_next(SkGlyphCache* cache, const char** text) { SkASSERT(cache != NULL); SkASSERT(text != NULL); const uint16_t* ptr = *(const uint16_t**)text; unsigned glyphID = *ptr; ptr += 1; *text = (const char*)ptr; return cache->getGlyphIDAdvance(glyphID); } static const SkGlyph& sk_getAdvance_glyph_prev(SkGlyphCache* cache, const char** text) { SkASSERT(cache != NULL); SkASSERT(text != NULL); const uint16_t* ptr = *(const uint16_t**)text; ptr -= 1; unsigned glyphID = *ptr; *text = (const char*)ptr; return cache->getGlyphIDAdvance(glyphID); } SkMeasureCacheProc SkPaint::getMeasureCacheProc(TextBufferDirection tbd, bool needFullMetrics) const { static const SkMeasureCacheProc gMeasureCacheProcs[] = { sk_getMetrics_utf8_next, sk_getMetrics_utf16_next, sk_getMetrics_glyph_next, sk_getMetrics_utf8_prev, sk_getMetrics_utf16_prev, sk_getMetrics_glyph_prev, sk_getAdvance_utf8_next, sk_getAdvance_utf16_next, sk_getAdvance_glyph_next, sk_getAdvance_utf8_prev, sk_getAdvance_utf16_prev, sk_getAdvance_glyph_prev }; unsigned index = this->getTextEncoding(); if (kBackward_TextBufferDirection == tbd) { index += 3; } if (!needFullMetrics && !this->isDevKernText()) { index += 6; } SkASSERT(index < SK_ARRAY_COUNT(gMeasureCacheProcs)); return gMeasureCacheProcs[index]; } /////////////////////////////////////////////////////////////////////////////// static const SkGlyph& sk_getMetrics_utf8_00(SkGlyphCache* cache, const char** text, SkFixed, SkFixed) { SkASSERT(cache != NULL); SkASSERT(text != NULL); return cache->getUnicharMetrics(SkUTF8_NextUnichar(text)); } static const SkGlyph& sk_getMetrics_utf8_xy(SkGlyphCache* cache, const char** text, SkFixed x, SkFixed y) { SkASSERT(cache != NULL); SkASSERT(text != NULL); return cache->getUnicharMetrics(SkUTF8_NextUnichar(text), x, y); } static const SkGlyph& sk_getMetrics_utf16_00(SkGlyphCache* cache, const char** text, SkFixed, SkFixed) { SkASSERT(cache != NULL); SkASSERT(text != NULL); return cache->getUnicharMetrics(SkUTF16_NextUnichar((const uint16_t**)text)); } static const SkGlyph& sk_getMetrics_utf16_xy(SkGlyphCache* cache, const char** text, SkFixed x, SkFixed y) { SkASSERT(cache != NULL); SkASSERT(text != NULL); return cache->getUnicharMetrics(SkUTF16_NextUnichar((const uint16_t**)text), x, y); } static const SkGlyph& sk_getMetrics_glyph_00(SkGlyphCache* cache, const char** text, SkFixed, SkFixed) { SkASSERT(cache != NULL); SkASSERT(text != NULL); const uint16_t* ptr = *(const uint16_t**)text; unsigned glyphID = *ptr; ptr += 1; *text = (const char*)ptr; return cache->getGlyphIDMetrics(glyphID); } static const SkGlyph& sk_getMetrics_glyph_xy(SkGlyphCache* cache, const char** text, SkFixed x, SkFixed y) { SkASSERT(cache != NULL); SkASSERT(text != NULL); const uint16_t* ptr = *(const uint16_t**)text; unsigned glyphID = *ptr; ptr += 1; *text = (const char*)ptr; return cache->getGlyphIDMetrics(glyphID, x, y); } SkDrawCacheProc SkPaint::getDrawCacheProc() const { static const SkDrawCacheProc gDrawCacheProcs[] = { sk_getMetrics_utf8_00, sk_getMetrics_utf16_00, sk_getMetrics_glyph_00, sk_getMetrics_utf8_xy, sk_getMetrics_utf16_xy, sk_getMetrics_glyph_xy }; unsigned index = this->getTextEncoding(); if (fFlags & kSubpixelText_Flag) { index += 3; } SkASSERT(index < SK_ARRAY_COUNT(gDrawCacheProcs)); return gDrawCacheProcs[index]; } /////////////////////////////////////////////////////////////////////////////// class SkAutoRestorePaintTextSizeAndFrame { public: SkAutoRestorePaintTextSizeAndFrame(const SkPaint* paint) : fPaint((SkPaint*)paint) { fTextSize = paint->getTextSize(); fStyle = paint->getStyle(); fPaint->setStyle(SkPaint::kFill_Style); } ~SkAutoRestorePaintTextSizeAndFrame() { fPaint->setStyle(fStyle); fPaint->setTextSize(fTextSize); } private: SkPaint* fPaint; SkScalar fTextSize; SkPaint::Style fStyle; }; static void set_bounds(const SkGlyph& g, SkRect* bounds) { bounds->set(SkIntToScalar(g.fLeft), SkIntToScalar(g.fTop), SkIntToScalar(g.fLeft + g.fWidth), SkIntToScalar(g.fTop + g.fHeight)); } // 64bits wide, with a 16bit bias. Useful when accumulating lots of 16.16 so // we don't overflow along the way typedef int64_t Sk48Dot16; #ifdef SK_SCALAR_IS_FLOAT static inline float Sk48Dot16ToScalar(Sk48Dot16 x) { return (float) (x * 1.5258789e-5); // x * (1 / 65536.0f) } #else static inline SkFixed Sk48Dot16ToScalar(Sk48Dot16 x) { // just return the low 32bits return static_cast
(x); } #endif static void join_bounds_x(const SkGlyph& g, SkRect* bounds, Sk48Dot16 dx) { SkScalar sx = Sk48Dot16ToScalar(dx); bounds->join(SkIntToScalar(g.fLeft) + sx, SkIntToScalar(g.fTop), SkIntToScalar(g.fLeft + g.fWidth) + sx, SkIntToScalar(g.fTop + g.fHeight)); } static void join_bounds_y(const SkGlyph& g, SkRect* bounds, Sk48Dot16 dy) { SkScalar sy = Sk48Dot16ToScalar(dy); bounds->join(SkIntToScalar(g.fLeft), SkIntToScalar(g.fTop) + sy, SkIntToScalar(g.fLeft + g.fWidth), SkIntToScalar(g.fTop + g.fHeight) + sy); } typedef void (*JoinBoundsProc)(const SkGlyph&, SkRect*, Sk48Dot16); // xyIndex is 0 for fAdvanceX or 1 for fAdvanceY static SkFixed advance(const SkGlyph& glyph, int xyIndex) { SkASSERT(0 == xyIndex || 1 == xyIndex); return (&glyph.fAdvanceX)[xyIndex]; } SkScalar SkPaint::measure_text(SkGlyphCache* cache, const char* text, size_t byteLength, int* count, SkRect* bounds) const { SkASSERT(count); if (byteLength == 0) { *count = 0; if (bounds) { bounds->setEmpty(); } return 0; } SkMeasureCacheProc glyphCacheProc; glyphCacheProc = this->getMeasureCacheProc(kForward_TextBufferDirection, NULL != bounds); int xyIndex; JoinBoundsProc joinBoundsProc; if (this->isVerticalText()) { xyIndex = 1; joinBoundsProc = join_bounds_y; } else { xyIndex = 0; joinBoundsProc = join_bounds_x; } int n = 1; const char* stop = (const char*)text + byteLength; const SkGlyph* g = &glyphCacheProc(cache, &text); // our accumulated fixed-point advances might overflow 16.16, so we use // a 48.16 (64bit) accumulator, and then convert that to scalar at the // very end. Sk48Dot16 x = advance(*g, xyIndex); SkAutoKern autokern; if (NULL == bounds) { if (this->isDevKernText()) { int rsb; for (; text < stop; n++) { rsb = g->fRsbDelta; g = &glyphCacheProc(cache, &text); x += SkAutoKern_AdjustF(rsb, g->fLsbDelta) + advance(*g, xyIndex); } } else { for (; text < stop; n++) { x += advance(glyphCacheProc(cache, &text), xyIndex); } } } else { set_bounds(*g, bounds); if (this->isDevKernText()) { int rsb; for (; text < stop; n++) { rsb = g->fRsbDelta; g = &glyphCacheProc(cache, &text); x += SkAutoKern_AdjustF(rsb, g->fLsbDelta); joinBoundsProc(*g, bounds, x); x += advance(*g, xyIndex); } } else { for (; text < stop; n++) { g = &glyphCacheProc(cache, &text); joinBoundsProc(*g, bounds, x); x += advance(*g, xyIndex); } } } SkASSERT(text == stop); *count = n; return Sk48Dot16ToScalar(x); } SkScalar SkPaint::measureText(const void* textData, size_t length, SkRect* bounds, SkScalar zoom) const { const char* text = (const char*)textData; SkASSERT(text != NULL || length == 0); SkScalar scale = 0; SkAutoRestorePaintTextSizeAndFrame restore(this); if (this->isLinearText()) { scale = fTextSize / kCanonicalTextSizeForPaths; // this gets restored by restore ((SkPaint*)this)->setTextSize(SkIntToScalar(kCanonicalTextSizeForPaths)); } SkMatrix zoomMatrix, *zoomPtr = NULL; if (zoom) { zoomMatrix.setScale(zoom, zoom); zoomPtr = &zoomMatrix; } SkAutoGlyphCache autoCache(*this, zoomPtr); SkGlyphCache* cache = autoCache.getCache(); SkScalar width = 0; if (length > 0) { int tempCount; width = this->measure_text(cache, text, length, &tempCount, bounds); if (scale) { width = SkScalarMul(width, scale); if (bounds) { bounds->fLeft = SkScalarMul(bounds->fLeft, scale); bounds->fTop = SkScalarMul(bounds->fTop, scale); bounds->fRight = SkScalarMul(bounds->fRight, scale); bounds->fBottom = SkScalarMul(bounds->fBottom, scale); } } } return width; } typedef bool (*SkTextBufferPred)(const char* text, const char* stop); static bool forward_textBufferPred(const char* text, const char* stop) { return text < stop; } static bool backward_textBufferPred(const char* text, const char* stop) { return text > stop; } static SkTextBufferPred chooseTextBufferPred(SkPaint::TextBufferDirection tbd, const char** text, size_t length, const char** stop) { if (SkPaint::kForward_TextBufferDirection == tbd) { *stop = *text + length; return forward_textBufferPred; } else { // text should point to the end of the buffer, and stop to the beginning *stop = *text; *text += length; return backward_textBufferPred; } } size_t SkPaint::breakText(const void* textD, size_t length, SkScalar maxWidth, SkScalar* measuredWidth, TextBufferDirection tbd) const { if (0 == length || 0 >= maxWidth) { if (measuredWidth) { *measuredWidth = 0; } return 0; } if (0 == fTextSize) { if (measuredWidth) { *measuredWidth = 0; } return length; } SkASSERT(textD != NULL); const char* text = (const char*)textD; SkScalar scale = 0; SkAutoRestorePaintTextSizeAndFrame restore(this); if (this->isLinearText()) { scale = fTextSize / kCanonicalTextSizeForPaths; maxWidth = SkScalarMulDiv(maxWidth, kCanonicalTextSizeForPaths, fTextSize); // this gets restored by restore ((SkPaint*)this)->setTextSize(SkIntToScalar(kCanonicalTextSizeForPaths)); } SkAutoGlyphCache autoCache(*this, NULL); SkGlyphCache* cache = autoCache.getCache(); SkMeasureCacheProc glyphCacheProc = this->getMeasureCacheProc(tbd, false); const char* stop; SkTextBufferPred pred = chooseTextBufferPred(tbd, &text, length, &stop); const int xyIndex = this->isVerticalText() ? 1 : 0; // use 64bits for our accumulator, to avoid overflowing 16.16 Sk48Dot16 max = SkScalarToFixed(maxWidth); Sk48Dot16 width = 0; SkAutoKern autokern; if (this->isDevKernText()) { int rsb = 0; while (pred(text, stop)) { const char* curr = text; const SkGlyph& g = glyphCacheProc(cache, &text); SkFixed x = SkAutoKern_AdjustF(rsb, g.fLsbDelta) + advance(g, xyIndex); if ((width += x) > max) { width -= x; text = curr; break; } rsb = g.fRsbDelta; } } else { while (pred(text, stop)) { const char* curr = text; SkFixed x = advance(glyphCacheProc(cache, &text), xyIndex); if ((width += x) > max) { width -= x; text = curr; break; } } } if (measuredWidth) { SkScalar scalarWidth = Sk48Dot16ToScalar(width); if (scale) { scalarWidth = SkScalarMul(scalarWidth, scale); } *measuredWidth = scalarWidth; } // return the number of bytes measured return (kForward_TextBufferDirection == tbd) ? text - stop + length : stop - text + length; } /////////////////////////////////////////////////////////////////////////////// static bool FontMetricsCacheProc(const SkGlyphCache* cache, void* context) { *(SkPaint::FontMetrics*)context = cache->getFontMetricsY(); return false; // don't detach the cache } static void FontMetricsDescProc(const SkDescriptor* desc, void* context) { SkGlyphCache::VisitCache(desc, FontMetricsCacheProc, context); } SkScalar SkPaint::getFontMetrics(FontMetrics* metrics, SkScalar zoom) const { SkScalar scale = 0; SkAutoRestorePaintTextSizeAndFrame restore(this); if (this->isLinearText()) { scale = fTextSize / kCanonicalTextSizeForPaths; // this gets restored by restore ((SkPaint*)this)->setTextSize(SkIntToScalar(kCanonicalTextSizeForPaths)); } SkMatrix zoomMatrix, *zoomPtr = NULL; if (zoom) { zoomMatrix.setScale(zoom, zoom); zoomPtr = &zoomMatrix; } #if 0 SkAutoGlyphCache autoCache(*this, zoomPtr); SkGlyphCache* cache = autoCache.getCache(); const FontMetrics& my = cache->getFontMetricsY(); #endif FontMetrics storage; if (NULL == metrics) { metrics = &storage; } this->descriptorProc(zoomPtr, FontMetricsDescProc, metrics, true); if (scale) { metrics->fTop = SkScalarMul(metrics->fTop, scale); metrics->fAscent = SkScalarMul(metrics->fAscent, scale); metrics->fDescent = SkScalarMul(metrics->fDescent, scale); metrics->fBottom = SkScalarMul(metrics->fBottom, scale); metrics->fLeading = SkScalarMul(metrics->fLeading, scale); } return metrics->fDescent - metrics->fAscent + metrics->fLeading; } /////////////////////////////////////////////////////////////////////////////// static void set_bounds(const SkGlyph& g, SkRect* bounds, SkScalar scale) { bounds->set(g.fLeft * scale, g.fTop * scale, (g.fLeft + g.fWidth) * scale, (g.fTop + g.fHeight) * scale); } int SkPaint::getTextWidths(const void* textData, size_t byteLength, SkScalar widths[], SkRect bounds[]) const { if (0 == byteLength) { return 0; } SkASSERT(NULL != textData); if (NULL == widths && NULL == bounds) { return this->countText(textData, byteLength); } SkAutoRestorePaintTextSizeAndFrame restore(this); SkScalar scale = 0; if (this->isLinearText()) { scale = fTextSize / kCanonicalTextSizeForPaths; // this gets restored by restore ((SkPaint*)this)->setTextSize(SkIntToScalar(kCanonicalTextSizeForPaths)); } SkAutoGlyphCache autoCache(*this, NULL); SkGlyphCache* cache = autoCache.getCache(); SkMeasureCacheProc glyphCacheProc; glyphCacheProc = this->getMeasureCacheProc(kForward_TextBufferDirection, NULL != bounds); const char* text = (const char*)textData; const char* stop = text + byteLength; int count = 0; const int xyIndex = this->isVerticalText() ? 1 : 0; if (this->isDevKernText()) { // we adjust the widths returned here through auto-kerning SkAutoKern autokern; SkFixed prevWidth = 0; if (scale) { while (text < stop) { const SkGlyph& g = glyphCacheProc(cache, &text); if (widths) { SkFixed adjust = autokern.adjust(g); if (count > 0) { SkScalar w = SkFixedToScalar(prevWidth + adjust); *widths++ = SkScalarMul(w, scale); } prevWidth = advance(g, xyIndex); } if (bounds) { set_bounds(g, bounds++, scale); } ++count; } if (count > 0 && widths) { *widths = SkScalarMul(SkFixedToScalar(prevWidth), scale); } } else { while (text < stop) { const SkGlyph& g = glyphCacheProc(cache, &text); if (widths) { SkFixed adjust = autokern.adjust(g); if (count > 0) { *widths++ = SkFixedToScalar(prevWidth + adjust); } prevWidth = advance(g, xyIndex); } if (bounds) { set_bounds(g, bounds++); } ++count; } if (count > 0 && widths) { *widths = SkFixedToScalar(prevWidth); } } } else { // no devkern if (scale) { while (text < stop) { const SkGlyph& g = glyphCacheProc(cache, &text); if (widths) { *widths++ = SkScalarMul(SkFixedToScalar(advance(g, xyIndex)), scale); } if (bounds) { set_bounds(g, bounds++, scale); } ++count; } } else { while (text < stop) { const SkGlyph& g = glyphCacheProc(cache, &text); if (widths) { *widths++ = SkFixedToScalar(advance(g, xyIndex)); } if (bounds) { set_bounds(g, bounds++); } ++count; } } } SkASSERT(text == stop); return count; } /////////////////////////////////////////////////////////////////////////////// #include "SkDraw.h" void SkPaint::getTextPath(const void* textData, size_t length, SkScalar x, SkScalar y, SkPath* path) const { SkASSERT(length == 0 || textData != NULL); const char* text = (const char*)textData; if (text == NULL || length == 0 || path == NULL) { return; } SkTextToPathIter iter(text, length, *this, false, true); SkMatrix matrix; SkScalar prevXPos = 0; matrix.setScale(iter.getPathScale(), iter.getPathScale()); matrix.postTranslate(x, y); path->reset(); SkScalar xpos; const SkPath* iterPath; while ((iterPath = iter.next(&xpos)) != NULL) { matrix.postTranslate(xpos - prevXPos, 0); path->addPath(*iterPath, matrix); prevXPos = xpos; } } static void add_flattenable(SkDescriptor* desc, uint32_t tag, SkFlattenableWriteBuffer* buffer) { buffer->flatten(desc->addEntry(tag, buffer->size(), NULL)); } // SkFontHost can override this choice in FilterRec() static SkMask::Format computeMaskFormat(const SkPaint& paint) { uint32_t flags = paint.getFlags(); // Antialiasing being disabled trumps all other settings. if (!(flags & SkPaint::kAntiAlias_Flag)) { return SkMask::kBW_Format; } if (flags & SkPaint::kLCDRenderText_Flag) { return SkMask::kLCD16_Format; } return SkMask::kA8_Format; } // if linear-text is on, then we force hinting to be off (since that's sort of // the point of linear-text. static SkPaint::Hinting computeHinting(const SkPaint& paint) { SkPaint::Hinting h = paint.getHinting(); if (paint.isLinearText()) { h = SkPaint::kNo_Hinting; } return h; } // return true if the paint is just a single color (i.e. not a shader). If its // a shader, then we can't compute a const luminance for it :( static bool justAColor(const SkPaint& paint, SkColor* color) { if (paint.getShader()) { return false; } SkColor c = paint.getColor(); if (paint.getColorFilter()) { c = paint.getColorFilter()->filterColor(c); } if (color) { *color = c; } return true; } #ifdef SK_USE_COLOR_LUMINANCE static SkColor computeLuminanceColor(const SkPaint& paint) { SkColor c; if (!justAColor(paint, &c)) { c = SkColorSetRGB(0x7F, 0x80, 0x7F); } return c; } #define assert_byte(x) SkASSERT(0 == ((x) >> 8)) static U8CPU reduce_lumbits(U8CPU x) { static const uint8_t gReduceBits[] = { 0x0, 0x55, 0xAA, 0xFF }; assert_byte(x); return gReduceBits[x >> 6]; } static unsigned computeLuminance(SkColor c) { int r = SkColorGetR(c); int g = SkColorGetG(c); int b = SkColorGetB(c); // compute luminance // R=0.2126 G=0.7152 B=0.0722 // scaling by 127 yields 27, 92, 9 int luminance = r * 27 + g * 92 + b * 9; luminance >>= 7; assert_byte(luminance); return luminance; } #else // returns 0..kLuminance_Max static unsigned computeLuminance(const SkPaint& paint) { SkColor c; if (justAColor(paint, &c)) { int r = SkColorGetR(c); int g = SkColorGetG(c); int b = SkColorGetB(c); // compute luminance // R=0.2126 G=0.7152 B=0.0722 // scaling by 127 yields 27, 92, 9 #if 1 int luminance = r * 27 + g * 92 + b * 9; luminance >>= 15 - SkScalerContext::kLuminance_Bits; #else int luminance = r * 2 + g * 5 + b * 1; luminance >>= 11 - SkScalerContext::kLuminance_Bits; #endif SkASSERT(luminance <= SkScalerContext::kLuminance_Max); return luminance; } // if we're not a single color, return the middle of the luminance range return SkScalerContext::kLuminance_Max >> 1; } #endif // Beyond this size, LCD doesn't appreciably improve quality, but it always // cost more RAM and draws slower, so we set a cap. #ifndef SK_MAX_SIZE_FOR_LCDTEXT #define SK_MAX_SIZE_FOR_LCDTEXT 48 #endif static bool tooBigForLCD(const SkScalerContext::Rec& rec) { SkScalar area = SkScalarMul(rec.fPost2x2[0][0], rec.fPost2x2[1][1]) - SkScalarMul(rec.fPost2x2[1][0], rec.fPost2x2[0][1]); SkScalar size = SkScalarMul(area, rec.fTextSize); return SkScalarAbs(size) > SkIntToScalar(SK_MAX_SIZE_FOR_LCDTEXT); } /* * Return the scalar with only limited fractional precision. Used to consolidate matrices * that vary only slightly when we create our key into the font cache, since the font scaler * typically returns the same looking resuts for tiny changes in the matrix. */ static SkScalar sk_relax(SkScalar x) { #ifdef SK_SCALAR_IS_FLOAT int n = sk_float_round2int(x * 1024); return n / 1024.0f; #else // round to the nearest 10 fractional bits return (x + (1 << 5)) & ~(1024 - 1); #endif } void SkScalerContext::MakeRec(const SkPaint& paint, const SkMatrix* deviceMatrix, Rec* rec) { SkASSERT(deviceMatrix == NULL || !deviceMatrix->hasPerspective()); SkTypeface* typeface = paint.getTypeface(); rec->fOrigFontID = SkTypeface::UniqueID(typeface); rec->fFontID = rec->fOrigFontID; rec->fTextSize = paint.getTextSize(); rec->fPreScaleX = paint.getTextScaleX(); rec->fPreSkewX = paint.getTextSkewX(); if (deviceMatrix) { rec->fPost2x2[0][0] = sk_relax(deviceMatrix->getScaleX()); rec->fPost2x2[0][1] = sk_relax(deviceMatrix->getSkewX()); rec->fPost2x2[1][0] = sk_relax(deviceMatrix->getSkewY()); rec->fPost2x2[1][1] = sk_relax(deviceMatrix->getScaleY()); } else { rec->fPost2x2[0][0] = rec->fPost2x2[1][1] = SK_Scalar1; rec->fPost2x2[0][1] = rec->fPost2x2[1][0] = 0; } SkPaint::Style style = paint.getStyle(); SkScalar strokeWidth = paint.getStrokeWidth(); unsigned flags = 0; #ifdef SK_USE_FREETYPE_EMBOLDEN // It is possible that the SkTypeface used to draw glyphs has // different properties than the SkTypeface set in the SkPaint. // If we are asked to render bold text with a bold font, and are // forced to fall back to a font with normal weight for some // glyphs, we need to use fake bold to render those glyphs. In // order to do that, we set SkScalerContext's "embolden" flag // here if we are trying to draw bold text via any means, and // ignore it at the glyph outline generation stage if the font // actually being used is already bold. if (paint.isFakeBoldText() || (typeface && typeface->isBold())) { flags |= SkScalerContext::kEmbolden_Flag; } #else if (paint.isFakeBoldText()) { SkScalar fakeBoldScale = SkScalarInterpFunc(paint.getTextSize(), kStdFakeBoldInterpKeys, kStdFakeBoldInterpValues, kStdFakeBoldInterpLength); SkScalar extra = SkScalarMul(paint.getTextSize(), fakeBoldScale); if (style == SkPaint::kFill_Style) { style = SkPaint::kStrokeAndFill_Style; strokeWidth = extra; // ignore paint's strokeWidth if it was "fill" } else { strokeWidth += extra; } } #endif if (paint.isDevKernText()) { flags |= SkScalerContext::kDevKernText_Flag; } if (style != SkPaint::kFill_Style && strokeWidth > 0) { rec->fFrameWidth = strokeWidth; rec->fMiterLimit = paint.getStrokeMiter(); rec->fStrokeJoin = SkToU8(paint.getStrokeJoin()); if (style == SkPaint::kStrokeAndFill_Style) { flags |= SkScalerContext::kFrameAndFill_Flag; } } else { rec->fFrameWidth = 0; rec->fMiterLimit = 0; rec->fStrokeJoin = 0; } rec->fMaskFormat = SkToU8(computeMaskFormat(paint)); if (SkMask::kLCD16_Format == rec->fMaskFormat || SkMask::kLCD32_Format == rec->fMaskFormat) { SkFontHost::LCDOrder order = SkFontHost::GetSubpixelOrder(); SkFontHost::LCDOrientation orient = SkFontHost::GetSubpixelOrientation(); if (SkFontHost::kNONE_LCDOrder == order || tooBigForLCD(*rec)) { // eeek, can't support LCD rec->fMaskFormat = SkMask::kA8_Format; } else { if (SkFontHost::kVertical_LCDOrientation == orient) { flags |= SkScalerContext::kLCD_Vertical_Flag; } if (SkFontHost::kBGR_LCDOrder == order) { flags |= SkScalerContext::kLCD_BGROrder_Flag; } } } if (paint.isEmbeddedBitmapText()) { flags |= SkScalerContext::kEmbeddedBitmapText_Flag; } if (paint.isSubpixelText()) { flags |= SkScalerContext::kSubpixelPositioning_Flag; } if (paint.isAutohinted()) { flags |= SkScalerContext::kAutohinting_Flag; } if (paint.isVerticalText()) { flags |= SkScalerContext::kVertical_Flag; } if (paint.getFlags() & SkPaint::kGenA8FromLCD_Flag) { flags |= SkScalerContext::kGenA8FromLCD_Flag; } rec->fFlags = SkToU16(flags); // these modify fFlags, so do them after assigning fFlags rec->setHinting(computeHinting(paint)); #ifdef SK_USE_COLOR_LUMINANCE rec->setLuminanceColor(computeLuminanceColor(paint)); #else rec->setLuminanceBits(computeLuminance(paint)); #endif #ifdef SK_BUILD_FOR_ANDROID rec->fLanguage = paint.getLanguage(); rec->fFontVariant = paint.getFontVariant(); #endif //SK_BUILD_FOR_ANDROID /* Allow the fonthost to modify our rec before we use it as a key into the cache. This way if we're asking for something that they will ignore, they can modify our rec up front, so we don't create duplicate cache entries. */ SkFontHost::FilterRec(rec); // be sure to call PostMakeRec(rec) before you actually use it! } /** * We ensure that the rec is self-consistent and efficient (where possible) */ void SkScalerContext::PostMakeRec(SkScalerContext::Rec* rec) { /** * If we're asking for A8, we force the colorlum to be gray, since that * that limits the number of unique entries, and the scaler will only * look at the lum of one of them. */ switch (rec->fMaskFormat) { case SkMask::kLCD16_Format: case SkMask::kLCD32_Format: { #ifdef SK_USE_COLOR_LUMINANCE // filter down the luminance color to a finite number of bits SkColor c = rec->getLuminanceColor(); c = SkColorSetRGB(reduce_lumbits(SkColorGetR(c)), reduce_lumbits(SkColorGetG(c)), reduce_lumbits(SkColorGetB(c))); rec->setLuminanceColor(c); #endif break; } case SkMask::kA8_Format: { #ifdef SK_USE_COLOR_LUMINANCE // filter down the luminance to a single component, since A8 can't // use per-component information unsigned lum = computeLuminance(rec->getLuminanceColor()); // reduce to our finite number of bits lum = reduce_lumbits(lum); rec->setLuminanceColor(SkColorSetRGB(lum, lum, lum)); #endif break; } case SkMask::kBW_Format: // No need to differentiate gamma if we're BW #ifdef SK_USE_COLOR_LUMINANCE rec->setLuminanceColor(0); #else rec->setLuminanceBits(0); #endif break; } } #define MIN_SIZE_FOR_EFFECT_BUFFER 1024 #ifdef SK_DEBUG #define TEST_DESC #endif /* * ignoreGamma tells us that the caller just wants metrics that are unaffected * by gamma correction, so we jam the luminance field to 0 (most common value * for black text) in hopes that we get a cache hit easier. A better solution * would be for the fontcache lookup to know to ignore the luminance field * entirely, but not sure how to do that and keep it fast. */ void SkPaint::descriptorProc(const SkMatrix* deviceMatrix, void (*proc)(const SkDescriptor*, void*), void* context, bool ignoreGamma) const { SkScalerContext::Rec rec; SkScalerContext::MakeRec(*this, deviceMatrix, &rec); if (ignoreGamma) { #ifdef SK_USE_COLOR_LUMINANCE rec.setLuminanceColor(0); #else rec.setLuminanceBits(0); #endif } size_t descSize = sizeof(rec); int entryCount = 1; SkPathEffect* pe = this->getPathEffect(); SkMaskFilter* mf = this->getMaskFilter(); SkRasterizer* ra = this->getRasterizer(); SkFlattenableWriteBuffer peBuffer(MIN_SIZE_FOR_EFFECT_BUFFER); SkFlattenableWriteBuffer mfBuffer(MIN_SIZE_FOR_EFFECT_BUFFER); SkFlattenableWriteBuffer raBuffer(MIN_SIZE_FOR_EFFECT_BUFFER); if (pe) { peBuffer.writeFlattenable(pe); descSize += peBuffer.size(); entryCount += 1; rec.fMaskFormat = SkMask::kA8_Format; // force antialiasing when we do the scan conversion // seems like we could support kLCD as well at this point... } if (mf) { mfBuffer.writeFlattenable(mf); descSize += mfBuffer.size(); entryCount += 1; rec.fMaskFormat = SkMask::kA8_Format; // force antialiasing with maskfilters } if (ra) { raBuffer.writeFlattenable(ra); descSize += raBuffer.size(); entryCount += 1; rec.fMaskFormat = SkMask::kA8_Format; // force antialiasing when we do the scan conversion } /////////////////////////////////////////////////////////////////////////// // Now that we're done tweaking the rec, call the PostMakeRec cleanup SkScalerContext::PostMakeRec(&rec); descSize += SkDescriptor::ComputeOverhead(entryCount); SkAutoDescriptor ad(descSize); SkDescriptor* desc = ad.getDesc(); desc->init(); desc->addEntry(kRec_SkDescriptorTag, sizeof(rec), &rec); if (pe) { add_flattenable(desc, kPathEffect_SkDescriptorTag, &peBuffer); } if (mf) { add_flattenable(desc, kMaskFilter_SkDescriptorTag, &mfBuffer); } if (ra) { add_flattenable(desc, kRasterizer_SkDescriptorTag, &raBuffer); } SkASSERT(descSize == desc->getLength()); desc->computeChecksum(); #ifdef TEST_DESC { // Check that we completely write the bytes in desc (our key), and that // there are no uninitialized bytes. If there were, then we would get // false-misses (or worse, false-hits) in our fontcache. // // We do this buy filling 2 others, one with 0s and the other with 1s // and create those, and then check that all 3 are identical. SkAutoDescriptor ad1(descSize); SkAutoDescriptor ad2(descSize); SkDescriptor* desc1 = ad1.getDesc(); SkDescriptor* desc2 = ad2.getDesc(); memset(desc1, 0x00, descSize); memset(desc2, 0xFF, descSize); desc1->init(); desc2->init(); desc1->addEntry(kRec_SkDescriptorTag, sizeof(rec), &rec); desc2->addEntry(kRec_SkDescriptorTag, sizeof(rec), &rec); if (pe) { add_flattenable(desc1, kPathEffect_SkDescriptorTag, &peBuffer); add_flattenable(desc2, kPathEffect_SkDescriptorTag, &peBuffer); } if (mf) { add_flattenable(desc1, kMaskFilter_SkDescriptorTag, &mfBuffer); add_flattenable(desc2, kMaskFilter_SkDescriptorTag, &mfBuffer); } if (ra) { add_flattenable(desc1, kRasterizer_SkDescriptorTag, &raBuffer); add_flattenable(desc2, kRasterizer_SkDescriptorTag, &raBuffer); } SkASSERT(descSize == desc1->getLength()); SkASSERT(descSize == desc2->getLength()); desc1->computeChecksum(); desc2->computeChecksum(); SkASSERT(!memcmp(desc, desc1, descSize)); SkASSERT(!memcmp(desc, desc2, descSize)); } #endif proc(desc, context); } SkGlyphCache* SkPaint::detachCache(const SkMatrix* deviceMatrix) const { SkGlyphCache* cache; this->descriptorProc(deviceMatrix, DetachDescProc, &cache); return cache; } /////////////////////////////////////////////////////////////////////////////// #include "SkStream.h" static uintptr_t asint(const void* p) { return reinterpret_cast
(p); } union Scalar32 { SkScalar fScalar; uint32_t f32; }; static uint32_t* write_scalar(uint32_t* ptr, SkScalar value) { SkASSERT(sizeof(SkScalar) == sizeof(uint32_t)); Scalar32 tmp; tmp.fScalar = value; *ptr = tmp.f32; return ptr + 1; } static SkScalar read_scalar(const uint32_t*& ptr) { SkASSERT(sizeof(SkScalar) == sizeof(uint32_t)); Scalar32 tmp; tmp.f32 = *ptr++; return tmp.fScalar; } static uint32_t pack_4(unsigned a, unsigned b, unsigned c, unsigned d) { SkASSERT(a == (uint8_t)a); SkASSERT(b == (uint8_t)b); SkASSERT(c == (uint8_t)c); SkASSERT(d == (uint8_t)d); return (a << 24) | (b << 16) | (c << 8) | d; } enum FlatFlags { kHasTypeface_FlatFlag = 0x01, kHasEffects_FlatFlag = 0x02 }; // The size of a flat paint's POD fields static const uint32_t kPODPaintSize = 5 * sizeof(SkScalar) + 1 * sizeof(SkColor) + 1 * sizeof(uint16_t) + 6 * sizeof(uint8_t); /* To save space/time, we analyze the paint, and write a truncated version of it if there are not tricky elements like shaders, etc. */ void SkPaint::flatten(SkFlattenableWriteBuffer& buffer) const { uint8_t flatFlags = 0; if (this->getTypeface()) { flatFlags |= kHasTypeface_FlatFlag; } if (asint(this->getPathEffect()) | asint(this->getShader()) | asint(this->getXfermode()) | asint(this->getMaskFilter()) | asint(this->getColorFilter()) | asint(this->getRasterizer()) | asint(this->getLooper()) | asint(this->getImageFilter())) { flatFlags |= kHasEffects_FlatFlag; } SkASSERT(SkAlign4(kPODPaintSize) == kPODPaintSize); uint32_t* ptr = buffer.reserve(kPODPaintSize); ptr = write_scalar(ptr, this->getTextSize()); ptr = write_scalar(ptr, this->getTextScaleX()); ptr = write_scalar(ptr, this->getTextSkewX()); ptr = write_scalar(ptr, this->getStrokeWidth()); ptr = write_scalar(ptr, this->getStrokeMiter()); *ptr++ = this->getColor(); // previously flags:16, textAlign:8, flatFlags:8 // now flags:16, hinting:4, textAlign:4, flatFlags:8 *ptr++ = (this->getFlags() << 16) | // hinting added later. 0 in this nibble means use the default. ((this->getHinting()+1) << 12) | (this->getTextAlign() << 8) | flatFlags; *ptr++ = pack_4(this->getStrokeCap(), this->getStrokeJoin(), this->getStyle(), this->getTextEncoding()); #ifdef SK_BUILD_FOR_ANDROID buffer.writeInt(this->getFontVariant()); const SkString& langTag = this->getLanguage().getTag(); buffer.writeString(langTag.c_str(), langTag.size()); #endif // now we're done with ptr and the (pre)reserved space. If we need to write // additional fields, use the buffer directly if (flatFlags & kHasTypeface_FlatFlag) { buffer.writeTypeface(this->getTypeface()); } if (flatFlags & kHasEffects_FlatFlag) { buffer.writeFlattenable(this->getPathEffect()); buffer.writeFlattenable(this->getShader()); buffer.writeFlattenable(this->getXfermode()); buffer.writeFlattenable(this->getMaskFilter()); buffer.writeFlattenable(this->getColorFilter()); buffer.writeFlattenable(this->getRasterizer()); buffer.writeFlattenable(this->getLooper()); buffer.writeFlattenable(this->getImageFilter()); } } void SkPaint::unflatten(SkFlattenableReadBuffer& buffer) { SkASSERT(SkAlign4(kPODPaintSize) == kPODPaintSize); const void* podData = buffer.skip(kPODPaintSize); const uint32_t* pod = reinterpret_cast
(podData); // the order we read must match the order we wrote in flatten() this->setTextSize(read_scalar(pod)); this->setTextScaleX(read_scalar(pod)); this->setTextSkewX(read_scalar(pod)); this->setStrokeWidth(read_scalar(pod)); this->setStrokeMiter(read_scalar(pod)); this->setColor(*pod++); // previously flags:16, textAlign:8, flatFlags:8 // now flags:16, hinting:4, textAlign:4, flatFlags:8 uint32_t tmp = *pod++; this->setFlags(tmp >> 16); if (buffer.getPictureVersion() == PICTURE_VERSION_ICS) { this->setTextAlign(static_cast
((tmp >> 8) & 0xFF)); this->setHinting(SkPaintDefaults_Hinting); } else { // hinting added later. 0 in this nibble means use the default. uint32_t hinting = (tmp >> 12) & 0xF; this->setHinting(0 == hinting ? kNormal_Hinting : static_cast
(hinting-1)); this->setTextAlign(static_cast
((tmp >> 8) & 0xF)); } uint8_t flatFlags = tmp & 0xFF; tmp = *pod++; this->setStrokeCap(static_cast
((tmp >> 24) & 0xFF)); this->setStrokeJoin(static_cast
((tmp >> 16) & 0xFF)); this->setStyle(static_cast