/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkWidgetViews.h"
#include "SkAnimator.h"
#include "SkCanvas.h"
#include "SkPaint.h"
#include "SkStream.h"
#include "SkSystemEventTypes.h"
#ifdef SK_DEBUG
static void assert_no_attr(const SkDOM& dom, const SkDOM::Node* node, const char attr[])
{
const char* value = dom.findAttr(node, attr);
if (value)
SkDebugf("unknown attribute %s=\"%s\"\n", attr, value);
}
#else
#define assert_no_attr(dom, node, attr)
#endif
/*
I have moved this to SkWidgetViews.h
enum SkinEnum {
kButton_SkinEnum,
kProgress_SkinEnum,
kScroll_SkinEnum,
kStaticText_SkinEnum,
kSkinEnumCount
};
*/
const char* get_skin_enum_path(SkinEnum se)
{
SkASSERT((unsigned)se < kSkinEnumCount);
static const char* gSkinPaths[] = {
"common/default/default/skins/border3.xml",
"common/default/default/skins/button.xml",
"common/default/default/skins/progressBar.xml",
"common/default/default/skins/scrollBar.xml",
"common/default/default/skins/statictextpaint.xml"
};
return gSkinPaths[se];
}
void init_skin_anim(const char path[], SkAnimator* anim)
{
SkASSERT(path && anim);
SkFILEStream stream(path);
if (!stream.isValid())
{
SkDEBUGF(("init_skin_anim: loading skin failed <%s>\n", path));
sk_throw();
}
if (!anim->decodeStream(&stream))
{
SkDEBUGF(("init_skin_anim: decoding skin failed <%s>\n", path));
sk_throw();
}
}
void init_skin_anim(SkinEnum se, SkAnimator* anim)
{
init_skin_anim(get_skin_enum_path(se), anim);
}
void init_skin_paint(SkinEnum se, SkPaint* paint)
{
SkASSERT(paint);
SkAnimator anim;
SkCanvas canvas;
init_skin_anim(se, &anim);
anim.draw(&canvas, paint, 0);
}
void inflate_paint(const SkDOM& dom, const SkDOM::Node* node, SkPaint* paint)
{
SkASSERT(paint);
SkAnimator anim;
SkCanvas canvas;
if (!anim.decodeDOM(dom, node))
{
SkDEBUGF(("inflate_paint: decoding dom failed\n"));
SkDEBUGCODE(dom.dump(node);)
sk_throw();
}
anim.draw(&canvas, paint, 0);
}
////////////////////////////////////////////////////////////////////////////////////////
SkWidgetView::SkWidgetView() : SkView(SkView::kFocusable_Mask | SkView::kEnabled_Mask)
{
}
const char* SkWidgetView::getLabel() const
{
return fLabel.c_str();
}
void SkWidgetView::getLabel(SkString* label) const
{
if (label)
*label = fLabel;
}
void SkWidgetView::setLabel(const char label[])
{
this->setLabel(label, label ? strlen(label) : 0);
}
void SkWidgetView::setLabel(const char label[], size_t len)
{
if ((label == NULL && fLabel.size() != 0) || !fLabel.equals(label, len))
{
SkString tmp(label, len);
this->onLabelChange(fLabel.c_str(), tmp.c_str());
fLabel.swap(tmp);
}
}
void SkWidgetView::setLabel(const SkString& label)
{
if (fLabel != label)
{
this->onLabelChange(fLabel.c_str(), label.c_str());
fLabel = label;
}
}
bool SkWidgetView::postWidgetEvent()
{
if (!fEvent.isType(""))
{
SkEvent evt(fEvent); // make a copy since onPrepareWidgetEvent may edit the event
if (this->onPrepareWidgetEvent(&evt))
{
SkDEBUGCODE(evt.dump("SkWidgetView::postWidgetEvent");)
this->postToListeners(evt); // wonder if this should return true if there are > 0 listeners...
return true;
}
}
return false;
}
/*virtual*/ void SkWidgetView::onInflate(const SkDOM& dom, const SkDOM::Node* node)
{
this->INHERITED::onInflate(dom, node);
const char* label = dom.findAttr(node, "label");
if (label)
this->setLabel(label);
if ((node = dom.getFirstChild(node, "event")) != NULL)
fEvent.inflate(dom, node);
}
/*virtual*/ void SkWidgetView::onLabelChange(const char oldLabel[], const char newLabel[])
{
this->inval(NULL);
}
static const char gWidgetEventSinkIDSlotName[] = "sk-widget-sinkid-slot";
/*virtual*/ bool SkWidgetView::onPrepareWidgetEvent(SkEvent* evt)
{
evt->setS32(gWidgetEventSinkIDSlotName, this->getSinkID());
return true;
}
SkEventSinkID SkWidgetView::GetWidgetEventSinkID(const SkEvent& evt)
{
int32_t sinkID;
return evt.findS32(gWidgetEventSinkIDSlotName, &sinkID) ? (SkEventSinkID)sinkID : 0;
}
///////////////////////////////////////////////////////////////////////////////////////////////////
/*virtual*/ bool SkButtonView::onEvent(const SkEvent& evt)
{
if (evt.isType(SK_EventType_Key) && evt.getFast32() == kOK_SkKey)
{
this->postWidgetEvent();
return true;
}
return this->INHERITED::onEvent(evt);
}
///////////////////////////////////////////////////////////////////////////////////////////////////
SkCheckButtonView::SkCheckButtonView() : fCheckState(kOff_CheckState)
{
}
void SkCheckButtonView::setCheckState(CheckState state)
{
SkASSERT((unsigned)state <= kUnknown_CheckState);
if (fCheckState != state)
{
this->onCheckStateChange(this->getCheckState(), state);
fCheckState = SkToU8(state);
}
}
/*virtual*/ void SkCheckButtonView::onCheckStateChange(CheckState oldState, CheckState newState)
{
this->inval(NULL);
}
/*virtual*/ void SkCheckButtonView::onInflate(const SkDOM& dom, const SkDOM::Node* node)
{
this->INHERITED::onInflate(dom, node);
int index = dom.findList(node, "check-state", "off,on,unknown");
if (index >= 0)
this->setCheckState((CheckState)index);
}
static const char gCheckStateSlotName[] = "sk-checkbutton-check-slot";
/*virtual*/ bool SkCheckButtonView::onPrepareWidgetEvent(SkEvent* evt)
{
// could check if we're "disabled", and return false...
evt->setS32(gCheckStateSlotName, this->getCheckState());
return true;
}
bool SkCheckButtonView::GetWidgetEventCheckState(const SkEvent& evt, CheckState* state)
{
int32_t state32;
if (evt.findS32(gCheckStateSlotName, &state32))
{
if (state)
*state = (CheckState)state32;
return true;
}
return false;
}
///////////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////////
#include "SkTime.h"
#include <stdio.h>
class SkAnimButtonView : public SkButtonView {
public:
SkAnimButtonView()
{
fAnim.setHostEventSink(this);
init_skin_anim(kButton_SkinEnum, &fAnim);
}
protected:
virtual void onLabelChange(const char oldLabel[], const char newLabel[])
{
this->INHERITED::onLabelChange(oldLabel, newLabel);
SkEvent evt("user");
evt.setString("id", "setLabel");
evt.setString("LABEL", newLabel);
fAnim.doUserEvent(evt);
}
virtual void onFocusChange(bool gainFocus)
{
this->INHERITED::onFocusChange(gainFocus);
SkEvent evt("user");
evt.setString("id", "setFocus");
evt.setS32("FOCUS", gainFocus);
fAnim.doUserEvent(evt);
}
virtual void onSizeChange()
{
this->INHERITED::onSizeChange();
SkEvent evt("user");
evt.setString("id", "setDim");
evt.setScalar("dimX", this->width());
evt.setScalar("dimY", this->height());
fAnim.doUserEvent(evt);
}
virtual void onDraw(SkCanvas* canvas)
{
SkPaint paint;
SkAnimator::DifferenceType diff = fAnim.draw(canvas, &paint, SkTime::GetMSecs());
if (diff == SkAnimator::kDifferent)
this->inval(NULL);
else if (diff == SkAnimator::kPartiallyDifferent)
{
SkRect bounds;
fAnim.getInvalBounds(&bounds);
this->inval(&bounds);
}
}
virtual bool onEvent(const SkEvent& evt)
{
if (evt.isType(SK_EventType_Inval))
{
this->inval(NULL);
return true;
}
if (evt.isType("recommendDim"))
{
SkScalar height;
if (evt.findScalar("y", &height))
this->setHeight(height);
return true;
}
return this->INHERITED::onEvent(evt);
}
virtual bool onPrepareWidgetEvent(SkEvent* evt)
{
if (this->INHERITED::onPrepareWidgetEvent(evt))
{
SkEvent e("user");
e.setString("id", "handlePress");
(void)fAnim.doUserEvent(e);
return true;
}
return false;
}
private:
SkAnimator fAnim;
typedef SkButtonView INHERITED;
};
////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////
SkView* SkWidgetFactory(const char name[])
{
if (name == NULL)
return NULL;
// must be in the same order as the SkSkinWidgetEnum is declared
static const char* gNames[] = {
"sk-border",
"sk-button",
"sk-image",
"sk-list",
"sk-progress",
"sk-scroll",
"sk-text"
};
for (size_t i = 0; i < SK_ARRAY_COUNT(gNames); i++)
if (!strcmp(gNames[i], name))
return SkWidgetFactory((SkWidgetEnum)i);
return NULL;
}
#include "SkImageView.h"
#include "SkProgressBarView.h"
#include "SkScrollBarView.h"
#include "SkBorderView.h"
SkView* SkWidgetFactory(SkWidgetEnum sw)
{
switch (sw) {
case kBorder_WidgetEnum:
return new SkBorderView;
case kButton_WidgetEnum:
return new SkAnimButtonView;
case kImage_WidgetEnum:
return new SkImageView;
case kList_WidgetEnum:
return new SkListView;
case kProgress_WidgetEnum:
return new SkProgressBarView;
case kScroll_WidgetEnum:
return new SkScrollBarView;
case kText_WidgetEnum:
return new SkStaticTextView;
default:
SkDEBUGFAIL("unknown enum passed to SkWidgetFactory");
break;
}
return NULL;
}