/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrGLCaps.h"
#include "GrGLContextInfo.h"
#include "SkTSearch.h"
GrGLCaps::GrGLCaps() {
this->reset();
}
void GrGLCaps::reset() {
fVerifiedColorConfigs.reset();
fStencilFormats.reset();
fStencilVerifiedColorConfigs.reset();
fMSFBOType = kNone_MSFBOType;
fMaxSampleCount = 0;
fCoverageAAType = kNone_CoverageAAType;
fMaxFragmentUniformVectors = 0;
fMaxVertexAttributes = 0;
fRGBA8RenderbufferSupport = false;
fBGRAFormatSupport = false;
fBGRAIsInternalFormat = false;
fTextureSwizzleSupport = false;
fUnpackRowLengthSupport = false;
fUnpackFlipYSupport = false;
fPackRowLengthSupport = false;
fPackFlipYSupport = false;
fTextureUsageSupport = false;
fTexStorageSupport = false;
fTextureRedSupport = false;
fImagingSupport = false;
fTwoFormatLimit = false;
fFragCoordsConventionSupport = false;
}
GrGLCaps::GrGLCaps(const GrGLCaps& caps) {
*this = caps;
}
GrGLCaps& GrGLCaps::operator = (const GrGLCaps& caps) {
fVerifiedColorConfigs = caps.fVerifiedColorConfigs;
fStencilFormats = caps.fStencilFormats;
fStencilVerifiedColorConfigs = caps.fStencilVerifiedColorConfigs;
fMaxFragmentUniformVectors = caps.fMaxFragmentUniformVectors;
fMaxVertexAttributes = caps.fMaxVertexAttributes;
fMSFBOType = caps.fMSFBOType;
fMaxSampleCount = caps.fMaxSampleCount;
fCoverageAAType = caps.fCoverageAAType;
fMSAACoverageModes = caps.fMSAACoverageModes;
fRGBA8RenderbufferSupport = caps.fRGBA8RenderbufferSupport;
fBGRAFormatSupport = caps.fBGRAFormatSupport;
fBGRAIsInternalFormat = caps.fBGRAIsInternalFormat;
fTextureSwizzleSupport = caps.fTextureSwizzleSupport;
fUnpackRowLengthSupport = caps.fUnpackRowLengthSupport;
fUnpackFlipYSupport = caps.fUnpackFlipYSupport;
fPackRowLengthSupport = caps.fPackRowLengthSupport;
fPackFlipYSupport = caps.fPackFlipYSupport;
fTextureUsageSupport = caps.fTextureUsageSupport;
fTexStorageSupport = caps.fTexStorageSupport;
fTextureRedSupport = caps.fTextureRedSupport;
fImagingSupport = caps.fImagingSupport;
fTwoFormatLimit = caps.fTwoFormatLimit;
fFragCoordsConventionSupport = caps.fFragCoordsConventionSupport;
return *this;
}
void GrGLCaps::init(const GrGLContextInfo& ctxInfo) {
this->reset();
if (!ctxInfo.isInitialized()) {
return;
}
const GrGLInterface* gli = ctxInfo.interface();
GrGLBinding binding = ctxInfo.binding();
GrGLVersion version = ctxInfo.version();
if (kES2_GrGLBinding == binding) {
GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS,
&fMaxFragmentUniformVectors);
} else {
GrAssert(kDesktop_GrGLBinding == binding);
GrGLint max;
GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max);
fMaxFragmentUniformVectors = max / 4;
}
GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_ATTRIBS, &fMaxVertexAttributes);
if (kDesktop_GrGLBinding == binding) {
fRGBA8RenderbufferSupport = true;
} else {
fRGBA8RenderbufferSupport = ctxInfo.hasExtension("GL_OES_rgb8_rgba8") ||
ctxInfo.hasExtension("GL_ARM_rgba8");
}
if (kDesktop_GrGLBinding == binding) {
fBGRAFormatSupport = version >= GR_GL_VER(1,2) ||
ctxInfo.hasExtension("GL_EXT_bgra");
} else {
if (ctxInfo.hasExtension("GL_APPLE_texture_format_BGRA8888")) {
fBGRAFormatSupport = true;
} else if (ctxInfo.hasExtension("GL_EXT_texture_format_BGRA8888")) {
fBGRAFormatSupport = true;
fBGRAIsInternalFormat = true;
}
GrAssert(fBGRAFormatSupport ||
kSkia8888_GrPixelConfig != kBGRA_8888_GrPixelConfig);
}
if (kDesktop_GrGLBinding == binding) {
fTextureSwizzleSupport = version >= GR_GL_VER(3,3) ||
ctxInfo.hasExtension("GL_ARB_texture_swizzle");
} else {
fTextureSwizzleSupport = false;
}
if (kDesktop_GrGLBinding == binding) {
fUnpackRowLengthSupport = true;
fUnpackFlipYSupport = false;
fPackRowLengthSupport = true;
fPackFlipYSupport = false;
} else {
fUnpackRowLengthSupport =ctxInfo.hasExtension("GL_EXT_unpack_subimage");
fUnpackFlipYSupport = ctxInfo.hasExtension("GL_CHROMIUM_flipy");
// no extension for pack row length
fPackRowLengthSupport = false;
fPackFlipYSupport =
ctxInfo.hasExtension("GL_ANGLE_pack_reverse_row_order");
}
fTextureUsageSupport = (kES2_GrGLBinding == binding) &&
ctxInfo.hasExtension("GL_ANGLE_texture_usage");
// Tex storage is in desktop 4.2 and can be an extension to desktop or ES.
fTexStorageSupport = (kDesktop_GrGLBinding == binding &&
version >= GR_GL_VER(4,2)) ||
ctxInfo.hasExtension("GL_ARB_texture_storage") ||
ctxInfo.hasExtension("GL_EXT_texture_storage");
// ARB_texture_rg is part of OpenGL 3.0
if (kDesktop_GrGLBinding == binding) {
fTextureRedSupport = version >= GR_GL_VER(3,0) ||
ctxInfo.hasExtension("GL_ARB_texture_rg");
} else {
fTextureRedSupport = ctxInfo.hasExtension("GL_EXT_texture_rg");
}
fImagingSupport = kDesktop_GrGLBinding == binding &&
ctxInfo.hasExtension("GL_ARB_imaging");
// ES 2 only guarantees RGBA/uchar + one other format/type combo for
// ReadPixels. The other format has to checked at run-time since it
// can change based on which render target is bound
fTwoFormatLimit = kES2_GrGLBinding == binding;
// Known issue on at least some Intel platforms:
// http://code.google.com/p/skia/issues/detail?id=946
if (kIntel_GrGLVendor != ctxInfo.vendor()) {
fFragCoordsConventionSupport = ctxInfo.glslGeneration() >= k150_GrGLSLGeneration ||
ctxInfo.hasExtension("GL_ARB_fragment_coord_conventions");
}
this->initFSAASupport(ctxInfo);
this->initStencilFormats(ctxInfo);
}
bool GrGLCaps::readPixelsSupported(const GrGLInterface* intf,
GrGLenum format,
GrGLenum type) const {
if (GR_GL_RGBA == format && GR_GL_UNSIGNED_BYTE == type) {
// ES 2 guarantees this format is supported
return true;
}
if (!fTwoFormatLimit) {
// not limited by ES 2's constraints
return true;
}
GrGLint otherFormat = GR_GL_RGBA;
GrGLint otherType = GR_GL_UNSIGNED_BYTE;
// The other supported format/type combo supported for ReadPixels
// can change based on which render target is bound
GR_GL_GetIntegerv(intf,
GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT,
&otherFormat);
GR_GL_GetIntegerv(intf,
GR_GL_IMPLEMENTATION_COLOR_READ_TYPE,
&otherType);
return (GrGLenum)otherFormat == format && (GrGLenum)otherType == type;
}
namespace {
int coverage_mode_compare(const GrGLCaps::MSAACoverageMode* left,
const GrGLCaps::MSAACoverageMode* right) {
if (left->fCoverageSampleCnt < right->fCoverageSampleCnt) {
return -1;
} else if (right->fCoverageSampleCnt < left->fCoverageSampleCnt) {
return 1;
} else if (left->fColorSampleCnt < right->fColorSampleCnt) {
return -1;
} else if (right->fColorSampleCnt < left->fColorSampleCnt) {
return 1;
}
return 0;
}
}
void GrGLCaps::initFSAASupport(const GrGLContextInfo& ctxInfo) {
fMSFBOType = kNone_MSFBOType;
if (kDesktop_GrGLBinding != ctxInfo.binding()) {
if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample")) {
// chrome's extension is equivalent to the EXT msaa
// and fbo_blit extensions.
fMSFBOType = kDesktopEXT_MSFBOType;
} else if (ctxInfo.hasExtension("GL_APPLE_framebuffer_multisample")) {
fMSFBOType = kAppleES_MSFBOType;
}
} else {
if ((ctxInfo.version() >= GR_GL_VER(3,0)) ||
ctxInfo.hasExtension("GL_ARB_framebuffer_object")) {
fMSFBOType = GrGLCaps::kDesktopARB_MSFBOType;
} else if (ctxInfo.hasExtension("GL_EXT_framebuffer_multisample") &&
ctxInfo.hasExtension("GL_EXT_framebuffer_blit")) {
fMSFBOType = GrGLCaps::kDesktopEXT_MSFBOType;
}
// TODO: We could populate fMSAACoverageModes using GetInternalformativ
// on GL 4.2+. It's format-specific, though. See also
// http://code.google.com/p/skia/issues/detail?id=470 about using actual
// rather than requested sample counts in cache key.
if (ctxInfo.hasExtension("GL_NV_framebuffer_multisample_coverage")) {
fCoverageAAType = kNVDesktop_CoverageAAType;
GrGLint count;
GR_GL_GetIntegerv(ctxInfo.interface(),
GR_GL_MAX_MULTISAMPLE_COVERAGE_MODES,
&count);
fMSAACoverageModes.setCount(count);
GR_GL_GetIntegerv(ctxInfo.interface(),
GR_GL_MULTISAMPLE_COVERAGE_MODES,
(int*)&fMSAACoverageModes[0]);
// The NV driver seems to return the modes already sorted but the
// spec doesn't require this. So we sort.
qsort(&fMSAACoverageModes[0],
count,
sizeof(MSAACoverageMode),
SkCastForQSort(coverage_mode_compare));
}
}
if (kNone_MSFBOType != fMSFBOType) {
GR_GL_GetIntegerv(ctxInfo.interface(),
GR_GL_MAX_SAMPLES,
&fMaxSampleCount);
}
}
const GrGLCaps::MSAACoverageMode& GrGLCaps::getMSAACoverageMode(
int desiredSampleCount) const {
static const MSAACoverageMode kNoneMode = {0, 0};
if (0 == fMSAACoverageModes.count()) {
return kNoneMode;
} else {
GrAssert(kNone_CoverageAAType != fCoverageAAType);
int max = (fMSAACoverageModes.end() - 1)->fCoverageSampleCnt;
desiredSampleCount = GrMin(desiredSampleCount, max);
MSAACoverageMode desiredMode = {desiredSampleCount, 0};
int idx = SkTSearch<MSAACoverageMode>(&fMSAACoverageModes[0],
fMSAACoverageModes.count(),
desiredMode,
sizeof(MSAACoverageMode),
&coverage_mode_compare);
if (idx < 0) {
idx = ~idx;
}
GrAssert(idx >= 0 && idx < fMSAACoverageModes.count());
return fMSAACoverageModes[idx];
}
}
namespace {
const GrGLuint kUnknownBitCount = GrGLStencilBuffer::kUnknownBitCount;
}
void GrGLCaps::initStencilFormats(const GrGLContextInfo& ctxInfo) {
// Build up list of legal stencil formats (though perhaps not supported on
// the particular gpu/driver) from most preferred to least.
// these consts are in order of most preferred to least preferred
// we don't bother with GL_STENCIL_INDEX1 or GL_DEPTH32F_STENCIL8
static const StencilFormat
// internal Format stencil bits total bits packed?
gS8 = {GR_GL_STENCIL_INDEX8, 8, 8, false},
gS16 = {GR_GL_STENCIL_INDEX16, 16, 16, false},
gD24S8 = {GR_GL_DEPTH24_STENCIL8, 8, 32, true },
gS4 = {GR_GL_STENCIL_INDEX4, 4, 4, false},
// gS = {GR_GL_STENCIL_INDEX, kUnknownBitCount, kUnknownBitCount, false},
gDS = {GR_GL_DEPTH_STENCIL, kUnknownBitCount, kUnknownBitCount, true };
if (kDesktop_GrGLBinding == ctxInfo.binding()) {
bool supportsPackedDS =
ctxInfo.version() >= GR_GL_VER(3,0) ||
ctxInfo.hasExtension("GL_EXT_packed_depth_stencil") ||
ctxInfo.hasExtension("GL_ARB_framebuffer_object");
// S1 thru S16 formats are in GL 3.0+, EXT_FBO, and ARB_FBO since we
// require FBO support we can expect these are legal formats and don't
// check. These also all support the unsized GL_STENCIL_INDEX.
fStencilFormats.push_back() = gS8;
fStencilFormats.push_back() = gS16;
if (supportsPackedDS) {
fStencilFormats.push_back() = gD24S8;
}
fStencilFormats.push_back() = gS4;
if (supportsPackedDS) {
fStencilFormats.push_back() = gDS;
}
} else {
// ES2 has STENCIL_INDEX8 without extensions but requires extensions
// for other formats.
// ES doesn't support using the unsized format.
fStencilFormats.push_back() = gS8;
//fStencilFormats.push_back() = gS16;
if (ctxInfo.hasExtension("GL_OES_packed_depth_stencil")) {
fStencilFormats.push_back() = gD24S8;
}
if (ctxInfo.hasExtension("GL_OES_stencil4")) {
fStencilFormats.push_back() = gS4;
}
}
GrAssert(0 == fStencilVerifiedColorConfigs.count());
fStencilVerifiedColorConfigs.push_back_n(fStencilFormats.count());
}
void GrGLCaps::markColorConfigAndStencilFormatAsVerified(
GrPixelConfig config,
const GrGLStencilBuffer::Format& format) {
#if !GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT
return;
#endif
GrAssert((unsigned)config < kGrPixelConfigCount);
GrAssert(fStencilFormats.count() == fStencilVerifiedColorConfigs.count());
int count = fStencilFormats.count();
// we expect a really small number of possible formats so linear search
// should be OK
GrAssert(count < 16);
for (int i = 0; i < count; ++i) {
if (format.fInternalFormat ==
fStencilFormats[i].fInternalFormat) {
fStencilVerifiedColorConfigs[i].markVerified(config);
return;
}
}
GrCrash("Why are we seeing a stencil format that "
"GrGLCaps doesn't know about.");
}
bool GrGLCaps::isColorConfigAndStencilFormatVerified(
GrPixelConfig config,
const GrGLStencilBuffer::Format& format) const {
#if !GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT
return false;
#endif
GrAssert((unsigned)config < kGrPixelConfigCount);
int count = fStencilFormats.count();
// we expect a really small number of possible formats so linear search
// should be OK
GrAssert(count < 16);
for (int i = 0; i < count; ++i) {
if (format.fInternalFormat ==
fStencilFormats[i].fInternalFormat) {
return fStencilVerifiedColorConfigs[i].isVerified(config);
}
}
GrCrash("Why are we seeing a stencil format that "
"GLCaps doesn't know about.");
return false;
}
void GrGLCaps::print() const {
for (int i = 0; i < fStencilFormats.count(); ++i) {
GrPrintf("Stencil Format %d, stencil bits: %02d, total bits: %02d\n",
i,
fStencilFormats[i].fStencilBits,
fStencilFormats[i].fTotalBits);
}
GR_STATIC_ASSERT(0 == kNone_MSFBOType);
GR_STATIC_ASSERT(1 == kDesktopARB_MSFBOType);
GR_STATIC_ASSERT(2 == kDesktopEXT_MSFBOType);
GR_STATIC_ASSERT(3 == kAppleES_MSFBOType);
static const char* gMSFBOExtStr[] = {
"None",
"ARB",
"EXT",
"Apple",
};
GrPrintf("MSAA Type: %s\n", gMSFBOExtStr[fMSFBOType]);
GrPrintf("Max FS Uniform Vectors: %d\n", fMaxFragmentUniformVectors);
GrPrintf("Support RGBA8 Render Buffer: %s\n",
(fRGBA8RenderbufferSupport ? "YES": "NO"));
GrPrintf("BGRA is an internal format: %s\n",
(fBGRAIsInternalFormat ? "YES": "NO"));
GrPrintf("Support texture swizzle: %s\n",
(fTextureSwizzleSupport ? "YES": "NO"));
GrPrintf("Unpack Row length support: %s\n",
(fUnpackRowLengthSupport ? "YES": "NO"));
GrPrintf("Unpack Flip Y support: %s\n",
(fUnpackFlipYSupport ? "YES": "NO"));
GrPrintf("Pack Row length support: %s\n",
(fPackRowLengthSupport ? "YES": "NO"));
GrPrintf("Pack Flip Y support: %s\n",
(fPackFlipYSupport ? "YES": "NO"));
GrPrintf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO"));
GrPrintf("Fragment coord conventions support: %s\n", (fFragCoordsConventionSupport ? "YES": "NO"));
}