//
// Copyright (c) 2010 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
struct TParseContext;
extern int glslang_initialize(TParseContext* context);
extern int glslang_finalize(TParseContext* context);
extern void glslang_scan(int count,
const char* const string[],
const int length[],
TParseContext* context);
extern int glslang_parse(TParseContext* context);