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#include "config.h"
#include "AXObjectCache.h"
#include "AccessibilityARIAGrid.h"
#include "AccessibilityARIAGridCell.h"
#include "AccessibilityARIAGridRow.h"
#include "AccessibilityImageMapLink.h"
#include "AccessibilityList.h"
#include "AccessibilityListBox.h"
#include "AccessibilityListBoxOption.h"
#include "AccessibilityMediaControls.h"
#include "AccessibilityMenuList.h"
#include "AccessibilityMenuListOption.h"
#include "AccessibilityMenuListPopup.h"
#include "AccessibilityProgressIndicator.h"
#include "AccessibilityRenderObject.h"
#include "AccessibilityScrollView.h"
#include "AccessibilityScrollbar.h"
#include "AccessibilitySlider.h"
#include "AccessibilityTable.h"
#include "AccessibilityTableCell.h"
#include "AccessibilityTableColumn.h"
#include "AccessibilityTableHeaderContainer.h"
#include "AccessibilityTableRow.h"
#include "Document.h"
#include "FocusController.h"
#include "Frame.h"
#include "HTMLAreaElement.h"
#include "HTMLImageElement.h"
#include "HTMLNames.h"
#if ENABLE(VIDEO)
#include "MediaControlElements.h"
#endif
#include "InputElement.h"
#include "Page.h"
#include "RenderListBox.h"
#include "RenderMenuList.h"
#include "RenderProgress.h"
#include "RenderSlider.h"
#include "RenderTable.h"
#include "RenderTableCell.h"
#include "RenderTableRow.h"
#include "RenderView.h"
#include "ScrollView.h"
#include <wtf/PassRefPtr.h>
namespace WebCore {
using namespace HTMLNames;
bool AXObjectCache::gAccessibilityEnabled = false;
bool AXObjectCache::gAccessibilityEnhancedUserInterfaceEnabled = false;
AXObjectCache::AXObjectCache(const Document* doc)
: m_notificationPostTimer(this, &AXObjectCache::notificationPostTimerFired)
{
m_document = const_cast<Document*>(doc);
}
AXObjectCache::~AXObjectCache()
{
HashMap<AXID, RefPtr<AccessibilityObject> >::iterator end = m_objects.end();
for (HashMap<AXID, RefPtr<AccessibilityObject> >::iterator it = m_objects.begin(); it != end; ++it) {
AccessibilityObject* obj = (*it).second.get();
detachWrapper(obj);
obj->detach();
removeAXID(obj);
}
}
AccessibilityObject* AXObjectCache::focusedImageMapUIElement(HTMLAreaElement* areaElement)
{
// Find the corresponding accessibility object for the HTMLAreaElement. This should be
// in the list of children for its corresponding image.
if (!areaElement)
return 0;
HTMLImageElement* imageElement = areaElement->imageElement();
if (!imageElement)
return 0;
AccessibilityObject* axRenderImage = areaElement->document()->axObjectCache()->getOrCreate(imageElement->renderer());
if (!axRenderImage)
return 0;
AccessibilityObject::AccessibilityChildrenVector imageChildren = axRenderImage->children();
unsigned count = imageChildren.size();
for (unsigned k = 0; k < count; ++k) {
AccessibilityObject* child = imageChildren[k].get();
if (!child->isImageMapLink())
continue;
if (static_cast<AccessibilityImageMapLink*>(child)->areaElement() == areaElement)
return child;
}
return 0;
}
AccessibilityObject* AXObjectCache::focusedUIElementForPage(const Page* page)
{
// get the focused node in the page
Document* focusedDocument = page->focusController()->focusedOrMainFrame()->document();
Node* focusedNode = focusedDocument->focusedNode();
if (!focusedNode)
focusedNode = focusedDocument;
if (focusedNode->hasTagName(areaTag))
return focusedImageMapUIElement(static_cast<HTMLAreaElement*>(focusedNode));
RenderObject* focusedNodeRenderer = focusedNode->renderer();
if (!focusedNodeRenderer)
return 0;
AccessibilityObject* obj = focusedNodeRenderer->document()->axObjectCache()->getOrCreate(focusedNodeRenderer);
if (obj->shouldFocusActiveDescendant()) {
if (AccessibilityObject* descendant = obj->activeDescendant())
obj = descendant;
}
// the HTML element, for example, is focusable but has an AX object that is ignored
if (obj->accessibilityIsIgnored())
obj = obj->parentObjectUnignored();
return obj;
}
AccessibilityObject* AXObjectCache::get(Widget* widget)
{
if (!widget)
return 0;
AXID axID = m_widgetObjectMapping.get(widget);
ASSERT(!HashTraits<AXID>::isDeletedValue(axID));
if (!axID)
return 0;
return m_objects.get(axID).get();
}
AccessibilityObject* AXObjectCache::get(RenderObject* renderer)
{
if (!renderer)
return 0;
AXID axID = m_renderObjectMapping.get(renderer);
ASSERT(!HashTraits<AXID>::isDeletedValue(axID));
if (!axID)
return 0;
return m_objects.get(axID).get();
}
// FIXME: This probably belongs on Node.
// FIXME: This should take a const char*, but one caller passes nullAtom.
bool nodeHasRole(Node* node, const String& role)
{
if (!node || !node->isElementNode())
return false;
return equalIgnoringCase(static_cast<Element*>(node)->getAttribute(roleAttr), role);
}
static PassRefPtr<AccessibilityObject> createFromRenderer(RenderObject* renderer)
{
// FIXME: How could renderer->node() ever not be an Element?
Node* node = renderer->node();
// If the node is aria role="list" or the aria role is empty and its a
// ul/ol/dl type (it shouldn't be a list if aria says otherwise).
if (node && ((nodeHasRole(node, "list") || nodeHasRole(node, "directory"))
|| (nodeHasRole(node, nullAtom) && (node->hasTagName(ulTag) || node->hasTagName(olTag) || node->hasTagName(dlTag)))))
return AccessibilityList::create(renderer);
// aria tables
if (nodeHasRole(node, "grid") || nodeHasRole(node, "treegrid"))
return AccessibilityARIAGrid::create(renderer);
if (nodeHasRole(node, "row"))
return AccessibilityARIAGridRow::create(renderer);
if (nodeHasRole(node, "gridcell") || nodeHasRole(node, "columnheader") || nodeHasRole(node, "rowheader"))
return AccessibilityARIAGridCell::create(renderer);
#if ENABLE(VIDEO)
// media controls
if (node && node->isMediaControlElement())
return AccessibilityMediaControl::create(renderer);
#endif
if (renderer->isBoxModelObject()) {
RenderBoxModelObject* cssBox = toRenderBoxModelObject(renderer);
if (cssBox->isListBox())
return AccessibilityListBox::create(toRenderListBox(cssBox));
if (cssBox->isMenuList())
return AccessibilityMenuList::create(toRenderMenuList(cssBox));
// standard tables
if (cssBox->isTable())
return AccessibilityTable::create(toRenderTable(cssBox));
if (cssBox->isTableRow())
return AccessibilityTableRow::create(toRenderTableRow(cssBox));
if (cssBox->isTableCell())
return AccessibilityTableCell::create(toRenderTableCell(cssBox));
#if ENABLE(PROGRESS_TAG)
// progress bar
if (cssBox->isProgress())
return AccessibilityProgressIndicator::create(toRenderProgress(cssBox));
#endif
// input type=range
if (cssBox->isSlider())
return AccessibilitySlider::create(toRenderSlider(cssBox));
}
return AccessibilityRenderObject::create(renderer);
}
AccessibilityObject* AXObjectCache::getOrCreate(Widget* widget)
{
if (!widget)
return 0;
if (AccessibilityObject* obj = get(widget))
return obj;
RefPtr<AccessibilityObject> newObj = 0;
if (widget->isFrameView())
newObj = AccessibilityScrollView::create(static_cast<ScrollView*>(widget));
else if (widget->isScrollbar())
newObj = AccessibilityScrollbar::create(static_cast<Scrollbar*>(widget));
getAXID(newObj.get());
m_widgetObjectMapping.set(widget, newObj->axObjectID());
m_objects.set(newObj->axObjectID(), newObj);
attachWrapper(newObj.get());
return newObj.get();
}
AccessibilityObject* AXObjectCache::getOrCreate(RenderObject* renderer)
{
if (!renderer)
return 0;
if (AccessibilityObject* obj = get(renderer))
return obj;
RefPtr<AccessibilityObject> newObj = createFromRenderer(renderer);
getAXID(newObj.get());
m_renderObjectMapping.set(renderer, newObj->axObjectID());
m_objects.set(newObj->axObjectID(), newObj);
attachWrapper(newObj.get());
return newObj.get();
}
AccessibilityObject* AXObjectCache::rootObject()
{
return getOrCreate(m_document->view());
}
AccessibilityObject* AXObjectCache::rootObjectForFrame(Frame* frame)
{
if (!frame)
return 0;
return getOrCreate(frame->view());
}
AccessibilityObject* AXObjectCache::getOrCreate(AccessibilityRole role)
{
RefPtr<AccessibilityObject> obj = 0;
// will be filled in...
switch (role) {
case ListBoxOptionRole:
obj = AccessibilityListBoxOption::create();
break;
case ImageMapLinkRole:
obj = AccessibilityImageMapLink::create();
break;
case ColumnRole:
obj = AccessibilityTableColumn::create();
break;
case TableHeaderContainerRole:
obj = AccessibilityTableHeaderContainer::create();
break;
case SliderThumbRole:
obj = AccessibilitySliderThumb::create();
break;
case MenuListPopupRole:
obj = AccessibilityMenuListPopup::create();
break;
case MenuListOptionRole:
obj = AccessibilityMenuListOption::create();
break;
default:
obj = 0;
}
if (obj)
getAXID(obj.get());
else
return 0;
m_objects.set(obj->axObjectID(), obj);
attachWrapper(obj.get());
return obj.get();
}
void AXObjectCache::remove(AXID axID)
{
if (!axID)
return;
// first fetch object to operate some cleanup functions on it
AccessibilityObject* obj = m_objects.get(axID).get();
if (!obj)
return;
detachWrapper(obj);
obj->detach();
removeAXID(obj);
// finally remove the object
if (!m_objects.take(axID))
return;
ASSERT(m_objects.size() >= m_idsInUse.size());
}
void AXObjectCache::remove(RenderObject* renderer)
{
if (!renderer)
return;
AXID axID = m_renderObjectMapping.get(renderer);
remove(axID);
m_renderObjectMapping.remove(renderer);
}
void AXObjectCache::remove(Widget* view)
{
if (!view)
return;
AXID axID = m_widgetObjectMapping.get(view);
remove(axID);
m_widgetObjectMapping.remove(view);
}
#if !PLATFORM(WIN) || OS(WINCE)
AXID AXObjectCache::platformGenerateAXID() const
{
static AXID lastUsedID = 0;
// Generate a new ID.
AXID objID = lastUsedID;
do {
++objID;
} while (!objID || HashTraits<AXID>::isDeletedValue(objID) || m_idsInUse.contains(objID));
lastUsedID = objID;
return objID;
}
#endif
AXID AXObjectCache::getAXID(AccessibilityObject* obj)
{
// check for already-assigned ID
AXID objID = obj->axObjectID();
if (objID) {
ASSERT(m_idsInUse.contains(objID));
return objID;
}
objID = platformGenerateAXID();
m_idsInUse.add(objID);
obj->setAXObjectID(objID);
return objID;
}
void AXObjectCache::removeAXID(AccessibilityObject* object)
{
if (!object)
return;
AXID objID = object->axObjectID();
if (!objID)
return;
ASSERT(!HashTraits<AXID>::isDeletedValue(objID));
ASSERT(m_idsInUse.contains(objID));
object->setAXObjectID(0);
m_idsInUse.remove(objID);
}
#if HAVE(ACCESSIBILITY)
void AXObjectCache::contentChanged(RenderObject* renderer)
{
AccessibilityObject* object = getOrCreate(renderer);
if (object)
object->contentChanged();
}
#endif
void AXObjectCache::childrenChanged(RenderObject* renderer)
{
if (!renderer)
return;
AXID axID = m_renderObjectMapping.get(renderer);
if (!axID)
return;
AccessibilityObject* obj = m_objects.get(axID).get();
if (obj)
obj->childrenChanged();
}
void AXObjectCache::notificationPostTimerFired(Timer<AXObjectCache>*)
{
m_notificationPostTimer.stop();
unsigned i = 0, count = m_notificationsToPost.size();
for (i = 0; i < count; ++i) {
AccessibilityObject* obj = m_notificationsToPost[i].first.get();
#ifndef NDEBUG
// Make sure none of the render views are in the process of being layed out.
// Notifications should only be sent after the renderer has finished
if (obj->isAccessibilityRenderObject()) {
AccessibilityRenderObject* renderObj = static_cast<AccessibilityRenderObject*>(obj);
RenderObject* renderer = renderObj->renderer();
if (renderer && renderer->view())
ASSERT(!renderer->view()->layoutState());
}
#endif
postPlatformNotification(obj, m_notificationsToPost[i].second);
}
m_notificationsToPost.clear();
}
#if HAVE(ACCESSIBILITY)
void AXObjectCache::postNotification(RenderObject* renderer, AXNotification notification, bool postToElement, PostType postType)
{
// Notifications for text input objects are sent to that object.
// All others are sent to the top WebArea.
if (!renderer)
return;
// Get an accessibility object that already exists. One should not be created here
// because a render update may be in progress and creating an AX object can re-trigger a layout
RefPtr<AccessibilityObject> object = get(renderer);
while (!object && renderer) {
renderer = renderer->parent();
object = get(renderer);
}
if (!renderer)
return;
postNotification(object.get(), renderer->document(), notification, postToElement, postType);
}
void AXObjectCache::postNotification(AccessibilityObject* object, Document* document, AXNotification notification, bool postToElement, PostType postType)
{
if (object && !postToElement)
object = object->observableObject();
if (!object && document)
object = get(document->renderer());
if (!object)
return;
if (postType == PostAsynchronously) {
m_notificationsToPost.append(make_pair(object, notification));
if (!m_notificationPostTimer.isActive())
m_notificationPostTimer.startOneShot(0);
} else
postPlatformNotification(object, notification);
}
void AXObjectCache::selectedChildrenChanged(RenderObject* renderer)
{
// postToElement is false so that you can pass in any child of an element and it will go up the parent tree
// to find the container which should send out the notification.
postNotification(renderer, AXSelectedChildrenChanged, false);
}
void AXObjectCache::nodeTextChangeNotification(RenderObject* renderer, AXTextChange textChange, unsigned offset, unsigned count)
{
if (!renderer)
return;
// Delegate on the right platform
AccessibilityObject* obj = getOrCreate(renderer);
nodeTextChangePlatformNotification(obj, textChange, offset, count);
}
#endif
#if HAVE(ACCESSIBILITY)
void AXObjectCache::handleScrollbarUpdate(ScrollView* view)
{
if (!view)
return;
// We don't want to create a scroll view from this method, only update an existing one.
AccessibilityObject* scrollViewObject = get(view);
if (scrollViewObject)
scrollViewObject->updateChildrenIfNecessary();
}
void AXObjectCache::handleAriaExpandedChange(RenderObject *renderer)
{
if (!renderer)
return;
AccessibilityObject* obj = getOrCreate(renderer);
if (obj)
obj->handleAriaExpandedChanged();
}
void AXObjectCache::handleActiveDescendantChanged(RenderObject* renderer)
{
if (!renderer)
return;
AccessibilityObject* obj = getOrCreate(renderer);
if (obj)
obj->handleActiveDescendantChanged();
}
void AXObjectCache::handleAriaRoleChanged(RenderObject* renderer)
{
if (!renderer)
return;
AccessibilityObject* obj = getOrCreate(renderer);
if (obj && obj->isAccessibilityRenderObject())
static_cast<AccessibilityRenderObject*>(obj)->updateAccessibilityRole();
}
#endif
VisiblePosition AXObjectCache::visiblePositionForTextMarkerData(TextMarkerData& textMarkerData)
{
if (!isNodeInUse(textMarkerData.node))
return VisiblePosition();
// FIXME: Accessability should make it clear these are DOM-compliant offsets or store Position objects.
VisiblePosition visiblePos = VisiblePosition(Position(textMarkerData.node, textMarkerData.offset), textMarkerData.affinity);
Position deepPos = visiblePos.deepEquivalent();
if (deepPos.isNull())
return VisiblePosition();
RenderObject* renderer = deepPos.deprecatedNode()->renderer();
if (!renderer)
return VisiblePosition();
AXObjectCache* cache = renderer->document()->axObjectCache();
if (!cache->isIDinUse(textMarkerData.axID))
return VisiblePosition();
if (deepPos.deprecatedNode() != textMarkerData.node || deepPos.deprecatedEditingOffset() != textMarkerData.offset)
return VisiblePosition();
return visiblePos;
}
void AXObjectCache::textMarkerDataForVisiblePosition(TextMarkerData& textMarkerData, const VisiblePosition& visiblePos)
{
// This memory must be bzero'd so instances of TextMarkerData can be tested for byte-equivalence.
// This also allows callers to check for failure by looking at textMarkerData upon return.
memset(&textMarkerData, 0, sizeof(TextMarkerData));
if (visiblePos.isNull())
return;
Position deepPos = visiblePos.deepEquivalent();
Node* domNode = deepPos.deprecatedNode();
ASSERT(domNode);
if (!domNode)
return;
if (domNode->isHTMLElement()) {
InputElement* inputElement = domNode->toInputElement();
if (inputElement && inputElement->isPasswordField())
return;
}
// locate the renderer, which must exist for a visible dom node
RenderObject* renderer = domNode->renderer();
ASSERT(renderer);
// find or create an accessibility object for this renderer
AXObjectCache* cache = renderer->document()->axObjectCache();
RefPtr<AccessibilityObject> obj = cache->getOrCreate(renderer);
textMarkerData.axID = obj.get()->axObjectID();
textMarkerData.node = domNode;
textMarkerData.offset = deepPos.deprecatedEditingOffset();
textMarkerData.affinity = visiblePos.affinity();
cache->setNodeInUse(domNode);
}
} // namespace WebCore