/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef ScriptObject_h
#define ScriptObject_h
#include "ScriptState.h"
#include "ScriptValue.h"
#include <heap/Strong.h>
#include <runtime/JSObject.h>
namespace WebCore {
class InjectedScriptHost;
class InspectorFrontendHost;
class ScriptObject : public ScriptValue {
public:
ScriptObject(ScriptState*, JSC::JSObject*);
ScriptObject() {}
JSC::JSObject* jsObject() const { return asObject(jsValue()); }
ScriptState* scriptState() const { return m_scriptState; }
protected:
ScriptState* m_scriptState;
};
class ScriptGlobalObject {
public:
static bool set(ScriptState*, const char* name, const ScriptObject&);
#if ENABLE(INSPECTOR)
static bool set(ScriptState*, const char* name, InspectorFrontendHost*);
static bool set(ScriptState*, const char* name, InjectedScriptHost*);
#endif
static bool get(ScriptState*, const char* name, ScriptObject&);
static bool remove(ScriptState*, const char* name);
private:
ScriptGlobalObject() { }
};
}
#endif // ScriptObject_h