/*
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "LocalFileSystem.h"
#if PLATFORM(CHROMIUM)
#error "Chromium should not compile this file and instead define its own version of these factories."
#endif
#if ENABLE(FILE_SYSTEM)
#include "CrossThreadTask.h"
#include "DOMFileSystem.h"
#include "ErrorCallback.h"
#include "ExceptionCode.h"
#include "FileError.h"
#include "FileSystemCallback.h"
#include "FileSystemCallbacks.h"
#include "ScriptExecutionContext.h"
#include "SecurityOrigin.h"
#include <wtf/PassRefPtr.h>
namespace WebCore {
LocalFileSystem* LocalFileSystem::s_instance = 0;
void LocalFileSystem::initializeLocalFileSystem(const String& basePath)
{
// FIXME: Should initialize the quota settings as well.
ASSERT(isMainThread());
ASSERT(!s_instance);
if (s_instance)
return;
OwnPtr<LocalFileSystem> localFileSystem = adoptPtr(new LocalFileSystem(basePath));
s_instance = localFileSystem.leakPtr();
}
LocalFileSystem& LocalFileSystem::localFileSystem()
{
// initializeLocalFileSystem must be called prior calling this.
ASSERT(s_instance);
return *s_instance;
}
String LocalFileSystem::fileSystemBasePath() const
{
return m_basePath;
}
static void openFileSystem(ScriptExecutionContext*, const String& basePath, const String& identifier, AsyncFileSystem::Type type, bool create, PassOwnPtr<AsyncFileSystemCallbacks> callbacks)
{
AsyncFileSystem::openFileSystem(basePath, identifier, type, create, callbacks);
}
void LocalFileSystem::readFileSystem(ScriptExecutionContext* context, AsyncFileSystem::Type type, PassOwnPtr<AsyncFileSystemCallbacks> callbacks, bool)
{
// AsyncFileSystem::openFileSystem calls callbacks synchronously, so the method needs to be called asynchronously.
context->postTask(createCallbackTask(&openFileSystem, fileSystemBasePath(), context->securityOrigin()->databaseIdentifier(), type, false, callbacks));
}
void LocalFileSystem::requestFileSystem(ScriptExecutionContext* context, AsyncFileSystem::Type type, long long, PassOwnPtr<AsyncFileSystemCallbacks> callbacks, bool)
{
// AsyncFileSystem::openFileSystem calls callbacks synchronously, so the method needs to be called asynchronously.
context->postTask(createCallbackTask(&openFileSystem, fileSystemBasePath(), context->securityOrigin()->databaseIdentifier(), type, true, callbacks));
}
} // namespace
#endif // ENABLE(FILE_SYSTEM)