/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2000 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2004, 2005, 2006, 2010 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef HTMLLegendElement_h
#define HTMLLegendElement_h
#include "HTMLFormControlElement.h"
namespace WebCore {
class HTMLLegendElement : public HTMLFormControlElement {
public:
static PassRefPtr<HTMLLegendElement> create(const QualifiedName&, Document*, HTMLFormElement*);
private:
HTMLLegendElement(const QualifiedName&, Document*, HTMLFormElement*);
// Control in the legend's fieldset that gets focus and access key.
HTMLFormControlElement* associatedControl();
virtual bool supportsFocus() const;
virtual const AtomicString& formControlType() const;
virtual void accessKeyAction(bool sendToAnyElement);
virtual void focus(bool restorePreviousSelection = true);
};
} //namespace
#endif