/*
* Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "ScrollView.h"
#include "AXObjectCache.h"
#if PLATFORM(ANDROID)
#include "FrameView.h"
#include "GraphicsLayerAndroid.h"
#include "RenderLayer.h"
#include "RenderLayerBacking.h"
#include "RenderView.h"
#endif
#include "GraphicsContext.h"
#include "GraphicsLayer.h"
#include "HostWindow.h"
#include "PlatformMouseEvent.h"
#include "PlatformWheelEvent.h"
#include "ScrollAnimator.h"
#include "Scrollbar.h"
#include "ScrollbarTheme.h"
#include <wtf/StdLibExtras.h>
using namespace std;
namespace WebCore {
ScrollView::ScrollView()
: m_horizontalScrollbarMode(ScrollbarAuto)
, m_verticalScrollbarMode(ScrollbarAuto)
, m_horizontalScrollbarLock(false)
, m_verticalScrollbarLock(false)
, m_prohibitsScrolling(false)
, m_canBlitOnScroll(true)
, m_scrollbarsAvoidingResizer(0)
, m_scrollbarsSuppressed(false)
, m_inUpdateScrollbars(false)
, m_updateScrollbarsPass(0)
, m_drawPanScrollIcon(false)
, m_useFixedLayout(false)
, m_paintsEntireContents(false)
, m_clipsRepaints(true)
, m_delegatesScrolling(false)
, m_containsScrollableAreaWithOverlayScrollbars(false)
{
platformInit();
}
ScrollView::~ScrollView()
{
platformDestroy();
}
void ScrollView::addChild(PassRefPtr<Widget> prpChild)
{
Widget* child = prpChild.get();
ASSERT(child != this && !child->parent());
child->setParent(this);
m_children.add(prpChild);
if (child->platformWidget())
platformAddChild(child);
}
void ScrollView::removeChild(Widget* child)
{
ASSERT(child->parent() == this);
child->setParent(0);
m_children.remove(child);
if (child->platformWidget())
platformRemoveChild(child);
}
void ScrollView::setHasHorizontalScrollbar(bool hasBar)
{
if (hasBar && avoidScrollbarCreation())
return;
if (hasBar && !m_horizontalScrollbar) {
m_horizontalScrollbar = createScrollbar(HorizontalScrollbar);
addChild(m_horizontalScrollbar.get());
didAddHorizontalScrollbar(m_horizontalScrollbar.get());
m_horizontalScrollbar->styleChanged();
} else if (!hasBar && m_horizontalScrollbar) {
willRemoveHorizontalScrollbar(m_horizontalScrollbar.get());
removeChild(m_horizontalScrollbar.get());
m_horizontalScrollbar = 0;
}
if (AXObjectCache::accessibilityEnabled() && axObjectCache())
axObjectCache()->handleScrollbarUpdate(this);
}
void ScrollView::setHasVerticalScrollbar(bool hasBar)
{
if (hasBar && avoidScrollbarCreation())
return;
if (hasBar && !m_verticalScrollbar) {
m_verticalScrollbar = createScrollbar(VerticalScrollbar);
addChild(m_verticalScrollbar.get());
didAddVerticalScrollbar(m_verticalScrollbar.get());
m_verticalScrollbar->styleChanged();
} else if (!hasBar && m_verticalScrollbar) {
willRemoveVerticalScrollbar(m_verticalScrollbar.get());
removeChild(m_verticalScrollbar.get());
m_verticalScrollbar = 0;
}
if (AXObjectCache::accessibilityEnabled() && axObjectCache())
axObjectCache()->handleScrollbarUpdate(this);
}
#if !USE(NATIVE_GTK_MAIN_FRAME_SCROLLBAR)
PassRefPtr<Scrollbar> ScrollView::createScrollbar(ScrollbarOrientation orientation)
{
return Scrollbar::createNativeScrollbar(this, orientation, RegularScrollbar);
}
void ScrollView::setScrollbarModes(ScrollbarMode horizontalMode, ScrollbarMode verticalMode,
bool horizontalLock, bool verticalLock)
{
bool needsUpdate = false;
if (horizontalMode != horizontalScrollbarMode() && !m_horizontalScrollbarLock) {
m_horizontalScrollbarMode = horizontalMode;
needsUpdate = true;
}
if (verticalMode != verticalScrollbarMode() && !m_verticalScrollbarLock) {
m_verticalScrollbarMode = verticalMode;
needsUpdate = true;
}
if (horizontalLock)
setHorizontalScrollbarLock();
if (verticalLock)
setVerticalScrollbarLock();
if (!needsUpdate)
return;
if (platformWidget())
platformSetScrollbarModes();
else
updateScrollbars(scrollOffset());
}
#endif
void ScrollView::scrollbarModes(ScrollbarMode& horizontalMode, ScrollbarMode& verticalMode) const
{
if (platformWidget()) {
platformScrollbarModes(horizontalMode, verticalMode);
return;
}
horizontalMode = m_horizontalScrollbarMode;
verticalMode = m_verticalScrollbarMode;
}
void ScrollView::setCanHaveScrollbars(bool canScroll)
{
ScrollbarMode newHorizontalMode;
ScrollbarMode newVerticalMode;
scrollbarModes(newHorizontalMode, newVerticalMode);
if (canScroll && newVerticalMode == ScrollbarAlwaysOff)
newVerticalMode = ScrollbarAuto;
else if (!canScroll)
newVerticalMode = ScrollbarAlwaysOff;
if (canScroll && newHorizontalMode == ScrollbarAlwaysOff)
newHorizontalMode = ScrollbarAuto;
else if (!canScroll)
newHorizontalMode = ScrollbarAlwaysOff;
setScrollbarModes(newHorizontalMode, newVerticalMode);
}
void ScrollView::setCanBlitOnScroll(bool b)
{
if (platformWidget()) {
platformSetCanBlitOnScroll(b);
return;
}
m_canBlitOnScroll = b;
}
bool ScrollView::canBlitOnScroll() const
{
if (platformWidget())
return platformCanBlitOnScroll();
return m_canBlitOnScroll;
}
void ScrollView::setPaintsEntireContents(bool paintsEntireContents)
{
m_paintsEntireContents = paintsEntireContents;
}
void ScrollView::setClipsRepaints(bool clipsRepaints)
{
m_clipsRepaints = clipsRepaints;
}
void ScrollView::setDelegatesScrolling(bool delegatesScrolling)
{
m_delegatesScrolling = delegatesScrolling;
}
#if !USE(NATIVE_GTK_MAIN_FRAME_SCROLLBAR)
IntRect ScrollView::visibleContentRect(bool includeScrollbars) const
{
if (platformWidget())
return platformVisibleContentRect(includeScrollbars);
if (paintsEntireContents())
return IntRect(IntPoint(0, 0), contentsSize());
int verticalScrollbarWidth = verticalScrollbar() && !verticalScrollbar()->isOverlayScrollbar()
&& !includeScrollbars ? verticalScrollbar()->width() : 0;
int horizontalScrollbarHeight = horizontalScrollbar() && !horizontalScrollbar()->isOverlayScrollbar()
&& !includeScrollbars ? horizontalScrollbar()->height() : 0;
return IntRect(IntPoint(m_scrollOffset.width(), m_scrollOffset.height()),
IntSize(max(0, m_boundsSize.width() - verticalScrollbarWidth),
max(0, m_boundsSize.height() - horizontalScrollbarHeight)));
}
#endif
int ScrollView::layoutWidth() const
{
return m_fixedLayoutSize.isEmpty() || !m_useFixedLayout ? visibleWidth() : m_fixedLayoutSize.width();
}
int ScrollView::layoutHeight() const
{
return m_fixedLayoutSize.isEmpty() || !m_useFixedLayout ? visibleHeight() : m_fixedLayoutSize.height();
}
IntSize ScrollView::fixedLayoutSize() const
{
return m_fixedLayoutSize;
}
void ScrollView::setFixedLayoutSize(const IntSize& newSize)
{
if (fixedLayoutSize() == newSize)
return;
m_fixedLayoutSize = newSize;
updateScrollbars(scrollOffset());
}
bool ScrollView::useFixedLayout() const
{
return m_useFixedLayout;
}
void ScrollView::setUseFixedLayout(bool enable)
{
if (useFixedLayout() == enable)
return;
m_useFixedLayout = enable;
updateScrollbars(scrollOffset());
}
IntSize ScrollView::contentsSize() const
{
if (platformWidget())
return platformContentsSize();
return m_contentsSize;
}
void ScrollView::setContentsSize(const IntSize& newSize)
{
if (contentsSize() == newSize)
return;
m_contentsSize = newSize;
if (platformWidget())
platformSetContentsSize();
else
updateScrollbars(scrollOffset());
}
#if PLATFORM(ANDROID)
int ScrollView::actualWidth() const {
if (platformWidget())
return platformActualWidth();
return width();
}
int ScrollView::actualHeight() const {
if (platformWidget())
return platformActualHeight();
return height();
}
int ScrollView::actualScrollX() const {
if (platformWidget())
return platformActualScrollX();
return scrollX();
}
int ScrollView::actualScrollY() const {
if (platformWidget())
return platformActualScrollY();
return scrollY();
}
FrameView* ScrollView::frameView() {
if (this->isFrameView()) {
FrameView* frameView = reinterpret_cast<FrameView*>(this);
return frameView;
}
return 0;
}
#endif
IntPoint ScrollView::maximumScrollPosition() const
{
IntPoint maximumOffset(contentsWidth() - visibleWidth() - m_scrollOrigin.x(), contentsHeight() - visibleHeight() - m_scrollOrigin.y());
maximumOffset.clampNegativeToZero();
return maximumOffset;
}
IntPoint ScrollView::minimumScrollPosition() const
{
return IntPoint(-m_scrollOrigin.x(), -m_scrollOrigin.y());
}
IntPoint ScrollView::adjustScrollPositionWithinRange(const IntPoint& scrollPoint) const
{
IntPoint newScrollPosition = scrollPoint.shrunkTo(maximumScrollPosition());
newScrollPosition = newScrollPosition.expandedTo(minimumScrollPosition());
return newScrollPosition;
}
int ScrollView::scrollSize(ScrollbarOrientation orientation) const
{
Scrollbar* scrollbar = ((orientation == HorizontalScrollbar) ? m_horizontalScrollbar : m_verticalScrollbar).get();
return scrollbar ? (scrollbar->totalSize() - scrollbar->visibleSize()) : 0;
}
void ScrollView::didCompleteRubberBand(const IntSize&) const
{
}
void ScrollView::notifyPageThatContentAreaWillPaint() const
{
}
void ScrollView::setScrollOffset(const IntPoint& offset)
{
int horizontalOffset = offset.x();
int verticalOffset = offset.y();
if (constrainsScrollingToContentEdge()) {
horizontalOffset = max(min(horizontalOffset, contentsWidth() - visibleWidth()), 0);
verticalOffset = max(min(verticalOffset, contentsHeight() - visibleHeight()), 0);
}
IntSize newOffset = m_scrollOffset;
newOffset.setWidth(horizontalOffset - m_scrollOrigin.x());
newOffset.setHeight(verticalOffset - m_scrollOrigin.y());
scrollTo(newOffset);
}
void ScrollView::scrollTo(const IntSize& newOffset)
{
IntSize scrollDelta = newOffset - m_scrollOffset;
if (scrollDelta == IntSize())
return;
m_scrollOffset = newOffset;
#if PLATFORM(ANDROID)
if (parent()) {
FrameView* frameView = this->frameView();
// IFrames are composited on a layer, we do not need to repaint them
// when scrolling
if (frameView) {
RenderView* renderer = frameView->frame()->contentRenderer();
if (renderer) {
RenderLayer* layer = renderer->layer();
if (layer->backing()) {
GraphicsLayerAndroid* backing = static_cast<GraphicsLayerAndroid*>(
layer->backing()->graphicsLayer());
backing->updateScrollOffset();
}
}
return;
}
}
#endif
if (scrollbarsSuppressed())
return;
repaintFixedElementsAfterScrolling();
scrollContents(scrollDelta);
}
int ScrollView::scrollPosition(Scrollbar* scrollbar) const
{
if (scrollbar->orientation() == HorizontalScrollbar)
return scrollPosition().x() + m_scrollOrigin.x();
if (scrollbar->orientation() == VerticalScrollbar)
return scrollPosition().y() + m_scrollOrigin.y();
return 0;
}
void ScrollView::setScrollPosition(const IntPoint& scrollPoint)
{
if (prohibitsScrolling())
return;
if (platformWidget()) {
platformSetScrollPosition(scrollPoint);
return;
}
#if ENABLE(TILED_BACKING_STORE)
if (delegatesScrolling()) {
hostWindow()->delegatedScrollRequested(scrollPoint);
if (!m_actualVisibleContentRect.isEmpty())
m_actualVisibleContentRect.setLocation(scrollPoint);
return;
}
#endif
IntPoint newScrollPosition = adjustScrollPositionWithinRange(scrollPoint);
if (newScrollPosition == scrollPosition())
return;
updateScrollbars(IntSize(newScrollPosition.x(), newScrollPosition.y()));
}
bool ScrollView::scroll(ScrollDirection direction, ScrollGranularity granularity)
{
if (platformWidget())
return platformScroll(direction, granularity);
return ScrollableArea::scroll(direction, granularity);
}
bool ScrollView::logicalScroll(ScrollLogicalDirection direction, ScrollGranularity granularity)
{
return scroll(logicalToPhysical(direction, isVerticalDocument(), isFlippedDocument()), granularity);
}
IntSize ScrollView::overhangAmount() const
{
IntSize stretch;
int physicalScrollY = scrollPosition().y() + m_scrollOrigin.y();
if (physicalScrollY < 0)
stretch.setHeight(physicalScrollY);
else if (physicalScrollY > contentsHeight() - visibleContentRect().height())
stretch.setHeight(physicalScrollY - (contentsHeight() - visibleContentRect().height()));
int physicalScrollX = scrollPosition().x() + m_scrollOrigin.x();
if (physicalScrollX < 0)
stretch.setWidth(physicalScrollX);
else if (physicalScrollX > contentsWidth() - visibleContentRect().width())
stretch.setWidth(physicalScrollX - (contentsWidth() - visibleContentRect().width()));
return stretch;
}
void ScrollView::windowResizerRectChanged()
{
if (platformWidget())
return;
updateScrollbars(scrollOffset());
}
static const unsigned cMaxUpdateScrollbarsPass = 2;
void ScrollView::updateScrollbars(const IntSize& desiredOffset)
{
if (m_inUpdateScrollbars || prohibitsScrolling() || delegatesScrolling() || platformWidget())
return;
// If we came in here with the view already needing a layout, then go ahead and do that
// first. (This will be the common case, e.g., when the page changes due to window resizing for example).
// This layout will not re-enter updateScrollbars and does not count towards our max layout pass total.
if (!m_scrollbarsSuppressed) {
m_inUpdateScrollbars = true;
visibleContentsResized();
m_inUpdateScrollbars = false;
}
bool hasHorizontalScrollbar = m_horizontalScrollbar;
bool hasVerticalScrollbar = m_verticalScrollbar;
bool newHasHorizontalScrollbar = hasHorizontalScrollbar;
bool newHasVerticalScrollbar = hasVerticalScrollbar;
ScrollbarMode hScroll = m_horizontalScrollbarMode;
ScrollbarMode vScroll = m_verticalScrollbarMode;
if (hScroll != ScrollbarAuto)
newHasHorizontalScrollbar = (hScroll == ScrollbarAlwaysOn);
if (vScroll != ScrollbarAuto)
newHasVerticalScrollbar = (vScroll == ScrollbarAlwaysOn);
if (m_scrollbarsSuppressed || (hScroll != ScrollbarAuto && vScroll != ScrollbarAuto)) {
if (hasHorizontalScrollbar != newHasHorizontalScrollbar)
setHasHorizontalScrollbar(newHasHorizontalScrollbar);
if (hasVerticalScrollbar != newHasVerticalScrollbar)
setHasVerticalScrollbar(newHasVerticalScrollbar);
} else {
bool sendContentResizedNotification = false;
IntSize docSize = contentsSize();
IntSize frameSize = m_boundsSize;
if (hScroll == ScrollbarAuto) {
newHasHorizontalScrollbar = docSize.width() > visibleWidth();
if (newHasHorizontalScrollbar && !m_updateScrollbarsPass && docSize.width() <= frameSize.width() && docSize.height() <= frameSize.height())
newHasHorizontalScrollbar = false;
}
if (vScroll == ScrollbarAuto) {
newHasVerticalScrollbar = docSize.height() > visibleHeight();
if (newHasVerticalScrollbar && !m_updateScrollbarsPass && docSize.width() <= frameSize.width() && docSize.height() <= frameSize.height())
newHasVerticalScrollbar = false;
}
// If we ever turn one scrollbar off, always turn the other one off too. Never ever
// try to both gain/lose a scrollbar in the same pass.
if (!newHasHorizontalScrollbar && hasHorizontalScrollbar && vScroll != ScrollbarAlwaysOn)
newHasVerticalScrollbar = false;
if (!newHasVerticalScrollbar && hasVerticalScrollbar && hScroll != ScrollbarAlwaysOn)
newHasHorizontalScrollbar = false;
if (hasHorizontalScrollbar != newHasHorizontalScrollbar) {
if (m_scrollOrigin.y() && !newHasHorizontalScrollbar)
m_scrollOrigin.setY(m_scrollOrigin.y() - m_horizontalScrollbar->height());
setHasHorizontalScrollbar(newHasHorizontalScrollbar);
sendContentResizedNotification = true;
}
if (hasVerticalScrollbar != newHasVerticalScrollbar) {
if (m_scrollOrigin.x() && !newHasVerticalScrollbar)
m_scrollOrigin.setX(m_scrollOrigin.x() - m_verticalScrollbar->width());
setHasVerticalScrollbar(newHasVerticalScrollbar);
sendContentResizedNotification = true;
}
if (sendContentResizedNotification && m_updateScrollbarsPass < cMaxUpdateScrollbarsPass) {
m_updateScrollbarsPass++;
contentsResized();
visibleContentsResized();
IntSize newDocSize = contentsSize();
if (newDocSize == docSize) {
// The layout with the new scroll state had no impact on
// the document's overall size, so updateScrollbars didn't get called.
// Recur manually.
updateScrollbars(desiredOffset);
}
m_updateScrollbarsPass--;
}
}
// Set up the range (and page step/line step), but only do this if we're not in a nested call (to avoid
// doing it multiple times).
if (m_updateScrollbarsPass)
return;
m_inUpdateScrollbars = true;
IntPoint scrollPoint = adjustScrollPositionWithinRange(IntPoint(desiredOffset));
IntSize scroll(scrollPoint.x(), scrollPoint.y());
if (m_horizontalScrollbar) {
int clientWidth = visibleWidth();
m_horizontalScrollbar->setEnabled(contentsWidth() > clientWidth);
int pageStep = max(max<int>(clientWidth * Scrollbar::minFractionToStepWhenPaging(), clientWidth - Scrollbar::maxOverlapBetweenPages()), 1);
IntRect oldRect(m_horizontalScrollbar->frameRect());
IntRect hBarRect = IntRect(0,
m_boundsSize.height() - m_horizontalScrollbar->height(),
m_boundsSize.width() - (m_verticalScrollbar ? m_verticalScrollbar->width() : 0),
m_horizontalScrollbar->height());
m_horizontalScrollbar->setFrameRect(hBarRect);
if (!m_scrollbarsSuppressed && oldRect != m_horizontalScrollbar->frameRect())
m_horizontalScrollbar->invalidate();
if (m_scrollbarsSuppressed)
m_horizontalScrollbar->setSuppressInvalidation(true);
m_horizontalScrollbar->setSteps(Scrollbar::pixelsPerLineStep(), pageStep);
m_horizontalScrollbar->setProportion(clientWidth, contentsWidth());
if (m_scrollbarsSuppressed)
m_horizontalScrollbar->setSuppressInvalidation(false);
}
if (m_verticalScrollbar) {
int clientHeight = visibleHeight();
m_verticalScrollbar->setEnabled(contentsHeight() > clientHeight);
int pageStep = max(max<int>(clientHeight * Scrollbar::minFractionToStepWhenPaging(), clientHeight - Scrollbar::maxOverlapBetweenPages()), 1);
IntRect oldRect(m_verticalScrollbar->frameRect());
IntRect vBarRect = IntRect(m_boundsSize.width() - m_verticalScrollbar->width(),
0,
m_verticalScrollbar->width(),
m_boundsSize.height() - (m_horizontalScrollbar ? m_horizontalScrollbar->height() : 0));
m_verticalScrollbar->setFrameRect(vBarRect);
if (!m_scrollbarsSuppressed && oldRect != m_verticalScrollbar->frameRect())
m_verticalScrollbar->invalidate();
if (m_scrollbarsSuppressed)
m_verticalScrollbar->setSuppressInvalidation(true);
m_verticalScrollbar->setSteps(Scrollbar::pixelsPerLineStep(), pageStep);
m_verticalScrollbar->setProportion(clientHeight, contentsHeight());
if (m_scrollbarsSuppressed)
m_verticalScrollbar->setSuppressInvalidation(false);
}
if (hasHorizontalScrollbar != (m_horizontalScrollbar != 0) || hasVerticalScrollbar != (m_verticalScrollbar != 0)) {
frameRectsChanged();
updateScrollCorner();
}
ScrollableArea::scrollToOffsetWithoutAnimation(FloatPoint(scroll.width() + m_scrollOrigin.x(), scroll.height() + m_scrollOrigin.y()));
// Make sure the scrollbar offsets are up to date.
if (m_horizontalScrollbar)
m_horizontalScrollbar->offsetDidChange();
if (m_verticalScrollbar)
m_verticalScrollbar->offsetDidChange();
m_inUpdateScrollbars = false;
}
const int panIconSizeLength = 16;
void ScrollView::scrollContents(const IntSize& scrollDelta)
{
if (!hostWindow())
return;
// Since scrolling is double buffered, we will be blitting the scroll view's intersection
// with the clip rect every time to keep it smooth.
IntRect clipRect = windowClipRect();
IntRect scrollViewRect = convertToContainingWindow(IntRect(0, 0, visibleWidth(), visibleHeight()));
if (hasOverlayScrollbars()) {
int verticalScrollbarWidth = verticalScrollbar() ? verticalScrollbar()->width() : 0;
int horizontalScrollbarHeight = horizontalScrollbar() ? horizontalScrollbar()->height() : 0;
scrollViewRect.setWidth(scrollViewRect.width() - verticalScrollbarWidth);
scrollViewRect.setHeight(scrollViewRect.height() - horizontalScrollbarHeight);
}
IntRect updateRect = clipRect;
updateRect.intersect(scrollViewRect);
// Invalidate the window (not the backing store).
hostWindow()->invalidateWindow(updateRect, false /*immediate*/);
if (m_drawPanScrollIcon) {
// FIXME: the pan icon is broken when accelerated compositing is on, since it will draw under the compositing layers.
// https://bugs.webkit.org/show_bug.cgi?id=47837
int panIconDirtySquareSizeLength = 2 * (panIconSizeLength + max(abs(scrollDelta.width()), abs(scrollDelta.height()))); // We only want to repaint what's necessary
IntPoint panIconDirtySquareLocation = IntPoint(m_panScrollIconPoint.x() - (panIconDirtySquareSizeLength / 2), m_panScrollIconPoint.y() - (panIconDirtySquareSizeLength / 2));
IntRect panScrollIconDirtyRect = IntRect(panIconDirtySquareLocation , IntSize(panIconDirtySquareSizeLength, panIconDirtySquareSizeLength));
panScrollIconDirtyRect.intersect(clipRect);
hostWindow()->invalidateContentsAndWindow(panScrollIconDirtyRect, false /*immediate*/);
}
if (canBlitOnScroll()) { // The main frame can just blit the WebView window
// FIXME: Find a way to scroll subframes with this faster path
if (!scrollContentsFastPath(-scrollDelta, scrollViewRect, clipRect))
scrollContentsSlowPath(updateRect);
} else {
// We need to go ahead and repaint the entire backing store. Do it now before moving the
// windowed plugins.
scrollContentsSlowPath(updateRect);
}
// Invalidate the overhang areas if they are visible.
IntRect horizontalOverhangRect;
IntRect verticalOverhangRect;
calculateOverhangAreasForPainting(horizontalOverhangRect, verticalOverhangRect);
if (!horizontalOverhangRect.isEmpty())
hostWindow()->invalidateContentsAndWindow(horizontalOverhangRect, false /*immediate*/);
if (!verticalOverhangRect.isEmpty())
hostWindow()->invalidateContentsAndWindow(verticalOverhangRect, false /*immediate*/);
// This call will move children with native widgets (plugins) and invalidate them as well.
frameRectsChanged();
// Now blit the backingstore into the window which should be very fast.
hostWindow()->invalidateWindow(IntRect(), true);
}
bool ScrollView::scrollContentsFastPath(const IntSize& scrollDelta, const IntRect& rectToScroll, const IntRect& clipRect)
{
hostWindow()->scroll(scrollDelta, rectToScroll, clipRect);
return true;
}
void ScrollView::scrollContentsSlowPath(const IntRect& updateRect)
{
hostWindow()->invalidateContentsForSlowScroll(updateRect, false);
}
IntPoint ScrollView::windowToContents(const IntPoint& windowPoint) const
{
IntPoint viewPoint = convertFromContainingWindow(windowPoint);
return viewPoint + scrollOffset();
}
IntPoint ScrollView::contentsToWindow(const IntPoint& contentsPoint) const
{
IntPoint viewPoint = contentsPoint - scrollOffset();
return convertToContainingWindow(viewPoint);
}
IntRect ScrollView::windowToContents(const IntRect& windowRect) const
{
IntRect viewRect = convertFromContainingWindow(windowRect);
viewRect.move(scrollOffset());
return viewRect;
}
IntRect ScrollView::contentsToWindow(const IntRect& contentsRect) const
{
IntRect viewRect = contentsRect;
viewRect.move(-scrollOffset());
return convertToContainingWindow(viewRect);
}
IntRect ScrollView::contentsToScreen(const IntRect& rect) const
{
if (platformWidget())
return platformContentsToScreen(rect);
if (!hostWindow())
return IntRect();
return hostWindow()->windowToScreen(contentsToWindow(rect));
}
IntPoint ScrollView::screenToContents(const IntPoint& point) const
{
if (platformWidget())
return platformScreenToContents(point);
if (!hostWindow())
return IntPoint();
return windowToContents(hostWindow()->screenToWindow(point));
}
bool ScrollView::containsScrollbarsAvoidingResizer() const
{
return !m_scrollbarsAvoidingResizer;
}
void ScrollView::adjustScrollbarsAvoidingResizerCount(int overlapDelta)
{
int oldCount = m_scrollbarsAvoidingResizer;
m_scrollbarsAvoidingResizer += overlapDelta;
if (parent())
parent()->adjustScrollbarsAvoidingResizerCount(overlapDelta);
else if (!scrollbarsSuppressed()) {
// If we went from n to 0 or from 0 to n and we're the outermost view,
// we need to invalidate the windowResizerRect(), since it will now need to paint
// differently.
if ((oldCount > 0 && m_scrollbarsAvoidingResizer == 0) ||
(oldCount == 0 && m_scrollbarsAvoidingResizer > 0))
invalidateRect(windowResizerRect());
}
}
void ScrollView::setParent(ScrollView* parentView)
{
if (parentView == parent())
return;
if (m_scrollbarsAvoidingResizer && parent())
parent()->adjustScrollbarsAvoidingResizerCount(-m_scrollbarsAvoidingResizer);
Widget::setParent(parentView);
if (m_scrollbarsAvoidingResizer && parent())
parent()->adjustScrollbarsAvoidingResizerCount(m_scrollbarsAvoidingResizer);
}
void ScrollView::setScrollbarsSuppressed(bool suppressed, bool repaintOnUnsuppress)
{
if (suppressed == m_scrollbarsSuppressed)
return;
m_scrollbarsSuppressed = suppressed;
if (platformWidget())
platformSetScrollbarsSuppressed(repaintOnUnsuppress);
else if (repaintOnUnsuppress && !suppressed) {
if (m_horizontalScrollbar)
m_horizontalScrollbar->invalidate();
if (m_verticalScrollbar)
m_verticalScrollbar->invalidate();
// Invalidate the scroll corner too on unsuppress.
invalidateRect(scrollCornerRect());
}
}
Scrollbar* ScrollView::scrollbarAtPoint(const IntPoint& windowPoint)
{
if (platformWidget())
return 0;
IntPoint viewPoint = convertFromContainingWindow(windowPoint);
if (m_horizontalScrollbar && m_horizontalScrollbar->frameRect().contains(viewPoint))
return m_horizontalScrollbar.get();
if (m_verticalScrollbar && m_verticalScrollbar->frameRect().contains(viewPoint))
return m_verticalScrollbar.get();
return 0;
}
void ScrollView::wheelEvent(PlatformWheelEvent& e)
{
// We don't allow mouse wheeling to happen in a ScrollView that has had its scrollbars explicitly disabled.
#if PLATFORM(WX)
if (!canHaveScrollbars()) {
#else
if (!canHaveScrollbars() || platformWidget()) {
#endif
return;
}
ScrollableArea::handleWheelEvent(e);
}
#if ENABLE(GESTURE_EVENTS)
void ScrollView::gestureEvent(const PlatformGestureEvent& gestureEvent)
{
if (platformWidget())
return;
ScrollableArea::handleGestureEvent(gestureEvent);
}
#endif
void ScrollView::setFrameRect(const IntRect& newRect)
{
IntRect oldRect = frameRect();
if (newRect == oldRect)
return;
Widget::setFrameRect(newRect);
}
void ScrollView::setBoundsSize(const IntSize& newSize)
{
if (newSize == m_boundsSize)
return;
Widget::setBoundsSize(newSize);
m_boundsSize = newSize;
if (platformWidget())
return;
updateScrollbars(m_scrollOffset);
if (!m_useFixedLayout)
contentsResized();
frameRectsChanged();
}
void ScrollView::setInitialBoundsSize(const IntSize& newSize)
{
ASSERT(m_boundsSize.isZero());
m_boundsSize = newSize;
}
void ScrollView::frameRectsChanged()
{
if (platformWidget())
return;
HashSet<RefPtr<Widget> >::const_iterator end = m_children.end();
for (HashSet<RefPtr<Widget> >::const_iterator current = m_children.begin(); current != end; ++current)
(*current)->frameRectsChanged();
positionScrollbarLayers();
}
#if USE(ACCELERATED_COMPOSITING)
static void positionScrollbarLayer(GraphicsLayer* graphicsLayer, Scrollbar* scrollbar)
{
if (!graphicsLayer || !scrollbar)
return;
graphicsLayer->setDrawsContent(true);
IntRect scrollbarRect = scrollbar->frameRect();
graphicsLayer->setPosition(scrollbarRect.location());
if (scrollbarRect.size() != graphicsLayer->size())
graphicsLayer->setNeedsDisplay();
graphicsLayer->setSize(scrollbarRect.size());
}
static void positionScrollCornerLayer(GraphicsLayer* graphicsLayer, const IntRect& cornerRect)
{
if (!graphicsLayer)
return;
graphicsLayer->setDrawsContent(!cornerRect.isEmpty());
graphicsLayer->setPosition(cornerRect.location());
if (cornerRect.size() != graphicsLayer->size())
graphicsLayer->setNeedsDisplay();
graphicsLayer->setSize(cornerRect.size());
}
#endif
void ScrollView::positionScrollbarLayers()
{
#if USE(ACCELERATED_COMPOSITING)
positionScrollbarLayer(layerForHorizontalScrollbar(), horizontalScrollbar());
positionScrollbarLayer(layerForVerticalScrollbar(), verticalScrollbar());
positionScrollCornerLayer(layerForScrollCorner(), scrollCornerRect());
#endif
}
void ScrollView::repaintContentRectangle(const IntRect& rect, bool now)
{
IntRect paintRect = rect;
if (clipsRepaints() && !paintsEntireContents())
paintRect.intersect(visibleContentRect());
#ifdef ANDROID_CAPTURE_OFFSCREEN_PAINTS
if (rect != paintRect)
platformOffscreenContentRectangle(visibleContentRect(), rect);
#endif
if (paintRect.isEmpty())
return;
if (platformWidget()) {
platformRepaintContentRectangle(paintRect, now);
return;
}
if (hostWindow())
hostWindow()->invalidateContentsAndWindow(contentsToWindow(paintRect), now /*immediate*/);
}
IntRect ScrollView::scrollCornerRect() const
{
IntRect cornerRect;
if (hasOverlayScrollbars())
return cornerRect;
if (m_horizontalScrollbar && m_boundsSize.width() - m_horizontalScrollbar->width() > 0) {
cornerRect.unite(IntRect(m_horizontalScrollbar->width(),
m_boundsSize.height() - m_horizontalScrollbar->height(),
m_boundsSize.width() - m_horizontalScrollbar->width(),
m_horizontalScrollbar->height()));
}
if (m_verticalScrollbar && m_boundsSize.height() - m_verticalScrollbar->height() > 0) {
cornerRect.unite(IntRect(m_boundsSize.width() - m_verticalScrollbar->width(),
m_verticalScrollbar->height(),
m_verticalScrollbar->width(),
m_boundsSize.height() - m_verticalScrollbar->height()));
}
return cornerRect;
}
bool ScrollView::isScrollCornerVisible() const
{
return !scrollCornerRect().isEmpty();
}
void ScrollView::updateScrollCorner()
{
}
void ScrollView::paintScrollCorner(GraphicsContext* context, const IntRect& cornerRect)
{
ScrollbarTheme::nativeTheme()->paintScrollCorner(this, context, cornerRect);
}
void ScrollView::invalidateScrollCornerRect(const IntRect& rect)
{
invalidateRect(rect);
}
void ScrollView::paintScrollbars(GraphicsContext* context, const IntRect& rect)
{
if (m_horizontalScrollbar
#if USE(ACCELERATED_COMPOSITING)
&& !layerForHorizontalScrollbar()
#endif
)
m_horizontalScrollbar->paint(context, rect);
if (m_verticalScrollbar
#if USE(ACCELERATED_COMPOSITING)
&& !layerForVerticalScrollbar()
#endif
)
m_verticalScrollbar->paint(context, rect);
#if USE(ACCELERATED_COMPOSITING)
if (layerForScrollCorner())
return;
#endif
paintScrollCorner(context, scrollCornerRect());
}
void ScrollView::paintPanScrollIcon(GraphicsContext* context)
{
static Image* panScrollIcon = Image::loadPlatformResource("panIcon").releaseRef();
context->drawImage(panScrollIcon, ColorSpaceDeviceRGB, m_panScrollIconPoint);
}
void ScrollView::paint(GraphicsContext* context, const IntRect& rect)
{
if (platformWidget()) {
Widget::paint(context, rect);
return;
}
if (context->paintingDisabled() && !context->updatingControlTints())
return;
notifyPageThatContentAreaWillPaint();
// If we encounter any overlay scrollbars as we paint, this will be set to true.
m_containsScrollableAreaWithOverlayScrollbars = false;
IntRect documentDirtyRect = rect;
documentDirtyRect.intersect(frameRect());
context->save();
context->translate(x(), y());
documentDirtyRect.move(-x(), -y());
if (!paintsEntireContents()) {
context->translate(-scrollX(), -scrollY());
documentDirtyRect.move(scrollX(), scrollY());
context->clip(visibleContentRect());
}
paintContents(context, documentDirtyRect);
context->restore();
IntRect horizontalOverhangRect;
IntRect verticalOverhangRect;
calculateOverhangAreasForPainting(horizontalOverhangRect, verticalOverhangRect);
if (rect.intersects(horizontalOverhangRect) || rect.intersects(verticalOverhangRect))
paintOverhangAreas(context, horizontalOverhangRect, verticalOverhangRect, rect);
// Now paint the scrollbars.
if (!m_scrollbarsSuppressed && (m_horizontalScrollbar || m_verticalScrollbar)) {
context->save();
IntRect scrollViewDirtyRect = rect;
scrollViewDirtyRect.intersect(frameRect());
context->translate(x(), y());
scrollViewDirtyRect.move(-x(), -y());
paintScrollbars(context, scrollViewDirtyRect);
context->restore();
}
// Paint the panScroll Icon
if (m_drawPanScrollIcon)
paintPanScrollIcon(context);
}
void ScrollView::calculateOverhangAreasForPainting(IntRect& horizontalOverhangRect, IntRect& verticalOverhangRect)
{
int verticalScrollbarWidth = (verticalScrollbar() && !verticalScrollbar()->isOverlayScrollbar())
? verticalScrollbar()->width() : 0;
int horizontalScrollbarHeight = (horizontalScrollbar() && !horizontalScrollbar()->isOverlayScrollbar())
? horizontalScrollbar()->height() : 0;
int physicalScrollY = scrollPosition().y() + m_scrollOrigin.y();
if (physicalScrollY < 0) {
horizontalOverhangRect = frameRect();
horizontalOverhangRect.setHeight(-physicalScrollY);
} else if (physicalScrollY > contentsHeight() - visibleContentRect().height()) {
int height = physicalScrollY - (contentsHeight() - visibleContentRect().height());
horizontalOverhangRect = frameRect();
horizontalOverhangRect.setY(frameRect().maxY() - height - horizontalScrollbarHeight);
horizontalOverhangRect.setHeight(height);
}
int physicalScrollX = scrollPosition().x() + m_scrollOrigin.x();
if (physicalScrollX < 0) {
verticalOverhangRect.setWidth(-physicalScrollX);
verticalOverhangRect.setHeight(frameRect().height() - horizontalOverhangRect.height());
verticalOverhangRect.setX(frameRect().x());
if (horizontalOverhangRect.y() == frameRect().y())
verticalOverhangRect.setY(frameRect().y() + horizontalOverhangRect.height());
else
verticalOverhangRect.setY(frameRect().y());
} else if (physicalScrollX > contentsWidth() - visibleContentRect().width()) {
int width = physicalScrollX - (contentsWidth() - visibleContentRect().width());
verticalOverhangRect.setWidth(width);
verticalOverhangRect.setHeight(frameRect().height() - horizontalOverhangRect.height());
verticalOverhangRect.setX(frameRect().maxX() - width - verticalScrollbarWidth);
if (horizontalOverhangRect.y() == frameRect().y())
verticalOverhangRect.setY(frameRect().y() + horizontalOverhangRect.height());
else
verticalOverhangRect.setY(frameRect().y());
}
}
void ScrollView::paintOverhangAreas(GraphicsContext* context, const IntRect& horizontalOverhangRect, const IntRect& verticalOverhangRect, const IntRect&)
{
// FIXME: This should be checking the dirty rect.
context->setFillColor(Color::white, ColorSpaceDeviceRGB);
if (!horizontalOverhangRect.isEmpty())
context->fillRect(horizontalOverhangRect);
context->setFillColor(Color::white, ColorSpaceDeviceRGB);
if (!verticalOverhangRect.isEmpty())
context->fillRect(verticalOverhangRect);
}
bool ScrollView::isPointInScrollbarCorner(const IntPoint& windowPoint)
{
if (!scrollbarCornerPresent())
return false;
IntPoint viewPoint = convertFromContainingWindow(windowPoint);
if (m_horizontalScrollbar) {
int horizontalScrollbarYMin = m_horizontalScrollbar->frameRect().y();
int horizontalScrollbarYMax = m_horizontalScrollbar->frameRect().y() + m_horizontalScrollbar->frameRect().height();
int horizontalScrollbarXMin = m_horizontalScrollbar->frameRect().x() + m_horizontalScrollbar->frameRect().width();
return viewPoint.y() > horizontalScrollbarYMin && viewPoint.y() < horizontalScrollbarYMax && viewPoint.x() > horizontalScrollbarXMin;
}
int verticalScrollbarXMin = m_verticalScrollbar->frameRect().x();
int verticalScrollbarXMax = m_verticalScrollbar->frameRect().x() + m_verticalScrollbar->frameRect().width();
int verticalScrollbarYMin = m_verticalScrollbar->frameRect().y() + m_verticalScrollbar->frameRect().height();
return viewPoint.x() > verticalScrollbarXMin && viewPoint.x() < verticalScrollbarXMax && viewPoint.y() > verticalScrollbarYMin;
}
bool ScrollView::scrollbarCornerPresent() const
{
return (m_horizontalScrollbar && m_boundsSize.width() - m_horizontalScrollbar->width() > 0) ||
(m_verticalScrollbar && m_boundsSize.height() - m_verticalScrollbar->height() > 0);
}
IntRect ScrollView::convertFromScrollbarToContainingView(const Scrollbar* scrollbar, const IntRect& localRect) const
{
// Scrollbars won't be transformed within us
IntRect newRect = localRect;
newRect.move(scrollbar->x(), scrollbar->y());
return newRect;
}
IntRect ScrollView::convertFromContainingViewToScrollbar(const Scrollbar* scrollbar, const IntRect& parentRect) const
{
IntRect newRect = parentRect;
// Scrollbars won't be transformed within us
newRect.move(-scrollbar->x(), -scrollbar->y());
return newRect;
}
// FIXME: test these on windows
IntPoint ScrollView::convertFromScrollbarToContainingView(const Scrollbar* scrollbar, const IntPoint& localPoint) const
{
// Scrollbars won't be transformed within us
IntPoint newPoint = localPoint;
newPoint.move(scrollbar->x(), scrollbar->y());
return newPoint;
}
IntPoint ScrollView::convertFromContainingViewToScrollbar(const Scrollbar* scrollbar, const IntPoint& parentPoint) const
{
IntPoint newPoint = parentPoint;
// Scrollbars won't be transformed within us
newPoint.move(-scrollbar->x(), -scrollbar->y());
return newPoint;
}
void ScrollView::setParentVisible(bool visible)
{
if (isParentVisible() == visible)
return;
Widget::setParentVisible(visible);
if (!isSelfVisible())
return;
HashSet<RefPtr<Widget> >::iterator end = m_children.end();
for (HashSet<RefPtr<Widget> >::iterator it = m_children.begin(); it != end; ++it)
(*it)->setParentVisible(visible);
}
void ScrollView::show()
{
if (!isSelfVisible()) {
setSelfVisible(true);
if (isParentVisible()) {
HashSet<RefPtr<Widget> >::iterator end = m_children.end();
for (HashSet<RefPtr<Widget> >::iterator it = m_children.begin(); it != end; ++it)
(*it)->setParentVisible(true);
}
}
Widget::show();
}
void ScrollView::hide()
{
if (isSelfVisible()) {
if (isParentVisible()) {
HashSet<RefPtr<Widget> >::iterator end = m_children.end();
for (HashSet<RefPtr<Widget> >::iterator it = m_children.begin(); it != end; ++it)
(*it)->setParentVisible(false);
}
setSelfVisible(false);
}
Widget::hide();
}
bool ScrollView::isOffscreen() const
{
if (platformWidget())
return platformIsOffscreen();
if (!isVisible())
return true;
// FIXME: Add a HostWindow::isOffscreen method here. Since only Mac implements this method
// currently, we can add the method when the other platforms decide to implement this concept.
return false;
}
void ScrollView::addPanScrollIcon(const IntPoint& iconPosition)
{
if (!hostWindow())
return;
m_drawPanScrollIcon = true;
m_panScrollIconPoint = IntPoint(iconPosition.x() - panIconSizeLength / 2 , iconPosition.y() - panIconSizeLength / 2) ;
hostWindow()->invalidateContentsAndWindow(IntRect(m_panScrollIconPoint, IntSize(panIconSizeLength, panIconSizeLength)), true /*immediate*/);
}
void ScrollView::removePanScrollIcon()
{
if (!hostWindow())
return;
m_drawPanScrollIcon = false;
hostWindow()->invalidateContentsAndWindow(IntRect(m_panScrollIconPoint, IntSize(panIconSizeLength, panIconSizeLength)), true /*immediate*/);
}
void ScrollView::setScrollOrigin(const IntPoint& origin, bool updatePositionAtAll, bool updatePositionSynchronously)
{
if (m_scrollOrigin == origin)
return;
m_scrollOrigin = origin;
if (platformWidget()) {
platformSetScrollOrigin(origin, updatePositionAtAll, updatePositionSynchronously);
return;
}
// Update if the scroll origin changes, since our position will be different if the content size did not change.
if (updatePositionAtAll && updatePositionSynchronously)
updateScrollbars(scrollOffset());
}
#if !PLATFORM(WX) && !USE(NATIVE_GTK_MAIN_FRAME_SCROLLBAR) && !PLATFORM(EFL)
void ScrollView::platformInit()
{
}
void ScrollView::platformDestroy()
{
}
#endif
#if !PLATFORM(WX) && !PLATFORM(QT) && !PLATFORM(MAC)
void ScrollView::platformAddChild(Widget*)
{
}
void ScrollView::platformRemoveChild(Widget*)
{
}
#endif
#if !PLATFORM(MAC)
void ScrollView::platformSetScrollbarsSuppressed(bool)
{
}
void ScrollView::platformSetScrollOrigin(const IntPoint&, bool updatePositionAtAll, bool updatePositionSynchronously)
{
}
#endif
#if !PLATFORM(MAC) && !PLATFORM(WX)
#if !PLATFORM(ANDROID)
void ScrollView::platformSetScrollbarModes()
{
}
void ScrollView::platformScrollbarModes(ScrollbarMode& horizontal, ScrollbarMode& vertical) const
{
horizontal = ScrollbarAuto;
vertical = ScrollbarAuto;
}
#endif
void ScrollView::platformSetCanBlitOnScroll(bool)
{
}
bool ScrollView::platformCanBlitOnScroll() const
{
return false;
}
#if !PLATFORM(ANDROID)
IntRect ScrollView::platformVisibleContentRect(bool) const
{
return IntRect();
}
#endif
#if !PLATFORM(ANDROID)
IntSize ScrollView::platformContentsSize() const
{
return IntSize();
}
#endif
void ScrollView::platformSetContentsSize()
{
}
IntRect ScrollView::platformContentsToScreen(const IntRect& rect) const
{
return rect;
}
IntPoint ScrollView::platformScreenToContents(const IntPoint& point) const
{
return point;
}
#if !PLATFORM(ANDROID)
void ScrollView::platformSetScrollPosition(const IntPoint&)
{
}
#endif
bool ScrollView::platformScroll(ScrollDirection, ScrollGranularity)
{
return true;
}
#if !PLATFORM(ANDROID)
void ScrollView::platformRepaintContentRectangle(const IntRect&, bool /*now*/)
{
}
#ifdef ANDROID_CAPTURE_OFFSCREEN_PAINTS
void ScrollView::platformOffscreenContentRectangle(const IntRect& )
{
}
#endif
bool ScrollView::platformIsOffscreen() const
{
return false;
}
#endif
#endif
}