/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2000 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2004, 2006, 2009 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef RenderFieldset_h
#define RenderFieldset_h
#include "RenderBlock.h"
namespace WebCore {
class RenderFieldset : public RenderBlock {
public:
explicit RenderFieldset(Node*);
RenderBox* findLegend() const;
private:
virtual const char* renderName() const { return "RenderFieldSet"; }
virtual bool isFieldset() const { return true; }
virtual RenderObject* layoutSpecialExcludedChild(bool relayoutChildren);
virtual void computePreferredLogicalWidths();
virtual bool avoidsFloats() const { return true; }
virtual bool stretchesToMinIntrinsicLogicalWidth() const { return true; }
virtual void paintBoxDecorations(PaintInfo&, int tx, int ty);
virtual void paintMask(PaintInfo&, int tx, int ty);
};
inline RenderFieldset* toRenderFieldset(RenderObject* object)
{
ASSERT(!object || object->isFieldset());
return static_cast<RenderFieldset*>(object);
}
// This will catch anyone doing an unnecessary cast.
void toRenderFieldset(const RenderFieldset*);
} // namespace WebCore
#endif // RenderFieldset_h