/*
* Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "config.h"
#if ENABLE(SVG) && ENABLE(FILTERS)
#include "SVGFEBlendElement.h"
#include "Attribute.h"
#include "FilterEffect.h"
#include "SVGFilterBuilder.h"
#include "SVGNames.h"
namespace WebCore {
// Animated property definitions
DEFINE_ANIMATED_STRING(SVGFEBlendElement, SVGNames::inAttr, In1, in1)
DEFINE_ANIMATED_STRING(SVGFEBlendElement, SVGNames::in2Attr, In2, in2)
DEFINE_ANIMATED_ENUMERATION(SVGFEBlendElement, SVGNames::modeAttr, Mode, mode)
inline SVGFEBlendElement::SVGFEBlendElement(const QualifiedName& tagName, Document* document)
: SVGFilterPrimitiveStandardAttributes(tagName, document)
, m_mode(FEBLEND_MODE_NORMAL)
{
}
PassRefPtr<SVGFEBlendElement> SVGFEBlendElement::create(const QualifiedName& tagName, Document* document)
{
return adoptRef(new SVGFEBlendElement(tagName, document));
}
void SVGFEBlendElement::parseMappedAttribute(Attribute* attr)
{
const String& value = attr->value();
if (attr->name() == SVGNames::modeAttr) {
if (value == "normal")
setModeBaseValue(FEBLEND_MODE_NORMAL);
else if (value == "multiply")
setModeBaseValue(FEBLEND_MODE_MULTIPLY);
else if (value == "screen")
setModeBaseValue(FEBLEND_MODE_SCREEN);
else if (value == "darken")
setModeBaseValue(FEBLEND_MODE_DARKEN);
else if (value == "lighten")
setModeBaseValue(FEBLEND_MODE_LIGHTEN);
} else if (attr->name() == SVGNames::inAttr)
setIn1BaseValue(value);
else if (attr->name() == SVGNames::in2Attr)
setIn2BaseValue(value);
else
SVGFilterPrimitiveStandardAttributes::parseMappedAttribute(attr);
}
bool SVGFEBlendElement::setFilterEffectAttribute(FilterEffect* effect, const QualifiedName& attrName)
{
FEBlend* blend = static_cast<FEBlend*>(effect);
if (attrName == SVGNames::modeAttr)
return blend->setBlendMode(static_cast<BlendModeType>(mode()));
ASSERT_NOT_REACHED();
return false;
}
void SVGFEBlendElement::svgAttributeChanged(const QualifiedName& attrName)
{
SVGFilterPrimitiveStandardAttributes::svgAttributeChanged(attrName);
if (attrName == SVGNames::modeAttr)
primitiveAttributeChanged(attrName);
if (attrName == SVGNames::inAttr
|| attrName == SVGNames::in2Attr)
invalidate();
}
void SVGFEBlendElement::synchronizeProperty(const QualifiedName& attrName)
{
SVGFilterPrimitiveStandardAttributes::synchronizeProperty(attrName);
if (attrName == anyQName()) {
synchronizeMode();
synchronizeIn1();
synchronizeIn2();
return;
}
if (attrName == SVGNames::modeAttr)
synchronizeMode();
else if (attrName == SVGNames::inAttr)
synchronizeIn1();
else if (attrName == SVGNames::in2Attr)
synchronizeIn2();
}
AttributeToPropertyTypeMap& SVGFEBlendElement::attributeToPropertyTypeMap()
{
DEFINE_STATIC_LOCAL(AttributeToPropertyTypeMap, s_attributeToPropertyTypeMap, ());
return s_attributeToPropertyTypeMap;
}
void SVGFEBlendElement::fillAttributeToPropertyTypeMap()
{
AttributeToPropertyTypeMap& attributeToPropertyTypeMap = this->attributeToPropertyTypeMap();
SVGFilterPrimitiveStandardAttributes::fillPassedAttributeToPropertyTypeMap(attributeToPropertyTypeMap);
attributeToPropertyTypeMap.set(SVGNames::inAttr, AnimatedString);
attributeToPropertyTypeMap.set(SVGNames::in2Attr, AnimatedString);
attributeToPropertyTypeMap.set(SVGNames::modeAttr, AnimatedEnumeration);
}
PassRefPtr<FilterEffect> SVGFEBlendElement::build(SVGFilterBuilder* filterBuilder, Filter* filter)
{
FilterEffect* input1 = filterBuilder->getEffectById(in1());
FilterEffect* input2 = filterBuilder->getEffectById(in2());
if (!input1 || !input2)
return 0;
RefPtr<FilterEffect> effect = FEBlend::create(filter, static_cast<BlendModeType>(mode()));
FilterEffectVector& inputEffects = effect->inputEffects();
inputEffects.reserveCapacity(2);
inputEffects.append(input1);
inputEffects.append(input2);
return effect.release();
}
}
#endif // ENABLE(SVG)
// vim:ts=4:noet