/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "AsynchronousSocketCloseMonitor"
#include "AsynchronousSocketCloseMonitor.h"
#include "cutils/log.h"
#include <errno.h>
#include <signal.h>
#include <string.h>
/**
* We use an intrusive doubly-linked list to keep track of blocked threads.
* This gives us O(1) insertion and removal, and means we don't need to do any allocation.
* (The objects themselves are stack-allocated.)
* Waking potentially-blocked threads when a socket is closed is O(n) in the total number of
* blocked threads (not the number of threads actually blocked on the socket in question).
* For now at least, this seems like a good compromise for Android.
*/
static pthread_mutex_t blockedThreadListMutex = PTHREAD_MUTEX_INITIALIZER;
static AsynchronousSocketCloseMonitor* blockedThreadList = NULL;
/**
* The specific signal chosen here is arbitrary.
*/
#if defined(__APPLE__)
static const int BLOCKED_THREAD_SIGNAL = SIGUSR2;
#else
static const int BLOCKED_THREAD_SIGNAL = SIGRTMIN + 2;
#endif
static void blockedThreadSignalHandler(int /*signal*/) {
// Do nothing. We only sent this signal for its side-effect of interrupting syscalls.
}
void AsynchronousSocketCloseMonitor::init() {
// Ensure that the signal we send interrupts system calls but doesn't kill threads.
// Using sigaction(2) lets us ensure that the SA_RESTART flag is not set.
// (The whole reason we're sending this signal is to unblock system calls!)
struct sigaction sa;
memset(&sa, 0, sizeof(sa));
sa.sa_handler = blockedThreadSignalHandler;
sa.sa_flags = 0;
int rc = sigaction(BLOCKED_THREAD_SIGNAL, &sa, NULL);
if (rc == -1) {
ALOGE("setting blocked thread signal handler failed: %s", strerror(errno));
}
}
void AsynchronousSocketCloseMonitor::signalBlockedThreads(int fd) {
ScopedPthreadMutexLock lock(&blockedThreadListMutex);
for (AsynchronousSocketCloseMonitor* it = blockedThreadList; it != NULL; it = it->mNext) {
if (it->mFd == fd) {
pthread_kill(it->mThread, BLOCKED_THREAD_SIGNAL);
// Keep going, because there may be more than one thread...
}
}
}
AsynchronousSocketCloseMonitor::AsynchronousSocketCloseMonitor(int fd) {
ScopedPthreadMutexLock lock(&blockedThreadListMutex);
// Who are we, and what are we waiting for?
mThread = pthread_self();
mFd = fd;
// Insert ourselves at the head of the intrusive doubly-linked list...
mPrev = NULL;
mNext = blockedThreadList;
if (mNext != NULL) {
mNext->mPrev = this;
}
blockedThreadList = this;
}
AsynchronousSocketCloseMonitor::~AsynchronousSocketCloseMonitor() {
ScopedPthreadMutexLock lock(&blockedThreadListMutex);
// Unlink ourselves from the intrusive doubly-linked list...
if (mNext != NULL) {
mNext->mPrev = mPrev;
}
if (mPrev == NULL) {
blockedThreadList = mNext;
} else {
mPrev->mNext = mNext;
}
}