/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _RENDERER_H_
#define _RENDERER_H_
#include <map>
#include "RendererSurface.h"
#include "RendererContext.h"
#include "NativeWindowing.h"
#include <utils/threads.h>
class RenderingThread;
class Renderer {
public:
class ClientHandle {
public:
unsigned int pid;
unsigned int handle;
ClientHandle(unsigned int _pid, unsigned int _handle) : pid(_pid), handle(_handle) {}
bool operator< (const ClientHandle & p) const {
bool val = (pid == p.pid) ? handle < p.handle : pid < p.pid;
return val;
}
};
static Renderer *instance();
int createSurface(RenderingThread *thread, const ClientHandle & handle);
int destroySurface(RenderingThread *thread, const ClientHandle &handle);
int createContext(RenderingThread *thread, const ClientHandle & ctx, const ClientHandle shareCtx, int version);
int destroyContext(RenderingThread *thread,const ClientHandle & ctx);
int makeCurrent(RenderingThread *thread,
const ClientHandle & drawSurface, const ClientHandle & readSurface, const ClientHandle & ctx);
int swapBuffers(RenderingThread *thread, const ClientHandle & surface);
private:
typedef std::map<ClientHandle, RendererSurface *> SurfaceMap;
typedef std::map<ClientHandle, RendererContext *> ContextMap;
static Renderer *m_instance;
Renderer();
SurfaceMap m_surfaces;
ContextMap m_ctxs;
NativeWindowing *m_nw;
EGLDisplay m_dpy;
android::Mutex m_mutex; // single global mutex for the renderer class;
};
#endif