// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/output/output_surface.h" #include "base/test/test_simple_task_runner.h" #include "cc/output/managed_memory_policy.h" #include "cc/output/output_surface_client.h" #include "cc/output/software_output_device.h" #include "cc/test/fake_output_surface.h" #include "cc/test/fake_output_surface_client.h" #include "cc/test/scheduler_test_common.h" #include "cc/test/test_context_provider.h" #include "cc/test/test_web_graphics_context_3d.h" #include "gpu/GLES2/gl2extchromium.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/gfx/frame_time.h" namespace cc { namespace { class TestOutputSurface : public OutputSurface { public: explicit TestOutputSurface(scoped_refptr<ContextProvider> context_provider) : OutputSurface(context_provider), retroactive_begin_impl_frame_deadline_enabled_(false), override_retroactive_period_(false) {} explicit TestOutputSurface(scoped_ptr<SoftwareOutputDevice> software_device) : OutputSurface(software_device.Pass()), retroactive_begin_impl_frame_deadline_enabled_(false), override_retroactive_period_(false) {} TestOutputSurface(scoped_refptr<ContextProvider> context_provider, scoped_ptr<SoftwareOutputDevice> software_device) : OutputSurface(context_provider, software_device.Pass()), retroactive_begin_impl_frame_deadline_enabled_(false), override_retroactive_period_(false) {} bool InitializeNewContext3d( scoped_refptr<ContextProvider> new_context_provider) { return InitializeAndSetContext3d(new_context_provider, scoped_refptr<ContextProvider>()); } using OutputSurface::ReleaseGL; void OnVSyncParametersChangedForTesting(base::TimeTicks timebase, base::TimeDelta interval) { OnVSyncParametersChanged(timebase, interval); } void BeginImplFrameForTesting() { OutputSurface::BeginImplFrame(BeginFrameArgs::CreateExpiredForTesting()); } void DidSwapBuffersForTesting() { DidSwapBuffers(); } int pending_swap_buffers() { return pending_swap_buffers_; } void OnSwapBuffersCompleteForTesting() { OnSwapBuffersComplete(); } void EnableRetroactiveBeginImplFrameDeadline( bool enable, bool override_retroactive_period, base::TimeDelta period_override) { retroactive_begin_impl_frame_deadline_enabled_ = enable; override_retroactive_period_ = override_retroactive_period; retroactive_period_override_ = period_override; } protected: virtual void PostCheckForRetroactiveBeginImplFrame() OVERRIDE { // For testing purposes, we check immediately rather than posting a task. CheckForRetroactiveBeginImplFrame(); } virtual base::TimeTicks RetroactiveBeginImplFrameDeadline() OVERRIDE { if (retroactive_begin_impl_frame_deadline_enabled_) { if (override_retroactive_period_) { return skipped_begin_impl_frame_args_.frame_time + retroactive_period_override_; } else { return OutputSurface::RetroactiveBeginImplFrameDeadline(); } } return base::TimeTicks(); } bool retroactive_begin_impl_frame_deadline_enabled_; bool override_retroactive_period_; base::TimeDelta retroactive_period_override_; }; class TestSoftwareOutputDevice : public SoftwareOutputDevice { public: TestSoftwareOutputDevice(); virtual ~TestSoftwareOutputDevice(); // Overriden from cc:SoftwareOutputDevice virtual void DiscardBackbuffer() OVERRIDE; virtual void EnsureBackbuffer() OVERRIDE; int discard_backbuffer_count() { return discard_backbuffer_count_; } int ensure_backbuffer_count() { return ensure_backbuffer_count_; } private: int discard_backbuffer_count_; int ensure_backbuffer_count_; }; TestSoftwareOutputDevice::TestSoftwareOutputDevice() : discard_backbuffer_count_(0), ensure_backbuffer_count_(0) {} TestSoftwareOutputDevice::~TestSoftwareOutputDevice() {} void TestSoftwareOutputDevice::DiscardBackbuffer() { SoftwareOutputDevice::DiscardBackbuffer(); discard_backbuffer_count_++; } void TestSoftwareOutputDevice::EnsureBackbuffer() { SoftwareOutputDevice::EnsureBackbuffer(); ensure_backbuffer_count_++; } TEST(OutputSurfaceTest, ClientPointerIndicatesBindToClientSuccess) { TestOutputSurface output_surface(TestContextProvider::Create()); EXPECT_FALSE(output_surface.HasClient()); FakeOutputSurfaceClient client; EXPECT_TRUE(output_surface.BindToClient(&client)); EXPECT_TRUE(output_surface.HasClient()); EXPECT_FALSE(client.deferred_initialize_called()); // Verify DidLoseOutputSurface callback is hooked up correctly. EXPECT_FALSE(client.did_lose_output_surface_called()); output_surface.context_provider()->Context3d()->loseContextCHROMIUM( GL_GUILTY_CONTEXT_RESET_ARB, GL_INNOCENT_CONTEXT_RESET_ARB); EXPECT_TRUE(client.did_lose_output_surface_called()); } TEST(OutputSurfaceTest, ClientPointerIndicatesBindToClientFailure) { scoped_refptr<TestContextProvider> context_provider = TestContextProvider::Create(); // Lose the context so BindToClient fails. context_provider->UnboundTestContext3d()->set_context_lost(true); TestOutputSurface output_surface(context_provider); EXPECT_FALSE(output_surface.HasClient()); FakeOutputSurfaceClient client; EXPECT_FALSE(output_surface.BindToClient(&client)); EXPECT_FALSE(output_surface.HasClient()); } class OutputSurfaceTestInitializeNewContext3d : public ::testing::Test { public: OutputSurfaceTestInitializeNewContext3d() : context_provider_(TestContextProvider::Create()), output_surface_( scoped_ptr<SoftwareOutputDevice>(new SoftwareOutputDevice)) {} protected: void BindOutputSurface() { EXPECT_TRUE(output_surface_.BindToClient(&client_)); EXPECT_TRUE(output_surface_.HasClient()); } void InitializeNewContextExpectFail() { EXPECT_FALSE(output_surface_.InitializeNewContext3d(context_provider_)); EXPECT_TRUE(output_surface_.HasClient()); EXPECT_FALSE(output_surface_.context_provider()); EXPECT_TRUE(output_surface_.software_device()); } scoped_refptr<TestContextProvider> context_provider_; TestOutputSurface output_surface_; FakeOutputSurfaceClient client_; }; TEST_F(OutputSurfaceTestInitializeNewContext3d, Success) { BindOutputSurface(); EXPECT_FALSE(client_.deferred_initialize_called()); EXPECT_TRUE(output_surface_.InitializeNewContext3d(context_provider_)); EXPECT_TRUE(client_.deferred_initialize_called()); EXPECT_EQ(context_provider_, output_surface_.context_provider()); EXPECT_FALSE(client_.did_lose_output_surface_called()); context_provider_->Context3d()->loseContextCHROMIUM( GL_GUILTY_CONTEXT_RESET_ARB, GL_INNOCENT_CONTEXT_RESET_ARB); EXPECT_TRUE(client_.did_lose_output_surface_called()); output_surface_.ReleaseGL(); EXPECT_FALSE(output_surface_.context_provider()); } TEST_F(OutputSurfaceTestInitializeNewContext3d, Context3dMakeCurrentFails) { BindOutputSurface(); context_provider_->UnboundTestContext3d()->set_context_lost(true); InitializeNewContextExpectFail(); } TEST_F(OutputSurfaceTestInitializeNewContext3d, ClientDeferredInitializeFails) { BindOutputSurface(); client_.set_deferred_initialize_result(false); InitializeNewContextExpectFail(); } TEST(OutputSurfaceTest, BeginImplFrameEmulation) { TestOutputSurface output_surface(TestContextProvider::Create()); EXPECT_FALSE(output_surface.HasClient()); FakeOutputSurfaceClient client; EXPECT_TRUE(output_surface.BindToClient(&client)); EXPECT_TRUE(output_surface.HasClient()); EXPECT_FALSE(client.deferred_initialize_called()); // Initialize BeginImplFrame emulation scoped_refptr<base::TestSimpleTaskRunner> task_runner = new base::TestSimpleTaskRunner; bool throttle_frame_production = true; const base::TimeDelta display_refresh_interval = BeginFrameArgs::DefaultInterval(); output_surface.InitializeBeginImplFrameEmulation( task_runner.get(), throttle_frame_production, display_refresh_interval); output_surface.SetMaxFramesPending(2); output_surface.EnableRetroactiveBeginImplFrameDeadline( false, false, base::TimeDelta()); // We should start off with 0 BeginImplFrames EXPECT_EQ(client.begin_impl_frame_count(), 0); EXPECT_EQ(output_surface.pending_swap_buffers(), 0); // We should not have a pending task until a BeginImplFrame has been // requested. EXPECT_FALSE(task_runner->HasPendingTask()); output_surface.SetNeedsBeginImplFrame(true); EXPECT_TRUE(task_runner->HasPendingTask()); // BeginImplFrame should be called on the first tick. task_runner->RunPendingTasks(); EXPECT_EQ(client.begin_impl_frame_count(), 1); EXPECT_EQ(output_surface.pending_swap_buffers(), 0); // BeginImplFrame should not be called when there is a pending BeginImplFrame. task_runner->RunPendingTasks(); EXPECT_EQ(client.begin_impl_frame_count(), 1); EXPECT_EQ(output_surface.pending_swap_buffers(), 0); // SetNeedsBeginImplFrame should clear the pending BeginImplFrame after // a SwapBuffers. output_surface.DidSwapBuffersForTesting(); output_surface.SetNeedsBeginImplFrame(true); EXPECT_EQ(client.begin_impl_frame_count(), 1); EXPECT_EQ(output_surface.pending_swap_buffers(), 1); task_runner->RunPendingTasks(); EXPECT_EQ(client.begin_impl_frame_count(), 2); EXPECT_EQ(output_surface.pending_swap_buffers(), 1); // BeginImplFrame should be throttled by pending swap buffers. output_surface.DidSwapBuffersForTesting(); output_surface.SetNeedsBeginImplFrame(true); EXPECT_EQ(client.begin_impl_frame_count(), 2); EXPECT_EQ(output_surface.pending_swap_buffers(), 2); task_runner->RunPendingTasks(); EXPECT_EQ(client.begin_impl_frame_count(), 2); EXPECT_EQ(output_surface.pending_swap_buffers(), 2); // SwapAck should decrement pending swap buffers and unblock BeginImplFrame // again. output_surface.OnSwapBuffersCompleteForTesting(); EXPECT_EQ(client.begin_impl_frame_count(), 2); EXPECT_EQ(output_surface.pending_swap_buffers(), 1); task_runner->RunPendingTasks(); EXPECT_EQ(client.begin_impl_frame_count(), 3); EXPECT_EQ(output_surface.pending_swap_buffers(), 1); // Calling SetNeedsBeginImplFrame again indicates a swap did not occur but // the client still wants another BeginImplFrame. output_surface.SetNeedsBeginImplFrame(true); task_runner->RunPendingTasks(); EXPECT_EQ(client.begin_impl_frame_count(), 4); EXPECT_EQ(output_surface.pending_swap_buffers(), 1); // Disabling SetNeedsBeginImplFrame should prevent further BeginImplFrames. output_surface.SetNeedsBeginImplFrame(false); task_runner->RunPendingTasks(); EXPECT_FALSE(task_runner->HasPendingTask()); EXPECT_EQ(client.begin_impl_frame_count(), 4); EXPECT_EQ(output_surface.pending_swap_buffers(), 1); } TEST(OutputSurfaceTest, OptimisticAndRetroactiveBeginImplFrames) { TestOutputSurface output_surface(TestContextProvider::Create()); EXPECT_FALSE(output_surface.HasClient()); FakeOutputSurfaceClient client; EXPECT_TRUE(output_surface.BindToClient(&client)); EXPECT_TRUE(output_surface.HasClient()); EXPECT_FALSE(client.deferred_initialize_called()); output_surface.SetMaxFramesPending(2); output_surface.EnableRetroactiveBeginImplFrameDeadline( true, false, base::TimeDelta()); // Optimistically injected BeginImplFrames should be throttled if // SetNeedsBeginImplFrame is false... output_surface.SetNeedsBeginImplFrame(false); output_surface.BeginImplFrameForTesting(); EXPECT_EQ(client.begin_impl_frame_count(), 0); // ...and retroactively triggered by a SetNeedsBeginImplFrame. output_surface.SetNeedsBeginImplFrame(true); EXPECT_EQ(client.begin_impl_frame_count(), 1); // Optimistically injected BeginImplFrames should be throttled by pending // BeginImplFrames... output_surface.BeginImplFrameForTesting(); EXPECT_EQ(client.begin_impl_frame_count(), 1); // ...and retroactively triggered by a SetNeedsBeginImplFrame. output_surface.SetNeedsBeginImplFrame(true); EXPECT_EQ(client.begin_impl_frame_count(), 2); // ...or retroactively triggered by a Swap. output_surface.BeginImplFrameForTesting(); EXPECT_EQ(client.begin_impl_frame_count(), 2); output_surface.DidSwapBuffersForTesting(); output_surface.SetNeedsBeginImplFrame(true); EXPECT_EQ(client.begin_impl_frame_count(), 3); EXPECT_EQ(output_surface.pending_swap_buffers(), 1); // Optimistically injected BeginImplFrames should be by throttled by pending // swap buffers... output_surface.DidSwapBuffersForTesting(); output_surface.SetNeedsBeginImplFrame(true); EXPECT_EQ(client.begin_impl_frame_count(), 3); EXPECT_EQ(output_surface.pending_swap_buffers(), 2); output_surface.BeginImplFrameForTesting(); EXPECT_EQ(client.begin_impl_frame_count(), 3); // ...and retroactively triggered by OnSwapBuffersComplete output_surface.OnSwapBuffersCompleteForTesting(); EXPECT_EQ(client.begin_impl_frame_count(), 4); } TEST(OutputSurfaceTest, RetroactiveBeginImplFrameDoesNotDoubleTickWhenEmulating) { scoped_refptr<TestContextProvider> context_provider = TestContextProvider::Create(); TestOutputSurface output_surface(context_provider); EXPECT_FALSE(output_surface.HasClient()); FakeOutputSurfaceClient client; EXPECT_TRUE(output_surface.BindToClient(&client)); EXPECT_TRUE(output_surface.HasClient()); EXPECT_FALSE(client.deferred_initialize_called()); base::TimeDelta big_interval = base::TimeDelta::FromSeconds(10); // Initialize BeginImplFrame emulation scoped_refptr<base::TestSimpleTaskRunner> task_runner = new base::TestSimpleTaskRunner; bool throttle_frame_production = true; const base::TimeDelta display_refresh_interval = big_interval; output_surface.InitializeBeginImplFrameEmulation( task_runner.get(), throttle_frame_production, display_refresh_interval); // We need to subtract an epsilon from Now() because some platforms have // a slow clock. output_surface.OnVSyncParametersChangedForTesting( gfx::FrameTime::Now() - base::TimeDelta::FromSeconds(1), big_interval); output_surface.SetMaxFramesPending(2); output_surface.EnableRetroactiveBeginImplFrameDeadline( true, true, big_interval); // We should start off with 0 BeginImplFrames EXPECT_EQ(client.begin_impl_frame_count(), 0); EXPECT_EQ(output_surface.pending_swap_buffers(), 0); // The first SetNeedsBeginImplFrame(true) should start a retroactive // BeginImplFrame. EXPECT_FALSE(task_runner->HasPendingTask()); output_surface.SetNeedsBeginImplFrame(true); EXPECT_TRUE(task_runner->HasPendingTask()); EXPECT_GT(task_runner->NextPendingTaskDelay(), big_interval / 2); EXPECT_EQ(client.begin_impl_frame_count(), 1); output_surface.SetNeedsBeginImplFrame(false); EXPECT_TRUE(task_runner->HasPendingTask()); EXPECT_EQ(client.begin_impl_frame_count(), 1); // The second SetNeedBeginImplFrame(true) should not retroactively start a // BeginImplFrame if the timestamp would be the same as the previous // BeginImplFrame. output_surface.SetNeedsBeginImplFrame(true); EXPECT_TRUE(task_runner->HasPendingTask()); EXPECT_EQ(client.begin_impl_frame_count(), 1); } TEST(OutputSurfaceTest, MemoryAllocation) { scoped_refptr<TestContextProvider> context_provider = TestContextProvider::Create(); TestOutputSurface output_surface(context_provider); FakeOutputSurfaceClient client; EXPECT_TRUE(output_surface.BindToClient(&client)); ManagedMemoryPolicy policy(0); policy.bytes_limit_when_visible = 1234; policy.priority_cutoff_when_visible = gpu::MemoryAllocation::CUTOFF_ALLOW_REQUIRED_ONLY; context_provider->SetMemoryAllocation(policy); EXPECT_EQ(1234u, client.memory_policy().bytes_limit_when_visible); EXPECT_EQ(gpu::MemoryAllocation::CUTOFF_ALLOW_REQUIRED_ONLY, client.memory_policy().priority_cutoff_when_visible); policy.priority_cutoff_when_visible = gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING; context_provider->SetMemoryAllocation(policy); EXPECT_EQ(gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING, client.memory_policy().priority_cutoff_when_visible); // 0 bytes limit should be ignored. policy.bytes_limit_when_visible = 0; context_provider->SetMemoryAllocation(policy); EXPECT_EQ(1234u, client.memory_policy().bytes_limit_when_visible); } TEST(OutputSurfaceTest, SoftwareOutputDeviceBackbufferManagement) { TestSoftwareOutputDevice* software_output_device = new TestSoftwareOutputDevice(); // TestOutputSurface now owns software_output_device and has responsibility to // free it. scoped_ptr<TestSoftwareOutputDevice> p(software_output_device); TestOutputSurface output_surface(p.PassAs<SoftwareOutputDevice>()); EXPECT_EQ(0, software_output_device->ensure_backbuffer_count()); EXPECT_EQ(0, software_output_device->discard_backbuffer_count()); output_surface.EnsureBackbuffer(); EXPECT_EQ(1, software_output_device->ensure_backbuffer_count()); EXPECT_EQ(0, software_output_device->discard_backbuffer_count()); output_surface.DiscardBackbuffer(); EXPECT_EQ(1, software_output_device->ensure_backbuffer_count()); EXPECT_EQ(1, software_output_device->discard_backbuffer_count()); } } // namespace } // namespace cc