// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_H_ #define CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_H_ #include <string> #include "base/callback.h" #include "base/memory/scoped_ptr.h" #include "content/browser/frame_host/frame_tree_node.h" #include "content/common/content_export.h" namespace content { class FrameTreeNode; class Navigator; class RenderFrameHostDelegate; class RenderProcessHost; class RenderViewHostDelegate; class RenderViewHostImpl; class RenderFrameHostManager; class RenderWidgetHostDelegate; // Represents the frame tree for a page. With the exception of the main frame, // all FrameTreeNodes will be created/deleted in response to frame attach and // detach events in the DOM. // // The main frame's FrameTreeNode is special in that it is reused. This allows // it to serve as an anchor for state that needs to persist across top-level // page navigations. // // TODO(ajwong): Move NavigationController ownership to the main frame // FrameTreeNode. Possibly expose access to it from here. // // TODO(ajwong): Currently this class only contains FrameTreeNodes for // subframes if the --site-per-process flag is enabled. // // This object is only used on the UI thread. class CONTENT_EXPORT FrameTree { public: // Each FrameTreeNode will default to using the given |navigator| for // navigation tasks in the frame. // A set of delegates are remembered here so that we can create // RenderFrameHostManagers. // TODO(creis): This set of delegates will change as we move things to // Navigator. FrameTree(Navigator* navigator, RenderFrameHostDelegate* render_frame_delegate, RenderViewHostDelegate* render_view_delegate, RenderWidgetHostDelegate* render_widget_delegate, RenderFrameHostManager::Delegate* manager_delegate); ~FrameTree(); // Returns the FrameTreeNode with the given |frame_tree_node_id|. FrameTreeNode* FindByID(int64 frame_tree_node_id); // Executes |on_node| on each node in the frame tree. If |on_node| returns // false, terminates the iteration immediately. Returning false is useful // if |on_node| is just doing a search over the tree. void ForEach(const base::Callback<bool(FrameTreeNode*)>& on_node) const; // After the FrameTree is created, or after SwapMainFrame() has been called, // the root node does not yet have a frame id. This is allocated by the // renderer and is published to the browser process on the first navigation // after a swap. These two functions are used to set the root node's frame // id. // // TODO(ajwong): Remove these once RenderFrameHost's routing id replaces // frame_id. bool IsFirstNavigationAfterSwap() const; void OnFirstNavigationAfterSwap(int main_frame_id); // Frame tree manipulation routines. // TODO(creis): These should take in RenderFrameHost routing IDs. RenderFrameHostImpl* AddFrame(int render_frame_host_id, int64 parent_frame_tree_node_id, int64 frame_id, const std::string& frame_name); void RemoveFrame(RenderFrameHostImpl* render_frame_host, int64 parent_frame_id, int64 frame_id); void SetFrameUrl(int64 frame_id, const GURL& url); // Resets the FrameTree and changes RenderFrameHost for the main frame. // This destroys most of the frame tree but retains the root node so that // navigation state may be kept on it between process swaps. Used to // support bookkeeping for top-level navigations. // // If |main_frame| is NULL, reset tree to initially constructed state. // // TODO(ajwong): This function should not be given a |main_frame|. This is // required currently because the RenderViewHost owns its main frame. When // that relation is fixed, the FrameTree should be responsible for // created/destroying the main frame on the swap. void SwapMainFrame(RenderFrameHostImpl* main_frame); // Convenience accessor for the main frame's RenderFrameHostImpl. RenderFrameHostImpl* GetMainFrame() const; // Allows a client to listen for frame removal. The listener should expect // to receive the RenderViewHostImpl containing the frame and the renderer- // specific frame ID of the removed frame. // TODO(creis): These parameters will later change to be the RenderFrameHost. void SetFrameRemoveListener( const base::Callback<void(RenderViewHostImpl*, int64)>& on_frame_removed); FrameTreeNode* root() const { return root_.get(); } private: // Returns the FrameTreeNode with the given renderer-specific |frame_id|. // For internal use only. // TODO(creis): Replace this with a version that takes in a routing ID. FrameTreeNode* FindByFrameID(int64 frame_id); scoped_ptr<FrameTreeNode> CreateNode(int64 frame_id, const std::string& frame_name, int render_frame_host_id, FrameTreeNode* parent_node); // These delegates are installed into all the RenderViewHosts and // RenderFrameHosts that we create. RenderFrameHostDelegate* render_frame_delegate_; RenderViewHostDelegate* render_view_delegate_; RenderWidgetHostDelegate* render_widget_delegate_; RenderFrameHostManager::Delegate* manager_delegate_; scoped_ptr<FrameTreeNode> root_; base::Callback<void(RenderViewHostImpl*, int64)> on_frame_removed_; DISALLOW_COPY_AND_ASSIGN(FrameTree); }; } // namespace content #endif // CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_H_