// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "remoting/protocol/audio_writer.h" #include "base/bind.h" #include "net/socket/stream_socket.h" #include "remoting/base/constants.h" #include "remoting/proto/audio.pb.h" #include "remoting/protocol/session.h" #include "remoting/protocol/session_config.h" #include "remoting/protocol/util.h" namespace remoting { namespace protocol { AudioWriter::AudioWriter() : ChannelDispatcherBase(kAudioChannelName) { } AudioWriter::~AudioWriter() { } void AudioWriter::OnInitialized() { // TODO(sergeyu): Provide a non-null WriteFailedCallback for the writer. buffered_writer_.Init( channel(), BufferedSocketWriter::WriteFailedCallback()); } void AudioWriter::ProcessAudioPacket(scoped_ptr<AudioPacket> packet, const base::Closure& done) { buffered_writer_.Write(SerializeAndFrameMessage(*packet), done); } // static scoped_ptr<AudioWriter> AudioWriter::Create(const SessionConfig& config) { if (!config.is_audio_enabled()) return scoped_ptr<AudioWriter>(); // TODO(kxing): Support different session configurations. return scoped_ptr<AudioWriter>(new AudioWriter()); } } // namespace protocol } // namespace remoting