// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef REMOTING_PROTOCOL_CHANNEL_MULTIPLEXER_H_ #define REMOTING_PROTOCOL_CHANNEL_MULTIPLEXER_H_ #include "base/memory/weak_ptr.h" #include "remoting/proto/mux.pb.h" #include "remoting/protocol/buffered_socket_writer.h" #include "remoting/protocol/channel_factory.h" #include "remoting/protocol/message_reader.h" namespace remoting { namespace protocol { class ChannelMultiplexer : public ChannelFactory { public: static const char kMuxChannelName[]; // |factory| is used to create the channel upon which to multiplex. ChannelMultiplexer(ChannelFactory* factory, const std::string& base_channel_name); virtual ~ChannelMultiplexer(); // ChannelFactory interface. virtual void CreateStreamChannel( const std::string& name, const StreamChannelCallback& callback) OVERRIDE; virtual void CreateDatagramChannel( const std::string& name, const DatagramChannelCallback& callback) OVERRIDE; virtual void CancelChannelCreation(const std::string& name) OVERRIDE; private: struct PendingChannel; class MuxChannel; class MuxSocket; friend class MuxChannel; // Callback for |base_channel_| creation. void OnBaseChannelReady(scoped_ptr<net::StreamSocket> socket); // Helper to create channels asynchronously. void DoCreatePendingChannels(); // Helper method used to create channels. MuxChannel* GetOrCreateChannel(const std::string& name); // Error handling callback for |writer_|. void OnWriteFailed(int error); // Failed write notifier, queued asynchronously by OnWriteFailed(). void NotifyWriteFailed(const std::string& name); // Callback for |reader_; void OnIncomingPacket(scoped_ptr<MultiplexPacket> packet, const base::Closure& done_task); // Called by MuxChannel. bool DoWrite(scoped_ptr<MultiplexPacket> packet, const base::Closure& done_task); // Factory used to create |base_channel_|. Set to NULL once creation is // finished or failed. ChannelFactory* base_channel_factory_; // Name of the underlying channel. std::string base_channel_name_; // The channel over which to multiplex. scoped_ptr<net::StreamSocket> base_channel_; // List of requested channels while we are waiting for |base_channel_|. std::list<PendingChannel> pending_channels_; int next_channel_id_; std::map<std::string, MuxChannel*> channels_; // Channels are added to |channels_by_receive_id_| only after we receive // receive_id from the remote peer. std::map<int, MuxChannel*> channels_by_receive_id_; BufferedSocketWriter writer_; ProtobufMessageReader<MultiplexPacket> reader_; base::WeakPtrFactory<ChannelMultiplexer> weak_factory_; DISALLOW_COPY_AND_ASSIGN(ChannelMultiplexer); }; } // namespace protocol } // namespace remoting #endif // REMOTING_PROTOCOL_CHANNEL_MULTIPLEXER_H_