/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef ThreadState_h #define ThreadState_h #include "wtf/HashSet.h" #include "wtf/ThreadSpecific.h" #include "wtf/Threading.h" namespace WebCore { class ThreadState { public: // Initialize threading infrastructure. Should be called from the main // thread. static void init(intptr_t* startOfStack); static void shutdown(); // Associate ThreadState object with the current thread. After this // call thread can start using the garbage collected heap infrastructure. // It also has to periodically check for safepoints. static void attach(intptr_t* startOfStack); // Disassociate attached ThreadState from the current thread. The thread // can no longer use the garbage collected heap after this call. static void detach(); static ThreadState* current() { return **s_threadSpecific; } static ThreadState* mainThreadState() { return reinterpret_cast<ThreadState*>(s_mainThreadStateStorage); } static bool isMainThread() { return current() == mainThreadState(); } inline void checkThread() const { ASSERT(m_thread == currentThread()); } private: explicit ThreadState(intptr_t* startOfStack); ~ThreadState(); typedef HashSet<ThreadState*> AttachedThreadStateSet; static AttachedThreadStateSet& attachedThreads(); static WTF::ThreadSpecific<ThreadState*>* s_threadSpecific; // We can't create a static member of type ThreadState here // because it will introduce global constructor and destructor. // We would like to manage lifetime of the ThreadState attached // to the main thread explicitly instead and still use normal // constructor and destructor for the ThreadState class. // For this we reserve static storage for the main ThreadState // and lazily construct ThreadState in it using placement new. static uint8_t s_mainThreadStateStorage[]; ThreadIdentifier m_thread; intptr_t* m_startOfStack; }; } #endif // ThreadState_h