/* * Copyright (C) 2009 Apple Inc. All rights reserved. * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef Float32Array_h #define Float32Array_h #include "wtf/TypedArrayBase.h" #include "wtf/MathExtras.h" namespace WTF { class Float32Array : public TypedArrayBase<float> { public: static inline PassRefPtr<Float32Array> create(unsigned length); static inline PassRefPtr<Float32Array> create(const float* array, unsigned length); static inline PassRefPtr<Float32Array> create(PassRefPtr<ArrayBuffer>, unsigned byteOffset, unsigned length); // Should only be used when it is known the entire array will be filled. Do // not return these results directly to JavaScript without filling first. static inline PassRefPtr<Float32Array> createUninitialized(unsigned length); using TypedArrayBase<float>::set; void set(unsigned index, double value) { if (index >= TypedArrayBase<float>::m_length) return; TypedArrayBase<float>::data()[index] = static_cast<float>(value); } inline PassRefPtr<Float32Array> subarray(int start) const; inline PassRefPtr<Float32Array> subarray(int start, int end) const; virtual ViewType getType() const { return TypeFloat32; } private: inline Float32Array(PassRefPtr<ArrayBuffer>, unsigned byteOffset, unsigned length); // Make constructor visible to superclass. friend class TypedArrayBase<float>; }; PassRefPtr<Float32Array> Float32Array::create(unsigned length) { return TypedArrayBase<float>::create<Float32Array>(length); } PassRefPtr<Float32Array> Float32Array::create(const float* array, unsigned length) { return TypedArrayBase<float>::create<Float32Array>(array, length); } PassRefPtr<Float32Array> Float32Array::create(PassRefPtr<ArrayBuffer> buffer, unsigned byteOffset, unsigned length) { return TypedArrayBase<float>::create<Float32Array>(buffer, byteOffset, length); } PassRefPtr<Float32Array> Float32Array::createUninitialized(unsigned length) { return TypedArrayBase<float>::createUninitialized<Float32Array>(length); } Float32Array::Float32Array(PassRefPtr<ArrayBuffer> buffer, unsigned byteOffset, unsigned length) : TypedArrayBase<float>(buffer, byteOffset, length) { } PassRefPtr<Float32Array> Float32Array::subarray(int start) const { return subarray(start, length()); } PassRefPtr<Float32Array> Float32Array::subarray(int start, int end) const { return subarrayImpl<Float32Array>(start, end); } } // namespace WTF using WTF::Float32Array; #endif // Float32Array_h