<!DOCTYPE html> <html> <head> <title>Synchronized screenshot test</title> <style> html, body { margin: 0; } #log { height: 150px; overflow: auto; width: 512px; } #log.failed { background-color: #FFAAAA; } </style> </head> <body> <canvas id="src-canvas" width="256" height="256"></canvas> <canvas id="dest-canvas" width="256" height="256"></canvas><br/> <div id="log"></div> <script> "use strict"; (function () { window.__testComplete = false; window.__testMessage = ''; window.__testSuccess = true; var log = document.getElementById("log"); var canvas1 = document.getElementById("src-canvas"); var canvas2 = document.getElementById("dest-canvas"); if (!window.chrome || !window.chrome.gpuBenchmarking || !window.chrome.gpuBenchmarking.beginWindowSnapshotPNG) { canvas1.style.display = "none"; canvas2.style.display = "none"; log.innerHTML = "chrome.gpuBenchmarking.beginWindowSnapshotPNG not available.<br/>" + "Please make sure Chrome was launched with --enable-gpu-benchmarking." window.__testComplete = true; window.__testMessage = 'chrome.gpuBenchmarking.beginWindowSnapshotPNG not available.'; window.__testSuccess = false; return; } var totalTests = 100; var testInterval = 75; var testStartDelay = 1000; var testCount = 0; var ctx1 = canvas1.getContext("2d"); var ctx2 = canvas2.getContext("2d"); var clearColor = [0, 0, 0]; var screenshotClearColor = [0, 0, 0]; var validatedColor = [0, 0, 0]; var capturing = false; function draw() { if (testCount == totalTests || !window.__testSuccess) return; if (!capturing) { clearColor[0] = Math.floor(Math.random() * 256.0); clearColor[1] = Math.floor(Math.random() * 256.0); clearColor[2] = Math.floor(Math.random() * 256.0); ctx1.fillStyle="RGB(" + clearColor[0] + "," + clearColor[1] + "," + clearColor[2] + ")"; ctx1.fillRect(0,0,canvas1.width,canvas1.height); } window.requestAnimationFrame(draw); }; draw(); var snapshotImg = new Image(); var snapshotBtn = document.getElementById("snapshot"); var snapshotColorSpan = document.getElementById("snapshotColorSpan"); var validatedColorSpan = document.getElementById("validatedColorSpan"); function colorsMatch(a, b) { return (Math.abs(a[0] - b[0]) < 2 && Math.abs(a[1] - b[1]) < 2 && Math.abs(a[2] - b[2]) < 2); } function logString(str) { var entry = document.createElement("div"); entry.innerHTML = str log.insertBefore(entry, log.firstChild); } function colorToString(a) { return "[" + a[0] +", " + a[1] +", " + a[2] +"]"; } function logTest(id, a, b) { var match = colorsMatch(a, b); logString("Test " + id + ": " + colorToString(a) + " " + "~= " + colorToString(b) + " " + ": " + (match ? "<b style='color: green'>Pass</b>" : "<b style='color: red'>Fail</b>")); return match; } // Take snapshots at an arbitrary interval and ensure that the resulting // image matches the color we last cleared the webgl canvas with function testSnapshot() { capturing = true; ++testCount; screenshotClearColor[0] = clearColor[0]; screenshotClearColor[1] = clearColor[1]; screenshotClearColor[2] = clearColor[2]; window.chrome.gpuBenchmarking.beginWindowSnapshotPNG( function(s) { snapshotImg.src = "data:image/png;base64," + s.data; ctx2.drawImage(snapshotImg,0,0); var img_data = ctx2.getImageData(0, 0, 1, 1); validatedColor[0] = img_data.data[0]; validatedColor[1] = img_data.data[1]; validatedColor[2] = img_data.data[2]; window.__testSuccess = window.__testSuccess && logTest(testCount, screenshotClearColor, validatedColor); if (!window.__testSuccess) { log.classList.add("failed"); window.__testMessage = 'Color mismatch after ' + testCount + ' iterations.'; } capturing = false; if (testCount < totalTests /*&& window.__testSuccess*/) { if (window.__testSuccess) setTimeout(testSnapshot, testInterval); } else { window.__testComplete = true; } } ); } setTimeout(testSnapshot, testStartDelay); })(); </script> </body> </html>