// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/base/touch/touch_device.h" namespace ui { bool IsTouchDevicePresent() { return true; } // Looks like the best we can do here is detect 1, 2+, or 5+ by // feature detecting: // FEATURE_TOUCHSCREEN (1), // FEATURE_TOUCHSCREEN_MULTITOUCH (2), // FEATURE_TOUCHSCREEN_MULTITOUCH_DISTINCT (2+), or // FEATURE_TOUCHSCREEN_MULTITOUCH_JAZZHANDS (5+) // // Probably start from the biggest and detect down the list until we // find one that's supported and return its value. int MaxTouchPoints() { return kMaxTouchPointsUnknown; } } // namespace ui